annotate layer/Colour3DPlotLayer.h @ 349:369a197737c7

* Various fixes to object lifetime management, particularly in the spectrum layer and for notification of main model deletion. The main purpose of this is to improve the behaviour of the spectrum, but I think it may also help with #1840922 Various crashes in Layer Summary window.
author Chris Cannam
date Wed, 23 Jan 2008 15:43:27 +0000
parents 8f01867cc191
children 3e538a90e9b8
rev   line source
Chris@58 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@59 4 Sonic Visualiser
Chris@59 5 An audio file viewer and annotation editor.
Chris@59 6 Centre for Digital Music, Queen Mary, University of London.
Chris@182 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@0 8
Chris@59 9 This program is free software; you can redistribute it and/or
Chris@59 10 modify it under the terms of the GNU General Public License as
Chris@59 11 published by the Free Software Foundation; either version 2 of the
Chris@59 12 License, or (at your option) any later version. See the file
Chris@59 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@0 16 #ifndef _COLOUR_3D_PLOT_H_
Chris@0 17 #define _COLOUR_3D_PLOT_H_
Chris@0 18
Chris@193 19 #include "SliceableLayer.h"
Chris@0 20
Chris@128 21 #include "data/model/DenseThreeDimensionalModel.h"
Chris@0 22
Chris@0 23 class View;
Chris@0 24 class QPainter;
Chris@0 25 class QImage;
Chris@0 26
Chris@0 27 /**
Chris@0 28 * This is a view that displays dense 3-D data (time, some sort of
Chris@0 29 * binned y-axis range, value) as a colour plot with value mapped to
Chris@0 30 * colour range. Its source is a DenseThreeDimensionalModel.
Chris@0 31 *
Chris@0 32 * This was the original implementation for the spectrogram view, but
Chris@0 33 * it was replaced with a more efficient implementation that derived
Chris@0 34 * the spectrogram itself from a DenseTimeValueModel instead of using
Chris@0 35 * a three-dimensional model. This class is retained in case it
Chris@0 36 * becomes useful, but it will probably need some cleaning up if it's
Chris@0 37 * ever actually used.
Chris@0 38 */
Chris@0 39
Chris@193 40 class Colour3DPlotLayer : public SliceableLayer
Chris@0 41 {
Chris@0 42 Q_OBJECT
Chris@0 43
Chris@0 44 public:
Chris@44 45 Colour3DPlotLayer();
Chris@0 46 ~Colour3DPlotLayer();
Chris@0 47
Chris@156 48 virtual const ZoomConstraint *getZoomConstraint() const {
Chris@156 49 return m_model ? m_model->getZoomConstraint() : 0;
Chris@156 50 }
Chris@0 51 virtual const Model *getModel() const { return m_model; }
Chris@44 52 virtual void paint(View *v, QPainter &paint, QRect rect) const;
Chris@0 53
Chris@44 54 virtual int getVerticalScaleWidth(View *v, QPainter &) const;
Chris@44 55 virtual void paintVerticalScale(View *v, QPainter &paint, QRect rect) const;
Chris@25 56
Chris@44 57 virtual QString getFeatureDescription(View *v, QPoint &) const;
Chris@25 58
Chris@44 59 virtual bool snapToFeatureFrame(View *v, int &frame,
Chris@28 60 size_t &resolution,
Chris@28 61 SnapType snap) const;
Chris@24 62
Chris@44 63 virtual bool isLayerScrollable(const View *v) const;
Chris@25 64
Chris@287 65 virtual ColourSignificance getLayerColourSignificance() const {
Chris@287 66 return ColourHasMeaningfulValue;
Chris@287 67 }
Chris@183 68
Chris@0 69 void setModel(const DenseThreeDimensionalModel *model);
Chris@0 70
Chris@115 71 virtual int getCompletion(View *) const { return m_model->getCompletion(); }
Chris@24 72
Chris@101 73 virtual bool getValueExtents(float &, float &, bool &, QString &) const { return false; }
Chris@0 74
Chris@0 75 virtual PropertyList getProperties() const;
Chris@0 76 virtual PropertyType getPropertyType(const PropertyName &) const;
Chris@159 77 virtual QString getPropertyLabel(const PropertyName &) const;
Chris@346 78 virtual QString getPropertyIconName(const PropertyName &) const;
Chris@159 79 virtual QString getPropertyGroupName(const PropertyName &) const;
Chris@0 80 virtual int getPropertyRangeAndValue(const PropertyName &,
Chris@216 81 int *min, int *max, int *deflt) const;
Chris@0 82 virtual QString getPropertyValueLabel(const PropertyName &,
Chris@0 83 int value) const;
Chris@0 84 virtual void setProperty(const PropertyName &, int value);
Chris@197 85 virtual void setProperties(const QXmlAttributes &);
Chris@11 86
Chris@197 87 enum ColourScale { LinearScale, LogScale, PlusMinusOneScale };
Chris@159 88
Chris@159 89 void setColourScale(ColourScale);
Chris@159 90 ColourScale getColourScale() const { return m_colourScale; }
Chris@159 91
Chris@197 92 void setColourMap(int map);
Chris@197 93 int getColourMap() const;
Chris@197 94
Chris@197 95 void setNormalizeColumns(bool n);
Chris@197 96 bool getNormalizeColumns() const;
Chris@197 97
Chris@197 98 void setNormalizeVisibleArea(bool n);
Chris@197 99 bool getNormalizeVisibleArea() const;
Chris@197 100
Chris@193 101 virtual const Model *getSliceableModel() const { return m_model; }
Chris@193 102
Chris@316 103 virtual void toXml(QTextStream &stream, QString indent = "",
Chris@316 104 QString extraAttributes = "") const;
Chris@197 105
Chris@0 106 protected slots:
Chris@0 107 void cacheInvalid();
Chris@0 108 void cacheInvalid(size_t startFrame, size_t endFrame);
Chris@0 109
Chris@0 110 protected:
Chris@0 111 const DenseThreeDimensionalModel *m_model; // I do not own this
Chris@0 112
Chris@0 113 mutable QImage *m_cache;
Chris@197 114 mutable size_t m_cacheStart;
Chris@98 115
Chris@159 116 ColourScale m_colourScale;
Chris@197 117 int m_colourMap;
Chris@197 118 bool m_normalizeColumns;
Chris@197 119 bool m_normalizeVisibleArea;
Chris@197 120
Chris@197 121 void getColumn(size_t col, DenseThreeDimensionalModel::Column &) const;
Chris@159 122
Chris@159 123 virtual int getColourScaleWidth(QPainter &) const;
Chris@197 124 virtual void fillCache(size_t firstBin, size_t lastBin) const;
Chris@98 125 virtual void paintDense(View *v, QPainter &paint, QRect rect) const;
Chris@0 126 };
Chris@0 127
Chris@0 128 #endif