annotate widgets/AudioDial.cpp @ 32:c53b949ef142

* Add LED button * Add note model playback (currently assuming that value == MIDI pitch) * Reorganise PlayParameters and move repository from ViewManager to new PlayParameterRepository class
author Chris Cannam
date Wed, 15 Feb 2006 17:58:35 +0000
parents 37b110168acf
children c43f2c4f66f2
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 A waveform viewer and audio annotation editor.
Chris@5 5 Chris Cannam, Queen Mary University of London, 2005-2006
Chris@0 6
Chris@0 7 This is experimental software. Not for distribution.
Chris@0 8 */
Chris@0 9
Chris@0 10 /**
Chris@0 11 * A rotary dial widget.
Chris@0 12 *
Chris@0 13 * Based on an original design by Thorsten Wilms.
Chris@0 14 *
Chris@0 15 * Implemented as a widget for the Rosegarden MIDI and audio sequencer
Chris@0 16 * and notation editor by Chris Cannam.
Chris@0 17 *
Chris@0 18 * Extracted into a standalone Qt3 widget by Pedro Lopez-Cabanillas
Chris@0 19 * and adapted for use in QSynth.
Chris@0 20 *
Chris@0 21 * Ported to Qt4 by Chris Cannam.
Chris@0 22 *
Chris@0 23 * This file copyright 2003-2005 Chris Cannam, copyright 2005 Pedro
Chris@0 24 * Lopez-Cabanillas.
Chris@0 25 *
Chris@0 26 * This program is free software; you can redistribute it and/or
Chris@0 27 * modify it under the terms of the GNU General Public License as
Chris@0 28 * published by the Free Software Foundation; either version 2 of the
Chris@0 29 * License, or (at your option) any later version. See the file
Chris@0 30 * COPYING included with this distribution for more information.
Chris@0 31 */
Chris@0 32
Chris@0 33 #include "AudioDial.h"
Chris@0 34
Chris@0 35 #include <cmath>
Chris@0 36 #include <iostream>
Chris@0 37
Chris@0 38 #include <QTimer>
Chris@0 39 #include <QPainter>
Chris@0 40 #include <QPixmap>
Chris@0 41 #include <QColormap>
Chris@0 42 #include <QMouseEvent>
Chris@0 43 #include <QPaintEvent>
Chris@0 44
Chris@0 45 using std::endl;
Chris@0 46 using std::cerr;
Chris@0 47
Chris@0 48
Chris@0 49 //!!! Pedro updated his version to use my up/down response code from RG -- need to grab that code in preference to this version from Rui
Chris@0 50
Chris@0 51
Chris@0 52 //-------------------------------------------------------------------------
Chris@0 53 // AudioDial - Instance knob widget class.
Chris@0 54 //
Chris@0 55
Chris@0 56 #define AUDIO_DIAL_MIN (0.25 * M_PI)
Chris@0 57 #define AUDIO_DIAL_MAX (1.75 * M_PI)
Chris@0 58 #define AUDIO_DIAL_RANGE (AUDIO_DIAL_MAX - AUDIO_DIAL_MIN)
Chris@0 59
Chris@0 60
Chris@0 61 // Constructor.
Chris@0 62 AudioDial::AudioDial(QWidget *parent) :
Chris@0 63 QDial(parent),
Chris@0 64 m_knobColor(Qt::black), m_meterColor(Qt::white)
Chris@0 65 {
Chris@0 66 m_mouseDial = false;
Chris@0 67 m_mousePressed = false;
Chris@0 68 }
Chris@0 69
Chris@0 70
Chris@0 71 // Destructor.
Chris@0 72 AudioDial::~AudioDial (void)
Chris@0 73 {
Chris@0 74 }
Chris@0 75
Chris@0 76
Chris@0 77 void AudioDial::paintEvent(QPaintEvent *)
Chris@0 78 {
Chris@0 79 QPainter paint;
Chris@0 80
Chris@0 81 float angle = AUDIO_DIAL_MIN // offset
Chris@0 82 + (AUDIO_DIAL_RANGE *
Chris@0 83 (float(QDial::value() - QDial::minimum()) /
Chris@0 84 (float(QDial::maximum() - QDial::minimum()))));
Chris@0 85 int degrees = int(angle * 180.0 / M_PI);
Chris@0 86
Chris@0 87 int ns = notchSize();
Chris@0 88 int numTicks = 1 + (maximum() + ns - minimum()) / ns;
Chris@0 89
Chris@0 90 QColor knobColor(m_knobColor);
Chris@0 91 if (knobColor == Qt::black)
Chris@0 92 knobColor = palette().mid().color();
Chris@0 93
Chris@0 94 QColor meterColor(m_meterColor);
Chris@0 95 if (!isEnabled())
Chris@0 96 meterColor = palette().mid().color();
Chris@0 97 else if (m_meterColor == Qt::white)
Chris@0 98 meterColor = palette().highlight().color();
Chris@0 99
Chris@0 100 int m_size = width() < height() ? width() : height();
Chris@0 101 int scale = 1;
Chris@0 102 int width = m_size - 2*scale, height = m_size - 2*scale;
Chris@0 103
Chris@0 104 paint.begin(this);
Chris@0 105 paint.setRenderHint(QPainter::Antialiasing, true);
Chris@0 106 paint.translate(1, 1);
Chris@0 107
Chris@0 108 QPen pen;
Chris@0 109 QColor c;
Chris@0 110
Chris@0 111 // Knob body and face...
Chris@0 112
Chris@0 113 c = knobColor;
Chris@0 114 pen.setColor(knobColor);
Chris@0 115 pen.setWidth(scale * 2);
Chris@0 116 pen.setCapStyle(Qt::FlatCap);
Chris@0 117
Chris@0 118 paint.setPen(pen);
Chris@0 119 paint.setBrush(c);
Chris@0 120
Chris@0 121 int indent = (int)(width * 0.15 + 1);
Chris@0 122
Chris@0 123 paint.drawEllipse(indent-1, indent-1, width-2*indent, width-2*indent);
Chris@0 124
Chris@0 125 pen.setWidth(3 * scale);
Chris@0 126 int pos = indent-1 + (width-2*indent) / 20;
Chris@0 127 int darkWidth = (width-2*indent) * 3 / 4;
Chris@0 128 while (darkWidth) {
Chris@0 129 c = c.light(102);
Chris@0 130 pen.setColor(c);
Chris@0 131 paint.setPen(pen);
Chris@0 132 paint.drawEllipse(pos, pos, darkWidth, darkWidth);
Chris@0 133 if (!--darkWidth) break;
Chris@0 134 paint.drawEllipse(pos, pos, darkWidth, darkWidth);
Chris@0 135 if (!--darkWidth) break;
Chris@0 136 paint.drawEllipse(pos, pos, darkWidth, darkWidth);
Chris@0 137 ++pos; --darkWidth;
Chris@0 138 }
Chris@0 139
Chris@0 140 // Tick notches...
Chris@0 141
Chris@0 142 if ( true/* notchesVisible() */) {
Chris@0 143 // std::cerr << "Notches visible" << std::endl;
Chris@0 144 pen.setColor(palette().dark().color());
Chris@0 145 pen.setWidth(scale);
Chris@0 146 paint.setPen(pen);
Chris@0 147 for (int i = 0; i < numTicks; ++i) {
Chris@0 148 int div = numTicks;
Chris@0 149 if (div > 1) --div;
Chris@0 150 drawTick(paint, AUDIO_DIAL_MIN + (AUDIO_DIAL_MAX - AUDIO_DIAL_MIN) * i / div,
Chris@0 151 width, true);
Chris@0 152 }
Chris@0 153 }
Chris@0 154
Chris@0 155 // The bright metering bit...
Chris@0 156
Chris@0 157 c = meterColor;
Chris@0 158 pen.setColor(c);
Chris@0 159 pen.setWidth(indent);
Chris@0 160 paint.setPen(pen);
Chris@0 161
Chris@0 162 // std::cerr << "degrees " << degrees << ", gives us " << -(degrees - 45) * 16 << std::endl;
Chris@0 163
Chris@0 164 int arcLen = -(degrees - 45) * 16;
Chris@0 165 if (arcLen == 0) arcLen = -16;
Chris@0 166
Chris@0 167 paint.drawArc(indent/2, indent/2,
Chris@0 168 width-indent, width-indent, (180 + 45) * 16, arcLen);
Chris@0 169
Chris@0 170 paint.setBrush(Qt::NoBrush);
Chris@0 171
Chris@0 172 // Shadowing...
Chris@0 173
Chris@0 174 pen.setWidth(scale);
Chris@0 175 paint.setPen(pen);
Chris@0 176
Chris@0 177 // Knob shadow...
Chris@0 178
Chris@0 179 int shadowAngle = -720;
Chris@0 180 c = knobColor.dark();
Chris@0 181 for (int arc = 120; arc < 2880; arc += 240) {
Chris@0 182 pen.setColor(c);
Chris@0 183 paint.setPen(pen);
Chris@0 184 paint.drawArc(indent, indent,
Chris@0 185 width-2*indent, width-2*indent, shadowAngle + arc, 240);
Chris@0 186 paint.drawArc(indent, indent,
Chris@0 187 width-2*indent, width-2*indent, shadowAngle - arc, 240);
Chris@0 188 c = c.light(110);
Chris@0 189 }
Chris@0 190
Chris@0 191 // Scale shadow...
Chris@0 192
Chris@0 193 shadowAngle = 2160;
Chris@0 194 c = palette().dark().color();
Chris@0 195 for (int arc = 120; arc < 2880; arc += 240) {
Chris@0 196 pen.setColor(c);
Chris@0 197 paint.setPen(pen);
Chris@0 198 paint.drawArc(scale/2, scale/2,
Chris@0 199 width-scale, width-scale, shadowAngle + arc, 240);
Chris@0 200 paint.drawArc(scale/2, scale/2,
Chris@0 201 width-scale, width-scale, shadowAngle - arc, 240);
Chris@0 202 c = c.light(108);
Chris@0 203 }
Chris@0 204
Chris@0 205 // Undraw the bottom part...
Chris@0 206
Chris@0 207 pen.setColor(palette().background().color());
Chris@0 208 pen.setWidth(scale * 4);
Chris@0 209 paint.setPen(pen);
Chris@0 210 paint.drawArc(scale/2, scale/2,
Chris@0 211 width-scale, width-scale, -45 * 16, -92 * 16);
Chris@0 212
Chris@0 213 // Scale ends...
Chris@0 214
Chris@0 215 pen.setColor(palette().dark().color());
Chris@0 216 pen.setWidth(scale);
Chris@0 217 paint.setPen(pen);
Chris@0 218 for (int i = 0; i < numTicks; ++i) {
Chris@0 219 if (i != 0 && i != numTicks - 1) continue;
Chris@0 220 int div = numTicks;
Chris@0 221 if (div > 1) --div;
Chris@0 222 drawTick(paint, AUDIO_DIAL_MIN + (AUDIO_DIAL_MAX - AUDIO_DIAL_MIN) * i / div,
Chris@0 223 width, false);
Chris@0 224 }
Chris@0 225
Chris@0 226 // Pointer notch...
Chris@0 227
Chris@0 228 float hyp = float(width) / 2.0;
Chris@0 229 float len = hyp - indent;
Chris@0 230 --len;
Chris@0 231
Chris@0 232 float x0 = hyp;
Chris@0 233 float y0 = hyp;
Chris@0 234
Chris@0 235 float x = hyp - len * sin(angle);
Chris@0 236 float y = hyp + len * cos(angle);
Chris@0 237
Chris@0 238 c = palette().dark().color();
Chris@0 239 pen.setColor(isEnabled() ? c.dark(130) : c);
Chris@0 240 pen.setWidth(scale * 2);
Chris@0 241 paint.setPen(pen);
Chris@0 242 paint.drawLine(int(x0), int(y0), int(x), int(y));
Chris@0 243
Chris@0 244 paint.end();
Chris@0 245 }
Chris@0 246
Chris@0 247
Chris@0 248 void AudioDial::drawTick(QPainter &paint,
Chris@0 249 float angle, int size, bool internal)
Chris@0 250 {
Chris@0 251 float hyp = float(size) / 2.0;
Chris@0 252 float x0 = hyp - (hyp - 1) * sin(angle);
Chris@0 253 float y0 = hyp + (hyp - 1) * cos(angle);
Chris@0 254
Chris@0 255 // cerr << "drawTick: angle " << angle << ", size " << size << ", internal " << internal << endl;
Chris@0 256
Chris@0 257 if (internal) {
Chris@0 258
Chris@0 259 float len = hyp / 4;
Chris@0 260 float x1 = hyp - (hyp - len) * sin(angle);
Chris@0 261 float y1 = hyp + (hyp - len) * cos(angle);
Chris@0 262
Chris@0 263 paint.drawLine(int(x0), int(y0), int(x1), int(y1));
Chris@0 264
Chris@0 265 } else {
Chris@0 266
Chris@0 267 float len = hyp / 4;
Chris@0 268 float x1 = hyp - (hyp + len) * sin(angle);
Chris@0 269 float y1 = hyp + (hyp + len) * cos(angle);
Chris@0 270
Chris@0 271 paint.drawLine(int(x0), int(y0), int(x1), int(y1));
Chris@0 272 }
Chris@0 273 }
Chris@0 274
Chris@0 275
Chris@0 276 void AudioDial::setKnobColor(const QColor& color)
Chris@0 277 {
Chris@0 278 m_knobColor = color;
Chris@0 279 update();
Chris@0 280 }
Chris@0 281
Chris@0 282
Chris@0 283 void AudioDial::setMeterColor(const QColor& color)
Chris@0 284 {
Chris@0 285 m_meterColor = color;
Chris@0 286 update();
Chris@0 287 }
Chris@0 288
Chris@0 289
Chris@0 290 void AudioDial::setMouseDial(bool mouseDial)
Chris@0 291 {
Chris@0 292 m_mouseDial = mouseDial;
Chris@0 293 }
Chris@0 294
Chris@0 295
Chris@0 296 // Alternate mouse behavior event handlers.
Chris@0 297 void AudioDial::mousePressEvent(QMouseEvent *mouseEvent)
Chris@0 298 {
Chris@0 299 if (m_mouseDial) {
Chris@0 300 QDial::mousePressEvent(mouseEvent);
Chris@0 301 } else if (mouseEvent->button() == Qt::LeftButton) {
Chris@0 302 m_mousePressed = true;
Chris@0 303 m_posMouse = mouseEvent->pos();
Chris@0 304 }
Chris@0 305 }
Chris@0 306
Chris@0 307
Chris@0 308 void AudioDial::mouseMoveEvent(QMouseEvent *mouseEvent)
Chris@0 309 {
Chris@0 310 if (m_mouseDial) {
Chris@0 311 QDial::mouseMoveEvent(mouseEvent);
Chris@0 312 } else if (m_mousePressed) {
Chris@0 313 const QPoint& posMouse = mouseEvent->pos();
Chris@0 314 int v = QDial::value()
Chris@0 315 + (posMouse.x() - m_posMouse.x())
Chris@0 316 + (m_posMouse.y() - posMouse.y());
Chris@0 317 if (v > QDial::maximum())
Chris@0 318 v = QDial::maximum();
Chris@0 319 else
Chris@0 320 if (v < QDial::minimum())
Chris@0 321 v = QDial::minimum();
Chris@0 322 m_posMouse = posMouse;
Chris@0 323 QDial::setValue(v);
Chris@0 324 }
Chris@0 325 }
Chris@0 326
Chris@0 327
Chris@0 328 void AudioDial::mouseReleaseEvent(QMouseEvent *mouseEvent)
Chris@0 329 {
Chris@0 330 if (m_mouseDial) {
Chris@0 331 QDial::mouseReleaseEvent(mouseEvent);
Chris@0 332 } else if (m_mousePressed) {
Chris@0 333 m_mousePressed = false;
Chris@0 334 }
Chris@0 335 }
Chris@0 336
Chris@0 337 #ifdef INCLUDE_MOCFILES
Chris@0 338 #include "AudioDial.moc.cpp"
Chris@0 339 #endif
Chris@0 340