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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2006 Chris Cannam and QMUL.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #include "Layer.h"
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17 #include "view/View.h"
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18 #include "data/model/Model.h"
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19
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20 #include <iostream>
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21
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22 #include <QMutexLocker>
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23
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24 #include "LayerFactory.h"
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25 #include "base/PlayParameterRepository.h"
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26
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27 Layer::Layer()
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28 {
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29 }
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30
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31 Layer::~Layer()
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32 {
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33 // std::cerr << "Layer::~Layer(" << this << ")" << std::endl;
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34 }
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35
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36 QString
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37 Layer::getPropertyContainerIconName() const
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38 {
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39 return LayerFactory::getInstance()->getLayerIconName
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40 (LayerFactory::getInstance()->getLayerType(this));
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41 }
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42
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43 QString
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44 Layer::getLayerPresentationName() const
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45 {
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46 // QString layerName = objectName();
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47
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48 LayerFactory *factory = LayerFactory::getInstance();
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49 QString layerName = factory->getLayerPresentationName
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50 (factory->getLayerType(this));
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51
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52 QString modelName;
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53 if (getModel()) modelName = getModel()->objectName();
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54
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55 QString text;
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56 if (modelName != "") {
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57 text = QString("%1: %2").arg(modelName).arg(layerName);
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58 } else {
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59 text = layerName;
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60 }
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61
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62 return text;
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63 }
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64
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65 void
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66 Layer::setObjectName(const QString &name)
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67 {
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68 QObject::setObjectName(name);
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69 emit layerNameChanged();
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70 }
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71
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72 QString
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73 Layer::toXmlString(QString indent, QString extraAttributes) const
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74 {
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75 QString s;
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76
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77 s += indent;
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78
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79 s += QString("<layer id=\"%2\" type=\"%1\" name=\"%3\" model=\"%4\" %5/>\n")
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80 .arg(encodeEntities(LayerFactory::getInstance()->getLayerTypeName
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81 (LayerFactory::getInstance()->getLayerType(this))))
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82 .arg(getObjectExportId(this))
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83 .arg(encodeEntities(objectName()))
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84 .arg(getObjectExportId(getModel()))
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85 .arg(extraAttributes);
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86
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87 return s;
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88 }
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89
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90 PlayParameters *
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91 Layer::getPlayParameters()
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92 {
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93 // std::cerr << "Layer (" << this << ", " << objectName().toStdString() << ")::getPlayParameters: model is "<< getModel() << std::endl;
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94 const Model *model = getModel();
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95 if (model) {
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96 return PlayParameterRepository::getInstance()->getPlayParameters(model);
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97 }
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98 return 0;
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99 }
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100
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101 void
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102 Layer::setLayerDormant(const View *v, bool dormant)
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103 {
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104 const void *vv = (const void *)v;
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105 QMutexLocker locker(&m_dormancyMutex);
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106 m_dormancy[vv] = dormant;
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107 }
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108
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109 bool
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110 Layer::isLayerDormant(const View *v) const
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111 {
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112 const void *vv = (const void *)v;
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113 QMutexLocker locker(&m_dormancyMutex);
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114 if (m_dormancy.find(vv) == m_dormancy.end()) return false;
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115 return m_dormancy.find(vv)->second;
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116 }
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117
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118 void
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119 Layer::showLayer(View *view, bool show)
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120 {
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121 setLayerDormant(view, !show);
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122 emit layerParametersChanged();
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123 }
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124
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125
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126 #ifdef INCLUDE_MOCFILES
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127 #include "Layer.moc.cpp"
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128 #endif
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129
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