Mercurial > hg > svgui
comparison layer/Colour3DPlotLayer.h @ 607:5b72899d692b
Give a dedicated key to toggling the centre line, and move it out of the overlay level setting -- reducing number of overlay levels to 3. Introduce two distinct vertical scale types (so that we can hide the spectrogram colour scale part easily)
author | Chris Cannam |
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date | Mon, 30 Jan 2012 16:01:59 +0000 |
parents | 78f9436195b1 |
children | 67e6d518ac27 |
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606:fbab21439115 | 607:5b72899d692b |
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49 return m_model ? m_model->getZoomConstraint() : 0; | 49 return m_model ? m_model->getZoomConstraint() : 0; |
50 } | 50 } |
51 virtual const Model *getModel() const { return m_model; } | 51 virtual const Model *getModel() const { return m_model; } |
52 virtual void paint(View *v, QPainter &paint, QRect rect) const; | 52 virtual void paint(View *v, QPainter &paint, QRect rect) const; |
53 | 53 |
54 virtual int getVerticalScaleWidth(View *v, QPainter &) const; | 54 virtual int getVerticalScaleWidth(View *v, bool, QPainter &) const; |
55 virtual void paintVerticalScale(View *v, QPainter &paint, QRect rect) const; | 55 virtual void paintVerticalScale(View *v, bool, QPainter &paint, QRect rect) const; |
56 | 56 |
57 virtual QString getFeatureDescription(View *v, QPoint &) const; | 57 virtual QString getFeatureDescription(View *v, QPoint &) const; |
58 | 58 |
59 virtual bool snapToFeatureFrame(View *v, int &frame, | 59 virtual bool snapToFeatureFrame(View *v, int &frame, |
60 size_t &resolution, | 60 size_t &resolution, |