Mercurial > hg > svgui
comparison widgets/PropertyBox.cpp @ 1179:7c31eb5bc77d levelpanwidget
Switch to level-pan tool button in property box
author | Chris Cannam |
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date | Tue, 06 Dec 2016 09:20:10 +0000 |
parents | ed99d432dc57 |
children | 6a6a63506e3f |
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1178:ed99d432dc57 | 1179:7c31eb5bc77d |
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26 | 26 |
27 #include "AudioDial.h" | 27 #include "AudioDial.h" |
28 #include "LEDButton.h" | 28 #include "LEDButton.h" |
29 #include "IconLoader.h" | 29 #include "IconLoader.h" |
30 #include "LevelPanWidget.h" | 30 #include "LevelPanWidget.h" |
31 #include "LevelPanToolButton.h" | |
31 #include "WidgetScale.h" | 32 #include "WidgetScale.h" |
32 | 33 |
33 #include "NotifyingCheckBox.h" | 34 #include "NotifyingCheckBox.h" |
34 #include "NotifyingComboBox.h" | 35 #include "NotifyingComboBox.h" |
35 #include "NotifyingPushButton.h" | 36 #include "NotifyingPushButton.h" |
203 layout->addWidget(playParamButton); | 204 layout->addWidget(playParamButton); |
204 connect(playParamButton, SIGNAL(clicked()), | 205 connect(playParamButton, SIGNAL(clicked()), |
205 this, SLOT(editPlayParameters())); | 206 this, SLOT(editPlayParameters())); |
206 } | 207 } |
207 | 208 |
208 LevelPanWidget *levelPan = new LevelPanWidget; | 209 LevelPanToolButton *levelPan = new LevelPanToolButton; |
209 layout->addWidget(levelPan); | 210 layout->addWidget(levelPan); |
210 connect(levelPan, SIGNAL(levelChanged(float)), | 211 connect(levelPan, SIGNAL(levelChanged(float)), |
211 this, SLOT(playGainControlChanged(float))); | 212 this, SLOT(playGainControlChanged(float))); |
212 connect(levelPan, SIGNAL(panChanged(float)), | 213 connect(levelPan, SIGNAL(panChanged(float)), |
213 this, SLOT(playPanControlChanged(float))); | 214 this, SLOT(playPanControlChanged(float))); |