comparison widgets/PropertyBox.cpp @ 35:10ba9276a315

* Add TextModel and TextLayer types * Make View refresh work better when editing a model (previously edits might not be refreshed if their visible changed area extended beyond the strict frame range that was being modified in the model) * Add phase-adjusted instantaneous frequency display to spectrogram layer (still a work in progress) * Pull maths aliases out into a separate header in dsp/maths so MathUtilities can be included without introducing them
author Chris Cannam
date Mon, 20 Feb 2006 13:33:36 +0000
parents c43f2c4f66f2
children c28ebb4ba4de
comparison
equal deleted inserted replaced
34:c43f2c4f66f2 35:10ba9276a315
146 gainDial->setMaximum(50); 146 gainDial->setMaximum(50);
147 gainDial->setPageStep(1); 147 gainDial->setPageStep(1);
148 gainDial->setFixedWidth(24); 148 gainDial->setFixedWidth(24);
149 gainDial->setFixedHeight(24); 149 gainDial->setFixedHeight(24);
150 gainDial->setNotchesVisible(false); 150 gainDial->setNotchesVisible(false);
151 gainDial->setToolTip(tr("Layer playback level")); 151 gainDial->setToolTip(tr("Layer playback Level"));
152 gainDial->setDefaultValue(0); 152 gainDial->setDefaultValue(0);
153 connect(gainDial, SIGNAL(valueChanged(int)), 153 connect(gainDial, SIGNAL(valueChanged(int)),
154 this, SLOT(playGainDialChanged(int))); 154 this, SLOT(playGainDialChanged(int)));
155 connect(params, SIGNAL(playGainChanged(float)), 155 connect(params, SIGNAL(playGainChanged(float)),
156 this, SLOT(playGainChanged(float))); 156 this, SLOT(playGainChanged(float)));
167 panDial->setMaximum(50); 167 panDial->setMaximum(50);
168 panDial->setPageStep(1); 168 panDial->setPageStep(1);
169 panDial->setFixedWidth(24); 169 panDial->setFixedWidth(24);
170 panDial->setFixedHeight(24); 170 panDial->setFixedHeight(24);
171 panDial->setNotchesVisible(false); 171 panDial->setNotchesVisible(false);
172 panDial->setToolTip(tr("Layer playback pan")); 172 panDial->setToolTip(tr("Layer playback Pan / Balance"));
173 panDial->setDefaultValue(0); 173 panDial->setDefaultValue(0);
174 connect(panDial, SIGNAL(valueChanged(int)), 174 connect(panDial, SIGNAL(valueChanged(int)),
175 this, SLOT(playPanDialChanged(int))); 175 this, SLOT(playPanDialChanged(int)));
176 connect(params, SIGNAL(playPanChanged(float)), 176 connect(params, SIGNAL(playPanChanged(float)),
177 this, SLOT(playPanChanged(float))); 177 this, SLOT(playPanChanged(float)));