annotate view/ViewManager.h @ 271:1a49bd0d8375

* Change a number of keyboard shortcuts -- get rid of all the Alt+ shortcuts and introduce a few more Ctrl+ ones instead, as well as a number of plain single keypresses * Add Playback menu * Add time-ruler support for snap to feature, use it in ffwd/rewind (rewind still needs fixing) * restore layer hierarchy window prior to making it work correctly
author Chris Cannam
date Thu, 28 Jun 2007 14:50:58 +0000
parents 1ab41ee36952
children 24fc90078754
rev   line source
Chris@127 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@127 2
Chris@127 3 /*
Chris@127 4 Sonic Visualiser
Chris@127 5 An audio file viewer and annotation editor.
Chris@127 6 Centre for Digital Music, Queen Mary, University of London.
Chris@182 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@127 8
Chris@127 9 This program is free software; you can redistribute it and/or
Chris@127 10 modify it under the terms of the GNU General Public License as
Chris@127 11 published by the Free Software Foundation; either version 2 of the
Chris@127 12 License, or (at your option) any later version. See the file
Chris@127 13 COPYING included with this distribution for more information.
Chris@127 14 */
Chris@127 15
Chris@127 16 #ifndef _VIEW_MANAGER_H_
Chris@127 17 #define _VIEW_MANAGER_H_
Chris@127 18
Chris@127 19 #include <QObject>
Chris@127 20 #include <QTimer>
Chris@127 21
Chris@127 22 #include <map>
Chris@127 23
Chris@128 24 #include "base/Selection.h"
Chris@128 25 #include "base/Command.h"
Chris@128 26 #include "base/Clipboard.h"
Chris@127 27
Chris@127 28 class AudioPlaySource;
Chris@127 29 class Model;
Chris@127 30
Chris@211 31 enum PlaybackFollowMode {
Chris@211 32 PlaybackScrollContinuous,
Chris@211 33 PlaybackScrollPage,
Chris@211 34 PlaybackIgnore
Chris@211 35 };
Chris@211 36
Chris@211 37 class View;
Chris@211 38
Chris@127 39 /**
Chris@127 40 * The ViewManager manages properties that may need to be synchronised
Chris@127 41 * between separate Views. For example, it handles signals associated
Chris@127 42 * with changes to the global pan and zoom, and it handles selections.
Chris@127 43 *
Chris@127 44 * Views should be implemented in such a way as to work
Chris@127 45 * correctly whether they are supplied with a ViewManager or not.
Chris@127 46 */
Chris@127 47
Chris@127 48 class ViewManager : public QObject
Chris@127 49 {
Chris@127 50 Q_OBJECT
Chris@127 51
Chris@127 52 public:
Chris@127 53 ViewManager();
Chris@127 54 virtual ~ViewManager();
Chris@127 55
Chris@127 56 void setAudioPlaySource(AudioPlaySource *source);
Chris@127 57
Chris@127 58 bool isPlaying() const;
Chris@127 59
Chris@127 60 unsigned long getGlobalCentreFrame() const;
Chris@180 61 void setGlobalCentreFrame(unsigned long);
Chris@127 62 unsigned long getGlobalZoom() const;
Chris@127 63
Chris@127 64 unsigned long getPlaybackFrame() const;
Chris@127 65 void setPlaybackFrame(unsigned long frame);
Chris@127 66
Chris@127 67 bool haveInProgressSelection() const;
Chris@127 68 const Selection &getInProgressSelection(bool &exclusive) const;
Chris@127 69 void setInProgressSelection(const Selection &selection, bool exclusive);
Chris@127 70 void clearInProgressSelection();
Chris@127 71
Chris@127 72 const MultiSelection &getSelection() const;
Chris@127 73
Chris@127 74 const MultiSelection::SelectionList &getSelections() const;
Chris@127 75 void setSelection(const Selection &selection);
Chris@127 76 void addSelection(const Selection &selection);
Chris@127 77 void removeSelection(const Selection &selection);
Chris@127 78 void clearSelections();
Chris@271 79 size_t constrainFrameToSelection(size_t frame) const;
Chris@127 80
Chris@127 81 /**
Chris@127 82 * Return the selection that contains a given frame.
Chris@127 83 * If defaultToFollowing is true, and if the frame is not in a
Chris@127 84 * selected area, return the next selection after the given frame.
Chris@127 85 * Return the empty selection if no appropriate selection is found.
Chris@127 86 */
Chris@127 87 Selection getContainingSelection(size_t frame, bool defaultToFollowing) const;
Chris@127 88
Chris@127 89 Clipboard &getClipboard() { return m_clipboard; }
Chris@127 90
Chris@127 91 enum ToolMode {
Chris@127 92 NavigateMode,
Chris@127 93 SelectMode,
Chris@127 94 EditMode,
Chris@257 95 DrawMode,
Chris@257 96 MeasureMode
Chris@127 97 };
Chris@127 98 ToolMode getToolMode() const { return m_toolMode; }
Chris@127 99 void setToolMode(ToolMode mode);
Chris@127 100
Chris@127 101 bool getPlayLoopMode() const { return m_playLoopMode; }
Chris@127 102 void setPlayLoopMode(bool on);
Chris@127 103
Chris@127 104 bool getPlaySelectionMode() const { return m_playSelectionMode; }
Chris@127 105 void setPlaySelectionMode(bool on);
Chris@127 106
Chris@224 107 /**
Chris@224 108 * The sample rate that is used for playback. This is usually the
Chris@224 109 * rate of the main model, but not always. Models whose rates
Chris@224 110 * differ from this will play back at the wrong speed -- there is
Chris@224 111 * no per-model resampler.
Chris@224 112 */
Chris@127 113 size_t getPlaybackSampleRate() const;
Chris@224 114
Chris@224 115 /**
Chris@224 116 * The sample rate of the audio output device. If the playback
Chris@224 117 * sample rate differs from this, everything will be resampled at
Chris@224 118 * the output stage.
Chris@224 119 */
Chris@224 120 size_t getOutputSampleRate() const;
Chris@224 121
Chris@224 122 /**
Chris@224 123 * The sample rate of the current main model. This may in theory
Chris@224 124 * differ from the playback sample rate, in which case even the
Chris@224 125 * main model will play at the wrong speed.
Chris@224 126 */
Chris@127 127 size_t getMainModelSampleRate() const { return m_mainModelSampleRate; }
Chris@224 128
Chris@127 129 void setMainModelSampleRate(size_t sr) { m_mainModelSampleRate = sr; }
Chris@127 130
Chris@127 131 enum OverlayMode {
Chris@127 132 NoOverlays,
Chris@189 133 MinimalOverlays,
Chris@189 134 StandardOverlays,
Chris@127 135 AllOverlays
Chris@127 136 };
Chris@127 137 void setOverlayMode(OverlayMode mode);
Chris@127 138 OverlayMode getOverlayMode() const { return m_overlayMode; }
Chris@127 139
Chris@189 140 bool shouldShowCentreLine() const {
Chris@189 141 return m_overlayMode != NoOverlays;
Chris@189 142 }
Chris@189 143 bool shouldShowFrameCount() const {
Chris@189 144 return m_overlayMode != NoOverlays;
Chris@189 145 }
Chris@189 146 bool shouldShowDuration() const {
Chris@189 147 return m_overlayMode > MinimalOverlays;
Chris@189 148 }
Chris@189 149 bool shouldShowVerticalScale() const {
Chris@189 150 return m_overlayMode > MinimalOverlays;
Chris@189 151 }
Chris@189 152 bool shouldShowSelectionExtents() const {
Chris@189 153 return m_overlayMode > MinimalOverlays;
Chris@189 154 }
Chris@189 155 bool shouldShowLayerNames() const {
Chris@189 156 return m_overlayMode == AllOverlays;
Chris@189 157 }
Chris@195 158 bool shouldShowScaleGuides() const {
Chris@195 159 return m_overlayMode != NoOverlays;
Chris@195 160 }
Chris@189 161
Chris@133 162 void setZoomWheelsEnabled(bool enable);
Chris@133 163 bool getZoomWheelsEnabled() const { return m_zoomWheelsEnabled; }
Chris@133 164
Chris@127 165 signals:
Chris@211 166 /** Emitted when user causes the global centre frame to change. */
Chris@211 167 void globalCentreFrameChanged(unsigned long frame);
Chris@127 168
Chris@211 169 /** Emitted when user scrolls a view, but doesn't affect global centre. */
Chris@211 170 void viewCentreFrameChanged(View *v, unsigned long frame);
Chris@211 171
Chris@211 172 /** Emitted when a view zooms. */
Chris@222 173 void viewZoomLevelChanged(View *v, unsigned long zoom, bool locked);
Chris@133 174
Chris@127 175 /** Emitted when the playback frame changes. */
Chris@127 176 void playbackFrameChanged(unsigned long frame);
Chris@127 177
Chris@127 178 /** Emitted when the output levels change. Values in range 0.0 -> 1.0. */
Chris@127 179 void outputLevelsChanged(float left, float right);
Chris@127 180
Chris@127 181 /** Emitted when the selection has changed. */
Chris@127 182 void selectionChanged();
Chris@127 183
Chris@127 184 /** Emitted when the in-progress (rubberbanding) selection has changed. */
Chris@127 185 void inProgressSelectionChanged();
Chris@127 186
Chris@127 187 /** Emitted when the tool mode has been changed. */
Chris@127 188 void toolModeChanged();
Chris@127 189
Chris@127 190 /** Emitted when the play loop mode has been changed. */
Chris@127 191 void playLoopModeChanged();
Chris@177 192 void playLoopModeChanged(bool);
Chris@127 193
Chris@127 194 /** Emitted when the play selection mode has been changed. */
Chris@127 195 void playSelectionModeChanged();
Chris@177 196 void playSelectionModeChanged(bool);
Chris@127 197
Chris@127 198 /** Emitted when the overlay mode has been changed. */
Chris@127 199 void overlayModeChanged();
Chris@127 200
Chris@133 201 /** Emitted when the zoom wheels have been toggled. */
Chris@133 202 void zoomWheelsEnabledChanged();
Chris@133 203
Chris@211 204 public slots:
Chris@211 205 void viewCentreFrameChanged(unsigned long, bool, PlaybackFollowMode);
Chris@222 206 void viewZoomLevelChanged(unsigned long, bool);
Chris@211 207
Chris@127 208 protected slots:
Chris@127 209 void checkPlayStatus();
Chris@127 210 void playStatusChanged(bool playing);
Chris@211 211 void seek(unsigned long);
Chris@222 212 //!!! void considerZoomChange(void *, unsigned long, bool);
Chris@127 213
Chris@127 214 protected:
Chris@127 215 AudioPlaySource *m_playSource;
Chris@127 216 unsigned long m_globalCentreFrame;
Chris@127 217 unsigned long m_globalZoom;
Chris@127 218 mutable unsigned long m_playbackFrame;
Chris@127 219 size_t m_mainModelSampleRate;
Chris@127 220
Chris@127 221 float m_lastLeft;
Chris@127 222 float m_lastRight;
Chris@127 223
Chris@127 224 MultiSelection m_selections;
Chris@127 225 Selection m_inProgressSelection;
Chris@127 226 bool m_inProgressExclusive;
Chris@127 227
Chris@127 228 Clipboard m_clipboard;
Chris@127 229
Chris@127 230 ToolMode m_toolMode;
Chris@127 231
Chris@127 232 bool m_playLoopMode;
Chris@127 233 bool m_playSelectionMode;
Chris@127 234
Chris@127 235 void setSelections(const MultiSelection &ms);
Chris@127 236 void signalSelectionChange();
Chris@127 237
Chris@127 238 class SetSelectionCommand : public Command
Chris@127 239 {
Chris@127 240 public:
Chris@127 241 SetSelectionCommand(ViewManager *vm, const MultiSelection &ms);
Chris@127 242 virtual ~SetSelectionCommand();
Chris@127 243 virtual void execute();
Chris@127 244 virtual void unexecute();
Chris@127 245 virtual QString getName() const;
Chris@127 246
Chris@127 247 protected:
Chris@127 248 ViewManager *m_vm;
Chris@127 249 MultiSelection m_oldSelection;
Chris@127 250 MultiSelection m_newSelection;
Chris@127 251 };
Chris@127 252
Chris@127 253 OverlayMode m_overlayMode;
Chris@133 254 bool m_zoomWheelsEnabled;
Chris@127 255 };
Chris@127 256
Chris@127 257 #endif
Chris@127 258