Mercurial > hg > svgui
comparison widgets/Panner.h @ 15:4d5d9aba406b
* Fix update and play limits for play-selection mode when not looping
* Fix playback in loop mode when no selection -- but the GUI update for
this is still wrong on the flyback
* Various fixes and improvements to making selections, particularly during
playback
* Draw selection under non-opaque non-scrollable layers, so as to improve
cacheing
* Show selection limits as text when drawing selection
* Allow user to find missing audio files when loading session
* Cross-fade selections when in play-selection mode -- mostly. We don't
cross-fade on a processing block boundary, and unfortunately with short
selections the selection boundary is quite likely to coincide with a block
boundary.
author | Chris Cannam |
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date | Wed, 25 Jan 2006 17:46:28 +0000 |
parents | 37b110168acf |
children | 38fe0ea9e46e |
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14:aa37f84ab70a | 15:4d5d9aba406b |
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44 protected: | 44 protected: |
45 virtual void paintEvent(QPaintEvent *e); | 45 virtual void paintEvent(QPaintEvent *e); |
46 virtual void mousePressEvent(QMouseEvent *e); | 46 virtual void mousePressEvent(QMouseEvent *e); |
47 virtual void mouseReleaseEvent(QMouseEvent *e); | 47 virtual void mouseReleaseEvent(QMouseEvent *e); |
48 virtual void mouseMoveEvent(QMouseEvent *e); | 48 virtual void mouseMoveEvent(QMouseEvent *e); |
49 virtual bool shouldLabelSelections() const { return false; } | |
49 | 50 |
50 QPoint m_clickPos; | 51 QPoint m_clickPos; |
51 QPoint m_mousePos; | 52 QPoint m_mousePos; |
52 bool m_clickedInRange; | 53 bool m_clickedInRange; |
53 size_t m_dragCentreFrame; | 54 size_t m_dragCentreFrame; |