Mercurial > hg > svgui
comparison widgets/PropertyBox.cpp @ 35:10ba9276a315
* Add TextModel and TextLayer types
* Make View refresh work better when editing a model (previously edits might
not be refreshed if their visible changed area extended beyond the strict
frame range that was being modified in the model)
* Add phase-adjusted instantaneous frequency display to spectrogram layer
(still a work in progress)
* Pull maths aliases out into a separate header in dsp/maths so MathUtilities
can be included without introducing them
author | Chris Cannam |
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date | Mon, 20 Feb 2006 13:33:36 +0000 |
parents | c43f2c4f66f2 |
children | c28ebb4ba4de |
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34:c43f2c4f66f2 | 35:10ba9276a315 |
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146 gainDial->setMaximum(50); | 146 gainDial->setMaximum(50); |
147 gainDial->setPageStep(1); | 147 gainDial->setPageStep(1); |
148 gainDial->setFixedWidth(24); | 148 gainDial->setFixedWidth(24); |
149 gainDial->setFixedHeight(24); | 149 gainDial->setFixedHeight(24); |
150 gainDial->setNotchesVisible(false); | 150 gainDial->setNotchesVisible(false); |
151 gainDial->setToolTip(tr("Layer playback level")); | 151 gainDial->setToolTip(tr("Layer playback Level")); |
152 gainDial->setDefaultValue(0); | 152 gainDial->setDefaultValue(0); |
153 connect(gainDial, SIGNAL(valueChanged(int)), | 153 connect(gainDial, SIGNAL(valueChanged(int)), |
154 this, SLOT(playGainDialChanged(int))); | 154 this, SLOT(playGainDialChanged(int))); |
155 connect(params, SIGNAL(playGainChanged(float)), | 155 connect(params, SIGNAL(playGainChanged(float)), |
156 this, SLOT(playGainChanged(float))); | 156 this, SLOT(playGainChanged(float))); |
167 panDial->setMaximum(50); | 167 panDial->setMaximum(50); |
168 panDial->setPageStep(1); | 168 panDial->setPageStep(1); |
169 panDial->setFixedWidth(24); | 169 panDial->setFixedWidth(24); |
170 panDial->setFixedHeight(24); | 170 panDial->setFixedHeight(24); |
171 panDial->setNotchesVisible(false); | 171 panDial->setNotchesVisible(false); |
172 panDial->setToolTip(tr("Layer playback pan")); | 172 panDial->setToolTip(tr("Layer playback Pan / Balance")); |
173 panDial->setDefaultValue(0); | 173 panDial->setDefaultValue(0); |
174 connect(panDial, SIGNAL(valueChanged(int)), | 174 connect(panDial, SIGNAL(valueChanged(int)), |
175 this, SLOT(playPanDialChanged(int))); | 175 this, SLOT(playPanDialChanged(int))); |
176 connect(params, SIGNAL(playPanChanged(float)), | 176 connect(params, SIGNAL(playPanChanged(float)), |
177 this, SLOT(playPanChanged(float))); | 177 this, SLOT(playPanChanged(float))); |