Mercurial > hg > svgui
comparison layer/LinearNumericalScale.cpp @ 905:b66fb15de477 cxx11
Working through the float/double and int/sv_frame_t fixes
author | Chris Cannam |
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date | Mon, 09 Mar 2015 14:35:21 +0000 |
parents | e0f08e108064 |
children | 4fe7a09be0fe |
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904:e0f08e108064 | 905:b66fb15de477 |
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45 const int buflen = 40; | 45 const int buflen = 40; |
46 char buffer[buflen]; | 46 char buffer[buflen]; |
47 | 47 |
48 int w = getWidth(v, paint) + x0; | 48 int w = getWidth(v, paint) + x0; |
49 | 49 |
50 double round = 1.f; | 50 double round = 1.0; |
51 int dp = 0; | 51 int dp = 0; |
52 if (inc > 0) { | 52 if (inc > 0) { |
53 int prec = trunc(log10f(inc)); | 53 int prec = int(trunc(log10(inc))); |
54 prec -= 1; | 54 prec -= 1; |
55 if (prec < 0) dp = -prec; | 55 if (prec < 0) dp = -prec; |
56 round = powf(10.f, prec); | 56 round = pow(10.0, prec); |
57 #ifdef DEBUG_TIME_VALUE_LAYER | 57 #ifdef DEBUG_TIME_VALUE_LAYER |
58 cerr << "inc = " << inc << ", round = " << round << ", dp = " << dp << endl; | 58 cerr << "inc = " << inc << ", round = " << round << ", dp = " << dp << endl; |
59 #endif | 59 #endif |
60 } | 60 } |
61 | 61 |
70 | 70 |
71 if (i == n-1 && | 71 if (i == n-1 && |
72 v->height() < paint.fontMetrics().height() * (n*2)) { | 72 v->height() < paint.fontMetrics().height() * (n*2)) { |
73 if (layer->getScaleUnits() != "") drawText = false; | 73 if (layer->getScaleUnits() != "") drawText = false; |
74 } | 74 } |
75 dispval = lrintf(val / round) * round; | 75 dispval = int(rint(val / round) * round); |
76 | 76 |
77 #ifdef DEBUG_TIME_VALUE_LAYER | 77 #ifdef DEBUG_TIME_VALUE_LAYER |
78 cerr << "val = " << val << ", dispval = " << dispval << endl; | 78 cerr << "val = " << val << ", dispval = " << dispval << endl; |
79 #endif | 79 #endif |
80 | 80 |