annotate view/ViewManager.h @ 222:cd81066ac7ad

* More useful status bar text -- show the current play time and the extents of the visible area * Add update-i18n.sh to update the i18n/ts and qm files -- I can't get qmake to do the right thing now that the project file has been split up into several project files * Fix missing Q_OBJECTs, etc, reported by lupdate * Update Russian translation from AlexandrE
author Chris Cannam
date Wed, 07 Mar 2007 17:07:02 +0000
parents e2baee498ec8
children 9465b5375235
rev   line source
Chris@127 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@127 2
Chris@127 3 /*
Chris@127 4 Sonic Visualiser
Chris@127 5 An audio file viewer and annotation editor.
Chris@127 6 Centre for Digital Music, Queen Mary, University of London.
Chris@182 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@127 8
Chris@127 9 This program is free software; you can redistribute it and/or
Chris@127 10 modify it under the terms of the GNU General Public License as
Chris@127 11 published by the Free Software Foundation; either version 2 of the
Chris@127 12 License, or (at your option) any later version. See the file
Chris@127 13 COPYING included with this distribution for more information.
Chris@127 14 */
Chris@127 15
Chris@127 16 #ifndef _VIEW_MANAGER_H_
Chris@127 17 #define _VIEW_MANAGER_H_
Chris@127 18
Chris@127 19 #include <QObject>
Chris@127 20 #include <QTimer>
Chris@127 21
Chris@127 22 #include <map>
Chris@127 23
Chris@128 24 #include "base/Selection.h"
Chris@128 25 #include "base/Command.h"
Chris@128 26 #include "base/Clipboard.h"
Chris@127 27
Chris@127 28 class AudioPlaySource;
Chris@127 29 class Model;
Chris@127 30
Chris@211 31 enum PlaybackFollowMode {
Chris@211 32 PlaybackScrollContinuous,
Chris@211 33 PlaybackScrollPage,
Chris@211 34 PlaybackIgnore
Chris@211 35 };
Chris@211 36
Chris@211 37 class View;
Chris@211 38
Chris@127 39 /**
Chris@127 40 * The ViewManager manages properties that may need to be synchronised
Chris@127 41 * between separate Views. For example, it handles signals associated
Chris@127 42 * with changes to the global pan and zoom, and it handles selections.
Chris@127 43 *
Chris@127 44 * Views should be implemented in such a way as to work
Chris@127 45 * correctly whether they are supplied with a ViewManager or not.
Chris@127 46 */
Chris@127 47
Chris@127 48 class ViewManager : public QObject
Chris@127 49 {
Chris@127 50 Q_OBJECT
Chris@127 51
Chris@127 52 public:
Chris@127 53 ViewManager();
Chris@127 54 virtual ~ViewManager();
Chris@127 55
Chris@127 56 void setAudioPlaySource(AudioPlaySource *source);
Chris@127 57
Chris@127 58 bool isPlaying() const;
Chris@127 59
Chris@127 60 unsigned long getGlobalCentreFrame() const;
Chris@180 61 void setGlobalCentreFrame(unsigned long);
Chris@127 62 unsigned long getGlobalZoom() const;
Chris@127 63
Chris@127 64 unsigned long getPlaybackFrame() const;
Chris@127 65 void setPlaybackFrame(unsigned long frame);
Chris@127 66
Chris@127 67 bool haveInProgressSelection() const;
Chris@127 68 const Selection &getInProgressSelection(bool &exclusive) const;
Chris@127 69 void setInProgressSelection(const Selection &selection, bool exclusive);
Chris@127 70 void clearInProgressSelection();
Chris@127 71
Chris@127 72 const MultiSelection &getSelection() const;
Chris@127 73
Chris@127 74 const MultiSelection::SelectionList &getSelections() const;
Chris@127 75 void setSelection(const Selection &selection);
Chris@127 76 void addSelection(const Selection &selection);
Chris@127 77 void removeSelection(const Selection &selection);
Chris@127 78 void clearSelections();
Chris@127 79
Chris@127 80 /**
Chris@127 81 * Return the selection that contains a given frame.
Chris@127 82 * If defaultToFollowing is true, and if the frame is not in a
Chris@127 83 * selected area, return the next selection after the given frame.
Chris@127 84 * Return the empty selection if no appropriate selection is found.
Chris@127 85 */
Chris@127 86 Selection getContainingSelection(size_t frame, bool defaultToFollowing) const;
Chris@127 87
Chris@127 88 Clipboard &getClipboard() { return m_clipboard; }
Chris@127 89
Chris@127 90 enum ToolMode {
Chris@127 91 NavigateMode,
Chris@127 92 SelectMode,
Chris@127 93 EditMode,
Chris@127 94 DrawMode
Chris@127 95 };
Chris@127 96 ToolMode getToolMode() const { return m_toolMode; }
Chris@127 97 void setToolMode(ToolMode mode);
Chris@127 98
Chris@127 99 bool getPlayLoopMode() const { return m_playLoopMode; }
Chris@127 100 void setPlayLoopMode(bool on);
Chris@127 101
Chris@127 102 bool getPlaySelectionMode() const { return m_playSelectionMode; }
Chris@127 103 void setPlaySelectionMode(bool on);
Chris@127 104
Chris@127 105 size_t getPlaybackSampleRate() const;
Chris@127 106 size_t getMainModelSampleRate() const { return m_mainModelSampleRate; }
Chris@127 107 void setMainModelSampleRate(size_t sr) { m_mainModelSampleRate = sr; }
Chris@127 108
Chris@127 109 enum OverlayMode {
Chris@127 110 NoOverlays,
Chris@189 111 MinimalOverlays,
Chris@189 112 StandardOverlays,
Chris@127 113 AllOverlays
Chris@127 114 };
Chris@127 115 void setOverlayMode(OverlayMode mode);
Chris@127 116 OverlayMode getOverlayMode() const { return m_overlayMode; }
Chris@127 117
Chris@189 118 bool shouldShowCentreLine() const {
Chris@189 119 return m_overlayMode != NoOverlays;
Chris@189 120 }
Chris@189 121 bool shouldShowFrameCount() const {
Chris@189 122 return m_overlayMode != NoOverlays;
Chris@189 123 }
Chris@189 124 bool shouldShowDuration() const {
Chris@189 125 return m_overlayMode > MinimalOverlays;
Chris@189 126 }
Chris@189 127 bool shouldShowVerticalScale() const {
Chris@189 128 return m_overlayMode > MinimalOverlays;
Chris@189 129 }
Chris@189 130 bool shouldShowSelectionExtents() const {
Chris@189 131 return m_overlayMode > MinimalOverlays;
Chris@189 132 }
Chris@189 133 bool shouldShowLayerNames() const {
Chris@189 134 return m_overlayMode == AllOverlays;
Chris@189 135 }
Chris@195 136 bool shouldShowScaleGuides() const {
Chris@195 137 return m_overlayMode != NoOverlays;
Chris@195 138 }
Chris@189 139
Chris@133 140 void setZoomWheelsEnabled(bool enable);
Chris@133 141 bool getZoomWheelsEnabled() const { return m_zoomWheelsEnabled; }
Chris@133 142
Chris@127 143 signals:
Chris@211 144 /** Emitted when user causes the global centre frame to change. */
Chris@211 145 void globalCentreFrameChanged(unsigned long frame);
Chris@127 146
Chris@211 147 /** Emitted when user scrolls a view, but doesn't affect global centre. */
Chris@211 148 void viewCentreFrameChanged(View *v, unsigned long frame);
Chris@211 149
Chris@211 150 /** Emitted when a view zooms. */
Chris@222 151 void viewZoomLevelChanged(View *v, unsigned long zoom, bool locked);
Chris@133 152
Chris@127 153 /** Emitted when the playback frame changes. */
Chris@127 154 void playbackFrameChanged(unsigned long frame);
Chris@127 155
Chris@127 156 /** Emitted when the output levels change. Values in range 0.0 -> 1.0. */
Chris@127 157 void outputLevelsChanged(float left, float right);
Chris@127 158
Chris@127 159 /** Emitted when the selection has changed. */
Chris@127 160 void selectionChanged();
Chris@127 161
Chris@127 162 /** Emitted when the in-progress (rubberbanding) selection has changed. */
Chris@127 163 void inProgressSelectionChanged();
Chris@127 164
Chris@127 165 /** Emitted when the tool mode has been changed. */
Chris@127 166 void toolModeChanged();
Chris@127 167
Chris@127 168 /** Emitted when the play loop mode has been changed. */
Chris@127 169 void playLoopModeChanged();
Chris@177 170 void playLoopModeChanged(bool);
Chris@127 171
Chris@127 172 /** Emitted when the play selection mode has been changed. */
Chris@127 173 void playSelectionModeChanged();
Chris@177 174 void playSelectionModeChanged(bool);
Chris@127 175
Chris@127 176 /** Emitted when the overlay mode has been changed. */
Chris@127 177 void overlayModeChanged();
Chris@127 178
Chris@133 179 /** Emitted when the zoom wheels have been toggled. */
Chris@133 180 void zoomWheelsEnabledChanged();
Chris@133 181
Chris@211 182 public slots:
Chris@211 183 void viewCentreFrameChanged(unsigned long, bool, PlaybackFollowMode);
Chris@222 184 void viewZoomLevelChanged(unsigned long, bool);
Chris@211 185
Chris@127 186 protected slots:
Chris@127 187 void checkPlayStatus();
Chris@127 188 void playStatusChanged(bool playing);
Chris@211 189 void seek(unsigned long);
Chris@222 190 //!!! void considerZoomChange(void *, unsigned long, bool);
Chris@127 191
Chris@127 192 protected:
Chris@127 193 AudioPlaySource *m_playSource;
Chris@127 194 unsigned long m_globalCentreFrame;
Chris@127 195 unsigned long m_globalZoom;
Chris@127 196 mutable unsigned long m_playbackFrame;
Chris@127 197 size_t m_mainModelSampleRate;
Chris@127 198
Chris@127 199 float m_lastLeft;
Chris@127 200 float m_lastRight;
Chris@127 201
Chris@127 202 MultiSelection m_selections;
Chris@127 203 Selection m_inProgressSelection;
Chris@127 204 bool m_inProgressExclusive;
Chris@127 205
Chris@127 206 Clipboard m_clipboard;
Chris@127 207
Chris@127 208 ToolMode m_toolMode;
Chris@127 209
Chris@127 210 bool m_playLoopMode;
Chris@127 211 bool m_playSelectionMode;
Chris@127 212
Chris@127 213 void setSelections(const MultiSelection &ms);
Chris@127 214 void signalSelectionChange();
Chris@127 215
Chris@127 216 class SetSelectionCommand : public Command
Chris@127 217 {
Chris@127 218 public:
Chris@127 219 SetSelectionCommand(ViewManager *vm, const MultiSelection &ms);
Chris@127 220 virtual ~SetSelectionCommand();
Chris@127 221 virtual void execute();
Chris@127 222 virtual void unexecute();
Chris@127 223 virtual QString getName() const;
Chris@127 224
Chris@127 225 protected:
Chris@127 226 ViewManager *m_vm;
Chris@127 227 MultiSelection m_oldSelection;
Chris@127 228 MultiSelection m_newSelection;
Chris@127 229 };
Chris@127 230
Chris@127 231 OverlayMode m_overlayMode;
Chris@133 232 bool m_zoomWheelsEnabled;
Chris@127 233 };
Chris@127 234
Chris@127 235 #endif
Chris@127 236