Mercurial > hg > svgui
comparison layer/Colour3DPlotLayer.h @ 1114:a42e5a3c63ef spectrogram-minor-refactor
Tidy
author | Chris Cannam |
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date | Tue, 19 Jul 2016 14:50:39 +0100 |
parents | 261a00010918 |
children | d930ff725f64 |
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1113:261a00010918 | 1114:a42e5a3c63ef |
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206 */ | 206 */ |
207 double getBinForY(const LayerGeometryProvider *, double y) const; | 207 double getBinForY(const LayerGeometryProvider *, double y) const; |
208 | 208 |
209 DenseThreeDimensionalModel::Column getColumn(int col) const; | 209 DenseThreeDimensionalModel::Column getColumn(int col) const; |
210 | 210 |
211 /** | |
212 * True if we have the opaque or smooth flag set, or if the cells | |
213 * are so small you can't see their borders. False for big, | |
214 * translucent cells. | |
215 */ | |
216 //!!! bool shouldPaintDenseIn(const LayerGeometryProvider *) const; | |
217 | |
218 int getColourScaleWidth(QPainter &) const; | 211 int getColourScaleWidth(QPainter &) const; |
219 | 212 |
220 void paintWithRenderer(LayerGeometryProvider *v, QPainter &paint, QRect rect) const; | 213 void paintWithRenderer(LayerGeometryProvider *v, QPainter &paint, QRect rect) const; |
221 }; | 214 }; |
222 | 215 |