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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2006-2007 Chris Cannam and QMUL.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #include "ColourMapper.h"
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17
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18 #include <iostream>
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19
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20 #include <cmath>
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21
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22 #include "base/Debug.h"
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23
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24 #include <vector>
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25
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26 using namespace std;
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27
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28 static vector<QColor> convertStrings(const vector<QString> &strs)
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29 {
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30 vector<QColor> converted;
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31 for (const auto &s: strs) converted.push_back(QColor(s));
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32 reverse(converted.begin(), converted.end());
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33 return converted;
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34 }
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35
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36 static vector<QColor> ice = convertStrings({
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37 // Based on ColorBrewer ylGnBu
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38 "#ffffff", "#ffff00", "#f7fcf0", "#e0f3db", "#ccebc5", "#a8ddb5",
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39 "#7bccc4", "#4eb3d3", "#2b8cbe", "#0868ac", "#084081", "#042040"
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40 });
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41
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42 static vector<QColor> cherry = convertStrings({
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43 "#f7f7f7", "#fddbc7", "#f4a582", "#d6604d", "#b2182b", "#dd3497",
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44 "#ae017e", "#7a0177", "#49006a"
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45 });
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46
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47 static void
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48 mapDiscrete(double norm, vector<QColor> &colours, double &r, double &g, double &b)
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49 {
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50 int n = int(colours.size());
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51 double m = norm * (n-1);
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52 if (m >= n-1) { colours[n-1].getRgbF(&r, &g, &b, 0); return; }
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53 if (m <= 0) { colours[0].getRgbF(&r, &g, &b, 0); return; }
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54 int base(int(floor(m)));
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55 double prop0 = (base + 1.0) - m, prop1 = m - base;
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56 QColor c0(colours[base]), c1(colours[base+1]);
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57 r = c0.redF() * prop0 + c1.redF() * prop1;
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58 g = c0.greenF() * prop0 + c1.greenF() * prop1;
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59 b = c0.blueF() * prop0 + c1.blueF() * prop1;
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60 }
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61
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62 ColourMapper::ColourMapper(int map, double min, double max) :
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63 m_map(map),
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64 m_min(min),
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65 m_max(max)
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66 {
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67 if (m_min == m_max) {
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68 cerr << "WARNING: ColourMapper: min == max (== " << m_min
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69 << "), adjusting" << endl;
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70 m_max = m_min + 1;
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71 }
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72 }
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73
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74 ColourMapper::~ColourMapper()
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75 {
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76 }
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77
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78 int
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79 ColourMapper::getColourMapCount()
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80 {
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81 return 12;
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82 }
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83
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84 QString
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85 ColourMapper::getColourMapName(int n)
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86 {
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87 if (n >= getColourMapCount()) return QObject::tr("<unknown>");
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88 StandardMap map = (StandardMap)n;
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89
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90 switch (map) {
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91 case Green: return QObject::tr("Green");
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92 case WhiteOnBlack: return QObject::tr("White on Black");
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93 case BlackOnWhite: return QObject::tr("Black on White");
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94 case Cherry: return QObject::tr("Cherry");
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95 case Wasp: return QObject::tr("Wasp");
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96 case Ice: return QObject::tr("Ice");
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97 case Sunset: return QObject::tr("Sunset");
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98 case FruitSalad: return QObject::tr("Fruit Salad");
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99 case Banded: return QObject::tr("Banded");
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100 case Highlight: return QObject::tr("Highlight");
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101 case Printer: return QObject::tr("Printer");
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102 case HighGain: return QObject::tr("High Gain");
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103 }
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104
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105 return QObject::tr("<unknown>");
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106 }
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107
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108 QColor
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109 ColourMapper::map(double value) const
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110 {
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111 double norm = (value - m_min) / (m_max - m_min);
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112 if (norm < 0.0) norm = 0.0;
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113 if (norm > 1.0) norm = 1.0;
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114
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115 double h = 0.0, s = 0.0, v = 0.0, r = 0.0, g = 0.0, b = 0.0;
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116 bool hsv = true;
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117
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118 double blue = 0.6666, pieslice = 0.3333;
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119
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120 if (m_map >= getColourMapCount()) return Qt::black;
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121 StandardMap map = (StandardMap)m_map;
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122
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123 switch (map) {
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124
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125 case Green:
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126 h = blue - norm * 2.0 * pieslice;
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127 s = 0.5f + norm/2.0;
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128 v = norm;
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129 break;
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130
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131 case WhiteOnBlack:
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132 r = g = b = norm;
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133 hsv = false;
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134 break;
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135
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136 case BlackOnWhite:
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137 r = g = b = 1.0 - norm;
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138 hsv = false;
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139 break;
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140
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141 case Cherry:
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142 hsv = false;
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143 mapDiscrete(norm, cherry, r, g, b);
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144 break;
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145
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146 case Wasp:
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147 h = 0.15;
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148 s = 1.0;
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149 v = norm;
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150 break;
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151
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152 case Sunset:
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153 r = (norm - 0.24) * 2.38;
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154 if (r > 1.0) r = 1.0;
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155 if (r < 0.0) r = 0.0;
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156 g = (norm - 0.64) * 2.777;
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157 if (g > 1.0) g = 1.0;
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158 if (g < 0.0) g = 0.0;
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159 b = (3.6f * norm);
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160 if (norm > 0.277) b = 2.0 - b;
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161 if (b > 1.0) b = 1.0;
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162 if (b < 0.0) b = 0.0;
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163 hsv = false;
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164 break;
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165
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166 case FruitSalad:
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167 h = blue + (pieslice/6.0) - norm;
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168 if (h < 0.0) h += 1.0;
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169 s = 1.0;
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170 v = 1.0;
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171 break;
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172
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173 case Banded:
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174 if (norm < 0.125) return Qt::darkGreen;
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175 else if (norm < 0.25) return Qt::green;
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176 else if (norm < 0.375) return Qt::darkBlue;
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177 else if (norm < 0.5) return Qt::blue;
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178 else if (norm < 0.625) return Qt::darkYellow;
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179 else if (norm < 0.75) return Qt::yellow;
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180 else if (norm < 0.875) return Qt::darkRed;
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181 else return Qt::red;
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182 break;
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183
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184 case Highlight:
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185 if (norm > 0.99) return Qt::white;
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186 else return Qt::darkBlue;
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187
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188 case Printer:
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189 if (norm > 0.8) {
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190 r = 1.0;
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191 } else if (norm > 0.7) {
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192 r = 0.9;
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193 } else if (norm > 0.6) {
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194 r = 0.8;
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195 } else if (norm > 0.5) {
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196 r = 0.7;
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197 } else if (norm > 0.4) {
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198 r = 0.6;
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199 } else if (norm > 0.3) {
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200 r = 0.5;
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201 } else if (norm > 0.2) {
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202 r = 0.4;
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203 } else {
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204 r = 0.0;
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205 }
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206 r = g = b = 1.0 - r;
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207 hsv = false;
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208 break;
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209
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210 case HighGain:
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211 if (norm <= 1.0 / 256.0) {
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212 norm = 0.0;
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213 } else {
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214 norm = 0.1f + (pow(((norm - 0.5) * 2.0), 3.0) + 1.0) / 2.081;
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215 }
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216 // now as for Sunset
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217 r = (norm - 0.24) * 2.38;
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218 if (r > 1.0) r = 1.0;
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219 if (r < 0.0) r = 0.0;
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220 g = (norm - 0.64) * 2.777;
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221 if (g > 1.0) g = 1.0;
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222 if (g < 0.0) g = 0.0;
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223 b = (3.6f * norm);
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224 if (norm > 0.277) b = 2.0 - b;
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225 if (b > 1.0) b = 1.0;
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226 if (b < 0.0) b = 0.0;
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227 hsv = false;
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228 /*
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229 if (r > 1.0) r = 1.0;
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230 r = g = b = 1.0 - r;
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231 hsv = false;
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232 */
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233 break;
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234
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235 case Ice:
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236 hsv = false;
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237 mapDiscrete(norm, ice, r, g, b);
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238 }
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239
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240 if (hsv) {
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241 return QColor::fromHsvF(h, s, v);
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242 } else {
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243 return QColor::fromRgbF(r, g, b);
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244 }
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245 }
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246
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247 QColor
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248 ColourMapper::getContrastingColour() const
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249 {
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250 if (m_map >= getColourMapCount()) return Qt::white;
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251 StandardMap map = (StandardMap)m_map;
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252
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253 switch (map) {
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254
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255 case Green:
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256 return QColor(255, 150, 50);
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257
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258 case WhiteOnBlack:
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259 return Qt::red;
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260
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261 case BlackOnWhite:
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262 return Qt::darkGreen;
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263
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264 case Cherry:
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265 return Qt::green;
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266
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267 case Wasp:
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268 return QColor::fromHsv(240, 255, 255);
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269
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270 case Ice:
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271 return Qt::red;
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272
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273 case Sunset:
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274 return Qt::white;
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275
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276 case FruitSalad:
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277 return Qt::white;
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278
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279 case Banded:
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280 return Qt::cyan;
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281
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282 case Highlight:
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283 return Qt::red;
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284
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285 case Printer:
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286 return Qt::red;
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287
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288 case HighGain:
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289 return Qt::red;
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290 }
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291
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292 return Qt::white;
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293 }
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294
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295 bool
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296 ColourMapper::hasLightBackground() const
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297 {
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298 if (m_map >= getColourMapCount()) return false;
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299 StandardMap map = (StandardMap)m_map;
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300
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301 switch (map) {
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302
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303 case BlackOnWhite:
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304 case Printer:
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305 case HighGain:
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306 return true;
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307
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308 case Green:
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309 case Sunset:
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310 case WhiteOnBlack:
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311 case Cherry:
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312 case Wasp:
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313 case Ice:
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314 case FruitSalad:
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315 case Banded:
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316 case Highlight:
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317
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318 default:
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319 return false;
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320 }
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321 }
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322
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323
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