annotate view/ViewManager.cpp @ 130:10eec0da9efe last-cc-copyright

* Move the current DenseThreeDimensionalModel to EditableDenseThreeDimensionalModel (wow!), and make DTDM an abstract base * Move FFTFuzzyAdapter to FFTModel as a new subclass of DTDM
author Chris Cannam
date Mon, 31 Jul 2006 17:05:18 +0000
parents 33929e0c3c6b
children 9e6b3e239b9d
rev   line source
Chris@127 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@127 2
Chris@127 3 /*
Chris@127 4 Sonic Visualiser
Chris@127 5 An audio file viewer and annotation editor.
Chris@127 6 Centre for Digital Music, Queen Mary, University of London.
Chris@127 7 This file copyright 2006 Chris Cannam.
Chris@127 8
Chris@127 9 This program is free software; you can redistribute it and/or
Chris@127 10 modify it under the terms of the GNU General Public License as
Chris@127 11 published by the Free Software Foundation; either version 2 of the
Chris@127 12 License, or (at your option) any later version. See the file
Chris@127 13 COPYING included with this distribution for more information.
Chris@127 14 */
Chris@127 15
Chris@127 16 #include "ViewManager.h"
Chris@128 17 #include "base/AudioPlaySource.h"
Chris@128 18 #include "data/model/Model.h"
Chris@128 19 #include "base/CommandHistory.h"
Chris@127 20
Chris@127 21 #include <iostream>
Chris@127 22
Chris@127 23 // #define DEBUG_VIEW_MANAGER 1
Chris@127 24
Chris@127 25 ViewManager::ViewManager() :
Chris@127 26 m_playSource(0),
Chris@127 27 m_globalCentreFrame(0),
Chris@127 28 m_globalZoom(1024),
Chris@127 29 m_playbackFrame(0),
Chris@127 30 m_mainModelSampleRate(0),
Chris@127 31 m_lastLeft(0),
Chris@127 32 m_lastRight(0),
Chris@127 33 m_inProgressExclusive(true),
Chris@127 34 m_toolMode(NavigateMode),
Chris@127 35 m_playLoopMode(false),
Chris@127 36 m_playSelectionMode(false),
Chris@127 37 m_overlayMode(BasicOverlays)
Chris@127 38 {
Chris@127 39 connect(this,
Chris@127 40 SIGNAL(centreFrameChanged(void *, unsigned long, bool)),
Chris@127 41 SLOT(considerSeek(void *, unsigned long, bool)));
Chris@127 42
Chris@127 43 connect(this,
Chris@127 44 SIGNAL(zoomLevelChanged(void *, unsigned long, bool)),
Chris@127 45 SLOT(considerZoomChange(void *, unsigned long, bool)));
Chris@127 46 }
Chris@127 47
Chris@127 48 ViewManager::~ViewManager()
Chris@127 49 {
Chris@127 50 }
Chris@127 51
Chris@127 52 unsigned long
Chris@127 53 ViewManager::getGlobalCentreFrame() const
Chris@127 54 {
Chris@127 55 #ifdef DEBUG_VIEW_MANAGER
Chris@127 56 std::cout << "ViewManager::getGlobalCentreFrame: returning " << m_globalCentreFrame << std::endl;
Chris@127 57 #endif
Chris@127 58 return m_globalCentreFrame;
Chris@127 59 }
Chris@127 60
Chris@127 61 unsigned long
Chris@127 62 ViewManager::getGlobalZoom() const
Chris@127 63 {
Chris@127 64 #ifdef DEBUG_VIEW_MANAGER
Chris@127 65 std::cout << "ViewManager::getGlobalZoom: returning " << m_globalZoom << std::endl;
Chris@127 66 #endif
Chris@127 67 return m_globalZoom;
Chris@127 68 }
Chris@127 69
Chris@127 70 unsigned long
Chris@127 71 ViewManager::getPlaybackFrame() const
Chris@127 72 {
Chris@127 73 if (m_playSource && m_playSource->isPlaying()) {
Chris@127 74 m_playbackFrame = m_playSource->getCurrentPlayingFrame();
Chris@127 75 }
Chris@127 76 return m_playbackFrame;
Chris@127 77 }
Chris@127 78
Chris@127 79 void
Chris@127 80 ViewManager::setPlaybackFrame(unsigned long f)
Chris@127 81 {
Chris@127 82 if (m_playbackFrame != f) {
Chris@127 83 m_playbackFrame = f;
Chris@127 84 emit playbackFrameChanged(f);
Chris@127 85 if (m_playSource && m_playSource->isPlaying()) {
Chris@127 86 m_playSource->play(f);
Chris@127 87 }
Chris@127 88 }
Chris@127 89 }
Chris@127 90
Chris@127 91 bool
Chris@127 92 ViewManager::haveInProgressSelection() const
Chris@127 93 {
Chris@127 94 return !m_inProgressSelection.isEmpty();
Chris@127 95 }
Chris@127 96
Chris@127 97 const Selection &
Chris@127 98 ViewManager::getInProgressSelection(bool &exclusive) const
Chris@127 99 {
Chris@127 100 exclusive = m_inProgressExclusive;
Chris@127 101 return m_inProgressSelection;
Chris@127 102 }
Chris@127 103
Chris@127 104 void
Chris@127 105 ViewManager::setInProgressSelection(const Selection &selection, bool exclusive)
Chris@127 106 {
Chris@127 107 m_inProgressExclusive = exclusive;
Chris@127 108 m_inProgressSelection = selection;
Chris@127 109 if (exclusive) clearSelections();
Chris@127 110 emit inProgressSelectionChanged();
Chris@127 111 }
Chris@127 112
Chris@127 113 void
Chris@127 114 ViewManager::clearInProgressSelection()
Chris@127 115 {
Chris@127 116 m_inProgressSelection = Selection();
Chris@127 117 emit inProgressSelectionChanged();
Chris@127 118 }
Chris@127 119
Chris@127 120 const MultiSelection &
Chris@127 121 ViewManager::getSelection() const
Chris@127 122 {
Chris@127 123 return m_selections;
Chris@127 124 }
Chris@127 125
Chris@127 126 const MultiSelection::SelectionList &
Chris@127 127 ViewManager::getSelections() const
Chris@127 128 {
Chris@127 129 return m_selections.getSelections();
Chris@127 130 }
Chris@127 131
Chris@127 132 void
Chris@127 133 ViewManager::setSelection(const Selection &selection)
Chris@127 134 {
Chris@127 135 MultiSelection ms(m_selections);
Chris@127 136 ms.setSelection(selection);
Chris@127 137 setSelections(ms);
Chris@127 138 }
Chris@127 139
Chris@127 140 void
Chris@127 141 ViewManager::addSelection(const Selection &selection)
Chris@127 142 {
Chris@127 143 MultiSelection ms(m_selections);
Chris@127 144 ms.addSelection(selection);
Chris@127 145 setSelections(ms);
Chris@127 146 }
Chris@127 147
Chris@127 148 void
Chris@127 149 ViewManager::removeSelection(const Selection &selection)
Chris@127 150 {
Chris@127 151 MultiSelection ms(m_selections);
Chris@127 152 ms.removeSelection(selection);
Chris@127 153 setSelections(ms);
Chris@127 154 }
Chris@127 155
Chris@127 156 void
Chris@127 157 ViewManager::clearSelections()
Chris@127 158 {
Chris@127 159 MultiSelection ms(m_selections);
Chris@127 160 ms.clearSelections();
Chris@127 161 setSelections(ms);
Chris@127 162 }
Chris@127 163
Chris@127 164 void
Chris@127 165 ViewManager::setSelections(const MultiSelection &ms)
Chris@127 166 {
Chris@127 167 if (m_selections.getSelections() == ms.getSelections()) return;
Chris@127 168 SetSelectionCommand *command = new SetSelectionCommand(this, ms);
Chris@127 169 CommandHistory::getInstance()->addCommand(command);
Chris@127 170 }
Chris@127 171
Chris@127 172 void
Chris@127 173 ViewManager::signalSelectionChange()
Chris@127 174 {
Chris@127 175 emit selectionChanged();
Chris@127 176 }
Chris@127 177
Chris@127 178 ViewManager::SetSelectionCommand::SetSelectionCommand(ViewManager *vm,
Chris@127 179 const MultiSelection &ms) :
Chris@127 180 m_vm(vm),
Chris@127 181 m_oldSelection(vm->m_selections),
Chris@127 182 m_newSelection(ms)
Chris@127 183 {
Chris@127 184 }
Chris@127 185
Chris@127 186 ViewManager::SetSelectionCommand::~SetSelectionCommand() { }
Chris@127 187
Chris@127 188 void
Chris@127 189 ViewManager::SetSelectionCommand::execute()
Chris@127 190 {
Chris@127 191 m_vm->m_selections = m_newSelection;
Chris@127 192 m_vm->signalSelectionChange();
Chris@127 193 }
Chris@127 194
Chris@127 195 void
Chris@127 196 ViewManager::SetSelectionCommand::unexecute()
Chris@127 197 {
Chris@127 198 m_vm->m_selections = m_oldSelection;
Chris@127 199 m_vm->signalSelectionChange();
Chris@127 200 }
Chris@127 201
Chris@127 202 QString
Chris@127 203 ViewManager::SetSelectionCommand::getName() const
Chris@127 204 {
Chris@127 205 if (m_newSelection.getSelections().empty()) return tr("Clear Selection");
Chris@127 206 else return tr("Select");
Chris@127 207 }
Chris@127 208
Chris@127 209 Selection
Chris@127 210 ViewManager::getContainingSelection(size_t frame, bool defaultToFollowing) const
Chris@127 211 {
Chris@127 212 return m_selections.getContainingSelection(frame, defaultToFollowing);
Chris@127 213 }
Chris@127 214
Chris@127 215 void
Chris@127 216 ViewManager::setToolMode(ToolMode mode)
Chris@127 217 {
Chris@127 218 m_toolMode = mode;
Chris@127 219
Chris@127 220 emit toolModeChanged();
Chris@127 221 }
Chris@127 222
Chris@127 223 void
Chris@127 224 ViewManager::setPlayLoopMode(bool mode)
Chris@127 225 {
Chris@127 226 m_playLoopMode = mode;
Chris@127 227
Chris@127 228 emit playLoopModeChanged();
Chris@127 229 }
Chris@127 230
Chris@127 231 void
Chris@127 232 ViewManager::setPlaySelectionMode(bool mode)
Chris@127 233 {
Chris@127 234 m_playSelectionMode = mode;
Chris@127 235
Chris@127 236 emit playSelectionModeChanged();
Chris@127 237 }
Chris@127 238
Chris@127 239 size_t
Chris@127 240 ViewManager::getPlaybackSampleRate() const
Chris@127 241 {
Chris@127 242 if (m_playSource) {
Chris@127 243 return m_playSource->getTargetSampleRate();
Chris@127 244 }
Chris@127 245 return 0;
Chris@127 246 }
Chris@127 247
Chris@127 248 void
Chris@127 249 ViewManager::setAudioPlaySource(AudioPlaySource *source)
Chris@127 250 {
Chris@127 251 if (!m_playSource) {
Chris@127 252 QTimer::singleShot(100, this, SLOT(checkPlayStatus()));
Chris@127 253 }
Chris@127 254 m_playSource = source;
Chris@127 255 }
Chris@127 256
Chris@127 257 void
Chris@127 258 ViewManager::playStatusChanged(bool playing)
Chris@127 259 {
Chris@127 260 checkPlayStatus();
Chris@127 261 }
Chris@127 262
Chris@127 263 void
Chris@127 264 ViewManager::checkPlayStatus()
Chris@127 265 {
Chris@127 266 if (m_playSource && m_playSource->isPlaying()) {
Chris@127 267
Chris@127 268 float left = 0, right = 0;
Chris@127 269 if (m_playSource->getOutputLevels(left, right)) {
Chris@127 270 if (left != m_lastLeft || right != m_lastRight) {
Chris@127 271 emit outputLevelsChanged(left, right);
Chris@127 272 m_lastLeft = left;
Chris@127 273 m_lastRight = right;
Chris@127 274 }
Chris@127 275 }
Chris@127 276
Chris@127 277 m_playbackFrame = m_playSource->getCurrentPlayingFrame();
Chris@127 278
Chris@127 279 #ifdef DEBUG_VIEW_MANAGER
Chris@127 280 std::cout << "ViewManager::checkPlayStatus: Playing, frame " << m_playbackFrame << ", levels " << m_lastLeft << "," << m_lastRight << std::endl;
Chris@127 281 #endif
Chris@127 282
Chris@127 283 emit playbackFrameChanged(m_playbackFrame);
Chris@127 284
Chris@127 285 QTimer::singleShot(20, this, SLOT(checkPlayStatus()));
Chris@127 286
Chris@127 287 } else {
Chris@127 288
Chris@127 289 QTimer::singleShot(100, this, SLOT(checkPlayStatus()));
Chris@127 290
Chris@127 291 if (m_lastLeft != 0.0 || m_lastRight != 0.0) {
Chris@127 292 emit outputLevelsChanged(0.0, 0.0);
Chris@127 293 m_lastLeft = 0.0;
Chris@127 294 m_lastRight = 0.0;
Chris@127 295 }
Chris@127 296
Chris@127 297 #ifdef DEBUG_VIEW_MANAGER
Chris@127 298 // std::cout << "ViewManager::checkPlayStatus: Not playing" << std::endl;
Chris@127 299 #endif
Chris@127 300 }
Chris@127 301 }
Chris@127 302
Chris@127 303 bool
Chris@127 304 ViewManager::isPlaying() const
Chris@127 305 {
Chris@127 306 return m_playSource && m_playSource->isPlaying();
Chris@127 307 }
Chris@127 308
Chris@127 309 void
Chris@127 310 ViewManager::considerSeek(void *p, unsigned long f, bool locked)
Chris@127 311 {
Chris@127 312 if (locked) {
Chris@127 313 m_globalCentreFrame = f;
Chris@127 314 }
Chris@127 315
Chris@127 316 #ifdef DEBUG_VIEW_MANAGER
Chris@127 317 std::cout << "ViewManager::considerSeek(" << p << ", " << f << ", " << locked << ")" << std::endl;
Chris@127 318 #endif
Chris@127 319
Chris@127 320 if (p == this || !locked) return;
Chris@127 321
Chris@127 322 if (m_playSource && m_playSource->isPlaying()) {
Chris@127 323 unsigned long playFrame = m_playSource->getCurrentPlayingFrame();
Chris@127 324 unsigned long diff = std::max(f, playFrame) - std::min(f, playFrame);
Chris@127 325 if (diff > 20000) {
Chris@127 326 m_playbackFrame = f;
Chris@127 327 m_playSource->play(f);
Chris@127 328 #ifdef DEBUG_VIEW_MANAGER
Chris@127 329 std::cout << "ViewManager::considerSeek: reseeking from " << playFrame << " to " << f << std::endl;
Chris@127 330 #endif
Chris@127 331 }
Chris@127 332 } else {
Chris@127 333 m_playbackFrame = f; //!!! only if that view is in scroll mode?
Chris@127 334 }
Chris@127 335 }
Chris@127 336
Chris@127 337 void
Chris@127 338 ViewManager::considerZoomChange(void *p, unsigned long z, bool locked)
Chris@127 339 {
Chris@127 340 if (locked) {
Chris@127 341 m_globalZoom = z;
Chris@127 342 }
Chris@127 343
Chris@127 344 #ifdef DEBUG_VIEW_MANAGER
Chris@127 345 std::cout << "ViewManager::considerZoomChange(" << p << ", " << z << ", " << locked << ")" << std::endl;
Chris@127 346 #endif
Chris@127 347 }
Chris@127 348
Chris@127 349 void
Chris@127 350 ViewManager::setOverlayMode(OverlayMode mode)
Chris@127 351 {
Chris@127 352 if (m_overlayMode != mode) {
Chris@127 353 m_overlayMode = mode;
Chris@127 354 emit overlayModeChanged();
Chris@127 355 }
Chris@127 356 }
Chris@127 357
Chris@127 358 #ifdef INCLUDE_MOCFILES
Chris@127 359 #include "ViewManager.moc.cpp"
Chris@127 360 #endif
Chris@127 361