comparison layer/SliceLayer.cpp @ 320:984c1975f1ff

* Some tidying up to handling of alignment; add alignment status label to pane; ensure alignment when dragging with mouse as well as when playing
author Chris Cannam
date Thu, 25 Oct 2007 14:32:23 +0000
parents c0b9eec70639
children 2f83b6e3b8ca
comparison
equal deleted inserted replaced
319:2a50c1ecc990 320:984c1975f1ff
64 64
65 if (m_sliceableModel == sliceable) return; 65 if (m_sliceableModel == sliceable) return;
66 66
67 m_sliceableModel = sliceable; 67 m_sliceableModel = sliceable;
68 68
69 connect(m_sliceableModel, SIGNAL(modelChanged()), 69 connectSignals(m_sliceableModel);
70 this, SIGNAL(modelChanged()));
71
72 connect(m_sliceableModel, SIGNAL(modelChanged(size_t, size_t)),
73 this, SIGNAL(modelChanged(size_t, size_t)));
74
75 connect(m_sliceableModel, SIGNAL(completionChanged()),
76 this, SIGNAL(modelCompletionChanged()));
77 70
78 emit modelReplaced(); 71 emit modelReplaced();
79 } 72 }
80 73
81 void 74 void