Mercurial > hg > svgui
comparison layer/TimeInstantLayer.h @ 13:01849cd277e6
* Hook up tool selection buttons to switch the cursor mode
* Implement simple and multi-selection, snapping to the resolution
of the current layer. You can't actually do anything with a selection yet
author | Chris Cannam |
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date | Mon, 23 Jan 2006 17:02:57 +0000 |
parents | 2d5005f2b3d9 |
children | 0183ebb725ca |
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12:484e7320f59f | 13:01849cd277e6 |
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28 | 28 |
29 virtual void paint(QPainter &paint, QRect rect) const; | 29 virtual void paint(QPainter &paint, QRect rect) const; |
30 | 30 |
31 virtual QRect getFeatureDescriptionRect(QPainter &, QPoint) const; | 31 virtual QRect getFeatureDescriptionRect(QPainter &, QPoint) const; |
32 virtual void paintLocalFeatureDescription(QPainter &, QRect, QPoint) const; | 32 virtual void paintLocalFeatureDescription(QPainter &, QRect, QPoint) const; |
33 | |
34 virtual int getNearestFeatureFrame(int frame, | |
35 size_t &resolution, | |
36 bool snapRight = true) const; | |
33 | 37 |
34 virtual const Model *getModel() const { return m_model; } | 38 virtual const Model *getModel() const { return m_model; } |
35 void setModel(SparseOneDimensionalModel *model); | 39 void setModel(SparseOneDimensionalModel *model); |
36 | 40 |
37 virtual PropertyList getProperties() const; | 41 virtual PropertyList getProperties() const; |