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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2006-2007 Chris Cannam and QMUL.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #include "ColourMapper.h"
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17
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18 #include <iostream>
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19
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20 #include <cmath>
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21
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22 #include "base/Debug.h"
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23
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24 #include <vector>
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25
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26 using namespace std;
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27
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28 static vector<QColor> convertStrings(const vector<QString> &strs)
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29 {
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30 vector<QColor> converted;
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31 for (const auto &s: strs) converted.push_back(QColor(s));
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32 reverse(converted.begin(), converted.end());
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33 return converted;
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34 }
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35
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36 static vector<QColor> ice = convertStrings({
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37 // Based on ColorBrewer ylGnBu
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38 "#ffffff", "#ffff00", "#f7fcf0", "#e0f3db", "#ccebc5", "#a8ddb5",
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39 "#7bccc4", "#4eb3d3", "#2b8cbe", "#0868ac", "#084081", "#042040"
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40 });
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41
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42 static vector<QColor> cherry = convertStrings({
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43 "#f7f7f7", "#fddbc7", "#f4a582", "#d6604d", "#b2182b", "#dd3497",
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44 "#ae017e", "#7a0177", "#49006a"
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45 });
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46
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47 static void
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48 mapDiscrete(double norm, vector<QColor> &colours, double &r, double &g, double &b)
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49 {
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50 int n = int(colours.size());
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51 double m = norm * (n-1);
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52 if (m >= n-1) { colours[n-1].getRgbF(&r, &g, &b, 0); return; }
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53 if (m <= 0) { colours[0].getRgbF(&r, &g, &b, 0); return; }
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54 int base(int(floor(m)));
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55 double prop0 = (base + 1.0) - m, prop1 = m - base;
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56 QColor c0(colours[base]), c1(colours[base+1]);
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57 r = c0.redF() * prop0 + c1.redF() * prop1;
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58 g = c0.greenF() * prop0 + c1.greenF() * prop1;
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59 b = c0.blueF() * prop0 + c1.blueF() * prop1;
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60 }
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61
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62 ColourMapper::ColourMapper(int map, double min, double max) :
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63 QObject(),
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64 m_map(map),
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65 m_min(min),
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66 m_max(max)
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67 {
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68 if (m_min == m_max) {
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69 cerr << "WARNING: ColourMapper: min == max (== " << m_min
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70 << "), adjusting" << endl;
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71 m_max = m_min + 1;
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72 }
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73 }
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74
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75 ColourMapper::~ColourMapper()
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76 {
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77 }
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78
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79 int
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80 ColourMapper::getColourMapCount()
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81 {
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82 return 12;
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83 }
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84
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85 QString
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86 ColourMapper::getColourMapName(int n)
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87 {
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88 if (n >= getColourMapCount()) return tr("<unknown>");
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89 StandardMap map = (StandardMap)n;
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90
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91 switch (map) {
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92 case Green: return tr("Green");
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93 case WhiteOnBlack: return tr("White on Black");
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94 case BlackOnWhite: return tr("Black on White");
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95 case Cherry: return tr("Cherry");
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96 case Wasp: return tr("Wasp");
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97 case Ice: return tr("Ice");
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98 case Sunset: return tr("Sunset");
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99 case FruitSalad: return tr("Fruit Salad");
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100 case Banded: return tr("Banded");
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101 case Highlight: return tr("Highlight");
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102 case Printer: return tr("Printer");
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103 case HighGain: return tr("High Gain");
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104 }
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105
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106 return tr("<unknown>");
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107 }
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108
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109 QColor
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110 ColourMapper::map(double value) const
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111 {
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112 double norm = (value - m_min) / (m_max - m_min);
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113 if (norm < 0.0) norm = 0.0;
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114 if (norm > 1.0) norm = 1.0;
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115
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116 double h = 0.0, s = 0.0, v = 0.0, r = 0.0, g = 0.0, b = 0.0;
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117 bool hsv = true;
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118
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119 double blue = 0.6666, pieslice = 0.3333;
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120
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121 if (m_map >= getColourMapCount()) return Qt::black;
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122 StandardMap map = (StandardMap)m_map;
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123
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124 switch (map) {
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125
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126 case Green:
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127 h = blue - norm * 2.0 * pieslice;
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128 s = 0.5f + norm/2.0;
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129 v = norm;
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130 break;
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131
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132 case WhiteOnBlack:
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133 r = g = b = norm;
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134 hsv = false;
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135 break;
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136
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137 case BlackOnWhite:
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138 r = g = b = 1.0 - norm;
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139 hsv = false;
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140 break;
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141
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142 case Cherry:
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143 hsv = false;
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144 mapDiscrete(norm, cherry, r, g, b);
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145 break;
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146
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147 case Wasp:
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148 h = 0.15;
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149 s = 1.0;
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150 v = norm;
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151 break;
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152
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153 case Sunset:
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154 r = (norm - 0.24) * 2.38;
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155 if (r > 1.0) r = 1.0;
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156 if (r < 0.0) r = 0.0;
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157 g = (norm - 0.64) * 2.777;
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158 if (g > 1.0) g = 1.0;
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159 if (g < 0.0) g = 0.0;
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160 b = (3.6f * norm);
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161 if (norm > 0.277) b = 2.0 - b;
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162 if (b > 1.0) b = 1.0;
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163 if (b < 0.0) b = 0.0;
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164 hsv = false;
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165 break;
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166
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167 case FruitSalad:
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168 h = blue + (pieslice/6.0) - norm;
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169 if (h < 0.0) h += 1.0;
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170 s = 1.0;
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171 v = 1.0;
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172 break;
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173
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174 case Banded:
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175 if (norm < 0.125) return Qt::darkGreen;
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176 else if (norm < 0.25) return Qt::green;
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177 else if (norm < 0.375) return Qt::darkBlue;
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178 else if (norm < 0.5) return Qt::blue;
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179 else if (norm < 0.625) return Qt::darkYellow;
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180 else if (norm < 0.75) return Qt::yellow;
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181 else if (norm < 0.875) return Qt::darkRed;
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182 else return Qt::red;
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183 break;
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184
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185 case Highlight:
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186 if (norm > 0.99) return Qt::white;
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187 else return Qt::darkBlue;
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188
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189 case Printer:
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190 if (norm > 0.8) {
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191 r = 1.0;
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192 } else if (norm > 0.7) {
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193 r = 0.9;
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194 } else if (norm > 0.6) {
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195 r = 0.8;
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196 } else if (norm > 0.5) {
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197 r = 0.7;
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198 } else if (norm > 0.4) {
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199 r = 0.6;
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200 } else if (norm > 0.3) {
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201 r = 0.5;
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202 } else if (norm > 0.2) {
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203 r = 0.4;
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204 } else {
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205 r = 0.0;
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206 }
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207 r = g = b = 1.0 - r;
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208 hsv = false;
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209 break;
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210
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211 case HighGain:
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212 if (norm <= 1.0 / 256.0) {
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213 norm = 0.0;
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214 } else {
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215 norm = 0.1f + (pow(((norm - 0.5) * 2.0), 3.0) + 1.0) / 2.081;
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216 }
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217 // now as for Sunset
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218 r = (norm - 0.24) * 2.38;
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219 if (r > 1.0) r = 1.0;
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220 if (r < 0.0) r = 0.0;
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221 g = (norm - 0.64) * 2.777;
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222 if (g > 1.0) g = 1.0;
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223 if (g < 0.0) g = 0.0;
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224 b = (3.6f * norm);
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225 if (norm > 0.277) b = 2.0 - b;
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226 if (b > 1.0) b = 1.0;
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227 if (b < 0.0) b = 0.0;
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228 hsv = false;
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229 /*
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230 if (r > 1.0) r = 1.0;
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231 r = g = b = 1.0 - r;
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232 hsv = false;
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233 */
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234 break;
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235
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236 case Ice:
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237 hsv = false;
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238 mapDiscrete(norm, ice, r, g, b);
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239 }
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240
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241 if (hsv) {
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242 return QColor::fromHsvF(h, s, v);
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243 } else {
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244 return QColor::fromRgbF(r, g, b);
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245 }
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246 }
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247
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248 QColor
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249 ColourMapper::getContrastingColour() const
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250 {
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251 if (m_map >= getColourMapCount()) return Qt::white;
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252 StandardMap map = (StandardMap)m_map;
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253
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254 switch (map) {
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255
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256 case Green:
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257 return QColor(255, 150, 50);
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258
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259 case WhiteOnBlack:
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260 return Qt::red;
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261
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262 case BlackOnWhite:
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263 return Qt::darkGreen;
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264
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265 case Cherry:
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266 return Qt::green;
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267
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268 case Wasp:
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269 return QColor::fromHsv(240, 255, 255);
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270
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271 case Ice:
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272 return Qt::red;
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273
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274 case Sunset:
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275 return Qt::white;
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276
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277 case FruitSalad:
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278 return Qt::white;
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279
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280 case Banded:
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281 return Qt::cyan;
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282
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283 case Highlight:
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284 return Qt::red;
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285
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286 case Printer:
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287 return Qt::red;
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288
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289 case HighGain:
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290 return Qt::red;
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291 }
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292
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293 return Qt::white;
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294 }
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295
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296 bool
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297 ColourMapper::hasLightBackground() const
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298 {
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299 if (m_map >= getColourMapCount()) return false;
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300 StandardMap map = (StandardMap)m_map;
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301
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302 switch (map) {
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303
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304 case BlackOnWhite:
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305 case Printer:
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306 case HighGain:
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307 return true;
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308
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309 case Green:
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310 case Sunset:
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311 case WhiteOnBlack:
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312 case Cherry:
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313 case Wasp:
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314 case Ice:
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315 case FruitSalad:
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316 case Banded:
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317 case Highlight:
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318
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319 default:
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320 return false;
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321 }
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322 }
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323
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324
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