Mercurial > hg > svgui
comparison layer/Colour3DPlotRenderer.h @ 1095:ba62684a4512 spectrogram-minor-refactor
Fix draw buffer sizing problem in scaled rendering
author | Chris Cannam |
---|---|
date | Mon, 11 Jul 2016 10:38:23 +0100 |
parents | 8a815776151c |
children | 6288f1b5f49b |
comparison
equal
deleted
inserted
replaced
1094:8a815776151c | 1095:ba62684a4512 |
---|---|
180 const std::vector<int> &binforx, | 180 const std::vector<int> &binforx, |
181 const std::vector<double> &binfory, | 181 const std::vector<double> &binfory, |
182 bool usePeaksCache, | 182 bool usePeaksCache, |
183 bool rightToLeft, | 183 bool rightToLeft, |
184 bool timeConstrained); | 184 bool timeConstrained); |
185 void recreateDrawBuffer(int w, int h); | |
185 void clearDrawBuffer(int w, int h); | 186 void clearDrawBuffer(int w, int h); |
186 }; | 187 }; |
187 | 188 |
188 #endif | 189 #endif |
189 | 190 |