Mercurial > hg > svgui
annotate layer/VerticalScaleLayer.h @ 1534:bfd8b22fd67c
Fix #1904 Scrolling colour 3d plot does not always work when in View normalisation mode. We shouldn't imagine we've just invalidated the cache if the truth is that we've only just created the renderer
author | Chris Cannam |
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date | Wed, 09 Oct 2019 13:45:17 +0100 |
parents | 6eb9e032e708 |
children |
rev | line source |
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Chris@696 | 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ |
Chris@696 | 2 |
Chris@696 | 3 /* |
Chris@696 | 4 Sonic Visualiser |
Chris@696 | 5 An audio file viewer and annotation editor. |
Chris@696 | 6 Centre for Digital Music, Queen Mary, University of London. |
Chris@696 | 7 This file copyright 2006-2013 Chris Cannam and QMUL. |
Chris@696 | 8 |
Chris@696 | 9 This program is free software; you can redistribute it and/or |
Chris@696 | 10 modify it under the terms of the GNU General Public License as |
Chris@696 | 11 published by the Free Software Foundation; either version 2 of the |
Chris@696 | 12 License, or (at your option) any later version. See the file |
Chris@696 | 13 COPYING included with this distribution for more information. |
Chris@696 | 14 */ |
Chris@696 | 15 |
Chris@696 | 16 #ifndef VERTICAL_SCALE_LAYER_H |
Chris@696 | 17 #define VERTICAL_SCALE_LAYER_H |
Chris@696 | 18 |
Chris@1066 | 19 /** |
Chris@1066 | 20 * Interface for layers in which the Y axis represents (or can |
Chris@1066 | 21 * sometimes represent, depending on the display mode) the sample |
Chris@1067 | 22 * value. For example, TimeValueLayer uses vertical scale when in |
Chris@1067 | 23 * point mode and so provides this interface. |
Chris@1066 | 24 */ |
Chris@696 | 25 class VerticalScaleLayer |
Chris@696 | 26 { |
Chris@696 | 27 public: |
Chris@916 | 28 virtual int getYForValue(LayerGeometryProvider *, double value) const = 0; |
Chris@916 | 29 virtual double getValueForY(LayerGeometryProvider *, int y) const = 0; |
Chris@696 | 30 virtual QString getScaleUnits() const = 0; |
Chris@696 | 31 }; |
Chris@696 | 32 |
Chris@696 | 33 #endif |
Chris@696 | 34 |