annotate layer/SpectrogramLayer.h @ 33:651e4e868bcc

* Implement play mute, level and pan controls and a layer visibility control * Handle swapping the buffers in AudioCallbackPlaySource more gracefully, so that in many cases it can be done inaudibly. Still gets it wrong when playing in a noncontiguous selection. * Fix to SV file save for non-2d sparse models * Fixes to LED button drawing and AudioDial mouse functionality * Add progress bar for Ogg file import * Reshuffle PropertyContainer and its subclasses so it can be a QObject * Add layer dormancy (invisible layer permitted to free its cache space) * Optimisations to SpectrogramLayer, removing locks when reading/writing individual pixels in the cache (should be unnecessary there) -- there's still an issue here as we need a lock when reading from the model in case the model is replaced, and we don't currently have one * Several munlock() calls to make it harder to exhaust real memory if running in an RT mode with mlockall() active
author Chris Cannam
date Fri, 17 Feb 2006 18:04:26 +0000
parents fc802f7b112e
children 10ba9276a315
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 A waveform viewer and audio annotation editor.
Chris@5 5 Chris Cannam, Queen Mary University of London, 2005-2006
Chris@0 6
Chris@0 7 This is experimental software. Not for distribution.
Chris@0 8 */
Chris@0 9
Chris@30 10 #ifndef _SPECTROGRAM_LAYER_H_
Chris@30 11 #define _SPECTROGRAM_LAYER_H_
Chris@0 12
Chris@0 13 #include "base/Layer.h"
Chris@0 14 #include "base/Window.h"
Chris@0 15 #include "model/PowerOfSqrtTwoZoomConstraint.h"
Chris@0 16 #include "model/DenseTimeValueModel.h"
Chris@0 17
Chris@0 18 #include <QThread>
Chris@0 19 #include <QMutex>
Chris@0 20 #include <QWaitCondition>
Chris@0 21
Chris@0 22 #include <fftw3.h>
Chris@0 23
Chris@0 24 class View;
Chris@0 25 class QPainter;
Chris@0 26 class QImage;
Chris@0 27 class QPixmap;
Chris@0 28 class QTimer;
Chris@0 29 class RealTime;
Chris@0 30
Chris@0 31 /**
Chris@0 32 * SpectrogramLayer represents waveform data (obtained from a
Chris@0 33 * DenseTimeValueModel) in spectrogram form.
Chris@0 34 */
Chris@0 35
Chris@0 36 class SpectrogramLayer : public Layer,
Chris@31 37 public PowerOfSqrtTwoZoomConstraint
Chris@0 38 {
Chris@0 39 Q_OBJECT
Chris@0 40
Chris@0 41 public:
Chris@0 42 enum Configuration { FullRangeDb, MelodicRange };
Chris@0 43
Chris@0 44 SpectrogramLayer(View *w, Configuration = FullRangeDb);
Chris@0 45 ~SpectrogramLayer();
Chris@0 46
Chris@0 47 virtual const ZoomConstraint *getZoomConstraint() const { return this; }
Chris@0 48 virtual const Model *getModel() const { return m_model; }
Chris@0 49 virtual void paint(QPainter &paint, QRect rect) const;
Chris@0 50
Chris@0 51 virtual int getVerticalScaleWidth(QPainter &) const;
Chris@0 52 virtual void paintVerticalScale(QPainter &paint, QRect rect) const;
Chris@0 53
Chris@25 54 virtual QString getFeatureDescription(QPoint &) const;
Chris@0 55
Chris@28 56 virtual bool snapToFeatureFrame(int &frame,
Chris@28 57 size_t &resolution,
Chris@28 58 SnapType snap) const;
Chris@13 59
Chris@0 60 void setModel(const DenseTimeValueModel *model);
Chris@0 61
Chris@0 62 virtual PropertyList getProperties() const;
Chris@0 63 virtual PropertyType getPropertyType(const PropertyName &) const;
Chris@0 64 virtual QString getPropertyGroupName(const PropertyName &) const;
Chris@0 65 virtual int getPropertyRangeAndValue(const PropertyName &,
Chris@0 66 int *min, int *max) const;
Chris@0 67 virtual QString getPropertyValueLabel(const PropertyName &,
Chris@0 68 int value) const;
Chris@0 69 virtual void setProperty(const PropertyName &, int value);
Chris@0 70
Chris@0 71 /**
Chris@0 72 * Specify the channel to use from the source model.
Chris@0 73 * A value of -1 means to mix all available channels.
Chris@0 74 * The default is channel 0.
Chris@0 75 */
Chris@0 76 void setChannel(int);
Chris@0 77 int getChannel() const;
Chris@0 78
Chris@0 79 void setWindowSize(size_t);
Chris@0 80 size_t getWindowSize() const;
Chris@0 81
Chris@0 82 void setWindowOverlap(size_t percent);
Chris@0 83 size_t getWindowOverlap() const;
Chris@0 84
Chris@0 85 void setWindowType(WindowType type);
Chris@0 86 WindowType getWindowType() const;
Chris@0 87
Chris@0 88 /**
Chris@0 89 * Set the gain multiplier for sample values in this view prior to
Chris@0 90 * FFT calculation.
Chris@0 91 *
Chris@0 92 * The default is 1.0.
Chris@0 93 */
Chris@0 94 void setGain(float gain);
Chris@0 95 float getGain() const;
Chris@0 96
Chris@0 97 void setMaxFrequency(size_t); // 0 -> no maximum
Chris@0 98 size_t getMaxFrequency() const;
Chris@0 99
Chris@0 100 enum ColourScale { LinearColourScale, MeterColourScale, dBColourScale,
Chris@0 101 PhaseColourScale };
Chris@0 102
Chris@0 103 /**
Chris@0 104 * Specify the scale for sample levels. See WaveformLayer for
Chris@0 105 * details of meter and dB scaling. The default is dBColourScale.
Chris@0 106 */
Chris@0 107 void setColourScale(ColourScale);
Chris@0 108 ColourScale getColourScale() const;
Chris@0 109
Chris@0 110 enum FrequencyScale { LinearFrequencyScale, LogFrequencyScale };
Chris@0 111
Chris@0 112 /**
Chris@0 113 * Specify the scale for the y axis.
Chris@0 114 */
Chris@0 115 void setFrequencyScale(FrequencyScale);
Chris@0 116 FrequencyScale getFrequencyScale() const;
Chris@0 117
Chris@0 118 enum ColourScheme { DefaultColours, WhiteOnBlack, BlackOnWhite,
Chris@0 119 RedOnBlue, YellowOnBlack, RedOnBlack };
Chris@0 120
Chris@0 121 void setColourScheme(ColourScheme scheme);
Chris@0 122 ColourScheme getColourScheme() const;
Chris@0 123
Chris@9 124 /**
Chris@9 125 * Specify the colourmap rotation for the colour scale.
Chris@9 126 */
Chris@9 127 void setColourRotation(int);
Chris@9 128 int getColourRotation() const;
Chris@9 129
Chris@0 130 virtual VerticalPosition getPreferredFrameCountPosition() const {
Chris@0 131 return PositionTop;
Chris@0 132 }
Chris@0 133
Chris@15 134 virtual bool isLayerOpaque() const { return true; }
Chris@15 135
Chris@0 136 virtual int getCompletion() const;
Chris@0 137
Chris@6 138 virtual QString toXmlString(QString indent = "",
Chris@6 139 QString extraAttributes = "") const;
Chris@6 140
Chris@11 141 void setProperties(const QXmlAttributes &attributes);
Chris@11 142
Chris@33 143 virtual void setLayerDormant(bool dormant);
Chris@29 144
Chris@0 145 protected slots:
Chris@0 146 void cacheInvalid();
Chris@0 147 void cacheInvalid(size_t startFrame, size_t endFrame);
Chris@0 148
Chris@0 149 void fillTimerTimedOut();
Chris@0 150
Chris@0 151 protected:
Chris@0 152 const DenseTimeValueModel *m_model; // I do not own this
Chris@0 153
Chris@6 154 int m_channel;
Chris@6 155 size_t m_windowSize;
Chris@6 156 WindowType m_windowType;
Chris@6 157 size_t m_windowOverlap;
Chris@6 158 float m_gain;
Chris@9 159 int m_colourRotation;
Chris@6 160 size_t m_maxFrequency;
Chris@6 161 ColourScale m_colourScale;
Chris@6 162 ColourScheme m_colourScheme;
Chris@0 163 FrequencyScale m_frequencyScale;
Chris@0 164
Chris@31 165 // A QImage would do just as well here, and we originally used
Chris@31 166 // one: the problem is that we want to munlock() the memory it
Chris@31 167 // uses, and it's much easier to do that if we control it. This
Chris@31 168 // cache is hardwired to an effective 8-bit colour mapped layout.
Chris@31 169 class Cache {
Chris@31 170 public:
Chris@31 171 Cache(size_t width, size_t height);
Chris@31 172 ~Cache();
Chris@31 173
Chris@31 174 size_t getWidth() const;
Chris@31 175 size_t getHeight() const;
Chris@31 176
Chris@31 177 unsigned char getValueAt(size_t x, size_t y) const;
Chris@31 178 void setValueAt(size_t x, size_t y, unsigned char value);
Chris@31 179
Chris@31 180 QColor getColour(unsigned char index) const;
Chris@31 181 void setColour(unsigned char index, QColor colour);
Chris@31 182
Chris@31 183 void fill(unsigned char value);
Chris@31 184
Chris@31 185 protected:
Chris@31 186 size_t m_width;
Chris@31 187 size_t m_height;
Chris@31 188 unsigned char *m_values;
Chris@31 189 QColor m_colours[256];
Chris@31 190 };
Chris@31 191
Chris@31 192 Cache *m_cache;
Chris@31 193 bool m_cacheInvalid;
Chris@31 194
Chris@0 195 class CacheFillThread : public QThread
Chris@0 196 {
Chris@0 197 public:
Chris@0 198 CacheFillThread(SpectrogramLayer &layer) :
Chris@0 199 m_layer(layer), m_fillExtent(0) { }
Chris@0 200
Chris@0 201 size_t getFillExtent() const { return m_fillExtent; }
Chris@0 202 size_t getFillCompletion() const { return m_fillCompletion; }
Chris@0 203 virtual void run();
Chris@0 204
Chris@0 205 protected:
Chris@0 206 SpectrogramLayer &m_layer;
Chris@0 207 size_t m_fillExtent;
Chris@0 208 size_t m_fillCompletion;
Chris@0 209 };
Chris@0 210
Chris@0 211 void fillCache();
Chris@0 212
Chris@0 213 mutable QPixmap *m_pixmapCache;
Chris@0 214 mutable bool m_pixmapCacheInvalid;
Chris@0 215 mutable long m_pixmapCacheStartFrame;
Chris@0 216 mutable size_t m_pixmapCacheZoomLevel;
Chris@0 217
Chris@0 218 QWaitCondition m_condition;
Chris@0 219 mutable QMutex m_mutex;
Chris@0 220
Chris@0 221 CacheFillThread *m_fillThread;
Chris@0 222 QTimer *m_updateTimer;
Chris@0 223 size_t m_lastFillExtent;
Chris@0 224 bool m_cachedInitialVisibleArea;
Chris@0 225 bool m_exiting;
Chris@0 226
Chris@0 227 void setCacheColourmap();
Chris@9 228 void rotateCacheColourmap(int distance);
Chris@0 229
Chris@0 230 bool fillCacheColumn(int column,
Chris@0 231 double *inputBuffer,
Chris@0 232 fftw_complex *outputBuffer,
Chris@0 233 fftw_plan plan,
Chris@9 234 size_t windowSize,
Chris@9 235 size_t windowIncrement,
Chris@0 236 const Window<double> &windower,
Chris@0 237 bool lock)
Chris@0 238 const;
Chris@0 239
Chris@0 240 bool getYBinRange(int y, float &freqBinMin, float &freqBinMax) const;
Chris@0 241
Chris@0 242 struct LayerRange {
Chris@0 243 long startFrame;
Chris@0 244 int zoomLevel;
Chris@0 245 size_t modelStart;
Chris@0 246 size_t modelEnd;
Chris@0 247 };
Chris@20 248 bool getXBinRange(int x, float &windowMin, float &windowMax) const;
Chris@0 249
Chris@0 250 bool getYBinSourceRange(int y, float &freqMin, float &freqMax) const;
Chris@0 251 bool getXBinSourceRange(int x, RealTime &timeMin, RealTime &timeMax) const;
Chris@0 252 bool getXYBinSourceRange(int x, int y, float &dbMin, float &dbMax) const;
Chris@0 253
Chris@0 254 size_t getWindowIncrement() const {
Chris@0 255 return m_windowSize - m_windowSize * m_windowOverlap / 100;
Chris@0 256 }
Chris@0 257 };
Chris@0 258
Chris@0 259 #endif