annotate view/ViewManager.cpp @ 133:9e6b3e239b9d

* Add zoom thumbwheels to Pane. Implement horizontal thumbwheel, and vertical depending on layer type (supported for waveform and spectrogram, though wrong for log-scale spectrogram at the moment). * Add bare bones of a spectrum layer. * Add window icon * Add shortcut for "insert time instant" on laptops without keypad enter (";") * Delete FFT processing thread when it exits (at least, next time we're asked for something interesting) * Get audio file extensions from the file readers, and thus from libsndfile for the wave file reader -- leads to rather a wide combo box in file dialog though * Better refresh order for spectrogram (redraw centre section first)
author Chris Cannam
date Fri, 04 Aug 2006 17:01:37 +0000
parents 33929e0c3c6b
children dbd34ff746c7
rev   line source
Chris@127 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@127 2
Chris@127 3 /*
Chris@127 4 Sonic Visualiser
Chris@127 5 An audio file viewer and annotation editor.
Chris@127 6 Centre for Digital Music, Queen Mary, University of London.
Chris@127 7 This file copyright 2006 Chris Cannam.
Chris@127 8
Chris@127 9 This program is free software; you can redistribute it and/or
Chris@127 10 modify it under the terms of the GNU General Public License as
Chris@127 11 published by the Free Software Foundation; either version 2 of the
Chris@127 12 License, or (at your option) any later version. See the file
Chris@127 13 COPYING included with this distribution for more information.
Chris@127 14 */
Chris@127 15
Chris@127 16 #include "ViewManager.h"
Chris@128 17 #include "base/AudioPlaySource.h"
Chris@128 18 #include "data/model/Model.h"
Chris@128 19 #include "base/CommandHistory.h"
Chris@127 20
Chris@133 21 #include <QSettings>
Chris@133 22
Chris@127 23 #include <iostream>
Chris@127 24
Chris@127 25 // #define DEBUG_VIEW_MANAGER 1
Chris@127 26
Chris@127 27 ViewManager::ViewManager() :
Chris@127 28 m_playSource(0),
Chris@127 29 m_globalCentreFrame(0),
Chris@127 30 m_globalZoom(1024),
Chris@127 31 m_playbackFrame(0),
Chris@127 32 m_mainModelSampleRate(0),
Chris@127 33 m_lastLeft(0),
Chris@127 34 m_lastRight(0),
Chris@127 35 m_inProgressExclusive(true),
Chris@127 36 m_toolMode(NavigateMode),
Chris@127 37 m_playLoopMode(false),
Chris@127 38 m_playSelectionMode(false),
Chris@133 39 m_overlayMode(BasicOverlays),
Chris@133 40 m_zoomWheelsEnabled(true)
Chris@127 41 {
Chris@133 42 QSettings settings;
Chris@133 43 settings.beginGroup("MainWindow");
Chris@133 44 m_overlayMode = OverlayMode
Chris@133 45 (settings.value("overlay-mode", int(m_overlayMode)).toInt());
Chris@133 46 m_zoomWheelsEnabled =
Chris@133 47 settings.value("zoom-wheels-enabled", m_zoomWheelsEnabled).toBool();
Chris@133 48 settings.endGroup();
Chris@133 49
Chris@127 50 connect(this,
Chris@127 51 SIGNAL(centreFrameChanged(void *, unsigned long, bool)),
Chris@127 52 SLOT(considerSeek(void *, unsigned long, bool)));
Chris@127 53
Chris@127 54 connect(this,
Chris@127 55 SIGNAL(zoomLevelChanged(void *, unsigned long, bool)),
Chris@127 56 SLOT(considerZoomChange(void *, unsigned long, bool)));
Chris@127 57 }
Chris@127 58
Chris@127 59 ViewManager::~ViewManager()
Chris@127 60 {
Chris@127 61 }
Chris@127 62
Chris@127 63 unsigned long
Chris@127 64 ViewManager::getGlobalCentreFrame() const
Chris@127 65 {
Chris@127 66 #ifdef DEBUG_VIEW_MANAGER
Chris@127 67 std::cout << "ViewManager::getGlobalCentreFrame: returning " << m_globalCentreFrame << std::endl;
Chris@127 68 #endif
Chris@127 69 return m_globalCentreFrame;
Chris@127 70 }
Chris@127 71
Chris@127 72 unsigned long
Chris@127 73 ViewManager::getGlobalZoom() const
Chris@127 74 {
Chris@127 75 #ifdef DEBUG_VIEW_MANAGER
Chris@127 76 std::cout << "ViewManager::getGlobalZoom: returning " << m_globalZoom << std::endl;
Chris@127 77 #endif
Chris@127 78 return m_globalZoom;
Chris@127 79 }
Chris@127 80
Chris@127 81 unsigned long
Chris@127 82 ViewManager::getPlaybackFrame() const
Chris@127 83 {
Chris@127 84 if (m_playSource && m_playSource->isPlaying()) {
Chris@127 85 m_playbackFrame = m_playSource->getCurrentPlayingFrame();
Chris@127 86 }
Chris@127 87 return m_playbackFrame;
Chris@127 88 }
Chris@127 89
Chris@127 90 void
Chris@127 91 ViewManager::setPlaybackFrame(unsigned long f)
Chris@127 92 {
Chris@127 93 if (m_playbackFrame != f) {
Chris@127 94 m_playbackFrame = f;
Chris@127 95 emit playbackFrameChanged(f);
Chris@127 96 if (m_playSource && m_playSource->isPlaying()) {
Chris@127 97 m_playSource->play(f);
Chris@127 98 }
Chris@127 99 }
Chris@127 100 }
Chris@127 101
Chris@127 102 bool
Chris@127 103 ViewManager::haveInProgressSelection() const
Chris@127 104 {
Chris@127 105 return !m_inProgressSelection.isEmpty();
Chris@127 106 }
Chris@127 107
Chris@127 108 const Selection &
Chris@127 109 ViewManager::getInProgressSelection(bool &exclusive) const
Chris@127 110 {
Chris@127 111 exclusive = m_inProgressExclusive;
Chris@127 112 return m_inProgressSelection;
Chris@127 113 }
Chris@127 114
Chris@127 115 void
Chris@127 116 ViewManager::setInProgressSelection(const Selection &selection, bool exclusive)
Chris@127 117 {
Chris@127 118 m_inProgressExclusive = exclusive;
Chris@127 119 m_inProgressSelection = selection;
Chris@127 120 if (exclusive) clearSelections();
Chris@127 121 emit inProgressSelectionChanged();
Chris@127 122 }
Chris@127 123
Chris@127 124 void
Chris@127 125 ViewManager::clearInProgressSelection()
Chris@127 126 {
Chris@127 127 m_inProgressSelection = Selection();
Chris@127 128 emit inProgressSelectionChanged();
Chris@127 129 }
Chris@127 130
Chris@127 131 const MultiSelection &
Chris@127 132 ViewManager::getSelection() const
Chris@127 133 {
Chris@127 134 return m_selections;
Chris@127 135 }
Chris@127 136
Chris@127 137 const MultiSelection::SelectionList &
Chris@127 138 ViewManager::getSelections() const
Chris@127 139 {
Chris@127 140 return m_selections.getSelections();
Chris@127 141 }
Chris@127 142
Chris@127 143 void
Chris@127 144 ViewManager::setSelection(const Selection &selection)
Chris@127 145 {
Chris@127 146 MultiSelection ms(m_selections);
Chris@127 147 ms.setSelection(selection);
Chris@127 148 setSelections(ms);
Chris@127 149 }
Chris@127 150
Chris@127 151 void
Chris@127 152 ViewManager::addSelection(const Selection &selection)
Chris@127 153 {
Chris@127 154 MultiSelection ms(m_selections);
Chris@127 155 ms.addSelection(selection);
Chris@127 156 setSelections(ms);
Chris@127 157 }
Chris@127 158
Chris@127 159 void
Chris@127 160 ViewManager::removeSelection(const Selection &selection)
Chris@127 161 {
Chris@127 162 MultiSelection ms(m_selections);
Chris@127 163 ms.removeSelection(selection);
Chris@127 164 setSelections(ms);
Chris@127 165 }
Chris@127 166
Chris@127 167 void
Chris@127 168 ViewManager::clearSelections()
Chris@127 169 {
Chris@127 170 MultiSelection ms(m_selections);
Chris@127 171 ms.clearSelections();
Chris@127 172 setSelections(ms);
Chris@127 173 }
Chris@127 174
Chris@127 175 void
Chris@127 176 ViewManager::setSelections(const MultiSelection &ms)
Chris@127 177 {
Chris@127 178 if (m_selections.getSelections() == ms.getSelections()) return;
Chris@127 179 SetSelectionCommand *command = new SetSelectionCommand(this, ms);
Chris@127 180 CommandHistory::getInstance()->addCommand(command);
Chris@127 181 }
Chris@127 182
Chris@127 183 void
Chris@127 184 ViewManager::signalSelectionChange()
Chris@127 185 {
Chris@127 186 emit selectionChanged();
Chris@127 187 }
Chris@127 188
Chris@127 189 ViewManager::SetSelectionCommand::SetSelectionCommand(ViewManager *vm,
Chris@127 190 const MultiSelection &ms) :
Chris@127 191 m_vm(vm),
Chris@127 192 m_oldSelection(vm->m_selections),
Chris@127 193 m_newSelection(ms)
Chris@127 194 {
Chris@127 195 }
Chris@127 196
Chris@127 197 ViewManager::SetSelectionCommand::~SetSelectionCommand() { }
Chris@127 198
Chris@127 199 void
Chris@127 200 ViewManager::SetSelectionCommand::execute()
Chris@127 201 {
Chris@127 202 m_vm->m_selections = m_newSelection;
Chris@127 203 m_vm->signalSelectionChange();
Chris@127 204 }
Chris@127 205
Chris@127 206 void
Chris@127 207 ViewManager::SetSelectionCommand::unexecute()
Chris@127 208 {
Chris@127 209 m_vm->m_selections = m_oldSelection;
Chris@127 210 m_vm->signalSelectionChange();
Chris@127 211 }
Chris@127 212
Chris@127 213 QString
Chris@127 214 ViewManager::SetSelectionCommand::getName() const
Chris@127 215 {
Chris@127 216 if (m_newSelection.getSelections().empty()) return tr("Clear Selection");
Chris@127 217 else return tr("Select");
Chris@127 218 }
Chris@127 219
Chris@127 220 Selection
Chris@127 221 ViewManager::getContainingSelection(size_t frame, bool defaultToFollowing) const
Chris@127 222 {
Chris@127 223 return m_selections.getContainingSelection(frame, defaultToFollowing);
Chris@127 224 }
Chris@127 225
Chris@127 226 void
Chris@127 227 ViewManager::setToolMode(ToolMode mode)
Chris@127 228 {
Chris@127 229 m_toolMode = mode;
Chris@127 230
Chris@127 231 emit toolModeChanged();
Chris@127 232 }
Chris@127 233
Chris@127 234 void
Chris@127 235 ViewManager::setPlayLoopMode(bool mode)
Chris@127 236 {
Chris@127 237 m_playLoopMode = mode;
Chris@127 238
Chris@127 239 emit playLoopModeChanged();
Chris@127 240 }
Chris@127 241
Chris@127 242 void
Chris@127 243 ViewManager::setPlaySelectionMode(bool mode)
Chris@127 244 {
Chris@127 245 m_playSelectionMode = mode;
Chris@127 246
Chris@127 247 emit playSelectionModeChanged();
Chris@127 248 }
Chris@127 249
Chris@127 250 size_t
Chris@127 251 ViewManager::getPlaybackSampleRate() const
Chris@127 252 {
Chris@127 253 if (m_playSource) {
Chris@127 254 return m_playSource->getTargetSampleRate();
Chris@127 255 }
Chris@127 256 return 0;
Chris@127 257 }
Chris@127 258
Chris@127 259 void
Chris@127 260 ViewManager::setAudioPlaySource(AudioPlaySource *source)
Chris@127 261 {
Chris@127 262 if (!m_playSource) {
Chris@127 263 QTimer::singleShot(100, this, SLOT(checkPlayStatus()));
Chris@127 264 }
Chris@127 265 m_playSource = source;
Chris@127 266 }
Chris@127 267
Chris@127 268 void
Chris@127 269 ViewManager::playStatusChanged(bool playing)
Chris@127 270 {
Chris@127 271 checkPlayStatus();
Chris@127 272 }
Chris@127 273
Chris@127 274 void
Chris@127 275 ViewManager::checkPlayStatus()
Chris@127 276 {
Chris@127 277 if (m_playSource && m_playSource->isPlaying()) {
Chris@127 278
Chris@127 279 float left = 0, right = 0;
Chris@127 280 if (m_playSource->getOutputLevels(left, right)) {
Chris@127 281 if (left != m_lastLeft || right != m_lastRight) {
Chris@127 282 emit outputLevelsChanged(left, right);
Chris@127 283 m_lastLeft = left;
Chris@127 284 m_lastRight = right;
Chris@127 285 }
Chris@127 286 }
Chris@127 287
Chris@127 288 m_playbackFrame = m_playSource->getCurrentPlayingFrame();
Chris@127 289
Chris@127 290 #ifdef DEBUG_VIEW_MANAGER
Chris@127 291 std::cout << "ViewManager::checkPlayStatus: Playing, frame " << m_playbackFrame << ", levels " << m_lastLeft << "," << m_lastRight << std::endl;
Chris@127 292 #endif
Chris@127 293
Chris@127 294 emit playbackFrameChanged(m_playbackFrame);
Chris@127 295
Chris@127 296 QTimer::singleShot(20, this, SLOT(checkPlayStatus()));
Chris@127 297
Chris@127 298 } else {
Chris@127 299
Chris@127 300 QTimer::singleShot(100, this, SLOT(checkPlayStatus()));
Chris@127 301
Chris@127 302 if (m_lastLeft != 0.0 || m_lastRight != 0.0) {
Chris@127 303 emit outputLevelsChanged(0.0, 0.0);
Chris@127 304 m_lastLeft = 0.0;
Chris@127 305 m_lastRight = 0.0;
Chris@127 306 }
Chris@127 307
Chris@127 308 #ifdef DEBUG_VIEW_MANAGER
Chris@127 309 // std::cout << "ViewManager::checkPlayStatus: Not playing" << std::endl;
Chris@127 310 #endif
Chris@127 311 }
Chris@127 312 }
Chris@127 313
Chris@127 314 bool
Chris@127 315 ViewManager::isPlaying() const
Chris@127 316 {
Chris@127 317 return m_playSource && m_playSource->isPlaying();
Chris@127 318 }
Chris@127 319
Chris@127 320 void
Chris@127 321 ViewManager::considerSeek(void *p, unsigned long f, bool locked)
Chris@127 322 {
Chris@127 323 if (locked) {
Chris@127 324 m_globalCentreFrame = f;
Chris@127 325 }
Chris@127 326
Chris@127 327 #ifdef DEBUG_VIEW_MANAGER
Chris@127 328 std::cout << "ViewManager::considerSeek(" << p << ", " << f << ", " << locked << ")" << std::endl;
Chris@127 329 #endif
Chris@127 330
Chris@127 331 if (p == this || !locked) return;
Chris@127 332
Chris@127 333 if (m_playSource && m_playSource->isPlaying()) {
Chris@127 334 unsigned long playFrame = m_playSource->getCurrentPlayingFrame();
Chris@127 335 unsigned long diff = std::max(f, playFrame) - std::min(f, playFrame);
Chris@127 336 if (diff > 20000) {
Chris@127 337 m_playbackFrame = f;
Chris@127 338 m_playSource->play(f);
Chris@127 339 #ifdef DEBUG_VIEW_MANAGER
Chris@127 340 std::cout << "ViewManager::considerSeek: reseeking from " << playFrame << " to " << f << std::endl;
Chris@127 341 #endif
Chris@127 342 }
Chris@127 343 } else {
Chris@127 344 m_playbackFrame = f; //!!! only if that view is in scroll mode?
Chris@127 345 }
Chris@127 346 }
Chris@127 347
Chris@127 348 void
Chris@127 349 ViewManager::considerZoomChange(void *p, unsigned long z, bool locked)
Chris@127 350 {
Chris@133 351 emit zoomLevelChanged();
Chris@133 352
Chris@127 353 if (locked) {
Chris@127 354 m_globalZoom = z;
Chris@127 355 }
Chris@127 356
Chris@127 357 #ifdef DEBUG_VIEW_MANAGER
Chris@127 358 std::cout << "ViewManager::considerZoomChange(" << p << ", " << z << ", " << locked << ")" << std::endl;
Chris@127 359 #endif
Chris@127 360 }
Chris@127 361
Chris@127 362 void
Chris@127 363 ViewManager::setOverlayMode(OverlayMode mode)
Chris@127 364 {
Chris@127 365 if (m_overlayMode != mode) {
Chris@127 366 m_overlayMode = mode;
Chris@127 367 emit overlayModeChanged();
Chris@127 368 }
Chris@133 369
Chris@133 370 QSettings settings;
Chris@133 371 settings.beginGroup("MainWindow");
Chris@133 372 settings.setValue("overlay-mode", int(m_overlayMode));
Chris@133 373 settings.endGroup();
Chris@127 374 }
Chris@127 375
Chris@133 376 void
Chris@133 377 ViewManager::setZoomWheelsEnabled(bool enabled)
Chris@133 378 {
Chris@133 379 if (m_zoomWheelsEnabled != enabled) {
Chris@133 380 m_zoomWheelsEnabled = enabled;
Chris@133 381 emit zoomWheelsEnabledChanged();
Chris@133 382 }
Chris@127 383
Chris@133 384 QSettings settings;
Chris@133 385 settings.beginGroup("MainWindow");
Chris@133 386 settings.setValue("zoom-wheels-enabled", m_zoomWheelsEnabled);
Chris@133 387 settings.endGroup();
Chris@133 388 }
Chris@133 389