annotate layer/Colour3DPlotRenderer.cpp @ 1202:6828735468c9 svg

Implement "Export SVG file..."
author Chris Cannam
date Mon, 19 Dec 2016 16:32:34 +0000
parents 84042e8c3c03
children a1ee3108d1d3
rev   line source
Chris@1071 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@1071 2
Chris@1071 3 /*
Chris@1071 4 Sonic Visualiser
Chris@1071 5 An audio file viewer and annotation editor.
Chris@1071 6 Centre for Digital Music, Queen Mary, University of London.
Chris@1071 7 This file copyright 2006-2016 Chris Cannam and QMUL.
Chris@1071 8
Chris@1071 9 This program is free software; you can redistribute it and/or
Chris@1071 10 modify it under the terms of the GNU General Public License as
Chris@1071 11 published by the Free Software Foundation; either version 2 of the
Chris@1071 12 License, or (at your option) any later version. See the file
Chris@1071 13 COPYING included with this distribution for more information.
Chris@1071 14 */
Chris@1071 15
Chris@1071 16 #include "Colour3DPlotRenderer.h"
Chris@1074 17 #include "RenderTimer.h"
Chris@1071 18
Chris@1117 19 #include "base/Profiler.h"
Chris@1117 20
Chris@1075 21 #include "data/model/DenseThreeDimensionalModel.h"
Chris@1075 22 #include "data/model/Dense3DModelPeakCache.h"
Chris@1075 23 #include "data/model/FFTModel.h"
Chris@1075 24
Chris@1077 25 #include "LayerGeometryProvider.h"
Chris@1082 26 #include "VerticalBinLayer.h"
Chris@1109 27 #include "PaintAssistant.h"
Chris@1139 28 #include "ImageRegionFinder.h"
Chris@1109 29
Chris@1109 30 #include "view/ViewManager.h" // for main model sample rate. Pity
Chris@1075 31
Chris@1079 32 #include <vector>
Chris@1079 33
Chris@1170 34 //#define DEBUG_COLOUR_PLOT_REPAINT 1
Chris@1094 35
Chris@1079 36 using namespace std;
Chris@1079 37
Chris@1073 38 Colour3DPlotRenderer::RenderResult
Chris@1113 39 Colour3DPlotRenderer::render(const LayerGeometryProvider *v, QPainter &paint, QRect rect)
Chris@1076 40 {
Chris@1090 41 return render(v, paint, rect, false);
Chris@1076 42 }
Chris@1076 43
Chris@1076 44 Colour3DPlotRenderer::RenderResult
Chris@1113 45 Colour3DPlotRenderer::renderTimeConstrained(const LayerGeometryProvider *v,
Chris@1090 46 QPainter &paint, QRect rect)
Chris@1076 47 {
Chris@1090 48 return render(v, paint, rect, true);
Chris@1076 49 }
Chris@1076 50
Chris@1096 51 QRect
Chris@1121 52 Colour3DPlotRenderer::getLargestUncachedRect(const LayerGeometryProvider *v)
Chris@1096 53 {
Chris@1121 54 RenderType renderType = decideRenderType(v);
Chris@1121 55
Chris@1121 56 if (renderType == DirectTranslucent) {
Chris@1121 57 return QRect(); // never cached
Chris@1121 58 }
Chris@1121 59
Chris@1096 60 int h = m_cache.getSize().height();
Chris@1096 61
Chris@1096 62 QRect areaLeft(0, 0, m_cache.getValidLeft(), h);
Chris@1096 63 QRect areaRight(m_cache.getValidRight(), 0,
Chris@1096 64 m_cache.getSize().width() - m_cache.getValidRight(), h);
Chris@1096 65
Chris@1096 66 if (areaRight.width() > areaLeft.width()) {
Chris@1096 67 return areaRight;
Chris@1096 68 } else {
Chris@1096 69 return areaLeft;
Chris@1096 70 }
Chris@1096 71 }
Chris@1096 72
Chris@1122 73 bool
Chris@1122 74 Colour3DPlotRenderer::geometryChanged(const LayerGeometryProvider *v)
Chris@1122 75 {
Chris@1122 76 RenderType renderType = decideRenderType(v);
Chris@1122 77
Chris@1122 78 if (renderType == DirectTranslucent) {
Chris@1122 79 return true; // never cached
Chris@1122 80 }
Chris@1122 81
Chris@1122 82 if (m_cache.getSize() == v->getPaintSize() &&
Chris@1122 83 m_cache.getZoomLevel() == v->getZoomLevel() &&
Chris@1122 84 m_cache.getStartFrame() == v->getStartFrame()) {
Chris@1122 85 return false;
Chris@1122 86 } else {
Chris@1122 87 return true;
Chris@1122 88 }
Chris@1122 89 }
Chris@1122 90
Chris@1076 91 Colour3DPlotRenderer::RenderResult
Chris@1113 92 Colour3DPlotRenderer::render(const LayerGeometryProvider *v,
Chris@1090 93 QPainter &paint, QRect rect, bool timeConstrained)
Chris@1073 94 {
Chris@1109 95 RenderType renderType = decideRenderType(v);
Chris@1109 96
Chris@1109 97 if (renderType != DrawBufferPixelResolution) {
Chris@1109 98 // Rendering should be fast in bin-resolution and direct draw
Chris@1109 99 // cases because we are quite well zoomed-in, and the sums are
Chris@1109 100 // easier this way. Calculating boundaries later will be
Chris@1109 101 // fiddly for partial paints otherwise.
Chris@1109 102 timeConstrained = false;
Chris@1109 103 }
Chris@1109 104
Chris@1079 105 int x0 = v->getXForViewX(rect.x());
Chris@1079 106 int x1 = v->getXForViewX(rect.x() + rect.width());
Chris@1079 107 if (x0 < 0) x0 = 0;
Chris@1079 108 if (x1 > v->getPaintWidth()) x1 = v->getPaintWidth();
Chris@1079 109
Chris@1120 110 sv_frame_t startFrame = v->getStartFrame();
Chris@1120 111
Chris@1079 112 m_cache.resize(v->getPaintSize());
Chris@1079 113 m_cache.setZoomLevel(v->getZoomLevel());
Chris@1079 114
Chris@1119 115 m_magCache.resize(v->getPaintSize().width());
Chris@1119 116 m_magCache.setZoomLevel(v->getZoomLevel());
Chris@1119 117
Chris@1120 118 if (renderType == DirectTranslucent) {
Chris@1121 119 MagnitudeRange range = renderDirectTranslucent(v, paint, rect);
Chris@1121 120 return { rect, range };
Chris@1120 121 }
Chris@1120 122
Chris@1123 123 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1090 124 cerr << "cache start " << m_cache.getStartFrame()
Chris@1090 125 << " valid left " << m_cache.getValidLeft()
Chris@1090 126 << " valid right " << m_cache.getValidRight()
Chris@1094 127 << endl;
Chris@1094 128 cerr << " view start " << startFrame
Chris@1090 129 << " x0 " << x0
Chris@1090 130 << " x1 " << x1
Chris@1090 131 << endl;
Chris@1123 132 #endif
Chris@1090 133
Chris@1079 134 if (m_cache.isValid()) { // some part of the cache is valid
Chris@1079 135
Chris@1079 136 if (v->getXForFrame(m_cache.getStartFrame()) ==
Chris@1079 137 v->getXForFrame(startFrame) &&
Chris@1079 138 m_cache.getValidLeft() <= x0 &&
Chris@1079 139 m_cache.getValidRight() >= x1) {
Chris@1090 140
Chris@1123 141 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1090 142 cerr << "cache hit" << endl;
Chris@1123 143 #endif
Chris@1090 144
Chris@1079 145 // cache is valid for the complete requested area
Chris@1079 146 paint.drawImage(rect, m_cache.getImage(), rect);
Chris@1119 147
Chris@1122 148 MagnitudeRange range = m_magCache.getRange(x0, x1 - x0);
Chris@1119 149
Chris@1119 150 return { rect, range };
Chris@1079 151
Chris@1079 152 } else {
Chris@1123 153 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1090 154 cerr << "cache partial hit" << endl;
Chris@1123 155 #endif
Chris@1090 156
Chris@1079 157 // cache doesn't begin at the right frame or doesn't
Chris@1079 158 // contain the complete view, but might be scrollable or
Chris@1079 159 // partially usable
Chris@1090 160 m_cache.scrollTo(v, startFrame);
Chris@1119 161 m_magCache.scrollTo(v, startFrame);
Chris@1079 162
Chris@1079 163 // if we are not time-constrained, then we want to paint
Chris@1081 164 // the whole area in one go; we don't return a partial
Chris@1081 165 // paint. To avoid providing the more complex logic to
Chris@1081 166 // handle painting discontiguous areas, if the only valid
Chris@1079 167 // part of cache is in the middle, just make the whole
Chris@1079 168 // thing invalid and start again.
Chris@1079 169 if (!timeConstrained) {
Chris@1079 170 if (m_cache.getValidLeft() > x0 &&
Chris@1079 171 m_cache.getValidRight() < x1) {
Chris@1079 172 m_cache.invalidate();
Chris@1079 173 }
Chris@1079 174 }
Chris@1079 175 }
Chris@1090 176 } else {
Chris@1118 177 // cache is completely invalid
Chris@1090 178 m_cache.setStartFrame(startFrame);
Chris@1119 179 m_magCache.setStartFrame(startFrame);
Chris@1075 180 }
Chris@1075 181
Chris@1079 182 bool rightToLeft = false;
Chris@1079 183
Chris@1122 184 int reqx0 = x0;
Chris@1122 185 int reqx1 = x1;
Chris@1122 186
Chris@1079 187 if (!m_cache.isValid() && timeConstrained) {
Chris@1081 188 // When rendering the whole area, in a context where we might
Chris@1081 189 // not be able to complete the work, start from somewhere near
Chris@1081 190 // the middle so that the region of interest appears first
Chris@1079 191
Chris@1079 192 //!!! (perhaps we should avoid doing this if past repaints
Chris@1079 193 //!!! have been fast enough to do the whole in one shot)
Chris@1079 194 if (x0 == 0 && x1 == v->getPaintWidth()) {
Chris@1079 195 x0 = int(x1 * 0.3);
Chris@1079 196 }
Chris@1079 197 }
Chris@1079 198
Chris@1079 199 if (m_cache.isValid()) {
Chris@1090 200
Chris@1079 201 // When rendering only a part of the cache, we need to make
Chris@1079 202 // sure that the part we're rendering is adjacent to (or
Chris@1079 203 // overlapping) a valid area of cache, if we have one. The
Chris@1079 204 // alternative is to ditch the valid area of cache and render
Chris@1079 205 // only the requested area, but that's risky because this can
Chris@1079 206 // happen when just waving the pointer over a small part of
Chris@1079 207 // the view -- if we lose the partly-built cache every time
Chris@1079 208 // the user does that, we'll never finish building it.
Chris@1079 209 int left = x0;
Chris@1079 210 int width = x1 - x0;
Chris@1079 211 bool isLeftOfValidArea = false;
Chris@1079 212 m_cache.adjustToTouchValidArea(left, width, isLeftOfValidArea);
Chris@1079 213 x0 = left;
Chris@1079 214 x1 = x0 + width;
Chris@1079 215
Chris@1079 216 // That call also told us whether we should be painting
Chris@1079 217 // sub-regions of our target region in right-to-left order in
Chris@1079 218 // order to ensure contiguity
Chris@1079 219 rightToLeft = isLeftOfValidArea;
Chris@1079 220 }
Chris@1075 221
Chris@1109 222 // Note, we always paint the full height to cache. We want to
Chris@1109 223 // ensure the cache is coherent without having to worry about
Chris@1109 224 // vertical matching of required and valid areas as well as
Chris@1109 225 // horizontal.
Chris@1094 226
Chris@1109 227 if (renderType == DrawBufferBinResolution) {
Chris@1109 228
Chris@1094 229 renderToCacheBinResolution(v, x0, x1 - x0);
Chris@1109 230
Chris@1109 231 } else { // must be DrawBufferPixelResolution, handled DirectTranslucent earlier
Chris@1109 232
Chris@1094 233 renderToCachePixelResolution(v, x0, x1 - x0, rightToLeft, timeConstrained);
Chris@1094 234 }
Chris@1079 235
Chris@1079 236 QRect pr = rect & m_cache.getValidArea();
Chris@1079 237 paint.drawImage(pr.x(), pr.y(), m_cache.getImage(),
Chris@1079 238 pr.x(), pr.y(), pr.width(), pr.height());
Chris@1079 239
Chris@1079 240 if (!timeConstrained && (pr != rect)) {
Chris@1141 241 cerr << "WARNING: failed to render entire requested rect "
Chris@1141 242 << "even when not time-constrained" << endl;
Chris@1079 243 }
Chris@1120 244
Chris@1122 245 MagnitudeRange range = m_magCache.getRange(reqx0, reqx1 - reqx0);
Chris@1120 246
Chris@1120 247 return { pr, range };
Chris@1073 248 }
Chris@1073 249
Chris@1109 250 Colour3DPlotRenderer::RenderType
Chris@1113 251 Colour3DPlotRenderer::decideRenderType(const LayerGeometryProvider *v) const
Chris@1094 252 {
Chris@1100 253 const DenseThreeDimensionalModel *model = m_sources.source;
Chris@1109 254 if (!model || !v || !(v->getViewManager())) {
Chris@1109 255 return DrawBufferPixelResolution; // or anything
Chris@1109 256 }
Chris@1109 257
Chris@1094 258 int binResolution = model->getResolution();
Chris@1094 259 int zoomLevel = v->getZoomLevel();
Chris@1109 260 sv_samplerate_t modelRate = model->getSampleRate();
Chris@1109 261
Chris@1109 262 double rateRatio = v->getViewManager()->getMainModelSampleRate() / modelRate;
Chris@1109 263 double relativeBinResolution = binResolution * rateRatio;
Chris@1109 264
Chris@1109 265 if (m_params.binDisplay == BinDisplay::PeakFrequencies) {
Chris@1109 266 // no alternative works here
Chris@1109 267 return DrawBufferPixelResolution;
Chris@1109 268 }
Chris@1109 269
Chris@1109 270 if (!m_params.alwaysOpaque && !m_params.interpolate) {
Chris@1109 271
Chris@1109 272 // consider translucent option -- only if not smoothing & not
Chris@1109 273 // explicitly requested opaque & sufficiently zoomed-in
Chris@1109 274
Chris@1117 275 if (model->getHeight() * 3 < v->getPaintHeight() &&
Chris@1117 276 relativeBinResolution >= 3 * zoomLevel) {
Chris@1109 277 return DirectTranslucent;
Chris@1109 278 }
Chris@1109 279 }
Chris@1109 280
Chris@1109 281 if (relativeBinResolution > zoomLevel) {
Chris@1109 282 return DrawBufferBinResolution;
Chris@1109 283 } else {
Chris@1109 284 return DrawBufferPixelResolution;
Chris@1109 285 }
Chris@1109 286 }
Chris@1109 287
Chris@1138 288 ColumnOp::Column
Chris@1161 289 Colour3DPlotRenderer::getColumn(int sx, int minbin, int nbins,
Chris@1163 290 bool usePeakCache) const
Chris@1138 291 {
Chris@1164 292 Profiler profiler("Colour3DPlotRenderer::getColumn");
Chris@1164 293
Chris@1138 294 // order:
Chris@1138 295 // get column -> scale -> normalise -> record extents ->
Chris@1138 296 // peak pick -> distribute/interpolate -> apply display gain
Chris@1138 297
Chris@1138 298 // we do the first bit here:
Chris@1138 299 // get column -> scale -> normalise
Chris@1138 300
Chris@1138 301 ColumnOp::Column column;
Chris@1138 302
Chris@1138 303 if (m_params.colourScale.getScale() == ColourScaleType::Phase &&
Chris@1138 304 m_sources.fft) {
Chris@1138 305
Chris@1138 306 ColumnOp::Column fullColumn = m_sources.fft->getPhases(sx);
Chris@1138 307
Chris@1138 308 column = vector<float>(fullColumn.data() + minbin,
Chris@1138 309 fullColumn.data() + minbin + nbins);
Chris@1138 310
Chris@1138 311 } else {
Chris@1138 312
Chris@1161 313 ColumnOp::Column fullColumn =
Chris@1163 314 (usePeakCache ? m_sources.peakCache : m_sources.source)->
Chris@1161 315 getColumn(sx);
Chris@1138 316
Chris@1138 317 column = vector<float>(fullColumn.data() + minbin,
Chris@1138 318 fullColumn.data() + minbin + nbins);
Chris@1138 319
Chris@1138 320 column = ColumnOp::applyGain(column, m_params.scaleFactor);
Chris@1138 321
Chris@1138 322 column = ColumnOp::normalize(column, m_params.normalization);
Chris@1138 323 }
Chris@1138 324
Chris@1138 325 return column;
Chris@1138 326 }
Chris@1138 327
Chris@1121 328 MagnitudeRange
Chris@1113 329 Colour3DPlotRenderer::renderDirectTranslucent(const LayerGeometryProvider *v,
Chris@1109 330 QPainter &paint,
Chris@1109 331 QRect rect)
Chris@1109 332 {
Chris@1117 333 Profiler profiler("Colour3DPlotRenderer::renderDirectTranslucent");
Chris@1117 334
Chris@1121 335 MagnitudeRange magRange;
Chris@1121 336
Chris@1115 337 QPoint illuminatePos;
Chris@1115 338 bool illuminate = v->shouldIlluminateLocalFeatures
Chris@1115 339 (m_sources.verticalBinLayer, illuminatePos);
Chris@1109 340
Chris@1109 341 const DenseThreeDimensionalModel *model = m_sources.source;
Chris@1109 342
Chris@1109 343 int x0 = rect.left();
Chris@1109 344 int x1 = rect.right() + 1;
Chris@1109 345
Chris@1109 346 int h = v->getPaintHeight();
Chris@1109 347
Chris@1109 348 sv_frame_t modelStart = model->getStartFrame();
Chris@1109 349 sv_frame_t modelEnd = model->getEndFrame();
Chris@1109 350 int modelResolution = model->getResolution();
Chris@1109 351
Chris@1109 352 double rateRatio =
Chris@1109 353 v->getViewManager()->getMainModelSampleRate() / model->getSampleRate();
Chris@1109 354
Chris@1109 355 // the s-prefix values are source, i.e. model, column and bin numbers
Chris@1109 356 int sx0 = int((double(v->getFrameForX(x0)) / rateRatio - double(modelStart))
Chris@1109 357 / modelResolution);
Chris@1109 358 int sx1 = int((double(v->getFrameForX(x1)) / rateRatio - double(modelStart))
Chris@1109 359 / modelResolution);
Chris@1109 360
Chris@1109 361 int sh = model->getHeight();
Chris@1109 362
Chris@1109 363 const int buflen = 40;
Chris@1109 364 char labelbuf[buflen];
Chris@1109 365
Chris@1133 366 int minbin = m_sources.verticalBinLayer->getIBinForY(v, h);
Chris@1135 367 if (minbin >= sh) minbin = sh - 1;
Chris@1135 368 if (minbin < 0) minbin = 0;
Chris@1135 369
Chris@1135 370 int nbins = m_sources.verticalBinLayer->getIBinForY(v, 0) - minbin + 1;
Chris@1135 371 if (minbin + nbins > sh) nbins = sh - minbin;
Chris@1133 372
Chris@1109 373 int psx = -1;
Chris@1109 374
Chris@1109 375 vector<float> preparedColumn;
Chris@1109 376
Chris@1109 377 int modelWidth = model->getWidth();
Chris@1109 378
Chris@1109 379 for (int sx = sx0; sx <= sx1; ++sx) {
Chris@1109 380
Chris@1109 381 if (sx < 0 || sx >= modelWidth) {
Chris@1109 382 continue;
Chris@1109 383 }
Chris@1109 384
Chris@1109 385 if (sx != psx) {
Chris@1109 386
Chris@1138 387 // order:
Chris@1138 388 // get column -> scale -> normalise -> record extents ->
Chris@1138 389 // peak pick -> distribute/interpolate -> apply display gain
Chris@1109 390
Chris@1138 391 // this does the first three:
Chris@1161 392 preparedColumn = getColumn(sx, minbin, nbins, false);
Chris@1131 393
Chris@1131 394 magRange.sample(preparedColumn);
Chris@1109 395
Chris@1109 396 if (m_params.binDisplay == BinDisplay::PeakBins) {
Chris@1115 397 preparedColumn = ColumnOp::peakPick(preparedColumn);
Chris@1109 398 }
Chris@1109 399
Chris@1124 400 // Display gain belongs to the colour scale and is
Chris@1124 401 // applied by the colour scale object when mapping it
Chris@1124 402
Chris@1109 403 psx = sx;
Chris@1109 404 }
Chris@1109 405
Chris@1109 406 sv_frame_t fx = sx * modelResolution + modelStart;
Chris@1109 407
Chris@1109 408 if (fx + modelResolution <= modelStart || fx > modelEnd) continue;
Chris@1109 409
Chris@1109 410 int rx0 = v->getXForFrame(int(double(fx) * rateRatio));
Chris@1109 411 int rx1 = v->getXForFrame(int(double(fx + modelResolution + 1) * rateRatio));
Chris@1109 412
Chris@1109 413 int rw = rx1 - rx0;
Chris@1109 414 if (rw < 1) rw = 1;
Chris@1109 415
Chris@1109 416 bool showLabel = (rw > 10 &&
Chris@1109 417 paint.fontMetrics().width("0.000000") < rw - 3 &&
Chris@1109 418 paint.fontMetrics().height() < (h / sh));
Chris@1109 419
Chris@1135 420 for (int sy = minbin; sy < minbin + nbins; ++sy) {
Chris@1109 421
Chris@1109 422 int ry0 = m_sources.verticalBinLayer->getIYForBin(v, sy);
Chris@1109 423 int ry1 = m_sources.verticalBinLayer->getIYForBin(v, sy + 1);
Chris@1116 424
Chris@1116 425 if (m_params.invertVertical) {
Chris@1116 426 ry0 = h - ry0 - 1;
Chris@1116 427 ry1 = h - ry1 - 1;
Chris@1116 428 }
Chris@1116 429
Chris@1109 430 QRect r(rx0, ry1, rw, ry0 - ry1);
Chris@1109 431
Chris@1109 432 float value = preparedColumn[sy - minbin];
Chris@1112 433 QColor colour = m_params.colourScale.getColour(value,
Chris@1112 434 m_params.colourRotation);
Chris@1109 435
Chris@1109 436 if (rw == 1) {
Chris@1109 437 paint.setPen(colour);
Chris@1109 438 paint.setBrush(Qt::NoBrush);
Chris@1109 439 paint.drawLine(r.x(), r.y(), r.x(), r.y() + r.height() - 1);
Chris@1109 440 continue;
Chris@1109 441 }
Chris@1109 442
Chris@1109 443 QColor pen(255, 255, 255, 80);
Chris@1109 444 QColor brush(colour);
Chris@1109 445
Chris@1109 446 if (rw > 3 && r.height() > 3) {
Chris@1109 447 brush.setAlpha(160);
Chris@1109 448 }
Chris@1109 449
Chris@1109 450 paint.setPen(Qt::NoPen);
Chris@1109 451 paint.setBrush(brush);
Chris@1109 452
Chris@1115 453 if (illuminate) {
Chris@1115 454 if (r.contains(illuminatePos)) {
Chris@1115 455 paint.setPen(v->getForeground());
Chris@1115 456 }
Chris@1115 457 }
Chris@1109 458
Chris@1109 459 #ifdef DEBUG_COLOUR_3D_PLOT_LAYER_PAINT
Chris@1109 460 // cerr << "rect " << r.x() << "," << r.y() << " "
Chris@1109 461 // << r.width() << "x" << r.height() << endl;
Chris@1109 462 #endif
Chris@1109 463
Chris@1109 464 paint.drawRect(r);
Chris@1109 465
Chris@1109 466 if (showLabel) {
Chris@1109 467 double value = model->getValueAt(sx, sy);
Chris@1109 468 snprintf(labelbuf, buflen, "%06f", value);
Chris@1109 469 QString text(labelbuf);
Chris@1109 470 PaintAssistant::drawVisibleText
Chris@1109 471 (v,
Chris@1109 472 paint,
Chris@1109 473 rx0 + 2,
Chris@1109 474 ry0 - h / sh - 1 + 2 + paint.fontMetrics().ascent(),
Chris@1109 475 text,
Chris@1109 476 PaintAssistant::OutlinedText);
Chris@1109 477 }
Chris@1109 478 }
Chris@1109 479 }
Chris@1121 480
Chris@1121 481 return magRange;
Chris@1094 482 }
Chris@1094 483
Chris@1080 484 void
Chris@1113 485 Colour3DPlotRenderer::renderToCachePixelResolution(const LayerGeometryProvider *v,
Chris@1094 486 int x0, int repaintWidth,
Chris@1094 487 bool rightToLeft,
Chris@1094 488 bool timeConstrained)
Chris@1079 489 {
Chris@1117 490 Profiler profiler("Colour3DPlotRenderer::renderToCachePixelResolution");
Chris@1143 491 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1094 492 cerr << "renderToCachePixelResolution" << endl;
Chris@1143 493 #endif
Chris@1094 494
Chris@1094 495 // Draw to the draw buffer, and then copy from there. The draw
Chris@1094 496 // buffer is at the same resolution as the target in the cache, so
Chris@1094 497 // no extra scaling needed.
Chris@1079 498
Chris@1100 499 const DenseThreeDimensionalModel *model = m_sources.source;
Chris@1079 500 if (!model || !model->isOK() || !model->isReady()) {
Chris@1079 501 throw std::logic_error("no source model provided, or model not ready");
Chris@1079 502 }
Chris@1079 503
Chris@1079 504 int h = v->getPaintHeight();
Chris@1079 505
Chris@1094 506 clearDrawBuffer(repaintWidth, h);
Chris@1079 507
Chris@1094 508 vector<int> binforx(repaintWidth);
Chris@1079 509 vector<double> binfory(h);
Chris@1079 510
Chris@1163 511 bool usePeakCache = false;
Chris@1079 512 int binsPerPeak = 1;
Chris@1094 513 int zoomLevel = v->getZoomLevel();
Chris@1094 514 int binResolution = model->getResolution();
Chris@1079 515
Chris@1094 516 for (int x = 0; x < repaintWidth; ++x) {
Chris@1094 517 sv_frame_t f0 = v->getFrameForX(x0 + x);
Chris@1094 518 double s0 = double(f0 - model->getStartFrame()) / binResolution;
Chris@1094 519 binforx[x] = int(s0 + 0.0001);
Chris@1094 520 }
Chris@1080 521
Chris@1163 522 if (m_sources.peakCache) {
Chris@1163 523 binsPerPeak = m_sources.peakCache->getColumnsPerPeak();
Chris@1163 524 usePeakCache = (zoomLevel >= binResolution * binsPerPeak);
Chris@1094 525 if (m_params.colourScale.getScale() ==
Chris@1105 526 ColourScaleType::Phase) {
Chris@1163 527 usePeakCache = false;
Chris@1079 528 }
Chris@1079 529 }
Chris@1082 530
Chris@1163 531 SVDEBUG << "[PIX] zoomLevel = " << zoomLevel
Chris@1163 532 << ", binResolution " << binResolution
Chris@1163 533 << ", binsPerPeak " << binsPerPeak
Chris@1163 534 << ", peak cache " << m_sources.peakCache
Chris@1163 535 << ", usePeakCache = " << usePeakCache
Chris@1163 536 << endl;
Chris@1094 537
Chris@1080 538 for (int y = 0; y < h; ++y) {
Chris@1090 539 binfory[y] = m_sources.verticalBinLayer->getBinForY(v, h - y - 1);
Chris@1080 540 }
Chris@1079 541
Chris@1097 542 int attainedWidth;
Chris@1097 543
Chris@1103 544 if (m_params.binDisplay == BinDisplay::PeakFrequencies) {
Chris@1097 545 attainedWidth = renderDrawBufferPeakFrequencies(v,
Chris@1097 546 repaintWidth,
Chris@1097 547 h,
Chris@1097 548 binforx,
Chris@1097 549 binfory,
Chris@1097 550 rightToLeft,
Chris@1097 551 timeConstrained);
Chris@1097 552
Chris@1097 553 } else {
Chris@1097 554 attainedWidth = renderDrawBuffer(repaintWidth,
Chris@1080 555 h,
Chris@1080 556 binforx,
Chris@1080 557 binfory,
Chris@1163 558 usePeakCache,
Chris@1080 559 rightToLeft,
Chris@1080 560 timeConstrained);
Chris@1097 561 }
Chris@1083 562
Chris@1094 563 if (attainedWidth == 0) return;
Chris@1084 564
Chris@1094 565 // draw buffer is pixel resolution, no scaling factors or padding involved
Chris@1084 566
Chris@1084 567 int paintedLeft = x0;
Chris@1084 568 if (rightToLeft) {
Chris@1084 569 paintedLeft += (repaintWidth - attainedWidth);
Chris@1084 570 }
Chris@1084 571
Chris@1094 572 m_cache.drawImage(paintedLeft, attainedWidth,
Chris@1094 573 m_drawBuffer,
Chris@1094 574 paintedLeft - x0, attainedWidth);
Chris@1121 575
Chris@1121 576 for (int i = 0; in_range_for(m_magRanges, i); ++i) {
Chris@1121 577 m_magCache.sampleColumn(i, m_magRanges.at(i));
Chris@1121 578 }
Chris@1094 579 }
Chris@1084 580
Chris@1167 581 QImage
Chris@1167 582 Colour3DPlotRenderer::scaleDrawBufferImage(QImage image,
Chris@1167 583 int targetWidth,
Chris@1167 584 int targetHeight) const
Chris@1167 585 {
Chris@1167 586 int sourceWidth = image.width();
Chris@1167 587 int sourceHeight = image.height();
Chris@1167 588
Chris@1167 589 // We can only do this if we're making the image larger --
Chris@1167 590 // otherwise peaks may be lost. So this should be called only when
Chris@1167 591 // rendering in DrawBufferBinResolution mode. Whenever the bin
Chris@1167 592 // size is smaller than the pixel size, in either x or y axis, we
Chris@1167 593 // should be using DrawBufferPixelResolution mode instead
Chris@1167 594
Chris@1167 595 if (targetWidth < sourceWidth || targetHeight < sourceHeight) {
Chris@1167 596 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Can only use this function when making the image larger; should be rendering DrawBufferPixelResolution instead");
Chris@1167 597 }
Chris@1167 598
Chris@1167 599 if (sourceWidth <= 0 || sourceHeight <= 0) {
Chris@1167 600 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Source image is empty");
Chris@1167 601 }
Chris@1167 602
Chris@1167 603 if (targetWidth <= 0 || targetHeight <= 0) {
Chris@1167 604 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Target image is empty");
Chris@1167 605 }
Chris@1167 606
Chris@1167 607 // This function exists because of some unpredictable behaviour
Chris@1167 608 // from Qt when scaling images with FastTransformation mode. We
Chris@1167 609 // continue to use Qt's scaler for SmoothTransformation but let's
Chris@1167 610 // bring the non-interpolated version "in-house" so we know what
Chris@1167 611 // it's really doing.
Chris@1167 612
Chris@1167 613 if (m_params.interpolate) {
Chris@1167 614 return image.scaled(targetWidth, targetHeight,
Chris@1167 615 Qt::IgnoreAspectRatio,
Chris@1167 616 Qt::SmoothTransformation);
Chris@1167 617 }
Chris@1167 618
Chris@1167 619 // Same format as the target cache
Chris@1167 620 QImage target(targetWidth, targetHeight, QImage::Format_ARGB32_Premultiplied);
Chris@1167 621
Chris@1167 622 for (int y = 0; y < targetHeight; ++y) {
Chris@1167 623
Chris@1167 624 QRgb *targetLine = reinterpret_cast<QRgb *>(target.scanLine(y));
Chris@1167 625
Chris@1167 626 int sy = int((uint64_t(y) * sourceHeight) / targetHeight);
Chris@1167 627 if (sy == sourceHeight) --sy;
Chris@1167 628
Chris@1167 629 for (int x = 0; x < targetWidth; ++x) {
Chris@1167 630
Chris@1167 631 int sx = int((uint64_t(x) * sourceWidth) / targetWidth);
Chris@1167 632 if (sx == sourceWidth) --sx;
Chris@1167 633
Chris@1167 634 targetLine[x] = image.pixel(sx, sy);
Chris@1167 635 }
Chris@1167 636 }
Chris@1167 637
Chris@1167 638 return target;
Chris@1167 639 }
Chris@1167 640
Chris@1094 641 void
Chris@1113 642 Colour3DPlotRenderer::renderToCacheBinResolution(const LayerGeometryProvider *v,
Chris@1094 643 int x0, int repaintWidth)
Chris@1094 644 {
Chris@1117 645 Profiler profiler("Colour3DPlotRenderer::renderToCacheBinResolution");
Chris@1143 646 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1094 647 cerr << "renderToCacheBinResolution" << endl;
Chris@1143 648 #endif
Chris@1094 649
Chris@1094 650 // Draw to the draw buffer, and then scale-copy from there. Draw
Chris@1094 651 // buffer is at bin resolution, i.e. buffer x == source column
Chris@1094 652 // number. We use toolkit smooth scaling for interpolation.
Chris@1084 653
Chris@1100 654 const DenseThreeDimensionalModel *model = m_sources.source;
Chris@1094 655 if (!model || !model->isOK() || !model->isReady()) {
Chris@1094 656 throw std::logic_error("no source model provided, or model not ready");
Chris@1094 657 }
Chris@1094 658
Chris@1094 659 // The draw buffer will contain a fragment at bin resolution. We
Chris@1094 660 // need to ensure that it starts and ends at points where a
Chris@1094 661 // time-bin boundary occurs at an exact pixel boundary, and with a
Chris@1094 662 // certain amount of overlap across existing pixels so that we can
Chris@1094 663 // scale and draw from it without smoothing errors at the edges.
Chris@1094 664
Chris@1094 665 // If (getFrameForX(x) / increment) * increment ==
Chris@1094 666 // getFrameForX(x), then x is a time-bin boundary. We want two
Chris@1094 667 // such boundaries at either side of the draw buffer -- one which
Chris@1094 668 // we draw up to, and one which we subsequently crop at.
Chris@1094 669
Chris@1094 670 sv_frame_t leftBoundaryFrame = -1, leftCropFrame = -1;
Chris@1094 671 sv_frame_t rightBoundaryFrame = -1, rightCropFrame = -1;
Chris@1094 672
Chris@1094 673 int drawBufferWidth;
Chris@1094 674 int binResolution = model->getResolution();
Chris@1094 675
Chris@1094 676 for (int x = x0; ; --x) {
Chris@1094 677 sv_frame_t f = v->getFrameForX(x);
Chris@1094 678 if ((f / binResolution) * binResolution == f) {
Chris@1094 679 if (leftCropFrame == -1) leftCropFrame = f;
Chris@1094 680 else if (x < x0 - 2) {
Chris@1094 681 leftBoundaryFrame = f;
Chris@1094 682 break;
Chris@1094 683 }
Chris@1094 684 }
Chris@1094 685 }
Chris@1094 686 for (int x = x0 + repaintWidth; ; ++x) {
Chris@1094 687 sv_frame_t f = v->getFrameForX(x);
Chris@1094 688 if ((f / binResolution) * binResolution == f) {
Chris@1094 689 if (rightCropFrame == -1) rightCropFrame = f;
Chris@1094 690 else if (x > x0 + repaintWidth + 2) {
Chris@1094 691 rightBoundaryFrame = f;
Chris@1094 692 break;
Chris@1094 693 }
Chris@1094 694 }
Chris@1094 695 }
Chris@1094 696 drawBufferWidth = int
Chris@1094 697 ((rightBoundaryFrame - leftBoundaryFrame) / binResolution);
Chris@1094 698
Chris@1094 699 int h = v->getPaintHeight();
Chris@1094 700
Chris@1095 701 // For our purposes here, the draw buffer needs to be exactly our
Chris@1095 702 // target size (so we recreate always rather than just clear it)
Chris@1095 703
Chris@1095 704 recreateDrawBuffer(drawBufferWidth, h);
Chris@1094 705
Chris@1094 706 vector<int> binforx(drawBufferWidth);
Chris@1094 707 vector<double> binfory(h);
Chris@1094 708
Chris@1094 709 for (int x = 0; x < drawBufferWidth; ++x) {
Chris@1094 710 binforx[x] = int(leftBoundaryFrame / binResolution) + x;
Chris@1094 711 }
Chris@1094 712
Chris@1167 713 SVDEBUG << "[BIN] binResolution " << binResolution << endl;
Chris@1094 714
Chris@1094 715 for (int y = 0; y < h; ++y) {
Chris@1094 716 binfory[y] = m_sources.verticalBinLayer->getBinForY(v, h - y - 1);
Chris@1094 717 }
Chris@1094 718
Chris@1094 719 int attainedWidth = renderDrawBuffer(drawBufferWidth,
Chris@1094 720 h,
Chris@1094 721 binforx,
Chris@1094 722 binfory,
Chris@1094 723 false,
Chris@1094 724 false,
Chris@1094 725 false);
Chris@1094 726
Chris@1094 727 if (attainedWidth == 0) return;
Chris@1094 728
Chris@1094 729 int scaledLeft = v->getXForFrame(leftBoundaryFrame);
Chris@1094 730 int scaledRight = v->getXForFrame(rightBoundaryFrame);
Chris@1095 731
Chris@1143 732 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1095 733 cerr << "scaling draw buffer from width " << m_drawBuffer.width()
Chris@1095 734 << " to " << (scaledRight - scaledLeft) << " (nb drawBufferWidth = "
Chris@1095 735 << drawBufferWidth << ")" << endl;
Chris@1143 736 #endif
Chris@1167 737
Chris@1167 738 QImage scaled = scaleDrawBufferImage
Chris@1167 739 (m_drawBuffer, scaledRight - scaledLeft, h);
Chris@1084 740
Chris@1094 741 int scaledLeftCrop = v->getXForFrame(leftCropFrame);
Chris@1094 742 int scaledRightCrop = v->getXForFrame(rightCropFrame);
Chris@1094 743
Chris@1094 744 int targetLeft = scaledLeftCrop;
Chris@1094 745 if (targetLeft < 0) {
Chris@1094 746 targetLeft = 0;
Chris@1094 747 }
Chris@1094 748
Chris@1094 749 int targetWidth = scaledRightCrop - targetLeft;
Chris@1094 750 if (targetLeft + targetWidth > m_cache.getSize().width()) {
Chris@1094 751 targetWidth = m_cache.getSize().width() - targetLeft;
Chris@1094 752 }
Chris@1094 753
Chris@1094 754 int sourceLeft = targetLeft - scaledLeft;
Chris@1094 755 if (sourceLeft < 0) {
Chris@1094 756 sourceLeft = 0;
Chris@1094 757 }
Chris@1094 758
Chris@1143 759 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1094 760 cerr << "repaintWidth = " << repaintWidth
Chris@1094 761 << ", targetWidth = " << targetWidth << endl;
Chris@1143 762 #endif
Chris@1094 763
Chris@1094 764 if (targetWidth > 0) {
Chris@1136 765 // we are copying from an image that has already been scaled,
Chris@1136 766 // hence using the same width in both geometries
Chris@1094 767 m_cache.drawImage(targetLeft, targetWidth,
Chris@1094 768 scaled,
Chris@1136 769 sourceLeft, targetWidth);
Chris@1084 770 }
Chris@1121 771
Chris@1121 772 for (int i = 0; i < targetWidth; ++i) {
Chris@1136 773 // but the mag range vector has not been scaled
Chris@1136 774 int sourceIx = int((double(i + sourceLeft) / scaled.width())
Chris@1136 775 * int(m_magRanges.size()));
Chris@1121 776 if (in_range_for(m_magRanges, sourceIx)) {
Chris@1121 777 m_magCache.sampleColumn(i, m_magRanges.at(sourceIx));
Chris@1121 778 }
Chris@1121 779 }
Chris@1079 780 }
Chris@1083 781
Chris@1083 782 int
Chris@1083 783 Colour3DPlotRenderer::renderDrawBuffer(int w, int h,
Chris@1083 784 const vector<int> &binforx,
Chris@1083 785 const vector<double> &binfory,
Chris@1163 786 bool usePeakCache,
Chris@1083 787 bool rightToLeft,
Chris@1083 788 bool timeConstrained)
Chris@1083 789 {
Chris@1083 790 // Callers must have checked that the appropriate subset of
Chris@1083 791 // Sources data members are set for the supplied flags (e.g. that
Chris@1163 792 // peakCache model exists if usePeakCache)
Chris@1083 793
Chris@1083 794 RenderTimer timer(timeConstrained ?
Chris@1083 795 RenderTimer::FastRender :
Chris@1083 796 RenderTimer::NoTimeout);
Chris@1083 797
Chris@1164 798 Profiler profiler("Colour3DPlotRenderer::renderDrawBuffer");
Chris@1164 799
Chris@1083 800 int divisor = 1;
Chris@1100 801 const DenseThreeDimensionalModel *sourceModel = m_sources.source;
Chris@1163 802 if (usePeakCache) {
Chris@1163 803 divisor = m_sources.peakCache->getColumnsPerPeak();
Chris@1163 804 sourceModel = m_sources.peakCache;
Chris@1083 805 }
Chris@1083 806
cannam@1171 807 SVDEBUG << "renderDrawBuffer: w = " << w << ", h = " << h
cannam@1171 808 << ", usePeakCache = " << usePeakCache << " (divisor = "
cannam@1171 809 << divisor << "), rightToLeft = " << rightToLeft
cannam@1171 810 << ", timeConstrained = " << timeConstrained << endl;
cannam@1171 811 SVDEBUG << "renderDrawBuffer: normalization = " << int(m_params.normalization)
cannam@1171 812 << ", binDisplay = " << int(m_params.binDisplay)
cannam@1171 813 << ", binScale = " << int(m_params.binScale)
cannam@1171 814 << ", alwaysOpaque = " << m_params.alwaysOpaque
cannam@1171 815 << ", interpolate = " << m_params.interpolate << endl;
cannam@1171 816
Chris@1135 817 int sh = sourceModel->getHeight();
Chris@1135 818
Chris@1135 819 int minbin = int(binfory[0] + 0.0001);
Chris@1135 820 if (minbin >= sh) minbin = sh - 1;
Chris@1135 821 if (minbin < 0) minbin = 0;
Chris@1135 822
Chris@1170 823 int nbins = int(binfory[h-1] + 0.0001) - minbin + 1;
Chris@1135 824 if (minbin + nbins > sh) nbins = sh - minbin;
Chris@1162 825
Chris@1162 826 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1162 827 cerr << "minbin = " << minbin << ", nbins = " << nbins << ", last binfory = "
Chris@1170 828 << binfory[h-1] << " (rounds to " << int(binfory[h-1]) << ") (model height " << sh << ")" << endl;
Chris@1162 829 #endif
Chris@1135 830
Chris@1083 831 int psx = -1;
Chris@1083 832
Chris@1083 833 int start = 0;
Chris@1083 834 int finish = w;
Chris@1083 835 int step = 1;
Chris@1083 836
Chris@1083 837 if (rightToLeft) {
Chris@1083 838 start = w-1;
Chris@1083 839 finish = -1;
Chris@1083 840 step = -1;
Chris@1083 841 }
Chris@1083 842
Chris@1083 843 int columnCount = 0;
Chris@1083 844
Chris@1083 845 vector<float> preparedColumn;
Chris@1094 846
Chris@1094 847 int modelWidth = sourceModel->getWidth();
Chris@1121 848
Chris@1143 849 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1121 850 cerr << "modelWidth " << modelWidth << ", divisor " << divisor << endl;
Chris@1143 851 #endif
Chris@1143 852
Chris@1083 853 for (int x = start; x != finish; x += step) {
Chris@1083 854
Chris@1083 855 // x is the on-canvas pixel coord; sx (later) will be the
Chris@1083 856 // source column index
Chris@1083 857
Chris@1083 858 ++columnCount;
Chris@1083 859
Chris@1083 860 if (binforx[x] < 0) continue;
Chris@1083 861
Chris@1083 862 int sx0 = binforx[x] / divisor;
Chris@1083 863 int sx1 = sx0;
Chris@1083 864 if (x+1 < w) sx1 = binforx[x+1] / divisor;
Chris@1083 865 if (sx0 < 0) sx0 = sx1 - 1;
Chris@1083 866 if (sx0 < 0) continue;
Chris@1083 867 if (sx1 <= sx0) sx1 = sx0 + 1;
Chris@1083 868
Chris@1161 869 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1167 870 // cerr << "x = " << x << ", binforx[x] = " << binforx[x] << ", sx range " << sx0 << " -> " << sx1 << endl;
Chris@1161 871 #endif
Chris@1161 872
Chris@1083 873 vector<float> pixelPeakColumn;
Chris@1121 874 MagnitudeRange magRange;
Chris@1083 875
Chris@1083 876 for (int sx = sx0; sx < sx1; ++sx) {
Chris@1083 877
Chris@1094 878 if (sx < 0 || sx >= modelWidth) {
Chris@1083 879 continue;
Chris@1083 880 }
Chris@1083 881
Chris@1083 882 if (sx != psx) {
Chris@1138 883
Chris@1138 884 // order:
Chris@1138 885 // get column -> scale -> normalise -> record extents ->
Chris@1138 886 // peak pick -> distribute/interpolate -> apply display gain
Chris@1083 887
Chris@1138 888 // this does the first three:
Chris@1161 889 ColumnOp::Column column = getColumn(sx, minbin, nbins,
Chris@1163 890 usePeakCache);
Chris@1083 891
Chris@1131 892 magRange.sample(column);
Chris@1162 893
Chris@1103 894 if (m_params.binDisplay == BinDisplay::PeakBins) {
Chris@1083 895 column = ColumnOp::peakPick(column);
Chris@1083 896 }
Chris@1083 897
Chris@1083 898 preparedColumn =
Chris@1124 899 ColumnOp::distribute(column,
Chris@1083 900 h,
Chris@1083 901 binfory,
Chris@1083 902 minbin,
Chris@1083 903 m_params.interpolate);
Chris@1124 904
Chris@1124 905 // Display gain belongs to the colour scale and is
Chris@1124 906 // applied by the colour scale object when mapping it
Chris@1083 907
Chris@1083 908 psx = sx;
Chris@1083 909 }
Chris@1083 910
Chris@1083 911 if (sx == sx0) {
Chris@1083 912 pixelPeakColumn = preparedColumn;
Chris@1083 913 } else {
Chris@1083 914 for (int i = 0; in_range_for(pixelPeakColumn, i); ++i) {
Chris@1083 915 pixelPeakColumn[i] = std::max(pixelPeakColumn[i],
Chris@1083 916 preparedColumn[i]);
Chris@1083 917 }
Chris@1083 918 }
Chris@1083 919 }
Chris@1083 920
Chris@1083 921 if (!pixelPeakColumn.empty()) {
Chris@1121 922
Chris@1083 923 for (int y = 0; y < h; ++y) {
Chris@1116 924 int py;
Chris@1116 925 if (m_params.invertVertical) {
Chris@1116 926 py = y;
Chris@1116 927 } else {
Chris@1116 928 py = h - y - 1;
Chris@1116 929 }
Chris@1083 930 m_drawBuffer.setPixel
Chris@1083 931 (x,
Chris@1116 932 py,
Chris@1083 933 m_params.colourScale.getPixel(pixelPeakColumn[y]));
Chris@1083 934 }
Chris@1121 935
Chris@1121 936 m_magRanges.push_back(magRange);
Chris@1083 937 }
Chris@1083 938
Chris@1083 939 double fractionComplete = double(columnCount) / double(w);
Chris@1083 940 if (timer.outOfTime(fractionComplete)) {
Chris@1121 941 cerr << "out of time" << endl;
Chris@1083 942 return columnCount;
Chris@1083 943 }
Chris@1083 944 }
Chris@1083 945
Chris@1083 946 return columnCount;
Chris@1083 947 }
Chris@1083 948
Chris@1097 949 int
Chris@1113 950 Colour3DPlotRenderer::renderDrawBufferPeakFrequencies(const LayerGeometryProvider *v,
Chris@1097 951 int w, int h,
Chris@1097 952 const vector<int> &binforx,
Chris@1097 953 const vector<double> &binfory,
Chris@1097 954 bool rightToLeft,
Chris@1097 955 bool timeConstrained)
Chris@1097 956 {
Chris@1097 957 // Callers must have checked that the appropriate subset of
Chris@1097 958 // Sources data members are set for the supplied flags (e.g. that
Chris@1097 959 // fft model exists)
Chris@1097 960
Chris@1097 961 RenderTimer timer(timeConstrained ?
Chris@1097 962 RenderTimer::FastRender :
Chris@1097 963 RenderTimer::NoTimeout);
Chris@1097 964
Chris@1135 965 const FFTModel *fft = m_sources.fft;
Chris@1135 966
Chris@1135 967 int sh = fft->getHeight();
Chris@1135 968
Chris@1097 969 int minbin = int(binfory[0] + 0.0001);
Chris@1135 970 if (minbin >= sh) minbin = sh - 1;
Chris@1097 971 if (minbin < 0) minbin = 0;
Chris@1097 972
Chris@1135 973 int nbins = int(binfory[h-1]) - minbin + 1;
Chris@1135 974 if (minbin + nbins > sh) nbins = sh - minbin;
Chris@1097 975
Chris@1097 976 FFTModel::PeakSet peakfreqs;
Chris@1097 977
Chris@1097 978 int psx = -1;
Chris@1097 979
Chris@1097 980 int start = 0;
Chris@1097 981 int finish = w;
Chris@1097 982 int step = 1;
Chris@1097 983
Chris@1097 984 if (rightToLeft) {
Chris@1097 985 start = w-1;
Chris@1097 986 finish = -1;
Chris@1097 987 step = -1;
Chris@1097 988 }
Chris@1097 989
Chris@1097 990 int columnCount = 0;
Chris@1097 991
Chris@1097 992 vector<float> preparedColumn;
Chris@1097 993
Chris@1097 994 int modelWidth = fft->getWidth();
Chris@1143 995 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1097 996 cerr << "modelWidth " << modelWidth << endl;
Chris@1143 997 #endif
Chris@1143 998
Chris@1135 999 double minFreq =
Chris@1135 1000 (double(minbin) * fft->getSampleRate()) / fft->getFFTSize();
Chris@1135 1001 double maxFreq =
Chris@1135 1002 (double(minbin + nbins - 1) * fft->getSampleRate()) / fft->getFFTSize();
Chris@1097 1003
Chris@1103 1004 bool logarithmic = (m_params.binScale == BinScale::Log);
Chris@1097 1005
Chris@1097 1006 for (int x = start; x != finish; x += step) {
Chris@1097 1007
Chris@1097 1008 // x is the on-canvas pixel coord; sx (later) will be the
Chris@1097 1009 // source column index
Chris@1097 1010
Chris@1097 1011 ++columnCount;
Chris@1097 1012
Chris@1097 1013 if (binforx[x] < 0) continue;
Chris@1097 1014
Chris@1097 1015 int sx0 = binforx[x];
Chris@1097 1016 int sx1 = sx0;
Chris@1097 1017 if (x+1 < w) sx1 = binforx[x+1];
Chris@1097 1018 if (sx0 < 0) sx0 = sx1 - 1;
Chris@1097 1019 if (sx0 < 0) continue;
Chris@1097 1020 if (sx1 <= sx0) sx1 = sx0 + 1;
Chris@1097 1021
Chris@1097 1022 vector<float> pixelPeakColumn;
Chris@1121 1023 MagnitudeRange magRange;
Chris@1097 1024
Chris@1097 1025 for (int sx = sx0; sx < sx1; ++sx) {
Chris@1097 1026
Chris@1097 1027 if (sx < 0 || sx >= modelWidth) {
Chris@1097 1028 continue;
Chris@1097 1029 }
Chris@1097 1030
Chris@1097 1031 if (sx != psx) {
Chris@1161 1032 preparedColumn = getColumn(sx, minbin, nbins, false);
Chris@1131 1033 magRange.sample(preparedColumn);
Chris@1097 1034 psx = sx;
Chris@1097 1035 }
Chris@1097 1036
Chris@1097 1037 if (sx == sx0) {
Chris@1097 1038 pixelPeakColumn = preparedColumn;
Chris@1097 1039 peakfreqs = fft->getPeakFrequencies(FFTModel::AllPeaks, sx,
Chris@1135 1040 minbin, minbin + nbins - 1);
Chris@1097 1041 } else {
Chris@1097 1042 for (int i = 0; in_range_for(pixelPeakColumn, i); ++i) {
Chris@1097 1043 pixelPeakColumn[i] = std::max(pixelPeakColumn[i],
Chris@1097 1044 preparedColumn[i]);
Chris@1097 1045 }
Chris@1097 1046 }
Chris@1097 1047 }
Chris@1097 1048
Chris@1097 1049 if (!pixelPeakColumn.empty()) {
Chris@1164 1050
Chris@1097 1051 for (FFTModel::PeakSet::const_iterator pi = peakfreqs.begin();
Chris@1097 1052 pi != peakfreqs.end(); ++pi) {
Chris@1097 1053
Chris@1097 1054 int bin = pi->first;
Chris@1097 1055 double freq = pi->second;
Chris@1097 1056
Chris@1097 1057 if (bin < minbin) continue;
Chris@1135 1058 if (bin >= minbin + nbins) break;
Chris@1097 1059
Chris@1097 1060 double value = pixelPeakColumn[bin - minbin];
Chris@1097 1061
Chris@1097 1062 double y = v->getYForFrequency
Chris@1097 1063 (freq, minFreq, maxFreq, logarithmic);
Chris@1097 1064
Chris@1097 1065 int iy = int(y + 0.5);
Chris@1097 1066 if (iy < 0 || iy >= h) continue;
Chris@1097 1067
Chris@1097 1068 m_drawBuffer.setPixel
Chris@1097 1069 (x,
Chris@1097 1070 iy,
Chris@1097 1071 m_params.colourScale.getPixel(value));
Chris@1097 1072 }
Chris@1121 1073
Chris@1121 1074 m_magRanges.push_back(magRange);
Chris@1097 1075 }
Chris@1097 1076
Chris@1097 1077 double fractionComplete = double(columnCount) / double(w);
Chris@1097 1078 if (timer.outOfTime(fractionComplete)) {
Chris@1097 1079 return columnCount;
Chris@1097 1080 }
Chris@1097 1081 }
Chris@1097 1082
Chris@1097 1083 return columnCount;
Chris@1097 1084 }
Chris@1097 1085
Chris@1079 1086 void
Chris@1095 1087 Colour3DPlotRenderer::recreateDrawBuffer(int w, int h)
Chris@1079 1088 {
Chris@1095 1089 m_drawBuffer = QImage(w, h, QImage::Format_Indexed8);
Chris@1079 1090
Chris@1095 1091 for (int pixel = 0; pixel < 256; ++pixel) {
Chris@1095 1092 m_drawBuffer.setColor
Chris@1095 1093 ((unsigned char)pixel,
Chris@1112 1094 m_params.colourScale.getColourForPixel
Chris@1112 1095 (pixel, m_params.colourRotation).rgb());
Chris@1079 1096 }
Chris@1079 1097
Chris@1079 1098 m_drawBuffer.fill(0);
Chris@1121 1099 m_magRanges.clear();
Chris@1079 1100 }
Chris@1079 1101
Chris@1095 1102 void
Chris@1095 1103 Colour3DPlotRenderer::clearDrawBuffer(int w, int h)
Chris@1095 1104 {
Chris@1095 1105 if (m_drawBuffer.width() < w || m_drawBuffer.height() != h) {
Chris@1095 1106 recreateDrawBuffer(w, h);
Chris@1095 1107 } else {
Chris@1095 1108 m_drawBuffer.fill(0);
Chris@1121 1109 m_magRanges.clear();
Chris@1095 1110 }
Chris@1095 1111 }
Chris@1079 1112
Chris@1139 1113 QRect
Chris@1139 1114 Colour3DPlotRenderer::findSimilarRegionExtents(QPoint p) const
Chris@1139 1115 {
Chris@1139 1116 QImage image = m_cache.getImage();
Chris@1139 1117 ImageRegionFinder finder;
Chris@1139 1118 QRect rect = finder.findRegionExtents(&image, p);
Chris@1139 1119 return rect;
Chris@1139 1120 }