Mercurial > hg > svgui
comparison widgets/Pane.h @ 33:651e4e868bcc
* Implement play mute, level and pan controls and a layer visibility control
* Handle swapping the buffers in AudioCallbackPlaySource more gracefully, so
that in many cases it can be done inaudibly. Still gets it wrong when
playing in a noncontiguous selection.
* Fix to SV file save for non-2d sparse models
* Fixes to LED button drawing and AudioDial mouse functionality
* Add progress bar for Ogg file import
* Reshuffle PropertyContainer and its subclasses so it can be a QObject
* Add layer dormancy (invisible layer permitted to free its cache space)
* Optimisations to SpectrogramLayer, removing locks when reading/writing
individual pixels in the cache (should be unnecessary there) -- there's
still an issue here as we need a lock when reading from the model in
case the model is replaced, and we don't currently have one
* Several munlock() calls to make it harder to exhaust real memory if
running in an RT mode with mlockall() active
author | Chris Cannam |
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date | Fri, 17 Feb 2006 18:04:26 +0000 |
parents | 0183ebb725ca |
children | c43f2c4f66f2 |
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32:c53b949ef142 | 33:651e4e868bcc |
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26 { | 26 { |
27 Q_OBJECT | 27 Q_OBJECT |
28 | 28 |
29 public: | 29 public: |
30 Pane(QWidget *parent = 0); | 30 Pane(QWidget *parent = 0); |
31 virtual QString getPropertyContainerIconName() const { return "pane"; } | |
32 | 31 |
33 virtual bool shouldIlluminateLocalFeatures(const Layer *layer, QPoint &pos); | 32 virtual bool shouldIlluminateLocalFeatures(const Layer *layer, QPoint &pos); |
34 | 33 |
35 void setCentreLineVisible(bool visible); | 34 void setCentreLineVisible(bool visible); |
36 bool getCentreLineVisible() const { return m_centreLineVisible; } | 35 bool getCentreLineVisible() const { return m_centreLineVisible; } |