annotate layer/Colour3DPlotRenderer.cpp @ 1137:4e7ed3252d80 spectrogram-minor-refactor

Re-implement dB^2 (log-power) spectrogram setting
author Chris Cannam
date Thu, 04 Aug 2016 11:26:11 +0100
parents 9ff838a64461
children 998e31e92dbe
rev   line source
Chris@1071 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@1071 2
Chris@1071 3 /*
Chris@1071 4 Sonic Visualiser
Chris@1071 5 An audio file viewer and annotation editor.
Chris@1071 6 Centre for Digital Music, Queen Mary, University of London.
Chris@1071 7 This file copyright 2006-2016 Chris Cannam and QMUL.
Chris@1071 8
Chris@1071 9 This program is free software; you can redistribute it and/or
Chris@1071 10 modify it under the terms of the GNU General Public License as
Chris@1071 11 published by the Free Software Foundation; either version 2 of the
Chris@1071 12 License, or (at your option) any later version. See the file
Chris@1071 13 COPYING included with this distribution for more information.
Chris@1071 14 */
Chris@1071 15
Chris@1071 16 #include "Colour3DPlotRenderer.h"
Chris@1074 17 #include "RenderTimer.h"
Chris@1071 18
Chris@1117 19 #include "base/Profiler.h"
Chris@1117 20
Chris@1075 21 #include "data/model/DenseThreeDimensionalModel.h"
Chris@1075 22 #include "data/model/Dense3DModelPeakCache.h"
Chris@1075 23 #include "data/model/FFTModel.h"
Chris@1075 24
Chris@1077 25 #include "LayerGeometryProvider.h"
Chris@1082 26 #include "VerticalBinLayer.h"
Chris@1109 27 #include "PaintAssistant.h"
Chris@1109 28
Chris@1109 29 #include "view/ViewManager.h" // for main model sample rate. Pity
Chris@1075 30
Chris@1079 31 #include <vector>
Chris@1079 32
Chris@1131 33 //#define DEBUG_COLOUR_PLOT_REPAINT 1
Chris@1094 34
Chris@1079 35 using namespace std;
Chris@1079 36
Chris@1073 37 Colour3DPlotRenderer::RenderResult
Chris@1113 38 Colour3DPlotRenderer::render(const LayerGeometryProvider *v, QPainter &paint, QRect rect)
Chris@1076 39 {
Chris@1090 40 return render(v, paint, rect, false);
Chris@1076 41 }
Chris@1076 42
Chris@1076 43 Colour3DPlotRenderer::RenderResult
Chris@1113 44 Colour3DPlotRenderer::renderTimeConstrained(const LayerGeometryProvider *v,
Chris@1090 45 QPainter &paint, QRect rect)
Chris@1076 46 {
Chris@1090 47 return render(v, paint, rect, true);
Chris@1076 48 }
Chris@1076 49
Chris@1096 50 QRect
Chris@1121 51 Colour3DPlotRenderer::getLargestUncachedRect(const LayerGeometryProvider *v)
Chris@1096 52 {
Chris@1121 53 RenderType renderType = decideRenderType(v);
Chris@1121 54
Chris@1121 55 if (renderType == DirectTranslucent) {
Chris@1121 56 return QRect(); // never cached
Chris@1121 57 }
Chris@1121 58
Chris@1096 59 int h = m_cache.getSize().height();
Chris@1096 60
Chris@1096 61 QRect areaLeft(0, 0, m_cache.getValidLeft(), h);
Chris@1096 62 QRect areaRight(m_cache.getValidRight(), 0,
Chris@1096 63 m_cache.getSize().width() - m_cache.getValidRight(), h);
Chris@1096 64
Chris@1096 65 if (areaRight.width() > areaLeft.width()) {
Chris@1096 66 return areaRight;
Chris@1096 67 } else {
Chris@1096 68 return areaLeft;
Chris@1096 69 }
Chris@1096 70 }
Chris@1096 71
Chris@1122 72 bool
Chris@1122 73 Colour3DPlotRenderer::geometryChanged(const LayerGeometryProvider *v)
Chris@1122 74 {
Chris@1122 75 RenderType renderType = decideRenderType(v);
Chris@1122 76
Chris@1122 77 if (renderType == DirectTranslucent) {
Chris@1122 78 return true; // never cached
Chris@1122 79 }
Chris@1122 80
Chris@1122 81 if (m_cache.getSize() == v->getPaintSize() &&
Chris@1122 82 m_cache.getZoomLevel() == v->getZoomLevel() &&
Chris@1122 83 m_cache.getStartFrame() == v->getStartFrame()) {
Chris@1122 84 return false;
Chris@1122 85 } else {
Chris@1122 86 return true;
Chris@1122 87 }
Chris@1122 88 }
Chris@1122 89
Chris@1076 90 Colour3DPlotRenderer::RenderResult
Chris@1113 91 Colour3DPlotRenderer::render(const LayerGeometryProvider *v,
Chris@1090 92 QPainter &paint, QRect rect, bool timeConstrained)
Chris@1073 93 {
Chris@1109 94 RenderType renderType = decideRenderType(v);
Chris@1109 95
Chris@1109 96 if (renderType != DrawBufferPixelResolution) {
Chris@1109 97 // Rendering should be fast in bin-resolution and direct draw
Chris@1109 98 // cases because we are quite well zoomed-in, and the sums are
Chris@1109 99 // easier this way. Calculating boundaries later will be
Chris@1109 100 // fiddly for partial paints otherwise.
Chris@1109 101 timeConstrained = false;
Chris@1109 102 }
Chris@1109 103
Chris@1079 104 int x0 = v->getXForViewX(rect.x());
Chris@1079 105 int x1 = v->getXForViewX(rect.x() + rect.width());
Chris@1079 106 if (x0 < 0) x0 = 0;
Chris@1079 107 if (x1 > v->getPaintWidth()) x1 = v->getPaintWidth();
Chris@1079 108
Chris@1120 109 sv_frame_t startFrame = v->getStartFrame();
Chris@1120 110
Chris@1079 111 m_cache.resize(v->getPaintSize());
Chris@1079 112 m_cache.setZoomLevel(v->getZoomLevel());
Chris@1079 113
Chris@1119 114 m_magCache.resize(v->getPaintSize().width());
Chris@1119 115 m_magCache.setZoomLevel(v->getZoomLevel());
Chris@1119 116
Chris@1120 117 if (renderType == DirectTranslucent) {
Chris@1121 118 MagnitudeRange range = renderDirectTranslucent(v, paint, rect);
Chris@1121 119 return { rect, range };
Chris@1120 120 }
Chris@1120 121
Chris@1123 122 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1090 123 cerr << "cache start " << m_cache.getStartFrame()
Chris@1090 124 << " valid left " << m_cache.getValidLeft()
Chris@1090 125 << " valid right " << m_cache.getValidRight()
Chris@1094 126 << endl;
Chris@1094 127 cerr << " view start " << startFrame
Chris@1090 128 << " x0 " << x0
Chris@1090 129 << " x1 " << x1
Chris@1090 130 << endl;
Chris@1123 131 #endif
Chris@1090 132
Chris@1079 133 if (m_cache.isValid()) { // some part of the cache is valid
Chris@1079 134
Chris@1079 135 if (v->getXForFrame(m_cache.getStartFrame()) ==
Chris@1079 136 v->getXForFrame(startFrame) &&
Chris@1079 137 m_cache.getValidLeft() <= x0 &&
Chris@1079 138 m_cache.getValidRight() >= x1) {
Chris@1090 139
Chris@1123 140 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1090 141 cerr << "cache hit" << endl;
Chris@1123 142 #endif
Chris@1090 143
Chris@1079 144 // cache is valid for the complete requested area
Chris@1079 145 paint.drawImage(rect, m_cache.getImage(), rect);
Chris@1119 146
Chris@1122 147 MagnitudeRange range = m_magCache.getRange(x0, x1 - x0);
Chris@1119 148
Chris@1119 149 return { rect, range };
Chris@1079 150
Chris@1079 151 } else {
Chris@1123 152 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1090 153 cerr << "cache partial hit" << endl;
Chris@1123 154 #endif
Chris@1090 155
Chris@1079 156 // cache doesn't begin at the right frame or doesn't
Chris@1079 157 // contain the complete view, but might be scrollable or
Chris@1079 158 // partially usable
Chris@1090 159 m_cache.scrollTo(v, startFrame);
Chris@1119 160 m_magCache.scrollTo(v, startFrame);
Chris@1079 161
Chris@1079 162 // if we are not time-constrained, then we want to paint
Chris@1081 163 // the whole area in one go; we don't return a partial
Chris@1081 164 // paint. To avoid providing the more complex logic to
Chris@1081 165 // handle painting discontiguous areas, if the only valid
Chris@1079 166 // part of cache is in the middle, just make the whole
Chris@1079 167 // thing invalid and start again.
Chris@1079 168 if (!timeConstrained) {
Chris@1079 169 if (m_cache.getValidLeft() > x0 &&
Chris@1079 170 m_cache.getValidRight() < x1) {
Chris@1079 171 m_cache.invalidate();
Chris@1079 172 }
Chris@1079 173 }
Chris@1079 174 }
Chris@1090 175 } else {
Chris@1118 176 // cache is completely invalid
Chris@1090 177 m_cache.setStartFrame(startFrame);
Chris@1119 178 m_magCache.setStartFrame(startFrame);
Chris@1075 179 }
Chris@1075 180
Chris@1079 181 bool rightToLeft = false;
Chris@1079 182
Chris@1122 183 int reqx0 = x0;
Chris@1122 184 int reqx1 = x1;
Chris@1122 185
Chris@1079 186 if (!m_cache.isValid() && timeConstrained) {
Chris@1081 187 // When rendering the whole area, in a context where we might
Chris@1081 188 // not be able to complete the work, start from somewhere near
Chris@1081 189 // the middle so that the region of interest appears first
Chris@1079 190
Chris@1079 191 //!!! (perhaps we should avoid doing this if past repaints
Chris@1079 192 //!!! have been fast enough to do the whole in one shot)
Chris@1079 193 if (x0 == 0 && x1 == v->getPaintWidth()) {
Chris@1079 194 x0 = int(x1 * 0.3);
Chris@1079 195 }
Chris@1079 196 }
Chris@1079 197
Chris@1079 198 if (m_cache.isValid()) {
Chris@1090 199
Chris@1079 200 // When rendering only a part of the cache, we need to make
Chris@1079 201 // sure that the part we're rendering is adjacent to (or
Chris@1079 202 // overlapping) a valid area of cache, if we have one. The
Chris@1079 203 // alternative is to ditch the valid area of cache and render
Chris@1079 204 // only the requested area, but that's risky because this can
Chris@1079 205 // happen when just waving the pointer over a small part of
Chris@1079 206 // the view -- if we lose the partly-built cache every time
Chris@1079 207 // the user does that, we'll never finish building it.
Chris@1079 208 int left = x0;
Chris@1079 209 int width = x1 - x0;
Chris@1079 210 bool isLeftOfValidArea = false;
Chris@1079 211 m_cache.adjustToTouchValidArea(left, width, isLeftOfValidArea);
Chris@1079 212 x0 = left;
Chris@1079 213 x1 = x0 + width;
Chris@1079 214
Chris@1079 215 // That call also told us whether we should be painting
Chris@1079 216 // sub-regions of our target region in right-to-left order in
Chris@1079 217 // order to ensure contiguity
Chris@1079 218 rightToLeft = isLeftOfValidArea;
Chris@1079 219 }
Chris@1075 220
Chris@1109 221 // Note, we always paint the full height to cache. We want to
Chris@1109 222 // ensure the cache is coherent without having to worry about
Chris@1109 223 // vertical matching of required and valid areas as well as
Chris@1109 224 // horizontal.
Chris@1094 225
Chris@1109 226 if (renderType == DrawBufferBinResolution) {
Chris@1109 227
Chris@1094 228 renderToCacheBinResolution(v, x0, x1 - x0);
Chris@1109 229
Chris@1109 230 } else { // must be DrawBufferPixelResolution, handled DirectTranslucent earlier
Chris@1109 231
Chris@1094 232 renderToCachePixelResolution(v, x0, x1 - x0, rightToLeft, timeConstrained);
Chris@1094 233 }
Chris@1079 234
Chris@1079 235 QRect pr = rect & m_cache.getValidArea();
Chris@1079 236 paint.drawImage(pr.x(), pr.y(), m_cache.getImage(),
Chris@1079 237 pr.x(), pr.y(), pr.width(), pr.height());
Chris@1079 238
Chris@1079 239 if (!timeConstrained && (pr != rect)) {
Chris@1079 240 //!!! on a first cut, there is a risk that this will happen
Chris@1079 241 //!!! when we are at start/end of model -- trap, report, and
Chris@1079 242 //!!! then fix
Chris@1079 243 throw std::logic_error("internal error: failed to render entire requested rect even when not time-constrained");
Chris@1079 244 }
Chris@1120 245
Chris@1122 246 MagnitudeRange range = m_magCache.getRange(reqx0, reqx1 - reqx0);
Chris@1120 247
Chris@1120 248 return { pr, range };
Chris@1079 249
Chris@1079 250 //!!! todo, here or in caller: illuminateLocalFeatures
Chris@1079 251
Chris@1123 252 //!!! todo: handle vertical range other than full range of column
Chris@1110 253
Chris@1079 254 //!!! fft model scaling?
Chris@1073 255 }
Chris@1073 256
Chris@1109 257 Colour3DPlotRenderer::RenderType
Chris@1113 258 Colour3DPlotRenderer::decideRenderType(const LayerGeometryProvider *v) const
Chris@1094 259 {
Chris@1100 260 const DenseThreeDimensionalModel *model = m_sources.source;
Chris@1109 261 if (!model || !v || !(v->getViewManager())) {
Chris@1109 262 return DrawBufferPixelResolution; // or anything
Chris@1109 263 }
Chris@1109 264
Chris@1094 265 int binResolution = model->getResolution();
Chris@1094 266 int zoomLevel = v->getZoomLevel();
Chris@1109 267 sv_samplerate_t modelRate = model->getSampleRate();
Chris@1109 268
Chris@1109 269 double rateRatio = v->getViewManager()->getMainModelSampleRate() / modelRate;
Chris@1109 270 double relativeBinResolution = binResolution * rateRatio;
Chris@1109 271
Chris@1109 272 if (m_params.binDisplay == BinDisplay::PeakFrequencies) {
Chris@1109 273 // no alternative works here
Chris@1109 274 return DrawBufferPixelResolution;
Chris@1109 275 }
Chris@1109 276
Chris@1109 277 if (!m_params.alwaysOpaque && !m_params.interpolate) {
Chris@1109 278
Chris@1109 279 // consider translucent option -- only if not smoothing & not
Chris@1109 280 // explicitly requested opaque & sufficiently zoomed-in
Chris@1109 281
Chris@1117 282 if (model->getHeight() * 3 < v->getPaintHeight() &&
Chris@1117 283 relativeBinResolution >= 3 * zoomLevel) {
Chris@1109 284 return DirectTranslucent;
Chris@1109 285 }
Chris@1109 286 }
Chris@1109 287
Chris@1109 288 if (relativeBinResolution > zoomLevel) {
Chris@1109 289 return DrawBufferBinResolution;
Chris@1109 290 } else {
Chris@1109 291 return DrawBufferPixelResolution;
Chris@1109 292 }
Chris@1109 293 }
Chris@1109 294
Chris@1121 295 MagnitudeRange
Chris@1113 296 Colour3DPlotRenderer::renderDirectTranslucent(const LayerGeometryProvider *v,
Chris@1109 297 QPainter &paint,
Chris@1109 298 QRect rect)
Chris@1109 299 {
Chris@1117 300 Profiler profiler("Colour3DPlotRenderer::renderDirectTranslucent");
Chris@1117 301
Chris@1121 302 MagnitudeRange magRange;
Chris@1121 303
Chris@1115 304 QPoint illuminatePos;
Chris@1115 305 bool illuminate = v->shouldIlluminateLocalFeatures
Chris@1115 306 (m_sources.verticalBinLayer, illuminatePos);
Chris@1109 307
Chris@1109 308 const DenseThreeDimensionalModel *model = m_sources.source;
Chris@1109 309
Chris@1109 310 int x0 = rect.left();
Chris@1109 311 int x1 = rect.right() + 1;
Chris@1109 312
Chris@1109 313 int h = v->getPaintHeight();
Chris@1109 314
Chris@1109 315 sv_frame_t modelStart = model->getStartFrame();
Chris@1109 316 sv_frame_t modelEnd = model->getEndFrame();
Chris@1109 317 int modelResolution = model->getResolution();
Chris@1109 318
Chris@1109 319 double rateRatio =
Chris@1109 320 v->getViewManager()->getMainModelSampleRate() / model->getSampleRate();
Chris@1109 321
Chris@1109 322 // the s-prefix values are source, i.e. model, column and bin numbers
Chris@1109 323 int sx0 = int((double(v->getFrameForX(x0)) / rateRatio - double(modelStart))
Chris@1109 324 / modelResolution);
Chris@1109 325 int sx1 = int((double(v->getFrameForX(x1)) / rateRatio - double(modelStart))
Chris@1109 326 / modelResolution);
Chris@1109 327
Chris@1109 328 int sh = model->getHeight();
Chris@1109 329
Chris@1109 330 const int buflen = 40;
Chris@1109 331 char labelbuf[buflen];
Chris@1109 332
Chris@1133 333 int minbin = m_sources.verticalBinLayer->getIBinForY(v, h);
Chris@1135 334 if (minbin >= sh) minbin = sh - 1;
Chris@1135 335 if (minbin < 0) minbin = 0;
Chris@1135 336
Chris@1135 337 int nbins = m_sources.verticalBinLayer->getIBinForY(v, 0) - minbin + 1;
Chris@1135 338 if (minbin + nbins > sh) nbins = sh - minbin;
Chris@1133 339
Chris@1109 340 int psx = -1;
Chris@1109 341
Chris@1109 342 vector<float> preparedColumn;
Chris@1109 343
Chris@1109 344 int modelWidth = model->getWidth();
Chris@1109 345
Chris@1109 346 for (int sx = sx0; sx <= sx1; ++sx) {
Chris@1109 347
Chris@1109 348 if (sx < 0 || sx >= modelWidth) {
Chris@1109 349 continue;
Chris@1109 350 }
Chris@1109 351
Chris@1109 352 if (sx != psx) {
Chris@1109 353
Chris@1109 354 //!!! this is in common with renderDrawBuffer - pull it out
Chris@1109 355
Chris@1109 356 // order:
Chris@1109 357 // get column -> scale -> record extents ->
Chris@1124 358 // normalise -> peak pick -> apply display gain
Chris@1124 359
Chris@1109 360 ColumnOp::Column fullColumn = model->getColumn(sx);
Chris@1109 361
Chris@1109 362 ColumnOp::Column column =
Chris@1109 363 vector<float>(fullColumn.data() + minbin,
Chris@1135 364 fullColumn.data() + minbin + nbins);
Chris@1109 365
Chris@1125 366 column = ColumnOp::applyGain(column, m_params.scaleFactor);
Chris@1121 367
Chris@1109 368 // if (m_colourScale != ColourScaleType::Phase) {
Chris@1115 369 preparedColumn = ColumnOp::normalize(column, m_params.normalization);
Chris@1109 370 // }
Chris@1131 371
Chris@1131 372 magRange.sample(preparedColumn);
Chris@1109 373
Chris@1109 374 if (m_params.binDisplay == BinDisplay::PeakBins) {
Chris@1115 375 preparedColumn = ColumnOp::peakPick(preparedColumn);
Chris@1109 376 }
Chris@1109 377
Chris@1124 378 // Display gain belongs to the colour scale and is
Chris@1124 379 // applied by the colour scale object when mapping it
Chris@1124 380
Chris@1109 381 psx = sx;
Chris@1109 382 }
Chris@1109 383
Chris@1109 384 sv_frame_t fx = sx * modelResolution + modelStart;
Chris@1109 385
Chris@1109 386 if (fx + modelResolution <= modelStart || fx > modelEnd) continue;
Chris@1109 387
Chris@1109 388 int rx0 = v->getXForFrame(int(double(fx) * rateRatio));
Chris@1109 389 int rx1 = v->getXForFrame(int(double(fx + modelResolution + 1) * rateRatio));
Chris@1109 390
Chris@1109 391 int rw = rx1 - rx0;
Chris@1109 392 if (rw < 1) rw = 1;
Chris@1109 393
Chris@1109 394 bool showLabel = (rw > 10 &&
Chris@1109 395 paint.fontMetrics().width("0.000000") < rw - 3 &&
Chris@1109 396 paint.fontMetrics().height() < (h / sh));
Chris@1109 397
Chris@1135 398 for (int sy = minbin; sy < minbin + nbins; ++sy) {
Chris@1109 399
Chris@1109 400 int ry0 = m_sources.verticalBinLayer->getIYForBin(v, sy);
Chris@1109 401 int ry1 = m_sources.verticalBinLayer->getIYForBin(v, sy + 1);
Chris@1116 402
Chris@1116 403 if (m_params.invertVertical) {
Chris@1116 404 ry0 = h - ry0 - 1;
Chris@1116 405 ry1 = h - ry1 - 1;
Chris@1116 406 }
Chris@1116 407
Chris@1109 408 QRect r(rx0, ry1, rw, ry0 - ry1);
Chris@1109 409
Chris@1109 410 float value = preparedColumn[sy - minbin];
Chris@1112 411 QColor colour = m_params.colourScale.getColour(value,
Chris@1112 412 m_params.colourRotation);
Chris@1109 413
Chris@1109 414 if (rw == 1) {
Chris@1109 415 paint.setPen(colour);
Chris@1109 416 paint.setBrush(Qt::NoBrush);
Chris@1109 417 paint.drawLine(r.x(), r.y(), r.x(), r.y() + r.height() - 1);
Chris@1109 418 continue;
Chris@1109 419 }
Chris@1109 420
Chris@1109 421 QColor pen(255, 255, 255, 80);
Chris@1109 422 QColor brush(colour);
Chris@1109 423
Chris@1109 424 if (rw > 3 && r.height() > 3) {
Chris@1109 425 brush.setAlpha(160);
Chris@1109 426 }
Chris@1109 427
Chris@1109 428 paint.setPen(Qt::NoPen);
Chris@1109 429 paint.setBrush(brush);
Chris@1109 430
Chris@1115 431 if (illuminate) {
Chris@1115 432 if (r.contains(illuminatePos)) {
Chris@1115 433 paint.setPen(v->getForeground());
Chris@1115 434 }
Chris@1115 435 }
Chris@1109 436
Chris@1109 437 #ifdef DEBUG_COLOUR_3D_PLOT_LAYER_PAINT
Chris@1109 438 // cerr << "rect " << r.x() << "," << r.y() << " "
Chris@1109 439 // << r.width() << "x" << r.height() << endl;
Chris@1109 440 #endif
Chris@1109 441
Chris@1109 442 paint.drawRect(r);
Chris@1109 443
Chris@1109 444 if (showLabel) {
Chris@1109 445 double value = model->getValueAt(sx, sy);
Chris@1109 446 snprintf(labelbuf, buflen, "%06f", value);
Chris@1109 447 QString text(labelbuf);
Chris@1109 448 PaintAssistant::drawVisibleText
Chris@1109 449 (v,
Chris@1109 450 paint,
Chris@1109 451 rx0 + 2,
Chris@1109 452 ry0 - h / sh - 1 + 2 + paint.fontMetrics().ascent(),
Chris@1109 453 text,
Chris@1109 454 PaintAssistant::OutlinedText);
Chris@1109 455 }
Chris@1109 456 }
Chris@1109 457 }
Chris@1121 458
Chris@1121 459 return magRange;
Chris@1094 460 }
Chris@1094 461
Chris@1080 462 void
Chris@1113 463 Colour3DPlotRenderer::renderToCachePixelResolution(const LayerGeometryProvider *v,
Chris@1094 464 int x0, int repaintWidth,
Chris@1094 465 bool rightToLeft,
Chris@1094 466 bool timeConstrained)
Chris@1079 467 {
Chris@1117 468 Profiler profiler("Colour3DPlotRenderer::renderToCachePixelResolution");
Chris@1094 469 cerr << "renderToCachePixelResolution" << endl;
Chris@1094 470
Chris@1094 471 // Draw to the draw buffer, and then copy from there. The draw
Chris@1094 472 // buffer is at the same resolution as the target in the cache, so
Chris@1094 473 // no extra scaling needed.
Chris@1079 474
Chris@1100 475 const DenseThreeDimensionalModel *model = m_sources.source;
Chris@1079 476 if (!model || !model->isOK() || !model->isReady()) {
Chris@1079 477 throw std::logic_error("no source model provided, or model not ready");
Chris@1079 478 }
Chris@1079 479
Chris@1079 480 int h = v->getPaintHeight();
Chris@1079 481
Chris@1094 482 clearDrawBuffer(repaintWidth, h);
Chris@1079 483
Chris@1094 484 vector<int> binforx(repaintWidth);
Chris@1079 485 vector<double> binfory(h);
Chris@1079 486
Chris@1079 487 bool usePeaksCache = false;
Chris@1079 488 int binsPerPeak = 1;
Chris@1094 489 int zoomLevel = v->getZoomLevel();
Chris@1094 490 int binResolution = model->getResolution();
Chris@1079 491
Chris@1094 492 for (int x = 0; x < repaintWidth; ++x) {
Chris@1094 493 sv_frame_t f0 = v->getFrameForX(x0 + x);
Chris@1094 494 double s0 = double(f0 - model->getStartFrame()) / binResolution;
Chris@1094 495 binforx[x] = int(s0 + 0.0001);
Chris@1094 496 }
Chris@1080 497
Chris@1094 498 if (m_sources.peaks) { // peaks cache exists
Chris@1080 499
Chris@1094 500 binsPerPeak = m_sources.peaks->getColumnsPerPeak();
Chris@1094 501 usePeaksCache = (binResolution * binsPerPeak) < zoomLevel;
Chris@1094 502
Chris@1094 503 if (m_params.colourScale.getScale() ==
Chris@1105 504 ColourScaleType::Phase) {
Chris@1094 505 usePeaksCache = false;
Chris@1079 506 }
Chris@1079 507 }
Chris@1082 508
Chris@1094 509 cerr << "[PIX] zoomLevel = " << zoomLevel
Chris@1094 510 << ", binResolution " << binResolution
Chris@1094 511 << ", binsPerPeak " << binsPerPeak
Chris@1094 512 << ", peak cache " << m_sources.peaks
Chris@1094 513 << ", usePeaksCache = " << usePeaksCache
Chris@1094 514 << endl;
Chris@1094 515
Chris@1080 516 for (int y = 0; y < h; ++y) {
Chris@1090 517 binfory[y] = m_sources.verticalBinLayer->getBinForY(v, h - y - 1);
Chris@1080 518 }
Chris@1079 519
Chris@1097 520 int attainedWidth;
Chris@1097 521
Chris@1103 522 if (m_params.binDisplay == BinDisplay::PeakFrequencies) {
Chris@1097 523 attainedWidth = renderDrawBufferPeakFrequencies(v,
Chris@1097 524 repaintWidth,
Chris@1097 525 h,
Chris@1097 526 binforx,
Chris@1097 527 binfory,
Chris@1097 528 rightToLeft,
Chris@1097 529 timeConstrained);
Chris@1097 530
Chris@1097 531 } else {
Chris@1097 532 attainedWidth = renderDrawBuffer(repaintWidth,
Chris@1080 533 h,
Chris@1080 534 binforx,
Chris@1080 535 binfory,
Chris@1080 536 usePeaksCache,
Chris@1080 537 rightToLeft,
Chris@1080 538 timeConstrained);
Chris@1097 539 }
Chris@1083 540
Chris@1094 541 if (attainedWidth == 0) return;
Chris@1084 542
Chris@1094 543 // draw buffer is pixel resolution, no scaling factors or padding involved
Chris@1084 544
Chris@1084 545 int paintedLeft = x0;
Chris@1084 546 if (rightToLeft) {
Chris@1084 547 paintedLeft += (repaintWidth - attainedWidth);
Chris@1084 548 }
Chris@1084 549
Chris@1094 550 m_cache.drawImage(paintedLeft, attainedWidth,
Chris@1094 551 m_drawBuffer,
Chris@1094 552 paintedLeft - x0, attainedWidth);
Chris@1121 553
Chris@1121 554 for (int i = 0; in_range_for(m_magRanges, i); ++i) {
Chris@1121 555 m_magCache.sampleColumn(i, m_magRanges.at(i));
Chris@1121 556 }
Chris@1094 557 }
Chris@1084 558
Chris@1094 559 void
Chris@1113 560 Colour3DPlotRenderer::renderToCacheBinResolution(const LayerGeometryProvider *v,
Chris@1094 561 int x0, int repaintWidth)
Chris@1094 562 {
Chris@1117 563 Profiler profiler("Colour3DPlotRenderer::renderToCacheBinResolution");
Chris@1094 564 cerr << "renderToCacheBinResolution" << endl;
Chris@1094 565
Chris@1094 566 // Draw to the draw buffer, and then scale-copy from there. Draw
Chris@1094 567 // buffer is at bin resolution, i.e. buffer x == source column
Chris@1094 568 // number. We use toolkit smooth scaling for interpolation.
Chris@1084 569
Chris@1100 570 const DenseThreeDimensionalModel *model = m_sources.source;
Chris@1094 571 if (!model || !model->isOK() || !model->isReady()) {
Chris@1094 572 throw std::logic_error("no source model provided, or model not ready");
Chris@1094 573 }
Chris@1094 574
Chris@1094 575 // The draw buffer will contain a fragment at bin resolution. We
Chris@1094 576 // need to ensure that it starts and ends at points where a
Chris@1094 577 // time-bin boundary occurs at an exact pixel boundary, and with a
Chris@1094 578 // certain amount of overlap across existing pixels so that we can
Chris@1094 579 // scale and draw from it without smoothing errors at the edges.
Chris@1094 580
Chris@1094 581 // If (getFrameForX(x) / increment) * increment ==
Chris@1094 582 // getFrameForX(x), then x is a time-bin boundary. We want two
Chris@1094 583 // such boundaries at either side of the draw buffer -- one which
Chris@1094 584 // we draw up to, and one which we subsequently crop at.
Chris@1094 585
Chris@1094 586 sv_frame_t leftBoundaryFrame = -1, leftCropFrame = -1;
Chris@1094 587 sv_frame_t rightBoundaryFrame = -1, rightCropFrame = -1;
Chris@1094 588
Chris@1094 589 int drawBufferWidth;
Chris@1094 590 int binResolution = model->getResolution();
Chris@1094 591
Chris@1094 592 for (int x = x0; ; --x) {
Chris@1094 593 sv_frame_t f = v->getFrameForX(x);
Chris@1094 594 if ((f / binResolution) * binResolution == f) {
Chris@1094 595 if (leftCropFrame == -1) leftCropFrame = f;
Chris@1094 596 else if (x < x0 - 2) {
Chris@1094 597 leftBoundaryFrame = f;
Chris@1094 598 break;
Chris@1094 599 }
Chris@1094 600 }
Chris@1094 601 }
Chris@1094 602 for (int x = x0 + repaintWidth; ; ++x) {
Chris@1094 603 sv_frame_t f = v->getFrameForX(x);
Chris@1094 604 if ((f / binResolution) * binResolution == f) {
Chris@1094 605 if (rightCropFrame == -1) rightCropFrame = f;
Chris@1094 606 else if (x > x0 + repaintWidth + 2) {
Chris@1094 607 rightBoundaryFrame = f;
Chris@1094 608 break;
Chris@1094 609 }
Chris@1094 610 }
Chris@1094 611 }
Chris@1094 612 drawBufferWidth = int
Chris@1094 613 ((rightBoundaryFrame - leftBoundaryFrame) / binResolution);
Chris@1094 614
Chris@1094 615 int h = v->getPaintHeight();
Chris@1094 616
Chris@1095 617 // For our purposes here, the draw buffer needs to be exactly our
Chris@1095 618 // target size (so we recreate always rather than just clear it)
Chris@1095 619
Chris@1095 620 recreateDrawBuffer(drawBufferWidth, h);
Chris@1094 621
Chris@1094 622 vector<int> binforx(drawBufferWidth);
Chris@1094 623 vector<double> binfory(h);
Chris@1094 624
Chris@1094 625 for (int x = 0; x < drawBufferWidth; ++x) {
Chris@1094 626 binforx[x] = int(leftBoundaryFrame / binResolution) + x;
Chris@1094 627 }
Chris@1094 628
Chris@1094 629 cerr << "[BIN] binResolution " << binResolution
Chris@1094 630 << endl;
Chris@1094 631
Chris@1094 632 for (int y = 0; y < h; ++y) {
Chris@1094 633 binfory[y] = m_sources.verticalBinLayer->getBinForY(v, h - y - 1);
Chris@1094 634 }
Chris@1094 635
Chris@1094 636 int attainedWidth = renderDrawBuffer(drawBufferWidth,
Chris@1094 637 h,
Chris@1094 638 binforx,
Chris@1094 639 binfory,
Chris@1094 640 false,
Chris@1094 641 false,
Chris@1094 642 false);
Chris@1094 643
Chris@1094 644 if (attainedWidth == 0) return;
Chris@1094 645
Chris@1094 646 int scaledLeft = v->getXForFrame(leftBoundaryFrame);
Chris@1094 647 int scaledRight = v->getXForFrame(rightBoundaryFrame);
Chris@1095 648
Chris@1095 649 cerr << "scaling draw buffer from width " << m_drawBuffer.width()
Chris@1095 650 << " to " << (scaledRight - scaledLeft) << " (nb drawBufferWidth = "
Chris@1095 651 << drawBufferWidth << ")" << endl;
Chris@1094 652
Chris@1094 653 QImage scaled = m_drawBuffer.scaled
Chris@1094 654 (scaledRight - scaledLeft, h,
Chris@1094 655 Qt::IgnoreAspectRatio, (m_params.interpolate ?
Chris@1094 656 Qt::SmoothTransformation :
Chris@1094 657 Qt::FastTransformation));
Chris@1084 658
Chris@1094 659 int scaledLeftCrop = v->getXForFrame(leftCropFrame);
Chris@1094 660 int scaledRightCrop = v->getXForFrame(rightCropFrame);
Chris@1094 661
Chris@1094 662 int targetLeft = scaledLeftCrop;
Chris@1094 663 if (targetLeft < 0) {
Chris@1094 664 targetLeft = 0;
Chris@1094 665 }
Chris@1094 666
Chris@1094 667 int targetWidth = scaledRightCrop - targetLeft;
Chris@1094 668 if (targetLeft + targetWidth > m_cache.getSize().width()) {
Chris@1094 669 targetWidth = m_cache.getSize().width() - targetLeft;
Chris@1094 670 }
Chris@1094 671
Chris@1094 672 int sourceLeft = targetLeft - scaledLeft;
Chris@1094 673 if (sourceLeft < 0) {
Chris@1094 674 sourceLeft = 0;
Chris@1094 675 }
Chris@1094 676
Chris@1094 677 cerr << "repaintWidth = " << repaintWidth
Chris@1094 678 << ", targetWidth = " << targetWidth << endl;
Chris@1094 679
Chris@1094 680 if (targetWidth > 0) {
Chris@1136 681 // we are copying from an image that has already been scaled,
Chris@1136 682 // hence using the same width in both geometries
Chris@1094 683 m_cache.drawImage(targetLeft, targetWidth,
Chris@1094 684 scaled,
Chris@1136 685 sourceLeft, targetWidth);
Chris@1084 686 }
Chris@1121 687
Chris@1121 688 for (int i = 0; i < targetWidth; ++i) {
Chris@1136 689 // but the mag range vector has not been scaled
Chris@1136 690 int sourceIx = int((double(i + sourceLeft) / scaled.width())
Chris@1136 691 * int(m_magRanges.size()));
Chris@1136 692 // int sourceIx = int((double(i) / targetWidth) * sourceWidth);
Chris@1136 693 cerr << "mag range target ix = " << i << ", source ix = "
Chris@1136 694 << sourceIx << ", of " << m_magRanges.size() << endl;
Chris@1121 695 if (in_range_for(m_magRanges, sourceIx)) {
Chris@1121 696 m_magCache.sampleColumn(i, m_magRanges.at(sourceIx));
Chris@1121 697 }
Chris@1121 698 }
Chris@1079 699 }
Chris@1083 700
Chris@1083 701 int
Chris@1083 702 Colour3DPlotRenderer::renderDrawBuffer(int w, int h,
Chris@1083 703 const vector<int> &binforx,
Chris@1083 704 const vector<double> &binfory,
Chris@1083 705 bool usePeaksCache,
Chris@1083 706 bool rightToLeft,
Chris@1083 707 bool timeConstrained)
Chris@1083 708 {
Chris@1083 709 // Callers must have checked that the appropriate subset of
Chris@1083 710 // Sources data members are set for the supplied flags (e.g. that
Chris@1083 711 // peaks model exists if usePeaksCache)
Chris@1083 712
Chris@1083 713 RenderTimer timer(timeConstrained ?
Chris@1083 714 RenderTimer::FastRender :
Chris@1083 715 RenderTimer::NoTimeout);
Chris@1083 716
Chris@1083 717 int divisor = 1;
Chris@1100 718 const DenseThreeDimensionalModel *sourceModel = m_sources.source;
Chris@1083 719 if (usePeaksCache) {
Chris@1083 720 divisor = m_sources.peaks->getColumnsPerPeak();
Chris@1083 721 sourceModel = m_sources.peaks;
Chris@1083 722 }
Chris@1083 723
Chris@1135 724 int sh = sourceModel->getHeight();
Chris@1135 725
Chris@1135 726 int minbin = int(binfory[0] + 0.0001);
Chris@1135 727 if (minbin >= sh) minbin = sh - 1;
Chris@1135 728 if (minbin < 0) minbin = 0;
Chris@1135 729
Chris@1135 730 int nbins = int(binfory[h-1]) - minbin + 1;
Chris@1135 731 if (minbin + nbins > sh) nbins = sh - minbin;
Chris@1135 732
Chris@1083 733 int psx = -1;
Chris@1083 734
Chris@1083 735 int start = 0;
Chris@1083 736 int finish = w;
Chris@1083 737 int step = 1;
Chris@1083 738
Chris@1083 739 if (rightToLeft) {
Chris@1083 740 start = w-1;
Chris@1083 741 finish = -1;
Chris@1083 742 step = -1;
Chris@1083 743 }
Chris@1083 744
Chris@1083 745 int columnCount = 0;
Chris@1083 746
Chris@1083 747 vector<float> preparedColumn;
Chris@1094 748
Chris@1094 749 int modelWidth = sourceModel->getWidth();
Chris@1121 750
Chris@1121 751 cerr << "modelWidth " << modelWidth << ", divisor " << divisor << endl;
Chris@1121 752
Chris@1083 753 for (int x = start; x != finish; x += step) {
Chris@1083 754
Chris@1083 755 // x is the on-canvas pixel coord; sx (later) will be the
Chris@1083 756 // source column index
Chris@1083 757
Chris@1083 758 ++columnCount;
Chris@1120 759
Chris@1123 760 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1121 761 cerr << "x = " << x << ", binforx[x] = " << binforx[x] << endl;
Chris@1120 762 #endif
Chris@1083 763
Chris@1083 764 if (binforx[x] < 0) continue;
Chris@1083 765
Chris@1083 766 int sx0 = binforx[x] / divisor;
Chris@1083 767 int sx1 = sx0;
Chris@1083 768 if (x+1 < w) sx1 = binforx[x+1] / divisor;
Chris@1083 769 if (sx0 < 0) sx0 = sx1 - 1;
Chris@1083 770 if (sx0 < 0) continue;
Chris@1083 771 if (sx1 <= sx0) sx1 = sx0 + 1;
Chris@1083 772
Chris@1083 773 vector<float> pixelPeakColumn;
Chris@1121 774 MagnitudeRange magRange;
Chris@1083 775
Chris@1083 776 for (int sx = sx0; sx < sx1; ++sx) {
Chris@1083 777
Chris@1123 778 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1094 779 cerr << "sx = " << sx << endl;
Chris@1083 780 #endif
Chris@1083 781
Chris@1094 782 if (sx < 0 || sx >= modelWidth) {
Chris@1083 783 continue;
Chris@1083 784 }
Chris@1083 785
Chris@1083 786 if (sx != psx) {
Chris@1083 787
Chris@1083 788 // order:
Chris@1083 789 // get column -> scale -> record extents ->
Chris@1124 790 // normalise -> peak pick -> distribute/interpolate ->
Chris@1124 791 // apply display gain
Chris@1083 792
Chris@1083 793 ColumnOp::Column fullColumn = sourceModel->getColumn(sx);
Chris@1090 794
Chris@1136 795 // cerr << "x " << x << ", sx " << sx << ", col height " << fullColumn.size()
Chris@1136 796 // << ", minbin " << minbin << ", nbins " << nbins << endl;
Chris@1090 797
Chris@1083 798 ColumnOp::Column column =
Chris@1083 799 vector<float>(fullColumn.data() + minbin,
Chris@1135 800 fullColumn.data() + minbin + nbins);
Chris@1083 801
Chris@1125 802 column = ColumnOp::applyGain(column, m_params.scaleFactor);
Chris@1125 803
Chris@1105 804 // if (m_colourScale != ColourScaleType::Phase) {
Chris@1083 805 column = ColumnOp::normalize(column, m_params.normalization);
Chris@1083 806 // }
Chris@1083 807
Chris@1131 808 magRange.sample(column);
Chris@1131 809
Chris@1103 810 if (m_params.binDisplay == BinDisplay::PeakBins) {
Chris@1083 811 column = ColumnOp::peakPick(column);
Chris@1083 812 }
Chris@1083 813
Chris@1083 814 preparedColumn =
Chris@1124 815 ColumnOp::distribute(column,
Chris@1083 816 h,
Chris@1083 817 binfory,
Chris@1083 818 minbin,
Chris@1083 819 m_params.interpolate);
Chris@1124 820
Chris@1124 821 // Display gain belongs to the colour scale and is
Chris@1124 822 // applied by the colour scale object when mapping it
Chris@1083 823
Chris@1083 824 psx = sx;
Chris@1083 825 }
Chris@1083 826
Chris@1083 827 if (sx == sx0) {
Chris@1083 828 pixelPeakColumn = preparedColumn;
Chris@1083 829 } else {
Chris@1083 830 for (int i = 0; in_range_for(pixelPeakColumn, i); ++i) {
Chris@1083 831 pixelPeakColumn[i] = std::max(pixelPeakColumn[i],
Chris@1083 832 preparedColumn[i]);
Chris@1083 833 }
Chris@1083 834 }
Chris@1083 835 }
Chris@1083 836
Chris@1083 837 if (!pixelPeakColumn.empty()) {
Chris@1121 838
Chris@1083 839 for (int y = 0; y < h; ++y) {
Chris@1116 840 int py;
Chris@1116 841 if (m_params.invertVertical) {
Chris@1116 842 py = y;
Chris@1116 843 } else {
Chris@1116 844 py = h - y - 1;
Chris@1116 845 }
Chris@1083 846 m_drawBuffer.setPixel
Chris@1083 847 (x,
Chris@1116 848 py,
Chris@1083 849 m_params.colourScale.getPixel(pixelPeakColumn[y]));
Chris@1083 850 }
Chris@1121 851
Chris@1121 852 m_magRanges.push_back(magRange);
Chris@1083 853 }
Chris@1083 854
Chris@1083 855 double fractionComplete = double(columnCount) / double(w);
Chris@1083 856 if (timer.outOfTime(fractionComplete)) {
Chris@1121 857 cerr << "out of time" << endl;
Chris@1083 858 return columnCount;
Chris@1083 859 }
Chris@1083 860 }
Chris@1083 861
Chris@1083 862 return columnCount;
Chris@1083 863 }
Chris@1083 864
Chris@1097 865 int
Chris@1113 866 Colour3DPlotRenderer::renderDrawBufferPeakFrequencies(const LayerGeometryProvider *v,
Chris@1097 867 int w, int h,
Chris@1097 868 const vector<int> &binforx,
Chris@1097 869 const vector<double> &binfory,
Chris@1097 870 bool rightToLeft,
Chris@1097 871 bool timeConstrained)
Chris@1097 872 {
Chris@1097 873 // Callers must have checked that the appropriate subset of
Chris@1097 874 // Sources data members are set for the supplied flags (e.g. that
Chris@1097 875 // fft model exists)
Chris@1097 876
Chris@1097 877 RenderTimer timer(timeConstrained ?
Chris@1097 878 RenderTimer::FastRender :
Chris@1097 879 RenderTimer::NoTimeout);
Chris@1097 880
Chris@1135 881 const FFTModel *fft = m_sources.fft;
Chris@1135 882
Chris@1135 883 int sh = fft->getHeight();
Chris@1135 884
Chris@1097 885 int minbin = int(binfory[0] + 0.0001);
Chris@1135 886 if (minbin >= sh) minbin = sh - 1;
Chris@1097 887 if (minbin < 0) minbin = 0;
Chris@1097 888
Chris@1135 889 int nbins = int(binfory[h-1]) - minbin + 1;
Chris@1135 890 if (minbin + nbins > sh) nbins = sh - minbin;
Chris@1097 891
Chris@1097 892 FFTModel::PeakSet peakfreqs;
Chris@1097 893
Chris@1097 894 int psx = -1;
Chris@1097 895
Chris@1097 896 int start = 0;
Chris@1097 897 int finish = w;
Chris@1097 898 int step = 1;
Chris@1097 899
Chris@1097 900 if (rightToLeft) {
Chris@1097 901 start = w-1;
Chris@1097 902 finish = -1;
Chris@1097 903 step = -1;
Chris@1097 904 }
Chris@1097 905
Chris@1097 906 int columnCount = 0;
Chris@1097 907
Chris@1097 908 vector<float> preparedColumn;
Chris@1097 909
Chris@1097 910 int modelWidth = fft->getWidth();
Chris@1097 911 cerr << "modelWidth " << modelWidth << endl;
Chris@1097 912
Chris@1135 913 double minFreq =
Chris@1135 914 (double(minbin) * fft->getSampleRate()) / fft->getFFTSize();
Chris@1135 915 double maxFreq =
Chris@1135 916 (double(minbin + nbins - 1) * fft->getSampleRate()) / fft->getFFTSize();
Chris@1097 917
Chris@1103 918 bool logarithmic = (m_params.binScale == BinScale::Log);
Chris@1097 919
Chris@1097 920 for (int x = start; x != finish; x += step) {
Chris@1097 921
Chris@1097 922 // x is the on-canvas pixel coord; sx (later) will be the
Chris@1097 923 // source column index
Chris@1097 924
Chris@1097 925 ++columnCount;
Chris@1097 926
Chris@1097 927 if (binforx[x] < 0) continue;
Chris@1097 928
Chris@1097 929 int sx0 = binforx[x];
Chris@1097 930 int sx1 = sx0;
Chris@1097 931 if (x+1 < w) sx1 = binforx[x+1];
Chris@1097 932 if (sx0 < 0) sx0 = sx1 - 1;
Chris@1097 933 if (sx0 < 0) continue;
Chris@1097 934 if (sx1 <= sx0) sx1 = sx0 + 1;
Chris@1097 935
Chris@1097 936 vector<float> pixelPeakColumn;
Chris@1121 937 MagnitudeRange magRange;
Chris@1097 938
Chris@1097 939 for (int sx = sx0; sx < sx1; ++sx) {
Chris@1097 940
Chris@1097 941 if (sx < 0 || sx >= modelWidth) {
Chris@1097 942 continue;
Chris@1097 943 }
Chris@1097 944
Chris@1097 945 if (sx != psx) {
Chris@1097 946
Chris@1097 947 ColumnOp::Column fullColumn = fft->getColumn(sx);
Chris@1097 948
Chris@1097 949 ColumnOp::Column column =
Chris@1097 950 vector<float>(fullColumn.data() + minbin,
Chris@1135 951 fullColumn.data() + minbin + nbins + 1);
Chris@1097 952
Chris@1125 953 column = ColumnOp::applyGain(column, m_params.scaleFactor);
Chris@1121 954
Chris@1105 955 //!!! if (m_colourScale != ColourScaleType::Phase) {
Chris@1124 956 preparedColumn = ColumnOp::normalize
Chris@1124 957 (column, m_params.normalization);
Chris@1097 958 //!!! }
Chris@1097 959
Chris@1131 960 magRange.sample(preparedColumn);
Chris@1131 961
Chris@1097 962 psx = sx;
Chris@1097 963 }
Chris@1097 964
Chris@1097 965 if (sx == sx0) {
Chris@1097 966 pixelPeakColumn = preparedColumn;
Chris@1097 967 peakfreqs = fft->getPeakFrequencies(FFTModel::AllPeaks, sx,
Chris@1135 968 minbin, minbin + nbins - 1);
Chris@1097 969 } else {
Chris@1097 970 for (int i = 0; in_range_for(pixelPeakColumn, i); ++i) {
Chris@1097 971 pixelPeakColumn[i] = std::max(pixelPeakColumn[i],
Chris@1097 972 preparedColumn[i]);
Chris@1097 973 }
Chris@1097 974 }
Chris@1097 975 }
Chris@1097 976
Chris@1097 977 if (!pixelPeakColumn.empty()) {
Chris@1121 978
Chris@1097 979 for (FFTModel::PeakSet::const_iterator pi = peakfreqs.begin();
Chris@1097 980 pi != peakfreqs.end(); ++pi) {
Chris@1097 981
Chris@1097 982 int bin = pi->first;
Chris@1097 983 double freq = pi->second;
Chris@1097 984
Chris@1097 985 if (bin < minbin) continue;
Chris@1135 986 if (bin >= minbin + nbins) break;
Chris@1097 987
Chris@1097 988 double value = pixelPeakColumn[bin - minbin];
Chris@1097 989
Chris@1097 990 double y = v->getYForFrequency
Chris@1097 991 (freq, minFreq, maxFreq, logarithmic);
Chris@1097 992
Chris@1097 993 int iy = int(y + 0.5);
Chris@1097 994 if (iy < 0 || iy >= h) continue;
Chris@1097 995
Chris@1097 996 m_drawBuffer.setPixel
Chris@1097 997 (x,
Chris@1097 998 iy,
Chris@1097 999 m_params.colourScale.getPixel(value));
Chris@1097 1000 }
Chris@1121 1001
Chris@1121 1002 m_magRanges.push_back(magRange);
Chris@1097 1003 }
Chris@1097 1004
Chris@1097 1005 double fractionComplete = double(columnCount) / double(w);
Chris@1097 1006 if (timer.outOfTime(fractionComplete)) {
Chris@1097 1007 return columnCount;
Chris@1097 1008 }
Chris@1097 1009 }
Chris@1097 1010
Chris@1097 1011 return columnCount;
Chris@1097 1012 }
Chris@1097 1013
Chris@1079 1014 void
Chris@1095 1015 Colour3DPlotRenderer::recreateDrawBuffer(int w, int h)
Chris@1079 1016 {
Chris@1095 1017 m_drawBuffer = QImage(w, h, QImage::Format_Indexed8);
Chris@1079 1018
Chris@1095 1019 for (int pixel = 0; pixel < 256; ++pixel) {
Chris@1095 1020 m_drawBuffer.setColor
Chris@1095 1021 ((unsigned char)pixel,
Chris@1112 1022 m_params.colourScale.getColourForPixel
Chris@1112 1023 (pixel, m_params.colourRotation).rgb());
Chris@1079 1024 }
Chris@1079 1025
Chris@1079 1026 m_drawBuffer.fill(0);
Chris@1121 1027 m_magRanges.clear();
Chris@1079 1028 }
Chris@1079 1029
Chris@1095 1030 void
Chris@1095 1031 Colour3DPlotRenderer::clearDrawBuffer(int w, int h)
Chris@1095 1032 {
Chris@1095 1033 if (m_drawBuffer.width() < w || m_drawBuffer.height() != h) {
Chris@1095 1034 recreateDrawBuffer(w, h);
Chris@1095 1035 } else {
Chris@1095 1036 m_drawBuffer.fill(0);
Chris@1121 1037 m_magRanges.clear();
Chris@1095 1038 }
Chris@1095 1039 }
Chris@1079 1040
Chris@1095 1041