Mercurial > hg > svgui
comparison layer/Colour3DPlotLayer.cpp @ 320:984c1975f1ff
* Some tidying up to handling of alignment; add alignment status label to
pane; ensure alignment when dragging with mouse as well as when playing
author | Chris Cannam |
---|---|
date | Thu, 25 Oct 2007 14:32:23 +0000 |
parents | c0b9eec70639 |
children | 8f01867cc191 0895517bb2d1 |
comparison
equal
deleted
inserted
replaced
319:2a50c1ecc990 | 320:984c1975f1ff |
---|---|
54 if (m_model == model) return; | 54 if (m_model == model) return; |
55 const DenseThreeDimensionalModel *oldModel = m_model; | 55 const DenseThreeDimensionalModel *oldModel = m_model; |
56 m_model = model; | 56 m_model = model; |
57 if (!m_model || !m_model->isOK()) return; | 57 if (!m_model || !m_model->isOK()) return; |
58 | 58 |
59 connect(m_model, SIGNAL(modelChanged()), this, SIGNAL(modelChanged())); | 59 connectSignals(m_model); |
60 connect(m_model, SIGNAL(modelChanged(size_t, size_t)), | |
61 this, SIGNAL(modelChanged(size_t, size_t))); | |
62 | |
63 connect(m_model, SIGNAL(completionChanged()), | |
64 this, SIGNAL(modelCompletionChanged())); | |
65 | 60 |
66 connect(m_model, SIGNAL(modelChanged()), this, SLOT(cacheInvalid())); | 61 connect(m_model, SIGNAL(modelChanged()), this, SLOT(cacheInvalid())); |
67 connect(m_model, SIGNAL(modelChanged(size_t, size_t)), | 62 connect(m_model, SIGNAL(modelChanged(size_t, size_t)), |
68 this, SLOT(cacheInvalid(size_t, size_t))); | 63 this, SLOT(cacheInvalid(size_t, size_t))); |
69 | 64 |