annotate layer/TimeRulerLayer.cpp @ 290:3101c68a00c1

* Restore Scale setting which had mistakenly disappeared from spectrum * Some tweaks to spectrum peaks * Make spectrum default to 4096/75%... or is that overdoing it? * Show harmonic cursor even during playback if in measure mode and mouse in relevant pane * Avoid crash when trying to measure a non-layer * Various adjustments to some icons to make them look better in white-on-black schemes
author Chris Cannam
date Fri, 13 Jul 2007 15:54:17 +0000
parents cd2492c5fe45
children c0b9eec70639
rev   line source
Chris@58 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@59 4 Sonic Visualiser
Chris@59 5 An audio file viewer and annotation editor.
Chris@59 6 Centre for Digital Music, Queen Mary, University of London.
Chris@59 7 This file copyright 2006 Chris Cannam.
Chris@0 8
Chris@59 9 This program is free software; you can redistribute it and/or
Chris@59 10 modify it under the terms of the GNU General Public License as
Chris@59 11 published by the Free Software Foundation; either version 2 of the
Chris@59 12 License, or (at your option) any later version. See the file
Chris@59 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@0 16 #include "TimeRulerLayer.h"
Chris@0 17
Chris@128 18 #include "data/model/Model.h"
Chris@0 19 #include "base/RealTime.h"
Chris@287 20 #include "base/ColourDatabase.h"
Chris@128 21 #include "view/View.h"
Chris@0 22
Chris@0 23 #include <QPainter>
Chris@0 24
Chris@0 25 #include <iostream>
Chris@271 26 #include <cmath>
Chris@0 27
Chris@0 28 using std::cerr;
Chris@0 29 using std::endl;
Chris@0 30
Chris@44 31 TimeRulerLayer::TimeRulerLayer() :
Chris@287 32 SingleColourLayer(),
Chris@0 33 m_model(0),
Chris@0 34 m_labelHeight(LabelTop)
Chris@0 35 {
Chris@44 36
Chris@0 37 }
Chris@0 38
Chris@0 39 void
Chris@0 40 TimeRulerLayer::setModel(Model *model)
Chris@0 41 {
Chris@0 42 if (m_model == model) return;
Chris@0 43 m_model = model;
Chris@0 44 emit modelReplaced();
Chris@0 45 }
Chris@0 46
Chris@271 47 bool
Chris@271 48 TimeRulerLayer::snapToFeatureFrame(View *v, int &frame,
Chris@271 49 size_t &resolution, SnapType snap) const
Chris@271 50 {
Chris@271 51 if (!m_model) {
Chris@271 52 resolution = 1;
Chris@271 53 return false;
Chris@271 54 }
Chris@271 55
Chris@271 56 bool q;
Chris@271 57 int tick = getMajorTickSpacing(v, q);
Chris@271 58 RealTime rtick = RealTime::fromMilliseconds(tick);
Chris@271 59 int rate = m_model->getSampleRate();
Chris@271 60
Chris@271 61 RealTime rt = RealTime::frame2RealTime(frame, rate);
Chris@271 62 double ratio = rt / rtick;
Chris@271 63
Chris@272 64 int rounded = int(ratio);
Chris@271 65 RealTime rdrt = rtick * rounded;
Chris@271 66
Chris@271 67 int left = RealTime::realTime2Frame(rdrt, rate);
Chris@271 68 resolution = RealTime::realTime2Frame(rtick, rate);
Chris@271 69 int right = left + resolution;
Chris@271 70
Chris@272 71 // std::cerr << "TimeRulerLayer::snapToFeatureFrame: type "
Chris@272 72 // << int(snap) << ", frame " << frame << " (time "
Chris@272 73 // << rt << ", tick " << rtick << ", rounded " << rdrt << ") ";
Chris@272 74
Chris@271 75 switch (snap) {
Chris@271 76
Chris@271 77 case SnapLeft:
Chris@271 78 frame = left;
Chris@271 79 break;
Chris@271 80
Chris@271 81 case SnapRight:
Chris@271 82 frame = right;
Chris@271 83 break;
Chris@271 84
Chris@271 85 case SnapNearest:
Chris@271 86 {
Chris@271 87 if (abs(frame - left) > abs(right - frame)) {
Chris@271 88 frame = right;
Chris@271 89 } else {
Chris@271 90 frame = left;
Chris@271 91 }
Chris@271 92 break;
Chris@271 93 }
Chris@271 94
Chris@271 95 case SnapNeighbouring:
Chris@271 96 {
Chris@271 97 int dl = -1, dr = -1;
Chris@271 98 int x = v->getXForFrame(frame);
Chris@271 99
Chris@271 100 if (left > v->getStartFrame() &&
Chris@271 101 left < v->getEndFrame()) {
Chris@271 102 dl = abs(v->getXForFrame(left) - x);
Chris@271 103 }
Chris@271 104
Chris@271 105 if (right > v->getStartFrame() &&
Chris@271 106 right < v->getEndFrame()) {
Chris@271 107 dr = abs(v->getXForFrame(right) - x);
Chris@271 108 }
Chris@271 109
Chris@271 110 int fuzz = 2;
Chris@271 111
Chris@271 112 if (dl >= 0 && dr >= 0) {
Chris@271 113 if (dl < dr) {
Chris@271 114 if (dl <= fuzz) {
Chris@271 115 frame = left;
Chris@271 116 }
Chris@271 117 } else {
Chris@271 118 if (dr < fuzz) {
Chris@271 119 frame = right;
Chris@271 120 }
Chris@271 121 }
Chris@271 122 } else if (dl >= 0) {
Chris@271 123 if (dl <= fuzz) {
Chris@271 124 frame = left;
Chris@271 125 }
Chris@271 126 } else if (dr >= 0) {
Chris@271 127 if (dr <= fuzz) {
Chris@271 128 frame = right;
Chris@271 129 }
Chris@271 130 }
Chris@271 131 }
Chris@271 132 }
Chris@271 133
Chris@272 134 // std::cerr << " -> " << frame << " (resolution = " << resolution << ")" << std::endl;
Chris@272 135
Chris@271 136 return true;
Chris@271 137 }
Chris@271 138
Chris@271 139 int
Chris@271 140 TimeRulerLayer::getMajorTickSpacing(View *v, bool &quarterTicks) const
Chris@271 141 {
Chris@271 142 // return value is in milliseconds
Chris@271 143
Chris@271 144 if (!m_model || !v) return 1000;
Chris@271 145
Chris@271 146 int sampleRate = m_model->getSampleRate();
Chris@271 147 if (!sampleRate) return 1000;
Chris@271 148
Chris@271 149 long startFrame = v->getStartFrame();
Chris@271 150 long endFrame = v->getEndFrame();
Chris@271 151
Chris@271 152 int minPixelSpacing = 50;
Chris@271 153
Chris@271 154 RealTime rtStart = RealTime::frame2RealTime(startFrame, sampleRate);
Chris@271 155 RealTime rtEnd = RealTime::frame2RealTime(endFrame, sampleRate);
Chris@271 156
Chris@271 157 int count = v->width() / minPixelSpacing;
Chris@271 158 if (count < 1) count = 1;
Chris@271 159 RealTime rtGap = (rtEnd - rtStart) / count;
Chris@271 160
Chris@271 161 int incms;
Chris@271 162 quarterTicks = false;
Chris@271 163
Chris@271 164 if (rtGap.sec > 0) {
Chris@271 165 incms = 1000;
Chris@271 166 int s = rtGap.sec;
Chris@271 167 if (s > 0) { incms *= 5; s /= 5; }
Chris@271 168 if (s > 0) { incms *= 2; s /= 2; }
Chris@271 169 if (s > 0) { incms *= 6; s /= 6; quarterTicks = true; }
Chris@271 170 if (s > 0) { incms *= 5; s /= 5; quarterTicks = false; }
Chris@271 171 if (s > 0) { incms *= 2; s /= 2; }
Chris@271 172 if (s > 0) { incms *= 6; s /= 6; quarterTicks = true; }
Chris@271 173 while (s > 0) {
Chris@271 174 incms *= 10;
Chris@271 175 s /= 10;
Chris@271 176 quarterTicks = false;
Chris@271 177 }
Chris@271 178 } else {
Chris@271 179 incms = 1;
Chris@271 180 int ms = rtGap.msec();
Chris@271 181 if (ms > 0) { incms *= 10; ms /= 10; }
Chris@271 182 if (ms > 0) { incms *= 10; ms /= 10; }
Chris@271 183 if (ms > 0) { incms *= 5; ms /= 5; }
Chris@271 184 if (ms > 0) { incms *= 2; ms /= 2; }
Chris@271 185 }
Chris@271 186
Chris@271 187 return incms;
Chris@271 188 }
Chris@271 189
Chris@0 190 void
Chris@44 191 TimeRulerLayer::paint(View *v, QPainter &paint, QRect rect) const
Chris@0 192 {
Chris@0 193 // std::cerr << "TimeRulerLayer::paint (" << rect.x() << "," << rect.y()
Chris@0 194 // << ") [" << rect.width() << "x" << rect.height() << "]" << std::endl;
Chris@0 195
Chris@0 196 if (!m_model || !m_model->isOK()) return;
Chris@0 197
Chris@0 198 int sampleRate = m_model->getSampleRate();
Chris@0 199 if (!sampleRate) return;
Chris@0 200
Chris@44 201 long startFrame = v->getStartFrame();
Chris@44 202 long endFrame = v->getEndFrame();
Chris@0 203
Chris@44 204 int zoomLevel = v->getZoomLevel();
Chris@0 205
Chris@0 206 long rectStart = startFrame + (rect.x() - 100) * zoomLevel;
Chris@0 207 long rectEnd = startFrame + (rect.x() + rect.width() + 100) * zoomLevel;
Chris@0 208
Chris@0 209 // std::cerr << "TimeRulerLayer::paint: calling paint.save()" << std::endl;
Chris@0 210 paint.save();
Chris@44 211 //!!! paint.setClipRect(v->rect());
Chris@0 212
Chris@0 213 int minPixelSpacing = 50;
Chris@0 214
Chris@0 215 bool quarter = false;
Chris@271 216 int incms = getMajorTickSpacing(v, quarter);
Chris@0 217
Chris@0 218 RealTime rt = RealTime::frame2RealTime(rectStart, sampleRate);
Chris@0 219 long ms = rt.sec * 1000 + rt.msec();
Chris@0 220 ms = (ms / incms) * incms - incms;
Chris@0 221
Chris@30 222 RealTime incRt = RealTime::fromMilliseconds(incms);
Chris@0 223 long incFrame = RealTime::realTime2Frame(incRt, sampleRate);
Chris@0 224 int incX = incFrame / zoomLevel;
Chris@0 225 int ticks = 10;
Chris@0 226 if (incX < minPixelSpacing * 2) {
Chris@0 227 ticks = quarter ? 4 : 5;
Chris@0 228 }
Chris@0 229
Chris@0 230 QRect oldClipRect = rect;
Chris@0 231 QRect newClipRect(oldClipRect.x() - 25, oldClipRect.y(),
Chris@0 232 oldClipRect.width() + 50, oldClipRect.height());
Chris@0 233 paint.setClipRect(newClipRect);
Chris@55 234 paint.setClipRect(rect);
Chris@0 235
Chris@287 236 QColor greyColour = getPartialShades(v)[1];
Chris@0 237
Chris@0 238 while (1) {
Chris@0 239
Chris@30 240 rt = RealTime::fromMilliseconds(ms);
Chris@0 241 ms += incms;
Chris@0 242
Chris@0 243 long frame = RealTime::realTime2Frame(rt, sampleRate);
Chris@0 244 if (frame >= rectEnd) break;
Chris@0 245
Chris@0 246 int x = (frame - startFrame) / zoomLevel;
Chris@0 247 if (x < rect.x() || x >= rect.x() + rect.width()) continue;
Chris@0 248
Chris@0 249 paint.setPen(greyColour);
Chris@44 250 paint.drawLine(x, 0, x, v->height());
Chris@0 251
Chris@287 252 paint.setPen(getBaseQColor());
Chris@0 253 paint.drawLine(x, 0, x, 5);
Chris@44 254 paint.drawLine(x, v->height() - 6, x, v->height() - 1);
Chris@0 255
Chris@0 256 QString text(QString::fromStdString(rt.toText()));
Chris@0 257
Chris@0 258 int y;
Chris@0 259 QFontMetrics metrics = paint.fontMetrics();
Chris@0 260 switch (m_labelHeight) {
Chris@0 261 default:
Chris@0 262 case LabelTop:
Chris@0 263 y = 6 + metrics.ascent();
Chris@0 264 break;
Chris@0 265 case LabelMiddle:
Chris@44 266 y = v->height() / 2 - metrics.height() / 2 + metrics.ascent();
Chris@0 267 break;
Chris@0 268 case LabelBottom:
Chris@44 269 y = v->height() - metrics.height() + metrics.ascent() - 6;
Chris@0 270 }
Chris@0 271
Chris@0 272 int tw = metrics.width(text);
Chris@0 273
Chris@70 274 if (v->getViewManager() && v->getViewManager()->getOverlayMode() !=
Chris@70 275 ViewManager::NoOverlays) {
Chris@70 276
Chris@70 277 if (v->getLayer(0) == this) {
Chris@70 278 // backmost layer, don't worry about outlining the text
Chris@70 279 paint.drawText(x+2 - tw/2, y, text);
Chris@70 280 } else {
Chris@70 281 v->drawVisibleText(paint, x+2 - tw/2, y, text, View::OutlinedText);
Chris@70 282 }
Chris@70 283 }
Chris@0 284
Chris@0 285 paint.setPen(greyColour);
Chris@0 286
Chris@0 287 for (int i = 1; i < ticks; ++i) {
Chris@0 288 rt = rt + (incRt / ticks);
Chris@0 289 frame = RealTime::realTime2Frame(rt, sampleRate);
Chris@0 290 x = (frame - startFrame) / zoomLevel;
Chris@0 291 int sz = 5;
Chris@0 292 if (ticks == 10) {
Chris@0 293 if ((i % 2) == 1) {
Chris@0 294 if (i == 5) {
Chris@44 295 paint.drawLine(x, 0, x, v->height());
Chris@0 296 } else sz = 3;
Chris@0 297 } else {
Chris@0 298 sz = 7;
Chris@0 299 }
Chris@0 300 }
Chris@0 301 paint.drawLine(x, 0, x, sz);
Chris@44 302 paint.drawLine(x, v->height() - sz - 1, x, v->height() - 1);
Chris@0 303 }
Chris@0 304 }
Chris@0 305
Chris@0 306 paint.restore();
Chris@0 307 }
Chris@287 308
Chris@287 309 int
Chris@287 310 TimeRulerLayer::getDefaultColourHint(bool darkbg, bool &impose)
Chris@287 311 {
Chris@287 312 impose = true;
Chris@287 313 return ColourDatabase::getInstance()->getColourIndex
Chris@287 314 (QString(darkbg ? "White" : "Black"));
Chris@287 315 }
Chris@287 316
Chris@6 317 QString
Chris@6 318 TimeRulerLayer::toXmlString(QString indent, QString extraAttributes) const
Chris@6 319 {
Chris@287 320 return SingleColourLayer::toXmlString(indent, extraAttributes);
Chris@6 321 }
Chris@6 322
Chris@11 323 void
Chris@11 324 TimeRulerLayer::setProperties(const QXmlAttributes &attributes)
Chris@11 325 {
Chris@287 326 SingleColourLayer::setProperties(attributes);
Chris@11 327 }
Chris@11 328