annotate layer/Colour3DPlotRenderer.cpp @ 1163:ab169938832a 3.0-integration

Use peak cache at one zoom level lower (since it exists at that level already -- this is a >= vs > question) + make naming more uniform
author Chris Cannam
date Tue, 08 Nov 2016 14:55:53 +0000
parents 081c7ebf1fea
children f2f43802718b
rev   line source
Chris@1071 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@1071 2
Chris@1071 3 /*
Chris@1071 4 Sonic Visualiser
Chris@1071 5 An audio file viewer and annotation editor.
Chris@1071 6 Centre for Digital Music, Queen Mary, University of London.
Chris@1071 7 This file copyright 2006-2016 Chris Cannam and QMUL.
Chris@1071 8
Chris@1071 9 This program is free software; you can redistribute it and/or
Chris@1071 10 modify it under the terms of the GNU General Public License as
Chris@1071 11 published by the Free Software Foundation; either version 2 of the
Chris@1071 12 License, or (at your option) any later version. See the file
Chris@1071 13 COPYING included with this distribution for more information.
Chris@1071 14 */
Chris@1071 15
Chris@1071 16 #include "Colour3DPlotRenderer.h"
Chris@1074 17 #include "RenderTimer.h"
Chris@1071 18
Chris@1117 19 #include "base/Profiler.h"
Chris@1117 20
Chris@1075 21 #include "data/model/DenseThreeDimensionalModel.h"
Chris@1075 22 #include "data/model/Dense3DModelPeakCache.h"
Chris@1075 23 #include "data/model/FFTModel.h"
Chris@1075 24
Chris@1077 25 #include "LayerGeometryProvider.h"
Chris@1082 26 #include "VerticalBinLayer.h"
Chris@1109 27 #include "PaintAssistant.h"
Chris@1139 28 #include "ImageRegionFinder.h"
Chris@1109 29
Chris@1109 30 #include "view/ViewManager.h" // for main model sample rate. Pity
Chris@1075 31
Chris@1079 32 #include <vector>
Chris@1079 33
Chris@1131 34 //#define DEBUG_COLOUR_PLOT_REPAINT 1
Chris@1094 35
Chris@1079 36 using namespace std;
Chris@1079 37
Chris@1073 38 Colour3DPlotRenderer::RenderResult
Chris@1113 39 Colour3DPlotRenderer::render(const LayerGeometryProvider *v, QPainter &paint, QRect rect)
Chris@1076 40 {
Chris@1090 41 return render(v, paint, rect, false);
Chris@1076 42 }
Chris@1076 43
Chris@1076 44 Colour3DPlotRenderer::RenderResult
Chris@1113 45 Colour3DPlotRenderer::renderTimeConstrained(const LayerGeometryProvider *v,
Chris@1090 46 QPainter &paint, QRect rect)
Chris@1076 47 {
Chris@1090 48 return render(v, paint, rect, true);
Chris@1076 49 }
Chris@1076 50
Chris@1096 51 QRect
Chris@1121 52 Colour3DPlotRenderer::getLargestUncachedRect(const LayerGeometryProvider *v)
Chris@1096 53 {
Chris@1121 54 RenderType renderType = decideRenderType(v);
Chris@1121 55
Chris@1121 56 if (renderType == DirectTranslucent) {
Chris@1121 57 return QRect(); // never cached
Chris@1121 58 }
Chris@1121 59
Chris@1096 60 int h = m_cache.getSize().height();
Chris@1096 61
Chris@1096 62 QRect areaLeft(0, 0, m_cache.getValidLeft(), h);
Chris@1096 63 QRect areaRight(m_cache.getValidRight(), 0,
Chris@1096 64 m_cache.getSize().width() - m_cache.getValidRight(), h);
Chris@1096 65
Chris@1096 66 if (areaRight.width() > areaLeft.width()) {
Chris@1096 67 return areaRight;
Chris@1096 68 } else {
Chris@1096 69 return areaLeft;
Chris@1096 70 }
Chris@1096 71 }
Chris@1096 72
Chris@1122 73 bool
Chris@1122 74 Colour3DPlotRenderer::geometryChanged(const LayerGeometryProvider *v)
Chris@1122 75 {
Chris@1122 76 RenderType renderType = decideRenderType(v);
Chris@1122 77
Chris@1122 78 if (renderType == DirectTranslucent) {
Chris@1122 79 return true; // never cached
Chris@1122 80 }
Chris@1122 81
Chris@1122 82 if (m_cache.getSize() == v->getPaintSize() &&
Chris@1122 83 m_cache.getZoomLevel() == v->getZoomLevel() &&
Chris@1122 84 m_cache.getStartFrame() == v->getStartFrame()) {
Chris@1122 85 return false;
Chris@1122 86 } else {
Chris@1122 87 return true;
Chris@1122 88 }
Chris@1122 89 }
Chris@1122 90
Chris@1076 91 Colour3DPlotRenderer::RenderResult
Chris@1113 92 Colour3DPlotRenderer::render(const LayerGeometryProvider *v,
Chris@1090 93 QPainter &paint, QRect rect, bool timeConstrained)
Chris@1073 94 {
Chris@1109 95 RenderType renderType = decideRenderType(v);
Chris@1109 96
Chris@1109 97 if (renderType != DrawBufferPixelResolution) {
Chris@1109 98 // Rendering should be fast in bin-resolution and direct draw
Chris@1109 99 // cases because we are quite well zoomed-in, and the sums are
Chris@1109 100 // easier this way. Calculating boundaries later will be
Chris@1109 101 // fiddly for partial paints otherwise.
Chris@1109 102 timeConstrained = false;
Chris@1109 103 }
Chris@1109 104
Chris@1079 105 int x0 = v->getXForViewX(rect.x());
Chris@1079 106 int x1 = v->getXForViewX(rect.x() + rect.width());
Chris@1079 107 if (x0 < 0) x0 = 0;
Chris@1079 108 if (x1 > v->getPaintWidth()) x1 = v->getPaintWidth();
Chris@1079 109
Chris@1120 110 sv_frame_t startFrame = v->getStartFrame();
Chris@1120 111
Chris@1079 112 m_cache.resize(v->getPaintSize());
Chris@1079 113 m_cache.setZoomLevel(v->getZoomLevel());
Chris@1079 114
Chris@1119 115 m_magCache.resize(v->getPaintSize().width());
Chris@1119 116 m_magCache.setZoomLevel(v->getZoomLevel());
Chris@1119 117
Chris@1120 118 if (renderType == DirectTranslucent) {
Chris@1121 119 MagnitudeRange range = renderDirectTranslucent(v, paint, rect);
Chris@1121 120 return { rect, range };
Chris@1120 121 }
Chris@1120 122
Chris@1123 123 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1090 124 cerr << "cache start " << m_cache.getStartFrame()
Chris@1090 125 << " valid left " << m_cache.getValidLeft()
Chris@1090 126 << " valid right " << m_cache.getValidRight()
Chris@1094 127 << endl;
Chris@1094 128 cerr << " view start " << startFrame
Chris@1090 129 << " x0 " << x0
Chris@1090 130 << " x1 " << x1
Chris@1090 131 << endl;
Chris@1123 132 #endif
Chris@1090 133
Chris@1079 134 if (m_cache.isValid()) { // some part of the cache is valid
Chris@1079 135
Chris@1079 136 if (v->getXForFrame(m_cache.getStartFrame()) ==
Chris@1079 137 v->getXForFrame(startFrame) &&
Chris@1079 138 m_cache.getValidLeft() <= x0 &&
Chris@1079 139 m_cache.getValidRight() >= x1) {
Chris@1090 140
Chris@1123 141 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1090 142 cerr << "cache hit" << endl;
Chris@1123 143 #endif
Chris@1090 144
Chris@1079 145 // cache is valid for the complete requested area
Chris@1079 146 paint.drawImage(rect, m_cache.getImage(), rect);
Chris@1119 147
Chris@1122 148 MagnitudeRange range = m_magCache.getRange(x0, x1 - x0);
Chris@1119 149
Chris@1119 150 return { rect, range };
Chris@1079 151
Chris@1079 152 } else {
Chris@1123 153 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1090 154 cerr << "cache partial hit" << endl;
Chris@1123 155 #endif
Chris@1090 156
Chris@1079 157 // cache doesn't begin at the right frame or doesn't
Chris@1079 158 // contain the complete view, but might be scrollable or
Chris@1079 159 // partially usable
Chris@1090 160 m_cache.scrollTo(v, startFrame);
Chris@1119 161 m_magCache.scrollTo(v, startFrame);
Chris@1079 162
Chris@1079 163 // if we are not time-constrained, then we want to paint
Chris@1081 164 // the whole area in one go; we don't return a partial
Chris@1081 165 // paint. To avoid providing the more complex logic to
Chris@1081 166 // handle painting discontiguous areas, if the only valid
Chris@1079 167 // part of cache is in the middle, just make the whole
Chris@1079 168 // thing invalid and start again.
Chris@1079 169 if (!timeConstrained) {
Chris@1079 170 if (m_cache.getValidLeft() > x0 &&
Chris@1079 171 m_cache.getValidRight() < x1) {
Chris@1079 172 m_cache.invalidate();
Chris@1079 173 }
Chris@1079 174 }
Chris@1079 175 }
Chris@1090 176 } else {
Chris@1118 177 // cache is completely invalid
Chris@1090 178 m_cache.setStartFrame(startFrame);
Chris@1119 179 m_magCache.setStartFrame(startFrame);
Chris@1075 180 }
Chris@1075 181
Chris@1079 182 bool rightToLeft = false;
Chris@1079 183
Chris@1122 184 int reqx0 = x0;
Chris@1122 185 int reqx1 = x1;
Chris@1122 186
Chris@1079 187 if (!m_cache.isValid() && timeConstrained) {
Chris@1081 188 // When rendering the whole area, in a context where we might
Chris@1081 189 // not be able to complete the work, start from somewhere near
Chris@1081 190 // the middle so that the region of interest appears first
Chris@1079 191
Chris@1079 192 //!!! (perhaps we should avoid doing this if past repaints
Chris@1079 193 //!!! have been fast enough to do the whole in one shot)
Chris@1079 194 if (x0 == 0 && x1 == v->getPaintWidth()) {
Chris@1079 195 x0 = int(x1 * 0.3);
Chris@1079 196 }
Chris@1079 197 }
Chris@1079 198
Chris@1079 199 if (m_cache.isValid()) {
Chris@1090 200
Chris@1079 201 // When rendering only a part of the cache, we need to make
Chris@1079 202 // sure that the part we're rendering is adjacent to (or
Chris@1079 203 // overlapping) a valid area of cache, if we have one. The
Chris@1079 204 // alternative is to ditch the valid area of cache and render
Chris@1079 205 // only the requested area, but that's risky because this can
Chris@1079 206 // happen when just waving the pointer over a small part of
Chris@1079 207 // the view -- if we lose the partly-built cache every time
Chris@1079 208 // the user does that, we'll never finish building it.
Chris@1079 209 int left = x0;
Chris@1079 210 int width = x1 - x0;
Chris@1079 211 bool isLeftOfValidArea = false;
Chris@1079 212 m_cache.adjustToTouchValidArea(left, width, isLeftOfValidArea);
Chris@1079 213 x0 = left;
Chris@1079 214 x1 = x0 + width;
Chris@1079 215
Chris@1079 216 // That call also told us whether we should be painting
Chris@1079 217 // sub-regions of our target region in right-to-left order in
Chris@1079 218 // order to ensure contiguity
Chris@1079 219 rightToLeft = isLeftOfValidArea;
Chris@1079 220 }
Chris@1075 221
Chris@1109 222 // Note, we always paint the full height to cache. We want to
Chris@1109 223 // ensure the cache is coherent without having to worry about
Chris@1109 224 // vertical matching of required and valid areas as well as
Chris@1109 225 // horizontal.
Chris@1094 226
Chris@1109 227 if (renderType == DrawBufferBinResolution) {
Chris@1109 228
Chris@1094 229 renderToCacheBinResolution(v, x0, x1 - x0);
Chris@1109 230
Chris@1109 231 } else { // must be DrawBufferPixelResolution, handled DirectTranslucent earlier
Chris@1109 232
Chris@1094 233 renderToCachePixelResolution(v, x0, x1 - x0, rightToLeft, timeConstrained);
Chris@1094 234 }
Chris@1079 235
Chris@1079 236 QRect pr = rect & m_cache.getValidArea();
Chris@1079 237 paint.drawImage(pr.x(), pr.y(), m_cache.getImage(),
Chris@1079 238 pr.x(), pr.y(), pr.width(), pr.height());
Chris@1079 239
Chris@1079 240 if (!timeConstrained && (pr != rect)) {
Chris@1141 241 cerr << "WARNING: failed to render entire requested rect "
Chris@1141 242 << "even when not time-constrained" << endl;
Chris@1079 243 }
Chris@1120 244
Chris@1122 245 MagnitudeRange range = m_magCache.getRange(reqx0, reqx1 - reqx0);
Chris@1120 246
Chris@1120 247 return { pr, range };
Chris@1073 248 }
Chris@1073 249
Chris@1109 250 Colour3DPlotRenderer::RenderType
Chris@1113 251 Colour3DPlotRenderer::decideRenderType(const LayerGeometryProvider *v) const
Chris@1094 252 {
Chris@1100 253 const DenseThreeDimensionalModel *model = m_sources.source;
Chris@1109 254 if (!model || !v || !(v->getViewManager())) {
Chris@1109 255 return DrawBufferPixelResolution; // or anything
Chris@1109 256 }
Chris@1109 257
Chris@1094 258 int binResolution = model->getResolution();
Chris@1094 259 int zoomLevel = v->getZoomLevel();
Chris@1109 260 sv_samplerate_t modelRate = model->getSampleRate();
Chris@1109 261
Chris@1109 262 double rateRatio = v->getViewManager()->getMainModelSampleRate() / modelRate;
Chris@1109 263 double relativeBinResolution = binResolution * rateRatio;
Chris@1109 264
Chris@1109 265 if (m_params.binDisplay == BinDisplay::PeakFrequencies) {
Chris@1109 266 // no alternative works here
Chris@1109 267 return DrawBufferPixelResolution;
Chris@1109 268 }
Chris@1109 269
Chris@1109 270 if (!m_params.alwaysOpaque && !m_params.interpolate) {
Chris@1109 271
Chris@1109 272 // consider translucent option -- only if not smoothing & not
Chris@1109 273 // explicitly requested opaque & sufficiently zoomed-in
Chris@1109 274
Chris@1117 275 if (model->getHeight() * 3 < v->getPaintHeight() &&
Chris@1117 276 relativeBinResolution >= 3 * zoomLevel) {
Chris@1109 277 return DirectTranslucent;
Chris@1109 278 }
Chris@1109 279 }
Chris@1109 280
Chris@1109 281 if (relativeBinResolution > zoomLevel) {
Chris@1109 282 return DrawBufferBinResolution;
Chris@1109 283 } else {
Chris@1109 284 return DrawBufferPixelResolution;
Chris@1109 285 }
Chris@1109 286 }
Chris@1109 287
Chris@1138 288 ColumnOp::Column
Chris@1161 289 Colour3DPlotRenderer::getColumn(int sx, int minbin, int nbins,
Chris@1163 290 bool usePeakCache) const
Chris@1138 291 {
Chris@1138 292 // order:
Chris@1138 293 // get column -> scale -> normalise -> record extents ->
Chris@1138 294 // peak pick -> distribute/interpolate -> apply display gain
Chris@1138 295
Chris@1138 296 // we do the first bit here:
Chris@1138 297 // get column -> scale -> normalise
Chris@1138 298
Chris@1138 299 ColumnOp::Column column;
Chris@1138 300
Chris@1138 301 if (m_params.colourScale.getScale() == ColourScaleType::Phase &&
Chris@1138 302 m_sources.fft) {
Chris@1138 303
Chris@1138 304 ColumnOp::Column fullColumn = m_sources.fft->getPhases(sx);
Chris@1138 305
Chris@1138 306 column = vector<float>(fullColumn.data() + minbin,
Chris@1138 307 fullColumn.data() + minbin + nbins);
Chris@1138 308
Chris@1138 309 } else {
Chris@1138 310
Chris@1161 311 ColumnOp::Column fullColumn =
Chris@1163 312 (usePeakCache ? m_sources.peakCache : m_sources.source)->
Chris@1161 313 getColumn(sx);
Chris@1138 314
Chris@1138 315 column = vector<float>(fullColumn.data() + minbin,
Chris@1138 316 fullColumn.data() + minbin + nbins);
Chris@1138 317
Chris@1138 318 column = ColumnOp::applyGain(column, m_params.scaleFactor);
Chris@1138 319
Chris@1138 320 column = ColumnOp::normalize(column, m_params.normalization);
Chris@1138 321 }
Chris@1138 322
Chris@1138 323 return column;
Chris@1138 324 }
Chris@1138 325
Chris@1121 326 MagnitudeRange
Chris@1113 327 Colour3DPlotRenderer::renderDirectTranslucent(const LayerGeometryProvider *v,
Chris@1109 328 QPainter &paint,
Chris@1109 329 QRect rect)
Chris@1109 330 {
Chris@1117 331 Profiler profiler("Colour3DPlotRenderer::renderDirectTranslucent");
Chris@1117 332
Chris@1121 333 MagnitudeRange magRange;
Chris@1121 334
Chris@1115 335 QPoint illuminatePos;
Chris@1115 336 bool illuminate = v->shouldIlluminateLocalFeatures
Chris@1115 337 (m_sources.verticalBinLayer, illuminatePos);
Chris@1109 338
Chris@1109 339 const DenseThreeDimensionalModel *model = m_sources.source;
Chris@1109 340
Chris@1109 341 int x0 = rect.left();
Chris@1109 342 int x1 = rect.right() + 1;
Chris@1109 343
Chris@1109 344 int h = v->getPaintHeight();
Chris@1109 345
Chris@1109 346 sv_frame_t modelStart = model->getStartFrame();
Chris@1109 347 sv_frame_t modelEnd = model->getEndFrame();
Chris@1109 348 int modelResolution = model->getResolution();
Chris@1109 349
Chris@1109 350 double rateRatio =
Chris@1109 351 v->getViewManager()->getMainModelSampleRate() / model->getSampleRate();
Chris@1109 352
Chris@1109 353 // the s-prefix values are source, i.e. model, column and bin numbers
Chris@1109 354 int sx0 = int((double(v->getFrameForX(x0)) / rateRatio - double(modelStart))
Chris@1109 355 / modelResolution);
Chris@1109 356 int sx1 = int((double(v->getFrameForX(x1)) / rateRatio - double(modelStart))
Chris@1109 357 / modelResolution);
Chris@1109 358
Chris@1109 359 int sh = model->getHeight();
Chris@1109 360
Chris@1109 361 const int buflen = 40;
Chris@1109 362 char labelbuf[buflen];
Chris@1109 363
Chris@1133 364 int minbin = m_sources.verticalBinLayer->getIBinForY(v, h);
Chris@1135 365 if (minbin >= sh) minbin = sh - 1;
Chris@1135 366 if (minbin < 0) minbin = 0;
Chris@1135 367
Chris@1135 368 int nbins = m_sources.verticalBinLayer->getIBinForY(v, 0) - minbin + 1;
Chris@1135 369 if (minbin + nbins > sh) nbins = sh - minbin;
Chris@1133 370
Chris@1109 371 int psx = -1;
Chris@1109 372
Chris@1109 373 vector<float> preparedColumn;
Chris@1109 374
Chris@1109 375 int modelWidth = model->getWidth();
Chris@1109 376
Chris@1109 377 for (int sx = sx0; sx <= sx1; ++sx) {
Chris@1109 378
Chris@1109 379 if (sx < 0 || sx >= modelWidth) {
Chris@1109 380 continue;
Chris@1109 381 }
Chris@1109 382
Chris@1109 383 if (sx != psx) {
Chris@1109 384
Chris@1138 385 // order:
Chris@1138 386 // get column -> scale -> normalise -> record extents ->
Chris@1138 387 // peak pick -> distribute/interpolate -> apply display gain
Chris@1109 388
Chris@1138 389 // this does the first three:
Chris@1161 390 preparedColumn = getColumn(sx, minbin, nbins, false);
Chris@1131 391
Chris@1131 392 magRange.sample(preparedColumn);
Chris@1109 393
Chris@1109 394 if (m_params.binDisplay == BinDisplay::PeakBins) {
Chris@1115 395 preparedColumn = ColumnOp::peakPick(preparedColumn);
Chris@1109 396 }
Chris@1109 397
Chris@1124 398 // Display gain belongs to the colour scale and is
Chris@1124 399 // applied by the colour scale object when mapping it
Chris@1124 400
Chris@1109 401 psx = sx;
Chris@1109 402 }
Chris@1109 403
Chris@1109 404 sv_frame_t fx = sx * modelResolution + modelStart;
Chris@1109 405
Chris@1109 406 if (fx + modelResolution <= modelStart || fx > modelEnd) continue;
Chris@1109 407
Chris@1109 408 int rx0 = v->getXForFrame(int(double(fx) * rateRatio));
Chris@1109 409 int rx1 = v->getXForFrame(int(double(fx + modelResolution + 1) * rateRatio));
Chris@1109 410
Chris@1109 411 int rw = rx1 - rx0;
Chris@1109 412 if (rw < 1) rw = 1;
Chris@1109 413
Chris@1109 414 bool showLabel = (rw > 10 &&
Chris@1109 415 paint.fontMetrics().width("0.000000") < rw - 3 &&
Chris@1109 416 paint.fontMetrics().height() < (h / sh));
Chris@1109 417
Chris@1135 418 for (int sy = minbin; sy < minbin + nbins; ++sy) {
Chris@1109 419
Chris@1109 420 int ry0 = m_sources.verticalBinLayer->getIYForBin(v, sy);
Chris@1109 421 int ry1 = m_sources.verticalBinLayer->getIYForBin(v, sy + 1);
Chris@1116 422
Chris@1116 423 if (m_params.invertVertical) {
Chris@1116 424 ry0 = h - ry0 - 1;
Chris@1116 425 ry1 = h - ry1 - 1;
Chris@1116 426 }
Chris@1116 427
Chris@1109 428 QRect r(rx0, ry1, rw, ry0 - ry1);
Chris@1109 429
Chris@1109 430 float value = preparedColumn[sy - minbin];
Chris@1112 431 QColor colour = m_params.colourScale.getColour(value,
Chris@1112 432 m_params.colourRotation);
Chris@1109 433
Chris@1109 434 if (rw == 1) {
Chris@1109 435 paint.setPen(colour);
Chris@1109 436 paint.setBrush(Qt::NoBrush);
Chris@1109 437 paint.drawLine(r.x(), r.y(), r.x(), r.y() + r.height() - 1);
Chris@1109 438 continue;
Chris@1109 439 }
Chris@1109 440
Chris@1109 441 QColor pen(255, 255, 255, 80);
Chris@1109 442 QColor brush(colour);
Chris@1109 443
Chris@1109 444 if (rw > 3 && r.height() > 3) {
Chris@1109 445 brush.setAlpha(160);
Chris@1109 446 }
Chris@1109 447
Chris@1109 448 paint.setPen(Qt::NoPen);
Chris@1109 449 paint.setBrush(brush);
Chris@1109 450
Chris@1115 451 if (illuminate) {
Chris@1115 452 if (r.contains(illuminatePos)) {
Chris@1115 453 paint.setPen(v->getForeground());
Chris@1115 454 }
Chris@1115 455 }
Chris@1109 456
Chris@1109 457 #ifdef DEBUG_COLOUR_3D_PLOT_LAYER_PAINT
Chris@1109 458 // cerr << "rect " << r.x() << "," << r.y() << " "
Chris@1109 459 // << r.width() << "x" << r.height() << endl;
Chris@1109 460 #endif
Chris@1109 461
Chris@1109 462 paint.drawRect(r);
Chris@1109 463
Chris@1109 464 if (showLabel) {
Chris@1109 465 double value = model->getValueAt(sx, sy);
Chris@1109 466 snprintf(labelbuf, buflen, "%06f", value);
Chris@1109 467 QString text(labelbuf);
Chris@1109 468 PaintAssistant::drawVisibleText
Chris@1109 469 (v,
Chris@1109 470 paint,
Chris@1109 471 rx0 + 2,
Chris@1109 472 ry0 - h / sh - 1 + 2 + paint.fontMetrics().ascent(),
Chris@1109 473 text,
Chris@1109 474 PaintAssistant::OutlinedText);
Chris@1109 475 }
Chris@1109 476 }
Chris@1109 477 }
Chris@1121 478
Chris@1121 479 return magRange;
Chris@1094 480 }
Chris@1094 481
Chris@1080 482 void
Chris@1113 483 Colour3DPlotRenderer::renderToCachePixelResolution(const LayerGeometryProvider *v,
Chris@1094 484 int x0, int repaintWidth,
Chris@1094 485 bool rightToLeft,
Chris@1094 486 bool timeConstrained)
Chris@1079 487 {
Chris@1117 488 Profiler profiler("Colour3DPlotRenderer::renderToCachePixelResolution");
Chris@1143 489 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1094 490 cerr << "renderToCachePixelResolution" << endl;
Chris@1143 491 #endif
Chris@1094 492
Chris@1094 493 // Draw to the draw buffer, and then copy from there. The draw
Chris@1094 494 // buffer is at the same resolution as the target in the cache, so
Chris@1094 495 // no extra scaling needed.
Chris@1079 496
Chris@1100 497 const DenseThreeDimensionalModel *model = m_sources.source;
Chris@1079 498 if (!model || !model->isOK() || !model->isReady()) {
Chris@1079 499 throw std::logic_error("no source model provided, or model not ready");
Chris@1079 500 }
Chris@1079 501
Chris@1079 502 int h = v->getPaintHeight();
Chris@1079 503
Chris@1094 504 clearDrawBuffer(repaintWidth, h);
Chris@1079 505
Chris@1094 506 vector<int> binforx(repaintWidth);
Chris@1079 507 vector<double> binfory(h);
Chris@1079 508
Chris@1163 509 bool usePeakCache = false;
Chris@1079 510 int binsPerPeak = 1;
Chris@1094 511 int zoomLevel = v->getZoomLevel();
Chris@1094 512 int binResolution = model->getResolution();
Chris@1079 513
Chris@1094 514 for (int x = 0; x < repaintWidth; ++x) {
Chris@1094 515 sv_frame_t f0 = v->getFrameForX(x0 + x);
Chris@1094 516 double s0 = double(f0 - model->getStartFrame()) / binResolution;
Chris@1094 517 binforx[x] = int(s0 + 0.0001);
Chris@1094 518 }
Chris@1080 519
Chris@1163 520 if (m_sources.peakCache) {
Chris@1163 521 binsPerPeak = m_sources.peakCache->getColumnsPerPeak();
Chris@1163 522 usePeakCache = (zoomLevel >= binResolution * binsPerPeak);
Chris@1094 523 if (m_params.colourScale.getScale() ==
Chris@1105 524 ColourScaleType::Phase) {
Chris@1163 525 usePeakCache = false;
Chris@1079 526 }
Chris@1079 527 }
Chris@1082 528
Chris@1163 529 SVDEBUG << "[PIX] zoomLevel = " << zoomLevel
Chris@1163 530 << ", binResolution " << binResolution
Chris@1163 531 << ", binsPerPeak " << binsPerPeak
Chris@1163 532 << ", peak cache " << m_sources.peakCache
Chris@1163 533 << ", usePeakCache = " << usePeakCache
Chris@1163 534 << endl;
Chris@1094 535
Chris@1080 536 for (int y = 0; y < h; ++y) {
Chris@1090 537 binfory[y] = m_sources.verticalBinLayer->getBinForY(v, h - y - 1);
Chris@1080 538 }
Chris@1079 539
Chris@1097 540 int attainedWidth;
Chris@1097 541
Chris@1103 542 if (m_params.binDisplay == BinDisplay::PeakFrequencies) {
Chris@1097 543 attainedWidth = renderDrawBufferPeakFrequencies(v,
Chris@1097 544 repaintWidth,
Chris@1097 545 h,
Chris@1097 546 binforx,
Chris@1097 547 binfory,
Chris@1097 548 rightToLeft,
Chris@1097 549 timeConstrained);
Chris@1097 550
Chris@1097 551 } else {
Chris@1097 552 attainedWidth = renderDrawBuffer(repaintWidth,
Chris@1080 553 h,
Chris@1080 554 binforx,
Chris@1080 555 binfory,
Chris@1163 556 usePeakCache,
Chris@1080 557 rightToLeft,
Chris@1080 558 timeConstrained);
Chris@1097 559 }
Chris@1083 560
Chris@1094 561 if (attainedWidth == 0) return;
Chris@1084 562
Chris@1094 563 // draw buffer is pixel resolution, no scaling factors or padding involved
Chris@1084 564
Chris@1084 565 int paintedLeft = x0;
Chris@1084 566 if (rightToLeft) {
Chris@1084 567 paintedLeft += (repaintWidth - attainedWidth);
Chris@1084 568 }
Chris@1084 569
Chris@1094 570 m_cache.drawImage(paintedLeft, attainedWidth,
Chris@1094 571 m_drawBuffer,
Chris@1094 572 paintedLeft - x0, attainedWidth);
Chris@1121 573
Chris@1121 574 for (int i = 0; in_range_for(m_magRanges, i); ++i) {
Chris@1121 575 m_magCache.sampleColumn(i, m_magRanges.at(i));
Chris@1121 576 }
Chris@1094 577 }
Chris@1084 578
Chris@1094 579 void
Chris@1113 580 Colour3DPlotRenderer::renderToCacheBinResolution(const LayerGeometryProvider *v,
Chris@1094 581 int x0, int repaintWidth)
Chris@1094 582 {
Chris@1117 583 Profiler profiler("Colour3DPlotRenderer::renderToCacheBinResolution");
Chris@1143 584 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1094 585 cerr << "renderToCacheBinResolution" << endl;
Chris@1143 586 #endif
Chris@1094 587
Chris@1094 588 // Draw to the draw buffer, and then scale-copy from there. Draw
Chris@1094 589 // buffer is at bin resolution, i.e. buffer x == source column
Chris@1094 590 // number. We use toolkit smooth scaling for interpolation.
Chris@1084 591
Chris@1100 592 const DenseThreeDimensionalModel *model = m_sources.source;
Chris@1094 593 if (!model || !model->isOK() || !model->isReady()) {
Chris@1094 594 throw std::logic_error("no source model provided, or model not ready");
Chris@1094 595 }
Chris@1094 596
Chris@1094 597 // The draw buffer will contain a fragment at bin resolution. We
Chris@1094 598 // need to ensure that it starts and ends at points where a
Chris@1094 599 // time-bin boundary occurs at an exact pixel boundary, and with a
Chris@1094 600 // certain amount of overlap across existing pixels so that we can
Chris@1094 601 // scale and draw from it without smoothing errors at the edges.
Chris@1094 602
Chris@1094 603 // If (getFrameForX(x) / increment) * increment ==
Chris@1094 604 // getFrameForX(x), then x is a time-bin boundary. We want two
Chris@1094 605 // such boundaries at either side of the draw buffer -- one which
Chris@1094 606 // we draw up to, and one which we subsequently crop at.
Chris@1094 607
Chris@1094 608 sv_frame_t leftBoundaryFrame = -1, leftCropFrame = -1;
Chris@1094 609 sv_frame_t rightBoundaryFrame = -1, rightCropFrame = -1;
Chris@1094 610
Chris@1094 611 int drawBufferWidth;
Chris@1094 612 int binResolution = model->getResolution();
Chris@1094 613
Chris@1094 614 for (int x = x0; ; --x) {
Chris@1094 615 sv_frame_t f = v->getFrameForX(x);
Chris@1094 616 if ((f / binResolution) * binResolution == f) {
Chris@1094 617 if (leftCropFrame == -1) leftCropFrame = f;
Chris@1094 618 else if (x < x0 - 2) {
Chris@1094 619 leftBoundaryFrame = f;
Chris@1094 620 break;
Chris@1094 621 }
Chris@1094 622 }
Chris@1094 623 }
Chris@1094 624 for (int x = x0 + repaintWidth; ; ++x) {
Chris@1094 625 sv_frame_t f = v->getFrameForX(x);
Chris@1094 626 if ((f / binResolution) * binResolution == f) {
Chris@1094 627 if (rightCropFrame == -1) rightCropFrame = f;
Chris@1094 628 else if (x > x0 + repaintWidth + 2) {
Chris@1094 629 rightBoundaryFrame = f;
Chris@1094 630 break;
Chris@1094 631 }
Chris@1094 632 }
Chris@1094 633 }
Chris@1094 634 drawBufferWidth = int
Chris@1094 635 ((rightBoundaryFrame - leftBoundaryFrame) / binResolution);
Chris@1094 636
Chris@1094 637 int h = v->getPaintHeight();
Chris@1094 638
Chris@1095 639 // For our purposes here, the draw buffer needs to be exactly our
Chris@1095 640 // target size (so we recreate always rather than just clear it)
Chris@1095 641
Chris@1095 642 recreateDrawBuffer(drawBufferWidth, h);
Chris@1094 643
Chris@1094 644 vector<int> binforx(drawBufferWidth);
Chris@1094 645 vector<double> binfory(h);
Chris@1094 646
Chris@1094 647 for (int x = 0; x < drawBufferWidth; ++x) {
Chris@1094 648 binforx[x] = int(leftBoundaryFrame / binResolution) + x;
Chris@1094 649 }
Chris@1094 650
Chris@1163 651 SVDEBUG << "[BIN] binResolution " << binResolution
Chris@1163 652 << endl;
Chris@1094 653
Chris@1094 654 for (int y = 0; y < h; ++y) {
Chris@1094 655 binfory[y] = m_sources.verticalBinLayer->getBinForY(v, h - y - 1);
Chris@1094 656 }
Chris@1094 657
Chris@1094 658 int attainedWidth = renderDrawBuffer(drawBufferWidth,
Chris@1094 659 h,
Chris@1094 660 binforx,
Chris@1094 661 binfory,
Chris@1094 662 false,
Chris@1094 663 false,
Chris@1094 664 false);
Chris@1094 665
Chris@1094 666 if (attainedWidth == 0) return;
Chris@1094 667
Chris@1094 668 int scaledLeft = v->getXForFrame(leftBoundaryFrame);
Chris@1094 669 int scaledRight = v->getXForFrame(rightBoundaryFrame);
Chris@1095 670
Chris@1143 671 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1095 672 cerr << "scaling draw buffer from width " << m_drawBuffer.width()
Chris@1095 673 << " to " << (scaledRight - scaledLeft) << " (nb drawBufferWidth = "
Chris@1095 674 << drawBufferWidth << ")" << endl;
Chris@1143 675 #endif
Chris@1094 676
Chris@1094 677 QImage scaled = m_drawBuffer.scaled
Chris@1094 678 (scaledRight - scaledLeft, h,
Chris@1094 679 Qt::IgnoreAspectRatio, (m_params.interpolate ?
Chris@1094 680 Qt::SmoothTransformation :
Chris@1094 681 Qt::FastTransformation));
Chris@1084 682
Chris@1094 683 int scaledLeftCrop = v->getXForFrame(leftCropFrame);
Chris@1094 684 int scaledRightCrop = v->getXForFrame(rightCropFrame);
Chris@1094 685
Chris@1094 686 int targetLeft = scaledLeftCrop;
Chris@1094 687 if (targetLeft < 0) {
Chris@1094 688 targetLeft = 0;
Chris@1094 689 }
Chris@1094 690
Chris@1094 691 int targetWidth = scaledRightCrop - targetLeft;
Chris@1094 692 if (targetLeft + targetWidth > m_cache.getSize().width()) {
Chris@1094 693 targetWidth = m_cache.getSize().width() - targetLeft;
Chris@1094 694 }
Chris@1094 695
Chris@1094 696 int sourceLeft = targetLeft - scaledLeft;
Chris@1094 697 if (sourceLeft < 0) {
Chris@1094 698 sourceLeft = 0;
Chris@1094 699 }
Chris@1094 700
Chris@1143 701 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1094 702 cerr << "repaintWidth = " << repaintWidth
Chris@1094 703 << ", targetWidth = " << targetWidth << endl;
Chris@1143 704 #endif
Chris@1094 705
Chris@1094 706 if (targetWidth > 0) {
Chris@1136 707 // we are copying from an image that has already been scaled,
Chris@1136 708 // hence using the same width in both geometries
Chris@1094 709 m_cache.drawImage(targetLeft, targetWidth,
Chris@1094 710 scaled,
Chris@1136 711 sourceLeft, targetWidth);
Chris@1084 712 }
Chris@1121 713
Chris@1121 714 for (int i = 0; i < targetWidth; ++i) {
Chris@1136 715 // but the mag range vector has not been scaled
Chris@1136 716 int sourceIx = int((double(i + sourceLeft) / scaled.width())
Chris@1136 717 * int(m_magRanges.size()));
Chris@1121 718 if (in_range_for(m_magRanges, sourceIx)) {
Chris@1121 719 m_magCache.sampleColumn(i, m_magRanges.at(sourceIx));
Chris@1121 720 }
Chris@1121 721 }
Chris@1079 722 }
Chris@1083 723
Chris@1083 724 int
Chris@1083 725 Colour3DPlotRenderer::renderDrawBuffer(int w, int h,
Chris@1083 726 const vector<int> &binforx,
Chris@1083 727 const vector<double> &binfory,
Chris@1163 728 bool usePeakCache,
Chris@1083 729 bool rightToLeft,
Chris@1083 730 bool timeConstrained)
Chris@1083 731 {
Chris@1083 732 // Callers must have checked that the appropriate subset of
Chris@1083 733 // Sources data members are set for the supplied flags (e.g. that
Chris@1163 734 // peakCache model exists if usePeakCache)
Chris@1083 735
Chris@1083 736 RenderTimer timer(timeConstrained ?
Chris@1083 737 RenderTimer::FastRender :
Chris@1083 738 RenderTimer::NoTimeout);
Chris@1083 739
Chris@1083 740 int divisor = 1;
Chris@1100 741 const DenseThreeDimensionalModel *sourceModel = m_sources.source;
Chris@1163 742 if (usePeakCache) {
Chris@1163 743 divisor = m_sources.peakCache->getColumnsPerPeak();
Chris@1163 744 sourceModel = m_sources.peakCache;
Chris@1083 745 }
Chris@1083 746
Chris@1135 747 int sh = sourceModel->getHeight();
Chris@1135 748
Chris@1135 749 int minbin = int(binfory[0] + 0.0001);
Chris@1135 750 if (minbin >= sh) minbin = sh - 1;
Chris@1135 751 if (minbin < 0) minbin = 0;
Chris@1135 752
Chris@1135 753 int nbins = int(binfory[h-1]) - minbin + 1;
Chris@1135 754 if (minbin + nbins > sh) nbins = sh - minbin;
Chris@1162 755
Chris@1162 756 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1162 757 cerr << "minbin = " << minbin << ", nbins = " << nbins << ", last binfory = "
Chris@1162 758 << binfory[h-1] << " (model height " << sh << ")" << endl;
Chris@1162 759 #endif
Chris@1135 760
Chris@1083 761 int psx = -1;
Chris@1083 762
Chris@1083 763 int start = 0;
Chris@1083 764 int finish = w;
Chris@1083 765 int step = 1;
Chris@1083 766
Chris@1083 767 if (rightToLeft) {
Chris@1083 768 start = w-1;
Chris@1083 769 finish = -1;
Chris@1083 770 step = -1;
Chris@1083 771 }
Chris@1083 772
Chris@1083 773 int columnCount = 0;
Chris@1083 774
Chris@1083 775 vector<float> preparedColumn;
Chris@1094 776
Chris@1094 777 int modelWidth = sourceModel->getWidth();
Chris@1121 778
Chris@1143 779 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1121 780 cerr << "modelWidth " << modelWidth << ", divisor " << divisor << endl;
Chris@1143 781 #endif
Chris@1143 782
Chris@1083 783 for (int x = start; x != finish; x += step) {
Chris@1083 784
Chris@1083 785 // x is the on-canvas pixel coord; sx (later) will be the
Chris@1083 786 // source column index
Chris@1083 787
Chris@1083 788 ++columnCount;
Chris@1083 789
Chris@1083 790 if (binforx[x] < 0) continue;
Chris@1083 791
Chris@1083 792 int sx0 = binforx[x] / divisor;
Chris@1083 793 int sx1 = sx0;
Chris@1083 794 if (x+1 < w) sx1 = binforx[x+1] / divisor;
Chris@1083 795 if (sx0 < 0) sx0 = sx1 - 1;
Chris@1083 796 if (sx0 < 0) continue;
Chris@1083 797 if (sx1 <= sx0) sx1 = sx0 + 1;
Chris@1083 798
Chris@1161 799 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1161 800 cerr << "x = " << x << ", binforx[x] = " << binforx[x] << ", sx range " << sx0 << " -> " << sx1 << endl;
Chris@1161 801 #endif
Chris@1161 802
Chris@1083 803 vector<float> pixelPeakColumn;
Chris@1121 804 MagnitudeRange magRange;
Chris@1083 805
Chris@1083 806 for (int sx = sx0; sx < sx1; ++sx) {
Chris@1083 807
Chris@1094 808 if (sx < 0 || sx >= modelWidth) {
Chris@1083 809 continue;
Chris@1083 810 }
Chris@1083 811
Chris@1083 812 if (sx != psx) {
Chris@1138 813
Chris@1138 814 // order:
Chris@1138 815 // get column -> scale -> normalise -> record extents ->
Chris@1138 816 // peak pick -> distribute/interpolate -> apply display gain
Chris@1083 817
Chris@1138 818 // this does the first three:
Chris@1161 819 ColumnOp::Column column = getColumn(sx, minbin, nbins,
Chris@1163 820 usePeakCache);
Chris@1083 821
Chris@1131 822 magRange.sample(column);
Chris@1162 823
Chris@1103 824 if (m_params.binDisplay == BinDisplay::PeakBins) {
Chris@1083 825 column = ColumnOp::peakPick(column);
Chris@1083 826 }
Chris@1083 827
Chris@1083 828 preparedColumn =
Chris@1124 829 ColumnOp::distribute(column,
Chris@1083 830 h,
Chris@1083 831 binfory,
Chris@1083 832 minbin,
Chris@1083 833 m_params.interpolate);
Chris@1124 834
Chris@1124 835 // Display gain belongs to the colour scale and is
Chris@1124 836 // applied by the colour scale object when mapping it
Chris@1083 837
Chris@1083 838 psx = sx;
Chris@1083 839 }
Chris@1083 840
Chris@1083 841 if (sx == sx0) {
Chris@1083 842 pixelPeakColumn = preparedColumn;
Chris@1083 843 } else {
Chris@1083 844 for (int i = 0; in_range_for(pixelPeakColumn, i); ++i) {
Chris@1083 845 pixelPeakColumn[i] = std::max(pixelPeakColumn[i],
Chris@1083 846 preparedColumn[i]);
Chris@1083 847 }
Chris@1083 848 }
Chris@1083 849 }
Chris@1083 850
Chris@1083 851 if (!pixelPeakColumn.empty()) {
Chris@1121 852
Chris@1083 853 for (int y = 0; y < h; ++y) {
Chris@1116 854 int py;
Chris@1116 855 if (m_params.invertVertical) {
Chris@1116 856 py = y;
Chris@1116 857 } else {
Chris@1116 858 py = h - y - 1;
Chris@1116 859 }
Chris@1083 860 m_drawBuffer.setPixel
Chris@1083 861 (x,
Chris@1116 862 py,
Chris@1083 863 m_params.colourScale.getPixel(pixelPeakColumn[y]));
Chris@1083 864 }
Chris@1121 865
Chris@1121 866 m_magRanges.push_back(magRange);
Chris@1083 867 }
Chris@1083 868
Chris@1083 869 double fractionComplete = double(columnCount) / double(w);
Chris@1083 870 if (timer.outOfTime(fractionComplete)) {
Chris@1121 871 cerr << "out of time" << endl;
Chris@1083 872 return columnCount;
Chris@1083 873 }
Chris@1083 874 }
Chris@1083 875
Chris@1083 876 return columnCount;
Chris@1083 877 }
Chris@1083 878
Chris@1097 879 int
Chris@1113 880 Colour3DPlotRenderer::renderDrawBufferPeakFrequencies(const LayerGeometryProvider *v,
Chris@1097 881 int w, int h,
Chris@1097 882 const vector<int> &binforx,
Chris@1097 883 const vector<double> &binfory,
Chris@1097 884 bool rightToLeft,
Chris@1097 885 bool timeConstrained)
Chris@1097 886 {
Chris@1097 887 // Callers must have checked that the appropriate subset of
Chris@1097 888 // Sources data members are set for the supplied flags (e.g. that
Chris@1097 889 // fft model exists)
Chris@1097 890
Chris@1097 891 RenderTimer timer(timeConstrained ?
Chris@1097 892 RenderTimer::FastRender :
Chris@1097 893 RenderTimer::NoTimeout);
Chris@1097 894
Chris@1135 895 const FFTModel *fft = m_sources.fft;
Chris@1135 896
Chris@1135 897 int sh = fft->getHeight();
Chris@1135 898
Chris@1097 899 int minbin = int(binfory[0] + 0.0001);
Chris@1135 900 if (minbin >= sh) minbin = sh - 1;
Chris@1097 901 if (minbin < 0) minbin = 0;
Chris@1097 902
Chris@1135 903 int nbins = int(binfory[h-1]) - minbin + 1;
Chris@1135 904 if (minbin + nbins > sh) nbins = sh - minbin;
Chris@1097 905
Chris@1097 906 FFTModel::PeakSet peakfreqs;
Chris@1097 907
Chris@1097 908 int psx = -1;
Chris@1097 909
Chris@1097 910 int start = 0;
Chris@1097 911 int finish = w;
Chris@1097 912 int step = 1;
Chris@1097 913
Chris@1097 914 if (rightToLeft) {
Chris@1097 915 start = w-1;
Chris@1097 916 finish = -1;
Chris@1097 917 step = -1;
Chris@1097 918 }
Chris@1097 919
Chris@1097 920 int columnCount = 0;
Chris@1097 921
Chris@1097 922 vector<float> preparedColumn;
Chris@1097 923
Chris@1097 924 int modelWidth = fft->getWidth();
Chris@1143 925 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1097 926 cerr << "modelWidth " << modelWidth << endl;
Chris@1143 927 #endif
Chris@1143 928
Chris@1135 929 double minFreq =
Chris@1135 930 (double(minbin) * fft->getSampleRate()) / fft->getFFTSize();
Chris@1135 931 double maxFreq =
Chris@1135 932 (double(minbin + nbins - 1) * fft->getSampleRate()) / fft->getFFTSize();
Chris@1097 933
Chris@1103 934 bool logarithmic = (m_params.binScale == BinScale::Log);
Chris@1097 935
Chris@1097 936 for (int x = start; x != finish; x += step) {
Chris@1097 937
Chris@1097 938 // x is the on-canvas pixel coord; sx (later) will be the
Chris@1097 939 // source column index
Chris@1097 940
Chris@1097 941 ++columnCount;
Chris@1097 942
Chris@1097 943 if (binforx[x] < 0) continue;
Chris@1097 944
Chris@1097 945 int sx0 = binforx[x];
Chris@1097 946 int sx1 = sx0;
Chris@1097 947 if (x+1 < w) sx1 = binforx[x+1];
Chris@1097 948 if (sx0 < 0) sx0 = sx1 - 1;
Chris@1097 949 if (sx0 < 0) continue;
Chris@1097 950 if (sx1 <= sx0) sx1 = sx0 + 1;
Chris@1097 951
Chris@1097 952 vector<float> pixelPeakColumn;
Chris@1121 953 MagnitudeRange magRange;
Chris@1097 954
Chris@1097 955 for (int sx = sx0; sx < sx1; ++sx) {
Chris@1097 956
Chris@1097 957 if (sx < 0 || sx >= modelWidth) {
Chris@1097 958 continue;
Chris@1097 959 }
Chris@1097 960
Chris@1097 961 if (sx != psx) {
Chris@1161 962 preparedColumn = getColumn(sx, minbin, nbins, false);
Chris@1131 963 magRange.sample(preparedColumn);
Chris@1097 964 psx = sx;
Chris@1097 965 }
Chris@1097 966
Chris@1097 967 if (sx == sx0) {
Chris@1097 968 pixelPeakColumn = preparedColumn;
Chris@1097 969 peakfreqs = fft->getPeakFrequencies(FFTModel::AllPeaks, sx,
Chris@1135 970 minbin, minbin + nbins - 1);
Chris@1097 971 } else {
Chris@1097 972 for (int i = 0; in_range_for(pixelPeakColumn, i); ++i) {
Chris@1097 973 pixelPeakColumn[i] = std::max(pixelPeakColumn[i],
Chris@1097 974 preparedColumn[i]);
Chris@1097 975 }
Chris@1097 976 }
Chris@1097 977 }
Chris@1097 978
Chris@1097 979 if (!pixelPeakColumn.empty()) {
Chris@1121 980
Chris@1097 981 for (FFTModel::PeakSet::const_iterator pi = peakfreqs.begin();
Chris@1097 982 pi != peakfreqs.end(); ++pi) {
Chris@1097 983
Chris@1097 984 int bin = pi->first;
Chris@1097 985 double freq = pi->second;
Chris@1097 986
Chris@1097 987 if (bin < minbin) continue;
Chris@1135 988 if (bin >= minbin + nbins) break;
Chris@1097 989
Chris@1097 990 double value = pixelPeakColumn[bin - minbin];
Chris@1097 991
Chris@1097 992 double y = v->getYForFrequency
Chris@1097 993 (freq, minFreq, maxFreq, logarithmic);
Chris@1097 994
Chris@1097 995 int iy = int(y + 0.5);
Chris@1097 996 if (iy < 0 || iy >= h) continue;
Chris@1097 997
Chris@1097 998 m_drawBuffer.setPixel
Chris@1097 999 (x,
Chris@1097 1000 iy,
Chris@1097 1001 m_params.colourScale.getPixel(value));
Chris@1097 1002 }
Chris@1121 1003
Chris@1121 1004 m_magRanges.push_back(magRange);
Chris@1097 1005 }
Chris@1097 1006
Chris@1097 1007 double fractionComplete = double(columnCount) / double(w);
Chris@1097 1008 if (timer.outOfTime(fractionComplete)) {
Chris@1097 1009 return columnCount;
Chris@1097 1010 }
Chris@1097 1011 }
Chris@1097 1012
Chris@1097 1013 return columnCount;
Chris@1097 1014 }
Chris@1097 1015
Chris@1079 1016 void
Chris@1095 1017 Colour3DPlotRenderer::recreateDrawBuffer(int w, int h)
Chris@1079 1018 {
Chris@1095 1019 m_drawBuffer = QImage(w, h, QImage::Format_Indexed8);
Chris@1079 1020
Chris@1095 1021 for (int pixel = 0; pixel < 256; ++pixel) {
Chris@1095 1022 m_drawBuffer.setColor
Chris@1095 1023 ((unsigned char)pixel,
Chris@1112 1024 m_params.colourScale.getColourForPixel
Chris@1112 1025 (pixel, m_params.colourRotation).rgb());
Chris@1079 1026 }
Chris@1079 1027
Chris@1079 1028 m_drawBuffer.fill(0);
Chris@1121 1029 m_magRanges.clear();
Chris@1079 1030 }
Chris@1079 1031
Chris@1095 1032 void
Chris@1095 1033 Colour3DPlotRenderer::clearDrawBuffer(int w, int h)
Chris@1095 1034 {
Chris@1095 1035 if (m_drawBuffer.width() < w || m_drawBuffer.height() != h) {
Chris@1095 1036 recreateDrawBuffer(w, h);
Chris@1095 1037 } else {
Chris@1095 1038 m_drawBuffer.fill(0);
Chris@1121 1039 m_magRanges.clear();
Chris@1095 1040 }
Chris@1095 1041 }
Chris@1079 1042
Chris@1139 1043 QRect
Chris@1139 1044 Colour3DPlotRenderer::findSimilarRegionExtents(QPoint p) const
Chris@1139 1045 {
Chris@1139 1046 QImage image = m_cache.getImage();
Chris@1139 1047 ImageRegionFinder finder;
Chris@1139 1048 QRect rect = finder.findRegionExtents(&image, p);
Chris@1139 1049 return rect;
Chris@1139 1050 }