annotate layer/ColourScale.h @ 1160:a429b2acb45d 3.0-integration

Make SVDEBUG always write to a log file -- formerly this was disabled in NDEBUG builds. I think there's little use to that, it just means that we keep adding more cerr debug output because we aren't getting the log we need. And SVDEBUG logging is not usually used in tight loops, I don't think the performance overhead is too serious. Also update the About box.
author Chris Cannam
date Thu, 03 Nov 2016 14:57:00 +0000
parents 4e7ed3252d80
children a34a2a25907c
rev   line source
Chris@1068 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@1068 2
Chris@1068 3 /*
Chris@1068 4 Sonic Visualiser
Chris@1068 5 An audio file viewer and annotation editor.
Chris@1068 6 Centre for Digital Music, Queen Mary, University of London.
Chris@1068 7 This file copyright 2006-2016 Chris Cannam and QMUL.
Chris@1068 8
Chris@1068 9 This program is free software; you can redistribute it and/or
Chris@1068 10 modify it under the terms of the GNU General Public License as
Chris@1068 11 published by the Free Software Foundation; either version 2 of the
Chris@1068 12 License, or (at your option) any later version. See the file
Chris@1068 13 COPYING included with this distribution for more information.
Chris@1068 14 */
Chris@1068 15
Chris@1068 16 #ifndef COLOUR_SCALE_H
Chris@1068 17 #define COLOUR_SCALE_H
Chris@1068 18
Chris@1068 19 #include "ColourMapper.h"
Chris@1068 20
Chris@1105 21 enum class ColourScaleType {
Chris@1105 22 Linear,
Chris@1105 23 Meter,
Chris@1105 24 Log,
Chris@1105 25 Phase,
Chris@1105 26 PlusMinusOne,
Chris@1105 27 Absolute
Chris@1105 28 };
Chris@1105 29
Chris@1068 30 /**
Chris@1068 31 * Map values within a range onto a set of colours, with a given
Chris@1068 32 * distribution (linear, log etc) and optional colourmap rotation.
Chris@1068 33 */
Chris@1068 34 class ColourScale
Chris@1068 35 {
Chris@1068 36 public:
Chris@1070 37 struct Parameters {
Chris@1137 38 Parameters() : colourMap(0), scaleType(ColourScaleType::Linear),
Chris@1070 39 minValue(0.0), maxValue(1.0),
Chris@1137 40 threshold(0.0), gain(1.0), multiple(1.0) { }
Chris@1070 41
Chris@1070 42 /** A colour map index as used by ColourMapper */
Chris@1070 43 int colourMap;
Chris@1070 44
Chris@1070 45 /** Distribution for the scale */
Chris@1137 46 ColourScaleType scaleType;
Chris@1070 47
Chris@1070 48 /** Minimum value in source range */
Chris@1070 49 double minValue;
Chris@1070 50
Chris@1070 51 /** Maximum value in source range. Must be > minValue */
Chris@1070 52 double maxValue;
Chris@1070 53
Chris@1070 54 /** Threshold below which every value is mapped to background
Chris@1070 55 pixel 0 */
Chris@1070 56 double threshold;
Chris@1070 57
Chris@1137 58 /** Gain to apply before thresholding, mapping, and clamping */
Chris@1070 59 double gain;
Chris@1137 60
Chris@1137 61 /** Multiple to apply after thresholding and mapping. In most
Chris@1137 62 * cases the gain parameter is the one you want instead of
Chris@1137 63 * this, but this can be used for example with Log scale to
Chris@1137 64 * produce the log of some power of the original value,
Chris@1137 65 * e.g. multiple = 2 gives log(x^2). */
Chris@1137 66 double multiple;
Chris@1070 67 };
Chris@1070 68
Chris@1068 69 /**
Chris@1070 70 * Create a ColourScale with the given parameters.
Chris@1068 71 *
Chris@1068 72 * Note that some parameters may be ignored for some scale
Chris@1068 73 * distribution settings. For example, min and max are ignored for
Chris@1068 74 * PlusMinusOneScale and PhaseColourScale and threshold and gain
Chris@1068 75 * are ignored for PhaseColourScale.
Chris@1068 76 */
Chris@1070 77 ColourScale(Parameters parameters);
Chris@1071 78 ~ColourScale();
Chris@1068 79
Chris@1071 80 ColourScale(const ColourScale &) = default;
Chris@1071 81 ColourScale &operator=(const ColourScale &) = default;
Chris@1079 82
Chris@1079 83 /**
Chris@1079 84 * Return the general type of scale this is.
Chris@1079 85 */
Chris@1105 86 ColourScaleType getScale() const;
Chris@1071 87
Chris@1068 88 /**
Chris@1068 89 * Return a pixel number (in the range 0-255 inclusive)
Chris@1068 90 * corresponding to the given value. The pixel 0 is used only for
Chris@1068 91 * values below the threshold supplied in the constructor. All
Chris@1068 92 * other values are mapped onto the range 1-255.
Chris@1068 93 */
Chris@1079 94 int getPixel(double value) const;
Chris@1068 95
Chris@1068 96 /**
Chris@1068 97 * Return the colour for the given pixel number (which must be in
Chris@1068 98 * the range 0-255). The pixel 0 is always the background
Chris@1068 99 * colour. Other pixels are mapped taking into account the given
Chris@1068 100 * colourmap rotation (which is also a value in the range 0-255).
Chris@1068 101 */
Chris@1079 102 QColor getColourForPixel(int pixel, int rotation) const;
Chris@1068 103
Chris@1068 104 /**
Chris@1068 105 * Return the colour corresponding to the given value. This is
Chris@1068 106 * equivalent to getColourForPixel(getPixel(value), rotation).
Chris@1068 107 */
Chris@1079 108 QColor getColour(double value, int rotation) const {
Chris@1068 109 return getColourForPixel(getPixel(value), rotation);
Chris@1068 110 }
Chris@1068 111
Chris@1068 112 private:
Chris@1070 113 Parameters m_params;
Chris@1068 114 ColourMapper m_mapper;
Chris@1068 115 double m_mappedMin;
Chris@1068 116 double m_mappedMax;
Chris@1068 117 static int m_maxPixel;
Chris@1068 118 };
Chris@1068 119
Chris@1068 120 #endif