Mercurial > hg > svgui
comparison .tonioni @ 1549:9a5eede01869
Use x + width() instead of QRect::right(), which doesn't return what we need and leaves us a pixel short; also subtract the resolution from the start frame to avoid scrolling scraggy single-pixel lines when we should be drawing nice fat ones
author | Chris Cannam |
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date | Thu, 31 Oct 2019 15:32:01 +0000 |
parents | 54f97c0afeec |
children |
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1548:bd6af89982d7 | 1549:9a5eede01869 |
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