Mercurial > hg > svgui
comparison layer/TimeInstantLayer.cpp @ 14:aa37f84ab70a
* Add play-selection and looping modes. Looping seems to work OK, but
the plain play-selection is miscalculating current frame number to
feed back to the GUI.
* Cache selection rectanges wherever possible in View::paintEvent.
author | Chris Cannam |
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date | Tue, 24 Jan 2006 16:20:58 +0000 |
parents | 01849cd277e6 |
children | 02a718909b2d |
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13:01849cd277e6 | 14:aa37f84ab70a |
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