Mercurial > hg > svgui
comparison layer/Colour3DPlotLayer.h @ 970:1c37aa13bfd8
Add half-wave rectification option to Colour 3D Plot layer
author | Chris Cannam |
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date | Fri, 22 May 2015 09:17:52 +0100 |
parents | 4a578a360011 |
children | 1011ffb1b6d5 08f20a23fb81 |
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968:4d54882bbf73 | 970:1c37aa13bfd8 |
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137 bool getNormalizeHybrid() const; | 137 bool getNormalizeHybrid() const; |
138 | 138 |
139 void setInvertVertical(bool i); | 139 void setInvertVertical(bool i); |
140 bool getInvertVertical() const; | 140 bool getInvertVertical() const; |
141 | 141 |
142 void setShowRectified(bool); | |
143 bool getShowRectified() const { return m_rectified; } | |
144 | |
142 void setOpaque(bool i); | 145 void setOpaque(bool i); |
143 bool getOpaque() const; | 146 bool getOpaque() const; |
144 | 147 |
145 void setSmooth(bool i); | 148 void setSmooth(bool i); |
146 bool getSmooth() const; | 149 bool getSmooth() const; |
185 BinScale m_binScale; | 188 BinScale m_binScale; |
186 bool m_normalizeColumns; | 189 bool m_normalizeColumns; |
187 bool m_normalizeVisibleArea; | 190 bool m_normalizeVisibleArea; |
188 bool m_normalizeHybrid; | 191 bool m_normalizeHybrid; |
189 bool m_invertVertical; | 192 bool m_invertVertical; |
193 bool m_rectified; | |
190 bool m_opaque; | 194 bool m_opaque; |
191 bool m_smooth; | 195 bool m_smooth; |
192 int m_peakResolution; | 196 int m_peakResolution; |
193 | 197 |
194 // Minimum and maximum bin numbers visible within the view. We | 198 // Minimum and maximum bin numbers visible within the view. We |