Mercurial > hg > svgui
comparison layer/SpectrogramLayer.h @ 1239:a496986aa61b
Fix #1792 measure tool crosshairs rendered in wrong colour. Also extend crosshairs over the no-man's-land at the left
author | Chris Cannam |
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date | Tue, 21 Feb 2017 11:12:07 +0000 |
parents | de1792daae07 |
children | b10bd0611d16 |
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1238:4d0ca1ab4cd0 | 1239:a496986aa61b |
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256 int m_maxFrequency; | 256 int m_maxFrequency; |
257 int m_initialMaxFrequency; | 257 int m_initialMaxFrequency; |
258 ColourScaleType m_colourScale; | 258 ColourScaleType m_colourScale; |
259 double m_colourScaleMultiple; | 259 double m_colourScaleMultiple; |
260 int m_colourMap; | 260 int m_colourMap; |
261 QColor m_crosshairColour; | 261 mutable QColor m_crosshairColour; |
262 BinScale m_binScale; | 262 BinScale m_binScale; |
263 BinDisplay m_binDisplay; | 263 BinDisplay m_binDisplay; |
264 ColumnNormalization m_normalization; // of individual columns | 264 ColumnNormalization m_normalization; // of individual columns |
265 bool m_normalizeVisibleArea; | 265 bool m_normalizeVisibleArea; |
266 int m_lastEmittedZoomStep; | 266 int m_lastEmittedZoomStep; |