Mercurial > hg > svgui
comparison layer/Colour3DPlotLayer.h @ 11:2d5005f2b3d9
* Rework handling of layer properties in file I/O -- we now get the individual
layers to load and save them rather than doing it via generic property lists
in the base class, so as to ensure we read and write meaningful values rather
than generic int values requiring conversion.
author | Chris Cannam |
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date | Thu, 19 Jan 2006 12:54:38 +0000 |
parents | 37b110168acf |
children | 0183ebb725ca |
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10:8f5b812baaee | 11:2d5005f2b3d9 |
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56 virtual void setProperty(const PropertyName &, int value); | 56 virtual void setProperty(const PropertyName &, int value); |
57 */ | 57 */ |
58 | 58 |
59 virtual QString getPropertyContainerIconName() const { return "colour3d"; } | 59 virtual QString getPropertyContainerIconName() const { return "colour3d"; } |
60 | 60 |
61 void setProperties(const QXmlAttributes &attributes) { } | |
62 | |
61 protected slots: | 63 protected slots: |
62 void cacheInvalid(); | 64 void cacheInvalid(); |
63 void cacheInvalid(size_t startFrame, size_t endFrame); | 65 void cacheInvalid(size_t startFrame, size_t endFrame); |
64 | 66 |
65 protected: | 67 protected: |