annotate widgets/AudioDial.cpp @ 26:94381052a6c9

* Add natty segmentation display to time-value layer. Need to do the same for time-instants layer. * Make sure dense 3D model bin names are saved and restored properly. * Fix to chromagram normalization
author Chris Cannam
date Thu, 02 Feb 2006 17:31:08 +0000
parents 37b110168acf
children c53b949ef142
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 A waveform viewer and audio annotation editor.
Chris@5 5 Chris Cannam, Queen Mary University of London, 2005-2006
Chris@0 6
Chris@0 7 This is experimental software. Not for distribution.
Chris@0 8 */
Chris@0 9
Chris@0 10 /**
Chris@0 11 * A rotary dial widget.
Chris@0 12 *
Chris@0 13 * Based on an original design by Thorsten Wilms.
Chris@0 14 *
Chris@0 15 * Implemented as a widget for the Rosegarden MIDI and audio sequencer
Chris@0 16 * and notation editor by Chris Cannam.
Chris@0 17 *
Chris@0 18 * Extracted into a standalone Qt3 widget by Pedro Lopez-Cabanillas
Chris@0 19 * and adapted for use in QSynth.
Chris@0 20 *
Chris@0 21 * Ported to Qt4 by Chris Cannam.
Chris@0 22 *
Chris@0 23 * This file copyright 2003-2005 Chris Cannam, copyright 2005 Pedro
Chris@0 24 * Lopez-Cabanillas.
Chris@0 25 *
Chris@0 26 * This program is free software; you can redistribute it and/or
Chris@0 27 * modify it under the terms of the GNU General Public License as
Chris@0 28 * published by the Free Software Foundation; either version 2 of the
Chris@0 29 * License, or (at your option) any later version. See the file
Chris@0 30 * COPYING included with this distribution for more information.
Chris@0 31 */
Chris@0 32
Chris@0 33 #include "AudioDial.h"
Chris@0 34
Chris@0 35 #include <cmath>
Chris@0 36 #include <iostream>
Chris@0 37
Chris@0 38 #include <QTimer>
Chris@0 39 #include <QPainter>
Chris@0 40 #include <QPixmap>
Chris@0 41 #include <QImage>
Chris@0 42 #include <QColormap>
Chris@0 43 #include <QMouseEvent>
Chris@0 44 #include <QPaintEvent>
Chris@0 45
Chris@0 46 using std::endl;
Chris@0 47 using std::cerr;
Chris@0 48
Chris@0 49
Chris@0 50 //!!! Pedro updated his version to use my up/down response code from RG -- need to grab that code in preference to this version from Rui
Chris@0 51
Chris@0 52
Chris@0 53 //-------------------------------------------------------------------------
Chris@0 54 // AudioDial - Instance knob widget class.
Chris@0 55 //
Chris@0 56
Chris@0 57 #define AUDIO_DIAL_MIN (0.25 * M_PI)
Chris@0 58 #define AUDIO_DIAL_MAX (1.75 * M_PI)
Chris@0 59 #define AUDIO_DIAL_RANGE (AUDIO_DIAL_MAX - AUDIO_DIAL_MIN)
Chris@0 60
Chris@0 61
Chris@0 62 // Constructor.
Chris@0 63 AudioDial::AudioDial(QWidget *parent) :
Chris@0 64 QDial(parent),
Chris@0 65 m_knobColor(Qt::black), m_meterColor(Qt::white)
Chris@0 66 {
Chris@0 67 m_mouseDial = false;
Chris@0 68 m_mousePressed = false;
Chris@0 69 }
Chris@0 70
Chris@0 71
Chris@0 72 // Destructor.
Chris@0 73 AudioDial::~AudioDial (void)
Chris@0 74 {
Chris@0 75 }
Chris@0 76
Chris@0 77
Chris@0 78 void AudioDial::paintEvent(QPaintEvent *)
Chris@0 79 {
Chris@0 80 QPainter paint;
Chris@0 81
Chris@0 82 float angle = AUDIO_DIAL_MIN // offset
Chris@0 83 + (AUDIO_DIAL_RANGE *
Chris@0 84 (float(QDial::value() - QDial::minimum()) /
Chris@0 85 (float(QDial::maximum() - QDial::minimum()))));
Chris@0 86 int degrees = int(angle * 180.0 / M_PI);
Chris@0 87
Chris@0 88 int ns = notchSize();
Chris@0 89 int numTicks = 1 + (maximum() + ns - minimum()) / ns;
Chris@0 90
Chris@0 91 QColor knobColor(m_knobColor);
Chris@0 92 if (knobColor == Qt::black)
Chris@0 93 knobColor = palette().mid().color();
Chris@0 94
Chris@0 95 QColor meterColor(m_meterColor);
Chris@0 96 if (!isEnabled())
Chris@0 97 meterColor = palette().mid().color();
Chris@0 98 else if (m_meterColor == Qt::white)
Chris@0 99 meterColor = palette().highlight().color();
Chris@0 100
Chris@0 101 int m_size = width() < height() ? width() : height();
Chris@0 102 int scale = 1;
Chris@0 103 int width = m_size - 2*scale, height = m_size - 2*scale;
Chris@0 104
Chris@0 105 paint.begin(this);
Chris@0 106 paint.setRenderHint(QPainter::Antialiasing, true);
Chris@0 107 paint.translate(1, 1);
Chris@0 108
Chris@0 109 QPen pen;
Chris@0 110 QColor c;
Chris@0 111
Chris@0 112 // Knob body and face...
Chris@0 113
Chris@0 114 c = knobColor;
Chris@0 115 pen.setColor(knobColor);
Chris@0 116 pen.setWidth(scale * 2);
Chris@0 117 pen.setCapStyle(Qt::FlatCap);
Chris@0 118
Chris@0 119 paint.setPen(pen);
Chris@0 120 paint.setBrush(c);
Chris@0 121
Chris@0 122 int indent = (int)(width * 0.15 + 1);
Chris@0 123
Chris@0 124 paint.drawEllipse(indent-1, indent-1, width-2*indent, width-2*indent);
Chris@0 125
Chris@0 126 pen.setWidth(3 * scale);
Chris@0 127 int pos = indent-1 + (width-2*indent) / 20;
Chris@0 128 int darkWidth = (width-2*indent) * 3 / 4;
Chris@0 129 while (darkWidth) {
Chris@0 130 c = c.light(102);
Chris@0 131 pen.setColor(c);
Chris@0 132 paint.setPen(pen);
Chris@0 133 paint.drawEllipse(pos, pos, darkWidth, darkWidth);
Chris@0 134 if (!--darkWidth) break;
Chris@0 135 paint.drawEllipse(pos, pos, darkWidth, darkWidth);
Chris@0 136 if (!--darkWidth) break;
Chris@0 137 paint.drawEllipse(pos, pos, darkWidth, darkWidth);
Chris@0 138 ++pos; --darkWidth;
Chris@0 139 }
Chris@0 140
Chris@0 141 // Tick notches...
Chris@0 142
Chris@0 143 if ( true/* notchesVisible() */) {
Chris@0 144 // std::cerr << "Notches visible" << std::endl;
Chris@0 145 pen.setColor(palette().dark().color());
Chris@0 146 pen.setWidth(scale);
Chris@0 147 paint.setPen(pen);
Chris@0 148 for (int i = 0; i < numTicks; ++i) {
Chris@0 149 int div = numTicks;
Chris@0 150 if (div > 1) --div;
Chris@0 151 drawTick(paint, AUDIO_DIAL_MIN + (AUDIO_DIAL_MAX - AUDIO_DIAL_MIN) * i / div,
Chris@0 152 width, true);
Chris@0 153 }
Chris@0 154 }
Chris@0 155
Chris@0 156 // The bright metering bit...
Chris@0 157
Chris@0 158 c = meterColor;
Chris@0 159 pen.setColor(c);
Chris@0 160 pen.setWidth(indent);
Chris@0 161 paint.setPen(pen);
Chris@0 162
Chris@0 163 // std::cerr << "degrees " << degrees << ", gives us " << -(degrees - 45) * 16 << std::endl;
Chris@0 164
Chris@0 165 int arcLen = -(degrees - 45) * 16;
Chris@0 166 if (arcLen == 0) arcLen = -16;
Chris@0 167
Chris@0 168 paint.drawArc(indent/2, indent/2,
Chris@0 169 width-indent, width-indent, (180 + 45) * 16, arcLen);
Chris@0 170
Chris@0 171 paint.setBrush(Qt::NoBrush);
Chris@0 172
Chris@0 173 // Shadowing...
Chris@0 174
Chris@0 175 pen.setWidth(scale);
Chris@0 176 paint.setPen(pen);
Chris@0 177
Chris@0 178 // Knob shadow...
Chris@0 179
Chris@0 180 int shadowAngle = -720;
Chris@0 181 c = knobColor.dark();
Chris@0 182 for (int arc = 120; arc < 2880; arc += 240) {
Chris@0 183 pen.setColor(c);
Chris@0 184 paint.setPen(pen);
Chris@0 185 paint.drawArc(indent, indent,
Chris@0 186 width-2*indent, width-2*indent, shadowAngle + arc, 240);
Chris@0 187 paint.drawArc(indent, indent,
Chris@0 188 width-2*indent, width-2*indent, shadowAngle - arc, 240);
Chris@0 189 c = c.light(110);
Chris@0 190 }
Chris@0 191
Chris@0 192 // Scale shadow...
Chris@0 193
Chris@0 194 shadowAngle = 2160;
Chris@0 195 c = palette().dark().color();
Chris@0 196 for (int arc = 120; arc < 2880; arc += 240) {
Chris@0 197 pen.setColor(c);
Chris@0 198 paint.setPen(pen);
Chris@0 199 paint.drawArc(scale/2, scale/2,
Chris@0 200 width-scale, width-scale, shadowAngle + arc, 240);
Chris@0 201 paint.drawArc(scale/2, scale/2,
Chris@0 202 width-scale, width-scale, shadowAngle - arc, 240);
Chris@0 203 c = c.light(108);
Chris@0 204 }
Chris@0 205
Chris@0 206 // Undraw the bottom part...
Chris@0 207
Chris@0 208 pen.setColor(palette().background().color());
Chris@0 209 pen.setWidth(scale * 4);
Chris@0 210 paint.setPen(pen);
Chris@0 211 paint.drawArc(scale/2, scale/2,
Chris@0 212 width-scale, width-scale, -45 * 16, -92 * 16);
Chris@0 213
Chris@0 214 // Scale ends...
Chris@0 215
Chris@0 216 pen.setColor(palette().dark().color());
Chris@0 217 pen.setWidth(scale);
Chris@0 218 paint.setPen(pen);
Chris@0 219 for (int i = 0; i < numTicks; ++i) {
Chris@0 220 if (i != 0 && i != numTicks - 1) continue;
Chris@0 221 int div = numTicks;
Chris@0 222 if (div > 1) --div;
Chris@0 223 drawTick(paint, AUDIO_DIAL_MIN + (AUDIO_DIAL_MAX - AUDIO_DIAL_MIN) * i / div,
Chris@0 224 width, false);
Chris@0 225 }
Chris@0 226
Chris@0 227 // Pointer notch...
Chris@0 228
Chris@0 229 float hyp = float(width) / 2.0;
Chris@0 230 float len = hyp - indent;
Chris@0 231 --len;
Chris@0 232
Chris@0 233 float x0 = hyp;
Chris@0 234 float y0 = hyp;
Chris@0 235
Chris@0 236 float x = hyp - len * sin(angle);
Chris@0 237 float y = hyp + len * cos(angle);
Chris@0 238
Chris@0 239 c = palette().dark().color();
Chris@0 240 pen.setColor(isEnabled() ? c.dark(130) : c);
Chris@0 241 pen.setWidth(scale * 2);
Chris@0 242 paint.setPen(pen);
Chris@0 243 paint.drawLine(int(x0), int(y0), int(x), int(y));
Chris@0 244
Chris@0 245 paint.end();
Chris@0 246 }
Chris@0 247
Chris@0 248
Chris@0 249 void AudioDial::drawTick(QPainter &paint,
Chris@0 250 float angle, int size, bool internal)
Chris@0 251 {
Chris@0 252 float hyp = float(size) / 2.0;
Chris@0 253 float x0 = hyp - (hyp - 1) * sin(angle);
Chris@0 254 float y0 = hyp + (hyp - 1) * cos(angle);
Chris@0 255
Chris@0 256 // cerr << "drawTick: angle " << angle << ", size " << size << ", internal " << internal << endl;
Chris@0 257
Chris@0 258 if (internal) {
Chris@0 259
Chris@0 260 float len = hyp / 4;
Chris@0 261 float x1 = hyp - (hyp - len) * sin(angle);
Chris@0 262 float y1 = hyp + (hyp - len) * cos(angle);
Chris@0 263
Chris@0 264 paint.drawLine(int(x0), int(y0), int(x1), int(y1));
Chris@0 265
Chris@0 266 } else {
Chris@0 267
Chris@0 268 float len = hyp / 4;
Chris@0 269 float x1 = hyp - (hyp + len) * sin(angle);
Chris@0 270 float y1 = hyp + (hyp + len) * cos(angle);
Chris@0 271
Chris@0 272 paint.drawLine(int(x0), int(y0), int(x1), int(y1));
Chris@0 273 }
Chris@0 274 }
Chris@0 275
Chris@0 276
Chris@0 277 void AudioDial::setKnobColor(const QColor& color)
Chris@0 278 {
Chris@0 279 m_knobColor = color;
Chris@0 280 update();
Chris@0 281 }
Chris@0 282
Chris@0 283
Chris@0 284 void AudioDial::setMeterColor(const QColor& color)
Chris@0 285 {
Chris@0 286 m_meterColor = color;
Chris@0 287 update();
Chris@0 288 }
Chris@0 289
Chris@0 290
Chris@0 291 void AudioDial::setMouseDial(bool mouseDial)
Chris@0 292 {
Chris@0 293 m_mouseDial = mouseDial;
Chris@0 294 }
Chris@0 295
Chris@0 296
Chris@0 297 // Alternate mouse behavior event handlers.
Chris@0 298 void AudioDial::mousePressEvent(QMouseEvent *mouseEvent)
Chris@0 299 {
Chris@0 300 if (m_mouseDial) {
Chris@0 301 QDial::mousePressEvent(mouseEvent);
Chris@0 302 } else if (mouseEvent->button() == Qt::LeftButton) {
Chris@0 303 m_mousePressed = true;
Chris@0 304 m_posMouse = mouseEvent->pos();
Chris@0 305 }
Chris@0 306 }
Chris@0 307
Chris@0 308
Chris@0 309 void AudioDial::mouseMoveEvent(QMouseEvent *mouseEvent)
Chris@0 310 {
Chris@0 311 if (m_mouseDial) {
Chris@0 312 QDial::mouseMoveEvent(mouseEvent);
Chris@0 313 } else if (m_mousePressed) {
Chris@0 314 const QPoint& posMouse = mouseEvent->pos();
Chris@0 315 int v = QDial::value()
Chris@0 316 + (posMouse.x() - m_posMouse.x())
Chris@0 317 + (m_posMouse.y() - posMouse.y());
Chris@0 318 if (v > QDial::maximum())
Chris@0 319 v = QDial::maximum();
Chris@0 320 else
Chris@0 321 if (v < QDial::minimum())
Chris@0 322 v = QDial::minimum();
Chris@0 323 m_posMouse = posMouse;
Chris@0 324 QDial::setValue(v);
Chris@0 325 }
Chris@0 326 }
Chris@0 327
Chris@0 328
Chris@0 329 void AudioDial::mouseReleaseEvent(QMouseEvent *mouseEvent)
Chris@0 330 {
Chris@0 331 if (m_mouseDial) {
Chris@0 332 QDial::mouseReleaseEvent(mouseEvent);
Chris@0 333 } else if (m_mousePressed) {
Chris@0 334 m_mousePressed = false;
Chris@0 335 }
Chris@0 336 }
Chris@0 337
Chris@0 338 #ifdef INCLUDE_MOCFILES
Chris@0 339 #include "AudioDial.moc.cpp"
Chris@0 340 #endif
Chris@0 341