comparison view/View.cpp @ 787:b4acab502786 tonioni

Make sure the play pointer is always visible when the centre line is not
author Chris Cannam
date Thu, 12 Jun 2014 11:27:34 +0100
parents 488add397d34
children 9fd1bdf214dd
comparison
equal deleted inserted replaced
786:c58569bd952e 787:b4acab502786
1818 } else if (long(m_playPointerFrame) <= getStartFrame() || 1818 } else if (long(m_playPointerFrame) <= getStartFrame() ||
1819 m_playPointerFrame >= getEndFrame()) { 1819 m_playPointerFrame >= getEndFrame()) {
1820 showPlayPointer = false; 1820 showPlayPointer = false;
1821 } else if (m_manager && !m_manager->isPlaying()) { 1821 } else if (m_manager && !m_manager->isPlaying()) {
1822 if (m_playPointerFrame == getCentreFrame() && 1822 if (m_playPointerFrame == getCentreFrame() &&
1823 m_manager->shouldShowCentreLine() &&
1823 m_followPlay != PlaybackIgnore) { 1824 m_followPlay != PlaybackIgnore) {
1825 // Don't show the play pointer when it is redundant with
1826 // the centre line
1824 showPlayPointer = false; 1827 showPlayPointer = false;
1825 } 1828 }
1826 } 1829 }
1827 1830
1828 if (showPlayPointer) { 1831 if (showPlayPointer) {