annotate layer/Colour3DPlotRenderer.cpp @ 1225:37f86e26a8d2

Guard only
author Chris Cannam
date Thu, 26 Jan 2017 21:15:36 +0000
parents 3ef162c9df00
children dd3901fe8623
rev   line source
Chris@1071 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@1071 2
Chris@1071 3 /*
Chris@1071 4 Sonic Visualiser
Chris@1071 5 An audio file viewer and annotation editor.
Chris@1071 6 Centre for Digital Music, Queen Mary, University of London.
Chris@1071 7 This file copyright 2006-2016 Chris Cannam and QMUL.
Chris@1071 8
Chris@1071 9 This program is free software; you can redistribute it and/or
Chris@1071 10 modify it under the terms of the GNU General Public License as
Chris@1071 11 published by the Free Software Foundation; either version 2 of the
Chris@1071 12 License, or (at your option) any later version. See the file
Chris@1071 13 COPYING included with this distribution for more information.
Chris@1071 14 */
Chris@1071 15
Chris@1071 16 #include "Colour3DPlotRenderer.h"
Chris@1074 17 #include "RenderTimer.h"
Chris@1071 18
Chris@1117 19 #include "base/Profiler.h"
Chris@1214 20 #include "base/HitCount.h"
Chris@1117 21
Chris@1075 22 #include "data/model/DenseThreeDimensionalModel.h"
Chris@1075 23 #include "data/model/Dense3DModelPeakCache.h"
Chris@1075 24 #include "data/model/FFTModel.h"
Chris@1075 25
Chris@1077 26 #include "LayerGeometryProvider.h"
Chris@1082 27 #include "VerticalBinLayer.h"
Chris@1109 28 #include "PaintAssistant.h"
Chris@1139 29 #include "ImageRegionFinder.h"
Chris@1109 30
Chris@1109 31 #include "view/ViewManager.h" // for main model sample rate. Pity
Chris@1075 32
Chris@1079 33 #include <vector>
Chris@1079 34
Chris@1170 35 //#define DEBUG_COLOUR_PLOT_REPAINT 1
Chris@1094 36
Chris@1079 37 using namespace std;
Chris@1079 38
Chris@1073 39 Colour3DPlotRenderer::RenderResult
Chris@1113 40 Colour3DPlotRenderer::render(const LayerGeometryProvider *v, QPainter &paint, QRect rect)
Chris@1076 41 {
Chris@1090 42 return render(v, paint, rect, false);
Chris@1076 43 }
Chris@1076 44
Chris@1076 45 Colour3DPlotRenderer::RenderResult
Chris@1113 46 Colour3DPlotRenderer::renderTimeConstrained(const LayerGeometryProvider *v,
Chris@1090 47 QPainter &paint, QRect rect)
Chris@1076 48 {
Chris@1090 49 return render(v, paint, rect, true);
Chris@1076 50 }
Chris@1076 51
Chris@1096 52 QRect
Chris@1121 53 Colour3DPlotRenderer::getLargestUncachedRect(const LayerGeometryProvider *v)
Chris@1096 54 {
Chris@1121 55 RenderType renderType = decideRenderType(v);
Chris@1121 56
Chris@1121 57 if (renderType == DirectTranslucent) {
Chris@1121 58 return QRect(); // never cached
Chris@1121 59 }
Chris@1121 60
Chris@1096 61 int h = m_cache.getSize().height();
Chris@1096 62
Chris@1096 63 QRect areaLeft(0, 0, m_cache.getValidLeft(), h);
Chris@1096 64 QRect areaRight(m_cache.getValidRight(), 0,
Chris@1096 65 m_cache.getSize().width() - m_cache.getValidRight(), h);
Chris@1096 66
Chris@1096 67 if (areaRight.width() > areaLeft.width()) {
Chris@1096 68 return areaRight;
Chris@1096 69 } else {
Chris@1096 70 return areaLeft;
Chris@1096 71 }
Chris@1096 72 }
Chris@1096 73
Chris@1122 74 bool
Chris@1122 75 Colour3DPlotRenderer::geometryChanged(const LayerGeometryProvider *v)
Chris@1122 76 {
Chris@1122 77 RenderType renderType = decideRenderType(v);
Chris@1122 78
Chris@1122 79 if (renderType == DirectTranslucent) {
Chris@1122 80 return true; // never cached
Chris@1122 81 }
Chris@1122 82
Chris@1122 83 if (m_cache.getSize() == v->getPaintSize() &&
Chris@1122 84 m_cache.getZoomLevel() == v->getZoomLevel() &&
Chris@1122 85 m_cache.getStartFrame() == v->getStartFrame()) {
Chris@1122 86 return false;
Chris@1122 87 } else {
Chris@1122 88 return true;
Chris@1122 89 }
Chris@1122 90 }
Chris@1122 91
Chris@1076 92 Colour3DPlotRenderer::RenderResult
Chris@1113 93 Colour3DPlotRenderer::render(const LayerGeometryProvider *v,
Chris@1090 94 QPainter &paint, QRect rect, bool timeConstrained)
Chris@1073 95 {
Chris@1109 96 RenderType renderType = decideRenderType(v);
Chris@1109 97
Chris@1221 98 if (timeConstrained) {
Chris@1221 99 if (renderType != DrawBufferPixelResolution) {
Chris@1221 100 // Rendering should be fast in bin-resolution and direct
Chris@1221 101 // draw cases because we are quite well zoomed-in, and the
Chris@1221 102 // sums are easier this way. Calculating boundaries later
Chris@1221 103 // will be fiddly for partial paints otherwise.
Chris@1221 104 timeConstrained = false;
Chris@1221 105
Chris@1221 106 } else if (m_secondsPerXPixelValid) {
Chris@1221 107 double predicted = m_secondsPerXPixel * rect.width();
Chris@1221 108 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1221 109 SVDEBUG << "Predicted time for width " << rect.width() << " = "
Chris@1221 110 << predicted << endl;
Chris@1221 111 #endif
Chris@1221 112 if (predicted < 0.1) {
Chris@1221 113 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1221 114 SVDEBUG << "Predicted time looks fast enough: no partial renders"
Chris@1221 115 << endl;
Chris@1221 116 #endif
Chris@1221 117 timeConstrained = false;
Chris@1221 118 }
Chris@1221 119 }
Chris@1109 120 }
Chris@1221 121
Chris@1079 122 int x0 = v->getXForViewX(rect.x());
Chris@1079 123 int x1 = v->getXForViewX(rect.x() + rect.width());
Chris@1079 124 if (x0 < 0) x0 = 0;
Chris@1079 125 if (x1 > v->getPaintWidth()) x1 = v->getPaintWidth();
Chris@1079 126
Chris@1120 127 sv_frame_t startFrame = v->getStartFrame();
Chris@1120 128
Chris@1079 129 m_cache.resize(v->getPaintSize());
Chris@1079 130 m_cache.setZoomLevel(v->getZoomLevel());
Chris@1079 131
Chris@1119 132 m_magCache.resize(v->getPaintSize().width());
Chris@1119 133 m_magCache.setZoomLevel(v->getZoomLevel());
Chris@1119 134
Chris@1120 135 if (renderType == DirectTranslucent) {
Chris@1121 136 MagnitudeRange range = renderDirectTranslucent(v, paint, rect);
Chris@1121 137 return { rect, range };
Chris@1120 138 }
Chris@1120 139
Chris@1123 140 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 141 SVDEBUG << "cache start " << m_cache.getStartFrame()
Chris@1090 142 << " valid left " << m_cache.getValidLeft()
Chris@1090 143 << " valid right " << m_cache.getValidRight()
Chris@1094 144 << endl;
Chris@1214 145 SVDEBUG << " view start " << startFrame
Chris@1090 146 << " x0 " << x0
Chris@1090 147 << " x1 " << x1
Chris@1090 148 << endl;
Chris@1123 149 #endif
Chris@1214 150
Chris@1214 151 static HitCount count("Colour3DPlotRenderer: image cache");
Chris@1090 152
Chris@1079 153 if (m_cache.isValid()) { // some part of the cache is valid
Chris@1079 154
Chris@1079 155 if (v->getXForFrame(m_cache.getStartFrame()) ==
Chris@1079 156 v->getXForFrame(startFrame) &&
Chris@1079 157 m_cache.getValidLeft() <= x0 &&
Chris@1079 158 m_cache.getValidRight() >= x1) {
Chris@1090 159
Chris@1123 160 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 161 SVDEBUG << "cache hit" << endl;
Chris@1123 162 #endif
Chris@1214 163 count.hit();
Chris@1090 164
Chris@1079 165 // cache is valid for the complete requested area
Chris@1079 166 paint.drawImage(rect, m_cache.getImage(), rect);
Chris@1119 167
Chris@1122 168 MagnitudeRange range = m_magCache.getRange(x0, x1 - x0);
Chris@1119 169
Chris@1119 170 return { rect, range };
Chris@1079 171
Chris@1079 172 } else {
Chris@1123 173 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 174 SVDEBUG << "cache partial hit" << endl;
Chris@1123 175 #endif
Chris@1214 176 count.partial();
Chris@1090 177
Chris@1079 178 // cache doesn't begin at the right frame or doesn't
Chris@1079 179 // contain the complete view, but might be scrollable or
Chris@1079 180 // partially usable
Chris@1090 181 m_cache.scrollTo(v, startFrame);
Chris@1119 182 m_magCache.scrollTo(v, startFrame);
Chris@1079 183
Chris@1079 184 // if we are not time-constrained, then we want to paint
Chris@1081 185 // the whole area in one go; we don't return a partial
Chris@1081 186 // paint. To avoid providing the more complex logic to
Chris@1081 187 // handle painting discontiguous areas, if the only valid
Chris@1079 188 // part of cache is in the middle, just make the whole
Chris@1079 189 // thing invalid and start again.
Chris@1079 190 if (!timeConstrained) {
Chris@1079 191 if (m_cache.getValidLeft() > x0 &&
Chris@1079 192 m_cache.getValidRight() < x1) {
Chris@1079 193 m_cache.invalidate();
Chris@1079 194 }
Chris@1079 195 }
Chris@1079 196 }
Chris@1090 197 } else {
Chris@1118 198 // cache is completely invalid
Chris@1214 199 count.miss();
Chris@1090 200 m_cache.setStartFrame(startFrame);
Chris@1119 201 m_magCache.setStartFrame(startFrame);
Chris@1075 202 }
Chris@1075 203
Chris@1079 204 bool rightToLeft = false;
Chris@1079 205
Chris@1122 206 int reqx0 = x0;
Chris@1122 207 int reqx1 = x1;
Chris@1122 208
Chris@1079 209 if (!m_cache.isValid() && timeConstrained) {
Chris@1081 210 // When rendering the whole area, in a context where we might
Chris@1081 211 // not be able to complete the work, start from somewhere near
Chris@1213 212 // the middle so that the region of interest appears
Chris@1213 213 // first. But only if we aren't using a peak cache, as
Chris@1213 214 // rendering from peak cache is usually (not always) quick and
Chris@1213 215 // looks odd if we make a habit of jumping back after reaching
Chris@1213 216 // the end.
Chris@1079 217 if (x0 == 0 && x1 == v->getPaintWidth()) {
Chris@1213 218 int peakCacheIndex = -1, binsPerPeak = -1;
Chris@1213 219 getPreferredPeakCache(v, peakCacheIndex, binsPerPeak);
Chris@1213 220 if (peakCacheIndex == -1) { // no peak cache
Chris@1222 221 double offset = 0.5 * (double(rand()) / double(RAND_MAX));
Chris@1222 222 x0 = int(x1 * offset);
Chris@1213 223 }
Chris@1079 224 }
Chris@1079 225 }
Chris@1079 226
Chris@1079 227 if (m_cache.isValid()) {
Chris@1090 228
Chris@1079 229 // When rendering only a part of the cache, we need to make
Chris@1079 230 // sure that the part we're rendering is adjacent to (or
Chris@1079 231 // overlapping) a valid area of cache, if we have one. The
Chris@1079 232 // alternative is to ditch the valid area of cache and render
Chris@1079 233 // only the requested area, but that's risky because this can
Chris@1079 234 // happen when just waving the pointer over a small part of
Chris@1079 235 // the view -- if we lose the partly-built cache every time
Chris@1079 236 // the user does that, we'll never finish building it.
Chris@1079 237 int left = x0;
Chris@1079 238 int width = x1 - x0;
Chris@1079 239 bool isLeftOfValidArea = false;
Chris@1079 240 m_cache.adjustToTouchValidArea(left, width, isLeftOfValidArea);
Chris@1079 241 x0 = left;
Chris@1079 242 x1 = x0 + width;
Chris@1079 243
Chris@1079 244 // That call also told us whether we should be painting
Chris@1079 245 // sub-regions of our target region in right-to-left order in
Chris@1079 246 // order to ensure contiguity
Chris@1079 247 rightToLeft = isLeftOfValidArea;
Chris@1079 248 }
Chris@1075 249
Chris@1109 250 // Note, we always paint the full height to cache. We want to
Chris@1109 251 // ensure the cache is coherent without having to worry about
Chris@1109 252 // vertical matching of required and valid areas as well as
Chris@1109 253 // horizontal.
Chris@1094 254
Chris@1109 255 if (renderType == DrawBufferBinResolution) {
Chris@1109 256
Chris@1094 257 renderToCacheBinResolution(v, x0, x1 - x0);
Chris@1109 258
Chris@1109 259 } else { // must be DrawBufferPixelResolution, handled DirectTranslucent earlier
Chris@1109 260
Chris@1094 261 renderToCachePixelResolution(v, x0, x1 - x0, rightToLeft, timeConstrained);
Chris@1094 262 }
Chris@1079 263
Chris@1079 264 QRect pr = rect & m_cache.getValidArea();
Chris@1079 265 paint.drawImage(pr.x(), pr.y(), m_cache.getImage(),
Chris@1079 266 pr.x(), pr.y(), pr.width(), pr.height());
Chris@1079 267
Chris@1079 268 if (!timeConstrained && (pr != rect)) {
Chris@1141 269 cerr << "WARNING: failed to render entire requested rect "
Chris@1141 270 << "even when not time-constrained" << endl;
Chris@1079 271 }
Chris@1120 272
Chris@1122 273 MagnitudeRange range = m_magCache.getRange(reqx0, reqx1 - reqx0);
Chris@1120 274
Chris@1120 275 return { pr, range };
Chris@1073 276 }
Chris@1073 277
Chris@1109 278 Colour3DPlotRenderer::RenderType
Chris@1113 279 Colour3DPlotRenderer::decideRenderType(const LayerGeometryProvider *v) const
Chris@1094 280 {
Chris@1100 281 const DenseThreeDimensionalModel *model = m_sources.source;
Chris@1109 282 if (!model || !v || !(v->getViewManager())) {
Chris@1109 283 return DrawBufferPixelResolution; // or anything
Chris@1109 284 }
Chris@1109 285
Chris@1094 286 int binResolution = model->getResolution();
Chris@1094 287 int zoomLevel = v->getZoomLevel();
Chris@1109 288 sv_samplerate_t modelRate = model->getSampleRate();
Chris@1109 289
Chris@1109 290 double rateRatio = v->getViewManager()->getMainModelSampleRate() / modelRate;
Chris@1109 291 double relativeBinResolution = binResolution * rateRatio;
Chris@1109 292
Chris@1109 293 if (m_params.binDisplay == BinDisplay::PeakFrequencies) {
Chris@1109 294 // no alternative works here
Chris@1109 295 return DrawBufferPixelResolution;
Chris@1109 296 }
Chris@1109 297
Chris@1109 298 if (!m_params.alwaysOpaque && !m_params.interpolate) {
Chris@1109 299
Chris@1109 300 // consider translucent option -- only if not smoothing & not
Chris@1109 301 // explicitly requested opaque & sufficiently zoomed-in
Chris@1109 302
Chris@1117 303 if (model->getHeight() * 3 < v->getPaintHeight() &&
Chris@1117 304 relativeBinResolution >= 3 * zoomLevel) {
Chris@1109 305 return DirectTranslucent;
Chris@1109 306 }
Chris@1109 307 }
Chris@1109 308
Chris@1109 309 if (relativeBinResolution > zoomLevel) {
Chris@1109 310 return DrawBufferBinResolution;
Chris@1109 311 } else {
Chris@1109 312 return DrawBufferPixelResolution;
Chris@1109 313 }
Chris@1109 314 }
Chris@1109 315
Chris@1138 316 ColumnOp::Column
Chris@1161 317 Colour3DPlotRenderer::getColumn(int sx, int minbin, int nbins,
Chris@1212 318 int peakCacheIndex) const
Chris@1138 319 {
Chris@1164 320 Profiler profiler("Colour3DPlotRenderer::getColumn");
Chris@1164 321
Chris@1138 322 // order:
Chris@1138 323 // get column -> scale -> normalise -> record extents ->
Chris@1138 324 // peak pick -> distribute/interpolate -> apply display gain
Chris@1138 325
Chris@1138 326 // we do the first bit here:
Chris@1138 327 // get column -> scale -> normalise
Chris@1138 328
Chris@1138 329 ColumnOp::Column column;
Chris@1138 330
Chris@1138 331 if (m_params.colourScale.getScale() == ColourScaleType::Phase &&
Chris@1138 332 m_sources.fft) {
Chris@1138 333
Chris@1138 334 ColumnOp::Column fullColumn = m_sources.fft->getPhases(sx);
Chris@1138 335
Chris@1138 336 column = vector<float>(fullColumn.data() + minbin,
Chris@1138 337 fullColumn.data() + minbin + nbins);
Chris@1138 338
Chris@1138 339 } else {
Chris@1212 340
Chris@1161 341 ColumnOp::Column fullColumn =
Chris@1212 342 (peakCacheIndex >= 0 ?
Chris@1212 343 m_sources.peakCaches[peakCacheIndex] :
Chris@1212 344 m_sources.source)
Chris@1212 345 ->getColumn(sx);
Chris@1138 346
Chris@1138 347 column = vector<float>(fullColumn.data() + minbin,
Chris@1138 348 fullColumn.data() + minbin + nbins);
Chris@1138 349
Chris@1138 350 column = ColumnOp::applyGain(column, m_params.scaleFactor);
Chris@1138 351
Chris@1138 352 column = ColumnOp::normalize(column, m_params.normalization);
Chris@1138 353 }
Chris@1138 354
Chris@1138 355 return column;
Chris@1138 356 }
Chris@1138 357
Chris@1121 358 MagnitudeRange
Chris@1113 359 Colour3DPlotRenderer::renderDirectTranslucent(const LayerGeometryProvider *v,
Chris@1109 360 QPainter &paint,
Chris@1109 361 QRect rect)
Chris@1109 362 {
Chris@1117 363 Profiler profiler("Colour3DPlotRenderer::renderDirectTranslucent");
Chris@1117 364
Chris@1121 365 MagnitudeRange magRange;
Chris@1121 366
Chris@1115 367 QPoint illuminatePos;
Chris@1115 368 bool illuminate = v->shouldIlluminateLocalFeatures
Chris@1115 369 (m_sources.verticalBinLayer, illuminatePos);
Chris@1109 370
Chris@1109 371 const DenseThreeDimensionalModel *model = m_sources.source;
Chris@1109 372
Chris@1109 373 int x0 = rect.left();
Chris@1109 374 int x1 = rect.right() + 1;
Chris@1109 375
Chris@1109 376 int h = v->getPaintHeight();
Chris@1109 377
Chris@1109 378 sv_frame_t modelStart = model->getStartFrame();
Chris@1109 379 sv_frame_t modelEnd = model->getEndFrame();
Chris@1109 380 int modelResolution = model->getResolution();
Chris@1109 381
Chris@1109 382 double rateRatio =
Chris@1109 383 v->getViewManager()->getMainModelSampleRate() / model->getSampleRate();
Chris@1109 384
Chris@1109 385 // the s-prefix values are source, i.e. model, column and bin numbers
Chris@1109 386 int sx0 = int((double(v->getFrameForX(x0)) / rateRatio - double(modelStart))
Chris@1109 387 / modelResolution);
Chris@1109 388 int sx1 = int((double(v->getFrameForX(x1)) / rateRatio - double(modelStart))
Chris@1109 389 / modelResolution);
Chris@1109 390
Chris@1109 391 int sh = model->getHeight();
Chris@1109 392
Chris@1109 393 const int buflen = 40;
Chris@1109 394 char labelbuf[buflen];
Chris@1109 395
Chris@1133 396 int minbin = m_sources.verticalBinLayer->getIBinForY(v, h);
Chris@1135 397 if (minbin >= sh) minbin = sh - 1;
Chris@1135 398 if (minbin < 0) minbin = 0;
Chris@1135 399
Chris@1135 400 int nbins = m_sources.verticalBinLayer->getIBinForY(v, 0) - minbin + 1;
Chris@1135 401 if (minbin + nbins > sh) nbins = sh - minbin;
Chris@1133 402
Chris@1109 403 int psx = -1;
Chris@1109 404
Chris@1109 405 vector<float> preparedColumn;
Chris@1109 406
Chris@1109 407 int modelWidth = model->getWidth();
Chris@1109 408
Chris@1109 409 for (int sx = sx0; sx <= sx1; ++sx) {
Chris@1109 410
Chris@1109 411 if (sx < 0 || sx >= modelWidth) {
Chris@1109 412 continue;
Chris@1109 413 }
Chris@1109 414
Chris@1109 415 if (sx != psx) {
Chris@1109 416
Chris@1138 417 // order:
Chris@1138 418 // get column -> scale -> normalise -> record extents ->
Chris@1138 419 // peak pick -> distribute/interpolate -> apply display gain
Chris@1109 420
Chris@1138 421 // this does the first three:
Chris@1219 422 preparedColumn = getColumn(sx, minbin, nbins, -1);
Chris@1131 423
Chris@1131 424 magRange.sample(preparedColumn);
Chris@1109 425
Chris@1109 426 if (m_params.binDisplay == BinDisplay::PeakBins) {
Chris@1115 427 preparedColumn = ColumnOp::peakPick(preparedColumn);
Chris@1109 428 }
Chris@1109 429
Chris@1124 430 // Display gain belongs to the colour scale and is
Chris@1124 431 // applied by the colour scale object when mapping it
Chris@1124 432
Chris@1109 433 psx = sx;
Chris@1109 434 }
Chris@1109 435
Chris@1109 436 sv_frame_t fx = sx * modelResolution + modelStart;
Chris@1109 437
Chris@1109 438 if (fx + modelResolution <= modelStart || fx > modelEnd) continue;
Chris@1109 439
Chris@1109 440 int rx0 = v->getXForFrame(int(double(fx) * rateRatio));
Chris@1109 441 int rx1 = v->getXForFrame(int(double(fx + modelResolution + 1) * rateRatio));
Chris@1109 442
Chris@1109 443 int rw = rx1 - rx0;
Chris@1109 444 if (rw < 1) rw = 1;
Chris@1109 445
Chris@1109 446 bool showLabel = (rw > 10 &&
Chris@1109 447 paint.fontMetrics().width("0.000000") < rw - 3 &&
Chris@1109 448 paint.fontMetrics().height() < (h / sh));
Chris@1109 449
Chris@1135 450 for (int sy = minbin; sy < minbin + nbins; ++sy) {
Chris@1109 451
Chris@1109 452 int ry0 = m_sources.verticalBinLayer->getIYForBin(v, sy);
Chris@1109 453 int ry1 = m_sources.verticalBinLayer->getIYForBin(v, sy + 1);
Chris@1116 454
Chris@1116 455 if (m_params.invertVertical) {
Chris@1116 456 ry0 = h - ry0 - 1;
Chris@1116 457 ry1 = h - ry1 - 1;
Chris@1116 458 }
Chris@1116 459
Chris@1109 460 QRect r(rx0, ry1, rw, ry0 - ry1);
Chris@1109 461
Chris@1109 462 float value = preparedColumn[sy - minbin];
Chris@1112 463 QColor colour = m_params.colourScale.getColour(value,
Chris@1112 464 m_params.colourRotation);
Chris@1109 465
Chris@1109 466 if (rw == 1) {
Chris@1109 467 paint.setPen(colour);
Chris@1109 468 paint.setBrush(Qt::NoBrush);
Chris@1109 469 paint.drawLine(r.x(), r.y(), r.x(), r.y() + r.height() - 1);
Chris@1109 470 continue;
Chris@1109 471 }
Chris@1109 472
Chris@1109 473 QColor pen(255, 255, 255, 80);
Chris@1109 474 QColor brush(colour);
Chris@1109 475
Chris@1109 476 if (rw > 3 && r.height() > 3) {
Chris@1109 477 brush.setAlpha(160);
Chris@1109 478 }
Chris@1109 479
Chris@1109 480 paint.setPen(Qt::NoPen);
Chris@1109 481 paint.setBrush(brush);
Chris@1109 482
Chris@1115 483 if (illuminate) {
Chris@1115 484 if (r.contains(illuminatePos)) {
Chris@1115 485 paint.setPen(v->getForeground());
Chris@1115 486 }
Chris@1115 487 }
Chris@1109 488
Chris@1214 489 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 490 // SVDEBUG << "rect " << r.x() << "," << r.y() << " "
Chris@1109 491 // << r.width() << "x" << r.height() << endl;
Chris@1109 492 #endif
Chris@1109 493
Chris@1109 494 paint.drawRect(r);
Chris@1109 495
Chris@1109 496 if (showLabel) {
Chris@1109 497 double value = model->getValueAt(sx, sy);
Chris@1109 498 snprintf(labelbuf, buflen, "%06f", value);
Chris@1109 499 QString text(labelbuf);
Chris@1109 500 PaintAssistant::drawVisibleText
Chris@1109 501 (v,
Chris@1109 502 paint,
Chris@1109 503 rx0 + 2,
Chris@1109 504 ry0 - h / sh - 1 + 2 + paint.fontMetrics().ascent(),
Chris@1109 505 text,
Chris@1109 506 PaintAssistant::OutlinedText);
Chris@1109 507 }
Chris@1109 508 }
Chris@1109 509 }
Chris@1121 510
Chris@1121 511 return magRange;
Chris@1094 512 }
Chris@1094 513
Chris@1080 514 void
Chris@1213 515 Colour3DPlotRenderer::getPreferredPeakCache(const LayerGeometryProvider *v,
Chris@1213 516 int &peakCacheIndex,
Chris@1213 517 int &binsPerPeak) const
Chris@1213 518 {
Chris@1213 519 peakCacheIndex = -1;
Chris@1213 520 binsPerPeak = -1;
Chris@1213 521
Chris@1213 522 const DenseThreeDimensionalModel *model = m_sources.source;
Chris@1213 523 if (!model) return;
Chris@1217 524 if (m_params.binDisplay == BinDisplay::PeakFrequencies) return;
Chris@1217 525 if (m_params.colourScale.getScale() == ColourScaleType::Phase) return;
Chris@1213 526
Chris@1213 527 int zoomLevel = v->getZoomLevel();
Chris@1213 528 int binResolution = model->getResolution();
Chris@1213 529
Chris@1213 530 for (int ix = 0; in_range_for(m_sources.peakCaches, ix); ++ix) {
Chris@1213 531 int bpp = m_sources.peakCaches[ix]->getColumnsPerPeak();
Chris@1213 532 int equivZoom = binResolution * bpp;
Chris@1213 533 if (zoomLevel >= equivZoom) {
Chris@1213 534 // this peak cache would work, though it might not be best
Chris@1213 535 if (bpp > binsPerPeak) {
Chris@1213 536 // ok, it's better than the best one we've found so far
Chris@1213 537 peakCacheIndex = ix;
Chris@1213 538 binsPerPeak = bpp;
Chris@1213 539 }
Chris@1213 540 }
Chris@1213 541 }
Chris@1213 542
Chris@1214 543 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1213 544 SVDEBUG << "getPreferredPeakCache: zoomLevel = " << zoomLevel
Chris@1213 545 << ", binResolution " << binResolution
Chris@1213 546 << ", binsPerPeak " << binsPerPeak
Chris@1213 547 << ", peakCacheIndex " << peakCacheIndex
Chris@1213 548 << ", peakCaches " << m_sources.peakCaches.size()
Chris@1213 549 << endl;
Chris@1214 550 #endif
Chris@1213 551 }
Chris@1213 552
Chris@1213 553 void
Chris@1113 554 Colour3DPlotRenderer::renderToCachePixelResolution(const LayerGeometryProvider *v,
Chris@1094 555 int x0, int repaintWidth,
Chris@1094 556 bool rightToLeft,
Chris@1094 557 bool timeConstrained)
Chris@1079 558 {
Chris@1117 559 Profiler profiler("Colour3DPlotRenderer::renderToCachePixelResolution");
Chris@1143 560 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 561 SVDEBUG << "renderToCachePixelResolution" << endl;
Chris@1143 562 #endif
Chris@1094 563
Chris@1094 564 // Draw to the draw buffer, and then copy from there. The draw
Chris@1094 565 // buffer is at the same resolution as the target in the cache, so
Chris@1094 566 // no extra scaling needed.
Chris@1079 567
Chris@1100 568 const DenseThreeDimensionalModel *model = m_sources.source;
Chris@1079 569 if (!model || !model->isOK() || !model->isReady()) {
Chris@1079 570 throw std::logic_error("no source model provided, or model not ready");
Chris@1079 571 }
Chris@1079 572
Chris@1079 573 int h = v->getPaintHeight();
Chris@1079 574
Chris@1094 575 clearDrawBuffer(repaintWidth, h);
Chris@1079 576
Chris@1094 577 vector<int> binforx(repaintWidth);
Chris@1079 578 vector<double> binfory(h);
Chris@1079 579
Chris@1094 580 int binResolution = model->getResolution();
Chris@1079 581
Chris@1094 582 for (int x = 0; x < repaintWidth; ++x) {
Chris@1094 583 sv_frame_t f0 = v->getFrameForX(x0 + x);
Chris@1094 584 double s0 = double(f0 - model->getStartFrame()) / binResolution;
Chris@1094 585 binforx[x] = int(s0 + 0.0001);
Chris@1094 586 }
Chris@1080 587
Chris@1212 588 int peakCacheIndex = -1;
Chris@1212 589 int binsPerPeak = -1;
Chris@1212 590
Chris@1217 591 getPreferredPeakCache(v, peakCacheIndex, binsPerPeak);
Chris@1094 592
Chris@1080 593 for (int y = 0; y < h; ++y) {
Chris@1090 594 binfory[y] = m_sources.verticalBinLayer->getBinForY(v, h - y - 1);
Chris@1080 595 }
Chris@1079 596
Chris@1097 597 int attainedWidth;
Chris@1097 598
Chris@1103 599 if (m_params.binDisplay == BinDisplay::PeakFrequencies) {
Chris@1097 600 attainedWidth = renderDrawBufferPeakFrequencies(v,
Chris@1097 601 repaintWidth,
Chris@1097 602 h,
Chris@1097 603 binforx,
Chris@1097 604 binfory,
Chris@1097 605 rightToLeft,
Chris@1097 606 timeConstrained);
Chris@1097 607
Chris@1097 608 } else {
Chris@1097 609 attainedWidth = renderDrawBuffer(repaintWidth,
Chris@1080 610 h,
Chris@1080 611 binforx,
Chris@1080 612 binfory,
Chris@1212 613 peakCacheIndex,
Chris@1080 614 rightToLeft,
Chris@1080 615 timeConstrained);
Chris@1097 616 }
Chris@1083 617
Chris@1094 618 if (attainedWidth == 0) return;
Chris@1084 619
Chris@1094 620 // draw buffer is pixel resolution, no scaling factors or padding involved
Chris@1084 621
Chris@1084 622 int paintedLeft = x0;
Chris@1084 623 if (rightToLeft) {
Chris@1084 624 paintedLeft += (repaintWidth - attainedWidth);
Chris@1084 625 }
Chris@1084 626
Chris@1094 627 m_cache.drawImage(paintedLeft, attainedWidth,
Chris@1094 628 m_drawBuffer,
Chris@1094 629 paintedLeft - x0, attainedWidth);
Chris@1121 630
Chris@1121 631 for (int i = 0; in_range_for(m_magRanges, i); ++i) {
Chris@1121 632 m_magCache.sampleColumn(i, m_magRanges.at(i));
Chris@1121 633 }
Chris@1094 634 }
Chris@1084 635
Chris@1167 636 QImage
Chris@1167 637 Colour3DPlotRenderer::scaleDrawBufferImage(QImage image,
Chris@1167 638 int targetWidth,
Chris@1167 639 int targetHeight) const
Chris@1167 640 {
Chris@1167 641 int sourceWidth = image.width();
Chris@1167 642 int sourceHeight = image.height();
Chris@1167 643
Chris@1167 644 // We can only do this if we're making the image larger --
Chris@1167 645 // otherwise peaks may be lost. So this should be called only when
Chris@1167 646 // rendering in DrawBufferBinResolution mode. Whenever the bin
Chris@1167 647 // size is smaller than the pixel size, in either x or y axis, we
Chris@1167 648 // should be using DrawBufferPixelResolution mode instead
Chris@1167 649
Chris@1167 650 if (targetWidth < sourceWidth || targetHeight < sourceHeight) {
Chris@1167 651 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Can only use this function when making the image larger; should be rendering DrawBufferPixelResolution instead");
Chris@1167 652 }
Chris@1167 653
Chris@1167 654 if (sourceWidth <= 0 || sourceHeight <= 0) {
Chris@1167 655 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Source image is empty");
Chris@1167 656 }
Chris@1167 657
Chris@1167 658 if (targetWidth <= 0 || targetHeight <= 0) {
Chris@1167 659 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Target image is empty");
Chris@1167 660 }
Chris@1167 661
Chris@1167 662 // This function exists because of some unpredictable behaviour
Chris@1167 663 // from Qt when scaling images with FastTransformation mode. We
Chris@1167 664 // continue to use Qt's scaler for SmoothTransformation but let's
Chris@1167 665 // bring the non-interpolated version "in-house" so we know what
Chris@1167 666 // it's really doing.
Chris@1167 667
Chris@1167 668 if (m_params.interpolate) {
Chris@1167 669 return image.scaled(targetWidth, targetHeight,
Chris@1167 670 Qt::IgnoreAspectRatio,
Chris@1167 671 Qt::SmoothTransformation);
Chris@1167 672 }
Chris@1167 673
Chris@1167 674 // Same format as the target cache
Chris@1167 675 QImage target(targetWidth, targetHeight, QImage::Format_ARGB32_Premultiplied);
Chris@1167 676
Chris@1167 677 for (int y = 0; y < targetHeight; ++y) {
Chris@1167 678
Chris@1167 679 QRgb *targetLine = reinterpret_cast<QRgb *>(target.scanLine(y));
Chris@1167 680
Chris@1167 681 int sy = int((uint64_t(y) * sourceHeight) / targetHeight);
Chris@1167 682 if (sy == sourceHeight) --sy;
Chris@1167 683
Chris@1167 684 for (int x = 0; x < targetWidth; ++x) {
Chris@1167 685
Chris@1167 686 int sx = int((uint64_t(x) * sourceWidth) / targetWidth);
Chris@1167 687 if (sx == sourceWidth) --sx;
Chris@1167 688
Chris@1167 689 targetLine[x] = image.pixel(sx, sy);
Chris@1167 690 }
Chris@1167 691 }
Chris@1167 692
Chris@1167 693 return target;
Chris@1167 694 }
Chris@1167 695
Chris@1094 696 void
Chris@1113 697 Colour3DPlotRenderer::renderToCacheBinResolution(const LayerGeometryProvider *v,
Chris@1094 698 int x0, int repaintWidth)
Chris@1094 699 {
Chris@1117 700 Profiler profiler("Colour3DPlotRenderer::renderToCacheBinResolution");
Chris@1143 701 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 702 SVDEBUG << "renderToCacheBinResolution" << endl;
Chris@1143 703 #endif
Chris@1094 704
Chris@1094 705 // Draw to the draw buffer, and then scale-copy from there. Draw
Chris@1094 706 // buffer is at bin resolution, i.e. buffer x == source column
Chris@1094 707 // number. We use toolkit smooth scaling for interpolation.
Chris@1084 708
Chris@1100 709 const DenseThreeDimensionalModel *model = m_sources.source;
Chris@1094 710 if (!model || !model->isOK() || !model->isReady()) {
Chris@1094 711 throw std::logic_error("no source model provided, or model not ready");
Chris@1094 712 }
Chris@1094 713
Chris@1094 714 // The draw buffer will contain a fragment at bin resolution. We
Chris@1094 715 // need to ensure that it starts and ends at points where a
Chris@1094 716 // time-bin boundary occurs at an exact pixel boundary, and with a
Chris@1094 717 // certain amount of overlap across existing pixels so that we can
Chris@1094 718 // scale and draw from it without smoothing errors at the edges.
Chris@1094 719
Chris@1094 720 // If (getFrameForX(x) / increment) * increment ==
Chris@1094 721 // getFrameForX(x), then x is a time-bin boundary. We want two
Chris@1094 722 // such boundaries at either side of the draw buffer -- one which
Chris@1094 723 // we draw up to, and one which we subsequently crop at.
Chris@1094 724
Chris@1094 725 sv_frame_t leftBoundaryFrame = -1, leftCropFrame = -1;
Chris@1094 726 sv_frame_t rightBoundaryFrame = -1, rightCropFrame = -1;
Chris@1094 727
Chris@1094 728 int drawBufferWidth;
Chris@1094 729 int binResolution = model->getResolution();
Chris@1094 730
Chris@1094 731 for (int x = x0; ; --x) {
Chris@1094 732 sv_frame_t f = v->getFrameForX(x);
Chris@1094 733 if ((f / binResolution) * binResolution == f) {
Chris@1094 734 if (leftCropFrame == -1) leftCropFrame = f;
Chris@1094 735 else if (x < x0 - 2) {
Chris@1094 736 leftBoundaryFrame = f;
Chris@1094 737 break;
Chris@1094 738 }
Chris@1094 739 }
Chris@1094 740 }
Chris@1094 741 for (int x = x0 + repaintWidth; ; ++x) {
Chris@1094 742 sv_frame_t f = v->getFrameForX(x);
Chris@1094 743 if ((f / binResolution) * binResolution == f) {
Chris@1094 744 if (rightCropFrame == -1) rightCropFrame = f;
Chris@1094 745 else if (x > x0 + repaintWidth + 2) {
Chris@1094 746 rightBoundaryFrame = f;
Chris@1094 747 break;
Chris@1094 748 }
Chris@1094 749 }
Chris@1094 750 }
Chris@1094 751 drawBufferWidth = int
Chris@1094 752 ((rightBoundaryFrame - leftBoundaryFrame) / binResolution);
Chris@1094 753
Chris@1094 754 int h = v->getPaintHeight();
Chris@1094 755
Chris@1095 756 // For our purposes here, the draw buffer needs to be exactly our
Chris@1095 757 // target size (so we recreate always rather than just clear it)
Chris@1095 758
Chris@1095 759 recreateDrawBuffer(drawBufferWidth, h);
Chris@1094 760
Chris@1094 761 vector<int> binforx(drawBufferWidth);
Chris@1094 762 vector<double> binfory(h);
Chris@1094 763
Chris@1094 764 for (int x = 0; x < drawBufferWidth; ++x) {
Chris@1094 765 binforx[x] = int(leftBoundaryFrame / binResolution) + x;
Chris@1094 766 }
Chris@1094 767
Chris@1214 768 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1167 769 SVDEBUG << "[BIN] binResolution " << binResolution << endl;
Chris@1214 770 #endif
Chris@1094 771
Chris@1094 772 for (int y = 0; y < h; ++y) {
Chris@1094 773 binfory[y] = m_sources.verticalBinLayer->getBinForY(v, h - y - 1);
Chris@1094 774 }
Chris@1094 775
Chris@1094 776 int attainedWidth = renderDrawBuffer(drawBufferWidth,
Chris@1094 777 h,
Chris@1094 778 binforx,
Chris@1094 779 binfory,
Chris@1212 780 -1,
Chris@1094 781 false,
Chris@1094 782 false);
Chris@1094 783
Chris@1094 784 if (attainedWidth == 0) return;
Chris@1094 785
Chris@1094 786 int scaledLeft = v->getXForFrame(leftBoundaryFrame);
Chris@1094 787 int scaledRight = v->getXForFrame(rightBoundaryFrame);
Chris@1095 788
Chris@1143 789 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1212 790 SVDEBUG << "scaling draw buffer from width " << m_drawBuffer.width()
Chris@1212 791 << " to " << (scaledRight - scaledLeft) << " (nb drawBufferWidth = "
Chris@1212 792 << drawBufferWidth << ")" << endl;
Chris@1143 793 #endif
Chris@1167 794
Chris@1167 795 QImage scaled = scaleDrawBufferImage
Chris@1167 796 (m_drawBuffer, scaledRight - scaledLeft, h);
Chris@1084 797
Chris@1094 798 int scaledLeftCrop = v->getXForFrame(leftCropFrame);
Chris@1094 799 int scaledRightCrop = v->getXForFrame(rightCropFrame);
Chris@1094 800
Chris@1094 801 int targetLeft = scaledLeftCrop;
Chris@1094 802 if (targetLeft < 0) {
Chris@1094 803 targetLeft = 0;
Chris@1094 804 }
Chris@1094 805
Chris@1094 806 int targetWidth = scaledRightCrop - targetLeft;
Chris@1094 807 if (targetLeft + targetWidth > m_cache.getSize().width()) {
Chris@1094 808 targetWidth = m_cache.getSize().width() - targetLeft;
Chris@1094 809 }
Chris@1094 810
Chris@1094 811 int sourceLeft = targetLeft - scaledLeft;
Chris@1094 812 if (sourceLeft < 0) {
Chris@1094 813 sourceLeft = 0;
Chris@1094 814 }
Chris@1094 815
Chris@1143 816 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 817 SVDEBUG << "repaintWidth = " << repaintWidth
Chris@1214 818 << ", targetWidth = " << targetWidth << endl;
Chris@1143 819 #endif
Chris@1094 820
Chris@1094 821 if (targetWidth > 0) {
Chris@1136 822 // we are copying from an image that has already been scaled,
Chris@1136 823 // hence using the same width in both geometries
Chris@1094 824 m_cache.drawImage(targetLeft, targetWidth,
Chris@1094 825 scaled,
Chris@1136 826 sourceLeft, targetWidth);
Chris@1084 827 }
Chris@1121 828
Chris@1121 829 for (int i = 0; i < targetWidth; ++i) {
Chris@1136 830 // but the mag range vector has not been scaled
Chris@1136 831 int sourceIx = int((double(i + sourceLeft) / scaled.width())
Chris@1136 832 * int(m_magRanges.size()));
Chris@1121 833 if (in_range_for(m_magRanges, sourceIx)) {
Chris@1121 834 m_magCache.sampleColumn(i, m_magRanges.at(sourceIx));
Chris@1121 835 }
Chris@1121 836 }
Chris@1079 837 }
Chris@1083 838
Chris@1083 839 int
Chris@1083 840 Colour3DPlotRenderer::renderDrawBuffer(int w, int h,
Chris@1083 841 const vector<int> &binforx,
Chris@1083 842 const vector<double> &binfory,
Chris@1212 843 int peakCacheIndex,
Chris@1083 844 bool rightToLeft,
Chris@1083 845 bool timeConstrained)
Chris@1083 846 {
Chris@1083 847 // Callers must have checked that the appropriate subset of
Chris@1083 848 // Sources data members are set for the supplied flags (e.g. that
Chris@1212 849 // peakCache corresponding to peakCacheIndex exists)
Chris@1083 850
Chris@1083 851 RenderTimer timer(timeConstrained ?
Chris@1083 852 RenderTimer::FastRender :
Chris@1083 853 RenderTimer::NoTimeout);
Chris@1083 854
Chris@1164 855 Profiler profiler("Colour3DPlotRenderer::renderDrawBuffer");
Chris@1164 856
Chris@1083 857 int divisor = 1;
Chris@1100 858 const DenseThreeDimensionalModel *sourceModel = m_sources.source;
Chris@1212 859 if (peakCacheIndex >= 0) {
Chris@1212 860 divisor = m_sources.peakCaches[peakCacheIndex]->getColumnsPerPeak();
Chris@1212 861 sourceModel = m_sources.peakCaches[peakCacheIndex];
Chris@1083 862 }
Chris@1083 863
Chris@1214 864 #ifdef DEBUG_COLOUR_PLOT_REPAINT
cannam@1171 865 SVDEBUG << "renderDrawBuffer: w = " << w << ", h = " << h
Chris@1212 866 << ", peakCacheIndex = " << peakCacheIndex << " (divisor = "
cannam@1171 867 << divisor << "), rightToLeft = " << rightToLeft
cannam@1171 868 << ", timeConstrained = " << timeConstrained << endl;
cannam@1171 869 SVDEBUG << "renderDrawBuffer: normalization = " << int(m_params.normalization)
cannam@1171 870 << ", binDisplay = " << int(m_params.binDisplay)
cannam@1171 871 << ", binScale = " << int(m_params.binScale)
cannam@1171 872 << ", alwaysOpaque = " << m_params.alwaysOpaque
cannam@1171 873 << ", interpolate = " << m_params.interpolate << endl;
Chris@1214 874 #endif
cannam@1171 875
Chris@1135 876 int sh = sourceModel->getHeight();
Chris@1135 877
Chris@1135 878 int minbin = int(binfory[0] + 0.0001);
Chris@1135 879 if (minbin >= sh) minbin = sh - 1;
Chris@1135 880 if (minbin < 0) minbin = 0;
Chris@1135 881
Chris@1170 882 int nbins = int(binfory[h-1] + 0.0001) - minbin + 1;
Chris@1135 883 if (minbin + nbins > sh) nbins = sh - minbin;
Chris@1162 884
Chris@1162 885 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 886 SVDEBUG << "minbin = " << minbin << ", nbins = " << nbins << ", last binfory = "
Chris@1170 887 << binfory[h-1] << " (rounds to " << int(binfory[h-1]) << ") (model height " << sh << ")" << endl;
Chris@1162 888 #endif
Chris@1135 889
Chris@1083 890 int psx = -1;
Chris@1083 891
Chris@1083 892 int start = 0;
Chris@1083 893 int finish = w;
Chris@1083 894 int step = 1;
Chris@1083 895
Chris@1083 896 if (rightToLeft) {
Chris@1083 897 start = w-1;
Chris@1083 898 finish = -1;
Chris@1083 899 step = -1;
Chris@1083 900 }
Chris@1083 901
Chris@1221 902 int xPixelCount = 0;
Chris@1083 903
Chris@1083 904 vector<float> preparedColumn;
Chris@1094 905
Chris@1094 906 int modelWidth = sourceModel->getWidth();
Chris@1121 907
Chris@1143 908 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 909 SVDEBUG << "modelWidth " << modelWidth << ", divisor " << divisor << endl;
Chris@1143 910 #endif
Chris@1143 911
Chris@1083 912 for (int x = start; x != finish; x += step) {
Chris@1083 913
Chris@1083 914 // x is the on-canvas pixel coord; sx (later) will be the
Chris@1083 915 // source column index
Chris@1083 916
Chris@1221 917 ++xPixelCount;
Chris@1083 918
Chris@1083 919 if (binforx[x] < 0) continue;
Chris@1083 920
Chris@1083 921 int sx0 = binforx[x] / divisor;
Chris@1083 922 int sx1 = sx0;
Chris@1083 923 if (x+1 < w) sx1 = binforx[x+1] / divisor;
Chris@1083 924 if (sx0 < 0) sx0 = sx1 - 1;
Chris@1083 925 if (sx0 < 0) continue;
Chris@1083 926 if (sx1 <= sx0) sx1 = sx0 + 1;
Chris@1083 927
Chris@1161 928 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 929 // SVDEBUG << "x = " << x << ", binforx[x] = " << binforx[x] << ", sx range " << sx0 << " -> " << sx1 << endl;
Chris@1161 930 #endif
Chris@1161 931
Chris@1083 932 vector<float> pixelPeakColumn;
Chris@1121 933 MagnitudeRange magRange;
Chris@1083 934
Chris@1083 935 for (int sx = sx0; sx < sx1; ++sx) {
Chris@1083 936
Chris@1094 937 if (sx < 0 || sx >= modelWidth) {
Chris@1083 938 continue;
Chris@1083 939 }
Chris@1083 940
Chris@1083 941 if (sx != psx) {
Chris@1138 942
Chris@1138 943 // order:
Chris@1138 944 // get column -> scale -> normalise -> record extents ->
Chris@1138 945 // peak pick -> distribute/interpolate -> apply display gain
Chris@1083 946
Chris@1138 947 // this does the first three:
Chris@1161 948 ColumnOp::Column column = getColumn(sx, minbin, nbins,
Chris@1212 949 peakCacheIndex);
Chris@1083 950
Chris@1131 951 magRange.sample(column);
Chris@1162 952
Chris@1103 953 if (m_params.binDisplay == BinDisplay::PeakBins) {
Chris@1083 954 column = ColumnOp::peakPick(column);
Chris@1083 955 }
Chris@1083 956
Chris@1083 957 preparedColumn =
Chris@1124 958 ColumnOp::distribute(column,
Chris@1083 959 h,
Chris@1083 960 binfory,
Chris@1083 961 minbin,
Chris@1083 962 m_params.interpolate);
Chris@1124 963
Chris@1124 964 // Display gain belongs to the colour scale and is
Chris@1124 965 // applied by the colour scale object when mapping it
Chris@1083 966
Chris@1083 967 psx = sx;
Chris@1083 968 }
Chris@1083 969
Chris@1083 970 if (sx == sx0) {
Chris@1083 971 pixelPeakColumn = preparedColumn;
Chris@1083 972 } else {
Chris@1083 973 for (int i = 0; in_range_for(pixelPeakColumn, i); ++i) {
Chris@1083 974 pixelPeakColumn[i] = std::max(pixelPeakColumn[i],
Chris@1083 975 preparedColumn[i]);
Chris@1083 976 }
Chris@1083 977 }
Chris@1083 978 }
Chris@1083 979
Chris@1083 980 if (!pixelPeakColumn.empty()) {
Chris@1121 981
Chris@1083 982 for (int y = 0; y < h; ++y) {
Chris@1116 983 int py;
Chris@1116 984 if (m_params.invertVertical) {
Chris@1116 985 py = y;
Chris@1116 986 } else {
Chris@1116 987 py = h - y - 1;
Chris@1116 988 }
Chris@1083 989 m_drawBuffer.setPixel
Chris@1083 990 (x,
Chris@1116 991 py,
Chris@1083 992 m_params.colourScale.getPixel(pixelPeakColumn[y]));
Chris@1083 993 }
Chris@1121 994
Chris@1121 995 m_magRanges.push_back(magRange);
Chris@1083 996 }
Chris@1083 997
Chris@1221 998 double fractionComplete = double(xPixelCount) / double(w);
Chris@1083 999 if (timer.outOfTime(fractionComplete)) {
Chris@1214 1000 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1212 1001 SVDEBUG << "out of time" << endl;
Chris@1214 1002 #endif
Chris@1221 1003 updateTimings(timer, xPixelCount);
Chris@1221 1004 return xPixelCount;
Chris@1083 1005 }
Chris@1083 1006 }
Chris@1083 1007
Chris@1221 1008 updateTimings(timer, xPixelCount);
Chris@1221 1009 return xPixelCount;
Chris@1083 1010 }
Chris@1083 1011
Chris@1097 1012 int
Chris@1113 1013 Colour3DPlotRenderer::renderDrawBufferPeakFrequencies(const LayerGeometryProvider *v,
Chris@1097 1014 int w, int h,
Chris@1097 1015 const vector<int> &binforx,
Chris@1097 1016 const vector<double> &binfory,
Chris@1097 1017 bool rightToLeft,
Chris@1097 1018 bool timeConstrained)
Chris@1097 1019 {
Chris@1097 1020 // Callers must have checked that the appropriate subset of
Chris@1097 1021 // Sources data members are set for the supplied flags (e.g. that
Chris@1097 1022 // fft model exists)
Chris@1097 1023
Chris@1097 1024 RenderTimer timer(timeConstrained ?
Chris@1221 1025 RenderTimer::SlowRender :
Chris@1097 1026 RenderTimer::NoTimeout);
Chris@1097 1027
Chris@1135 1028 const FFTModel *fft = m_sources.fft;
Chris@1135 1029
Chris@1135 1030 int sh = fft->getHeight();
Chris@1135 1031
Chris@1097 1032 int minbin = int(binfory[0] + 0.0001);
Chris@1135 1033 if (minbin >= sh) minbin = sh - 1;
Chris@1097 1034 if (minbin < 0) minbin = 0;
Chris@1097 1035
Chris@1135 1036 int nbins = int(binfory[h-1]) - minbin + 1;
Chris@1135 1037 if (minbin + nbins > sh) nbins = sh - minbin;
Chris@1097 1038
Chris@1097 1039 FFTModel::PeakSet peakfreqs;
Chris@1097 1040
Chris@1097 1041 int psx = -1;
Chris@1097 1042
Chris@1097 1043 int start = 0;
Chris@1097 1044 int finish = w;
Chris@1097 1045 int step = 1;
Chris@1097 1046
Chris@1097 1047 if (rightToLeft) {
Chris@1097 1048 start = w-1;
Chris@1097 1049 finish = -1;
Chris@1097 1050 step = -1;
Chris@1097 1051 }
Chris@1097 1052
Chris@1221 1053 int xPixelCount = 0;
Chris@1097 1054
Chris@1097 1055 vector<float> preparedColumn;
Chris@1097 1056
Chris@1097 1057 int modelWidth = fft->getWidth();
Chris@1143 1058 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 1059 SVDEBUG << "modelWidth " << modelWidth << endl;
Chris@1143 1060 #endif
Chris@1143 1061
Chris@1135 1062 double minFreq =
Chris@1135 1063 (double(minbin) * fft->getSampleRate()) / fft->getFFTSize();
Chris@1135 1064 double maxFreq =
Chris@1135 1065 (double(minbin + nbins - 1) * fft->getSampleRate()) / fft->getFFTSize();
Chris@1097 1066
Chris@1103 1067 bool logarithmic = (m_params.binScale == BinScale::Log);
Chris@1217 1068
Chris@1218 1069 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1218 1070 SVDEBUG << "start = " << start << ", finish = " << finish
Chris@1218 1071 << ", step = " << step << endl;
Chris@1218 1072 #endif
Chris@1218 1073
Chris@1097 1074 for (int x = start; x != finish; x += step) {
Chris@1097 1075
Chris@1097 1076 // x is the on-canvas pixel coord; sx (later) will be the
Chris@1097 1077 // source column index
Chris@1097 1078
Chris@1221 1079 ++xPixelCount;
Chris@1097 1080
Chris@1097 1081 if (binforx[x] < 0) continue;
Chris@1097 1082
Chris@1097 1083 int sx0 = binforx[x];
Chris@1097 1084 int sx1 = sx0;
Chris@1097 1085 if (x+1 < w) sx1 = binforx[x+1];
Chris@1097 1086 if (sx0 < 0) sx0 = sx1 - 1;
Chris@1097 1087 if (sx0 < 0) continue;
Chris@1097 1088 if (sx1 <= sx0) sx1 = sx0 + 1;
Chris@1097 1089
Chris@1097 1090 vector<float> pixelPeakColumn;
Chris@1121 1091 MagnitudeRange magRange;
Chris@1097 1092
Chris@1097 1093 for (int sx = sx0; sx < sx1; ++sx) {
Chris@1097 1094
Chris@1097 1095 if (sx < 0 || sx >= modelWidth) {
Chris@1097 1096 continue;
Chris@1097 1097 }
Chris@1097 1098
Chris@1097 1099 if (sx != psx) {
Chris@1219 1100 preparedColumn = getColumn(sx, minbin, nbins, -1);
Chris@1131 1101 magRange.sample(preparedColumn);
Chris@1097 1102 psx = sx;
Chris@1097 1103 }
Chris@1097 1104
Chris@1097 1105 if (sx == sx0) {
Chris@1097 1106 pixelPeakColumn = preparedColumn;
Chris@1097 1107 peakfreqs = fft->getPeakFrequencies(FFTModel::AllPeaks, sx,
Chris@1135 1108 minbin, minbin + nbins - 1);
Chris@1097 1109 } else {
Chris@1097 1110 for (int i = 0; in_range_for(pixelPeakColumn, i); ++i) {
Chris@1097 1111 pixelPeakColumn[i] = std::max(pixelPeakColumn[i],
Chris@1097 1112 preparedColumn[i]);
Chris@1097 1113 }
Chris@1097 1114 }
Chris@1097 1115 }
Chris@1097 1116
Chris@1097 1117 if (!pixelPeakColumn.empty()) {
Chris@1164 1118
Chris@1218 1119 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1221 1120 // SVDEBUG << "found " << peakfreqs.size() << " peak freqs at column "
Chris@1221 1121 // << sx0 << endl;
Chris@1218 1122 #endif
Chris@1218 1123
Chris@1097 1124 for (FFTModel::PeakSet::const_iterator pi = peakfreqs.begin();
Chris@1097 1125 pi != peakfreqs.end(); ++pi) {
Chris@1097 1126
Chris@1097 1127 int bin = pi->first;
Chris@1097 1128 double freq = pi->second;
Chris@1097 1129
Chris@1097 1130 if (bin < minbin) continue;
Chris@1135 1131 if (bin >= minbin + nbins) break;
Chris@1097 1132
Chris@1097 1133 double value = pixelPeakColumn[bin - minbin];
Chris@1097 1134
Chris@1097 1135 double y = v->getYForFrequency
Chris@1097 1136 (freq, minFreq, maxFreq, logarithmic);
Chris@1097 1137
Chris@1097 1138 int iy = int(y + 0.5);
Chris@1097 1139 if (iy < 0 || iy >= h) continue;
Chris@1097 1140
Chris@1219 1141 auto pixel = m_params.colourScale.getPixel(value);
Chris@1219 1142
Chris@1219 1143 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1219 1144 // SVDEBUG << "frequency " << freq << " for bin " << bin
Chris@1219 1145 // << " -> y = " << y << ", iy = " << iy << ", value = "
Chris@1219 1146 // << value << ", pixel " << pixel << "\n";
Chris@1219 1147 #endif
Chris@1219 1148
Chris@1219 1149 m_drawBuffer.setPixel(x, iy, pixel);
Chris@1097 1150 }
Chris@1121 1151
Chris@1121 1152 m_magRanges.push_back(magRange);
Chris@1218 1153
Chris@1218 1154 } else {
Chris@1218 1155 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1218 1156 SVDEBUG << "pixel peak column for range " << sx0 << " to " << sx1
Chris@1218 1157 << " is empty" << endl;
Chris@1218 1158 #endif
Chris@1097 1159 }
Chris@1097 1160
Chris@1221 1161 double fractionComplete = double(xPixelCount) / double(w);
Chris@1097 1162 if (timer.outOfTime(fractionComplete)) {
Chris@1218 1163 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1218 1164 SVDEBUG << "out of time" << endl;
Chris@1218 1165 #endif
Chris@1221 1166 updateTimings(timer, xPixelCount);
Chris@1221 1167 return xPixelCount;
Chris@1097 1168 }
Chris@1097 1169 }
Chris@1097 1170
Chris@1221 1171 updateTimings(timer, xPixelCount);
Chris@1221 1172 return xPixelCount;
Chris@1221 1173 }
Chris@1221 1174
Chris@1221 1175 void
Chris@1221 1176 Colour3DPlotRenderer::updateTimings(const RenderTimer &timer, int xPixelCount)
Chris@1221 1177 {
Chris@1221 1178 m_secondsPerXPixel = timer.secondsPerItem(xPixelCount);
Chris@1221 1179 m_secondsPerXPixelValid = (xPixelCount > 10);
Chris@1221 1180
Chris@1221 1181 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1221 1182 SVDEBUG << "seconds per x pixel = " << m_secondsPerXPixel
Chris@1221 1183 << " (enough data? " << (m_secondsPerXPixelValid ? "yes" : "no")
Chris@1221 1184 << ")" << endl;
Chris@1221 1185 #endif
Chris@1221 1186
Chris@1097 1187 }
Chris@1097 1188
Chris@1079 1189 void
Chris@1095 1190 Colour3DPlotRenderer::recreateDrawBuffer(int w, int h)
Chris@1079 1191 {
Chris@1095 1192 m_drawBuffer = QImage(w, h, QImage::Format_Indexed8);
Chris@1079 1193
Chris@1095 1194 for (int pixel = 0; pixel < 256; ++pixel) {
Chris@1095 1195 m_drawBuffer.setColor
Chris@1095 1196 ((unsigned char)pixel,
Chris@1112 1197 m_params.colourScale.getColourForPixel
Chris@1112 1198 (pixel, m_params.colourRotation).rgb());
Chris@1079 1199 }
Chris@1079 1200
Chris@1079 1201 m_drawBuffer.fill(0);
Chris@1121 1202 m_magRanges.clear();
Chris@1079 1203 }
Chris@1079 1204
Chris@1095 1205 void
Chris@1095 1206 Colour3DPlotRenderer::clearDrawBuffer(int w, int h)
Chris@1095 1207 {
Chris@1095 1208 if (m_drawBuffer.width() < w || m_drawBuffer.height() != h) {
Chris@1095 1209 recreateDrawBuffer(w, h);
Chris@1095 1210 } else {
Chris@1095 1211 m_drawBuffer.fill(0);
Chris@1121 1212 m_magRanges.clear();
Chris@1095 1213 }
Chris@1095 1214 }
Chris@1079 1215
Chris@1139 1216 QRect
Chris@1139 1217 Colour3DPlotRenderer::findSimilarRegionExtents(QPoint p) const
Chris@1139 1218 {
Chris@1139 1219 QImage image = m_cache.getImage();
Chris@1139 1220 ImageRegionFinder finder;
Chris@1139 1221 QRect rect = finder.findRegionExtents(&image, p);
Chris@1139 1222 return rect;
Chris@1139 1223 }