Mercurial > hg > svgui
comparison layer/Colour3DPlotRenderer.cpp @ 1595:8b78b3c330fb
Use our base column type
author | Chris Cannam |
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date | Thu, 09 Apr 2020 11:23:40 +0100 |
parents | e95cefd4aa81 |
children |
comparison
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1594:5aef3f53a425 | 1595:8b78b3c330fb |
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456 | 456 |
457 if (fullColumn.empty()) { | 457 if (fullColumn.empty()) { |
458 fullColumn = source->getColumn(sx); | 458 fullColumn = source->getColumn(sx); |
459 } | 459 } |
460 | 460 |
461 column = vector<float>(fullColumn.data() + minbin, | 461 column = ColumnOp::Column(fullColumn.data() + minbin, |
462 fullColumn.data() + minbin + nbins); | 462 fullColumn.data() + minbin + nbins); |
463 return column; | 463 return column; |
464 } | 464 } |
465 | 465 |
466 MagnitudeRange | 466 MagnitudeRange |
467 Colour3DPlotRenderer::renderDirectTranslucent(const LayerGeometryProvider *v, | 467 Colour3DPlotRenderer::renderDirectTranslucent(const LayerGeometryProvider *v, |
509 int nbins = m_sources.verticalBinLayer->getIBinForY(v, 0) - minbin + 1; | 509 int nbins = m_sources.verticalBinLayer->getIBinForY(v, 0) - minbin + 1; |
510 if (minbin + nbins > sh) nbins = sh - minbin; | 510 if (minbin + nbins > sh) nbins = sh - minbin; |
511 | 511 |
512 int psx = -1; | 512 int psx = -1; |
513 | 513 |
514 vector<float> preparedColumn; | 514 ColumnOp::Column preparedColumn; |
515 | 515 |
516 int modelWidth = model->getWidth(); | 516 int modelWidth = model->getWidth(); |
517 | 517 |
518 for (int sx = sx0; sx <= sx1; ++sx) { | 518 for (int sx = sx0; sx <= sx1; ++sx) { |
519 | 519 |
1083 step = -1; | 1083 step = -1; |
1084 } | 1084 } |
1085 | 1085 |
1086 int xPixelCount = 0; | 1086 int xPixelCount = 0; |
1087 | 1087 |
1088 vector<float> preparedColumn; | 1088 ColumnOp::Column preparedColumn; |
1089 | 1089 |
1090 int modelWidth = sourceModel->getWidth(); | 1090 int modelWidth = sourceModel->getWidth(); |
1091 | 1091 |
1092 #ifdef DEBUG_COLOUR_PLOT_REPAINT | 1092 #ifdef DEBUG_COLOUR_PLOT_REPAINT |
1093 SVDEBUG << "render " << m_sources.source | 1093 SVDEBUG << "render " << m_sources.source |
1114 | 1114 |
1115 #ifdef DEBUG_COLOUR_PLOT_REPAINT | 1115 #ifdef DEBUG_COLOUR_PLOT_REPAINT |
1116 // SVDEBUG << "x = " << x << ", binforx[x] = " << binforx[x] << ", sx range " << sx0 << " -> " << sx1 << endl; | 1116 // SVDEBUG << "x = " << x << ", binforx[x] = " << binforx[x] << ", sx range " << sx0 << " -> " << sx1 << endl; |
1117 #endif | 1117 #endif |
1118 | 1118 |
1119 vector<float> pixelPeakColumn; | 1119 ColumnOp::Column pixelPeakColumn; |
1120 MagnitudeRange magRange; | 1120 MagnitudeRange magRange; |
1121 | 1121 |
1122 for (int sx = sx0; sx < sx1; ++sx) { | 1122 for (int sx = sx0; sx < sx1; ++sx) { |
1123 | 1123 |
1124 if (sx < 0 || sx >= modelWidth) { | 1124 if (sx < 0 || sx >= modelWidth) { |
1249 step = -1; | 1249 step = -1; |
1250 } | 1250 } |
1251 | 1251 |
1252 int xPixelCount = 0; | 1252 int xPixelCount = 0; |
1253 | 1253 |
1254 vector<float> preparedColumn; | 1254 ColumnOp::Column preparedColumn; |
1255 | 1255 |
1256 int modelWidth = fft->getWidth(); | 1256 int modelWidth = fft->getWidth(); |
1257 #ifdef DEBUG_COLOUR_PLOT_REPAINT | 1257 #ifdef DEBUG_COLOUR_PLOT_REPAINT |
1258 SVDEBUG << "render " << m_sources.source | 1258 SVDEBUG << "render " << m_sources.source |
1259 << ": modelWidth " << modelWidth << endl; | 1259 << ": modelWidth " << modelWidth << endl; |
1286 if (x+1 < w) sx1 = binforx[x+1]; | 1286 if (x+1 < w) sx1 = binforx[x+1]; |
1287 if (sx0 < 0) sx0 = sx1 - 1; | 1287 if (sx0 < 0) sx0 = sx1 - 1; |
1288 if (sx0 < 0) continue; | 1288 if (sx0 < 0) continue; |
1289 if (sx1 <= sx0) sx1 = sx0 + 1; | 1289 if (sx1 <= sx0) sx1 = sx0 + 1; |
1290 | 1290 |
1291 vector<float> pixelPeakColumn; | 1291 ColumnOp::Column pixelPeakColumn; |
1292 MagnitudeRange magRange; | 1292 MagnitudeRange magRange; |
1293 | 1293 |
1294 for (int sx = sx0; sx < sx1; ++sx) { | 1294 for (int sx = sx0; sx < sx1; ++sx) { |
1295 | 1295 |
1296 if (sx < 0 || sx >= modelWidth) { | 1296 if (sx < 0 || sx >= modelWidth) { |