Mercurial > hg > svgui
comparison layer/SpectrogramLayer.h @ 11:2d5005f2b3d9
* Rework handling of layer properties in file I/O -- we now get the individual
layers to load and save them rather than doing it via generic property lists
in the base class, so as to ensure we read and write meaningful values rather
than generic int values requiring conversion.
author | Chris Cannam |
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date | Thu, 19 Jan 2006 12:54:38 +0000 |
parents | 561be41ad083 |
children | 01849cd277e6 |
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10:8f5b812baaee | 11:2d5005f2b3d9 |
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132 | 132 |
133 virtual QString getPropertyContainerIconName() const { return "spectrogram"; } | 133 virtual QString getPropertyContainerIconName() const { return "spectrogram"; } |
134 | 134 |
135 virtual QString toXmlString(QString indent = "", | 135 virtual QString toXmlString(QString indent = "", |
136 QString extraAttributes = "") const; | 136 QString extraAttributes = "") const; |
137 | |
138 void setProperties(const QXmlAttributes &attributes); | |
137 | 139 |
138 protected slots: | 140 protected slots: |
139 void cacheInvalid(); | 141 void cacheInvalid(); |
140 void cacheInvalid(size_t startFrame, size_t endFrame); | 142 void cacheInvalid(size_t startFrame, size_t endFrame); |
141 | 143 |