comparison widgets/PaneStack.cpp @ 33:651e4e868bcc

* Implement play mute, level and pan controls and a layer visibility control * Handle swapping the buffers in AudioCallbackPlaySource more gracefully, so that in many cases it can be done inaudibly. Still gets it wrong when playing in a noncontiguous selection. * Fix to SV file save for non-2d sparse models * Fixes to LED button drawing and AudioDial mouse functionality * Add progress bar for Ogg file import * Reshuffle PropertyContainer and its subclasses so it can be a QObject * Add layer dormancy (invisible layer permitted to free its cache space) * Optimisations to SpectrogramLayer, removing locks when reading/writing individual pixels in the cache (should be unnecessary there) -- there's still an issue here as we need a lock when reading from the model in case the model is replaced, and we don't currently have one * Several munlock() calls to make it harder to exhaust real memory if running in an RT mode with mlockall() active
author Chris Cannam
date Fri, 17 Feb 2006 18:04:26 +0000
parents 46d8f5add6f0
children f2fe98a7c57e
comparison
equal deleted inserted replaced
32:c53b949ef142 33:651e4e868bcc
174 if (stack) { 174 if (stack) {
175 if (stack->containsContainer(layer)) { 175 if (stack->containsContainer(layer)) {
176 stack->setCurrentIndex(stack->getContainerIndex(layer)); 176 stack->setCurrentIndex(stack->getContainerIndex(layer));
177 emit currentLayerChanged(pane, layer); 177 emit currentLayerChanged(pane, layer);
178 } else { 178 } else {
179 stack->setCurrentIndex(stack->getContainerIndex(pane)); 179 stack->setCurrentIndex
180 (stack->getContainerIndex
181 (pane->getPropertyContainer(0)));
180 emit currentLayerChanged(pane, 0); 182 emit currentLayerChanged(pane, 0);
181 } 183 }
182 } 184 }
183 break; 185 break;
184 } 186 }