Mercurial > hg > svgui
comparison layer/Colour3DPlotRenderer.cpp @ 1110:67dd16e33a3d spectrogram-minor-refactor
Make VerticalBinLayer an actual Layer (via SliceableLayer)
author | Chris Cannam |
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date | Tue, 19 Jul 2016 08:55:13 +0100 |
parents | 477521f95a84 |
children | d578b685d912 |
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1109:477521f95a84 | 1110:67dd16e33a3d |
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213 //!!! todo: alter documentation for view mag stuff (cached paints | 213 //!!! todo: alter documentation for view mag stuff (cached paints |
214 //!!! do not update MagnitudeRange) | 214 //!!! do not update MagnitudeRange) |
215 | 215 |
216 //!!! todo, here or in caller: illuminateLocalFeatures | 216 //!!! todo, here or in caller: illuminateLocalFeatures |
217 | 217 |
218 //!!! todo: colourmap rotation | |
219 | |
218 //!!! fft model scaling? | 220 //!!! fft model scaling? |
219 | 221 |
220 //!!! should we own the Dense3DModelPeakCache here? or should it persist | 222 //!!! should we own the Dense3DModelPeakCache here? or should it persist |
221 } | 223 } |
222 | 224 |