annotate view/ViewManager.h @ 293:15b8a4bfe855

* continue to pick "new" colours for coloured layers even when all colours have been used at least once, rather than sticking on the last one * some messing about with application palette settings * when replacing an audio file, retain the previous playback settings for any layers that depended on the old file * re-check plugin program setting when a parameter changes -- so a plugin can decide to reset the program if the parameters no longer match those for the current program * fix failure to update check-boxes for toggled plugin parameters when their parameters are changed by program changes
author Chris Cannam
date Thu, 09 Aug 2007 14:40:03 +0000
parents 24fc90078754
children 5636eeacc467
rev   line source
Chris@127 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@127 2
Chris@127 3 /*
Chris@127 4 Sonic Visualiser
Chris@127 5 An audio file viewer and annotation editor.
Chris@127 6 Centre for Digital Music, Queen Mary, University of London.
Chris@182 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@127 8
Chris@127 9 This program is free software; you can redistribute it and/or
Chris@127 10 modify it under the terms of the GNU General Public License as
Chris@127 11 published by the Free Software Foundation; either version 2 of the
Chris@127 12 License, or (at your option) any later version. See the file
Chris@127 13 COPYING included with this distribution for more information.
Chris@127 14 */
Chris@127 15
Chris@127 16 #ifndef _VIEW_MANAGER_H_
Chris@127 17 #define _VIEW_MANAGER_H_
Chris@127 18
Chris@127 19 #include <QObject>
Chris@127 20 #include <QTimer>
Chris@292 21 #include <QPalette>
Chris@127 22
Chris@127 23 #include <map>
Chris@127 24
Chris@128 25 #include "base/Selection.h"
Chris@128 26 #include "base/Command.h"
Chris@128 27 #include "base/Clipboard.h"
Chris@127 28
Chris@127 29 class AudioPlaySource;
Chris@127 30 class Model;
Chris@127 31
Chris@211 32 enum PlaybackFollowMode {
Chris@211 33 PlaybackScrollContinuous,
Chris@211 34 PlaybackScrollPage,
Chris@211 35 PlaybackIgnore
Chris@211 36 };
Chris@211 37
Chris@211 38 class View;
Chris@211 39
Chris@127 40 /**
Chris@127 41 * The ViewManager manages properties that may need to be synchronised
Chris@127 42 * between separate Views. For example, it handles signals associated
Chris@127 43 * with changes to the global pan and zoom, and it handles selections.
Chris@127 44 *
Chris@127 45 * Views should be implemented in such a way as to work
Chris@127 46 * correctly whether they are supplied with a ViewManager or not.
Chris@127 47 */
Chris@127 48
Chris@127 49 class ViewManager : public QObject
Chris@127 50 {
Chris@127 51 Q_OBJECT
Chris@127 52
Chris@127 53 public:
Chris@127 54 ViewManager();
Chris@127 55 virtual ~ViewManager();
Chris@127 56
Chris@127 57 void setAudioPlaySource(AudioPlaySource *source);
Chris@127 58
Chris@127 59 bool isPlaying() const;
Chris@127 60
Chris@127 61 unsigned long getGlobalCentreFrame() const;
Chris@180 62 void setGlobalCentreFrame(unsigned long);
Chris@127 63 unsigned long getGlobalZoom() const;
Chris@127 64
Chris@127 65 unsigned long getPlaybackFrame() const;
Chris@127 66 void setPlaybackFrame(unsigned long frame);
Chris@127 67
Chris@127 68 bool haveInProgressSelection() const;
Chris@127 69 const Selection &getInProgressSelection(bool &exclusive) const;
Chris@127 70 void setInProgressSelection(const Selection &selection, bool exclusive);
Chris@127 71 void clearInProgressSelection();
Chris@127 72
Chris@127 73 const MultiSelection &getSelection() const;
Chris@127 74
Chris@127 75 const MultiSelection::SelectionList &getSelections() const;
Chris@127 76 void setSelection(const Selection &selection);
Chris@127 77 void addSelection(const Selection &selection);
Chris@127 78 void removeSelection(const Selection &selection);
Chris@127 79 void clearSelections();
Chris@271 80 size_t constrainFrameToSelection(size_t frame) const;
Chris@127 81
Chris@127 82 /**
Chris@127 83 * Return the selection that contains a given frame.
Chris@127 84 * If defaultToFollowing is true, and if the frame is not in a
Chris@127 85 * selected area, return the next selection after the given frame.
Chris@127 86 * Return the empty selection if no appropriate selection is found.
Chris@127 87 */
Chris@127 88 Selection getContainingSelection(size_t frame, bool defaultToFollowing) const;
Chris@127 89
Chris@127 90 Clipboard &getClipboard() { return m_clipboard; }
Chris@127 91
Chris@127 92 enum ToolMode {
Chris@127 93 NavigateMode,
Chris@127 94 SelectMode,
Chris@127 95 EditMode,
Chris@257 96 DrawMode,
Chris@257 97 MeasureMode
Chris@127 98 };
Chris@127 99 ToolMode getToolMode() const { return m_toolMode; }
Chris@127 100 void setToolMode(ToolMode mode);
Chris@127 101
Chris@127 102 bool getPlayLoopMode() const { return m_playLoopMode; }
Chris@127 103 void setPlayLoopMode(bool on);
Chris@127 104
Chris@127 105 bool getPlaySelectionMode() const { return m_playSelectionMode; }
Chris@127 106 void setPlaySelectionMode(bool on);
Chris@127 107
Chris@224 108 /**
Chris@224 109 * The sample rate that is used for playback. This is usually the
Chris@224 110 * rate of the main model, but not always. Models whose rates
Chris@224 111 * differ from this will play back at the wrong speed -- there is
Chris@224 112 * no per-model resampler.
Chris@224 113 */
Chris@127 114 size_t getPlaybackSampleRate() const;
Chris@224 115
Chris@224 116 /**
Chris@224 117 * The sample rate of the audio output device. If the playback
Chris@224 118 * sample rate differs from this, everything will be resampled at
Chris@224 119 * the output stage.
Chris@224 120 */
Chris@224 121 size_t getOutputSampleRate() const;
Chris@224 122
Chris@224 123 /**
Chris@224 124 * The sample rate of the current main model. This may in theory
Chris@224 125 * differ from the playback sample rate, in which case even the
Chris@224 126 * main model will play at the wrong speed.
Chris@224 127 */
Chris@127 128 size_t getMainModelSampleRate() const { return m_mainModelSampleRate; }
Chris@224 129
Chris@127 130 void setMainModelSampleRate(size_t sr) { m_mainModelSampleRate = sr; }
Chris@127 131
Chris@127 132 enum OverlayMode {
Chris@127 133 NoOverlays,
Chris@189 134 MinimalOverlays,
Chris@189 135 StandardOverlays,
Chris@127 136 AllOverlays
Chris@127 137 };
Chris@127 138 void setOverlayMode(OverlayMode mode);
Chris@127 139 OverlayMode getOverlayMode() const { return m_overlayMode; }
Chris@127 140
Chris@189 141 bool shouldShowCentreLine() const {
Chris@189 142 return m_overlayMode != NoOverlays;
Chris@189 143 }
Chris@189 144 bool shouldShowFrameCount() const {
Chris@189 145 return m_overlayMode != NoOverlays;
Chris@189 146 }
Chris@189 147 bool shouldShowDuration() const {
Chris@189 148 return m_overlayMode > MinimalOverlays;
Chris@189 149 }
Chris@189 150 bool shouldShowVerticalScale() const {
Chris@189 151 return m_overlayMode > MinimalOverlays;
Chris@189 152 }
Chris@189 153 bool shouldShowSelectionExtents() const {
Chris@189 154 return m_overlayMode > MinimalOverlays;
Chris@189 155 }
Chris@189 156 bool shouldShowLayerNames() const {
Chris@189 157 return m_overlayMode == AllOverlays;
Chris@189 158 }
Chris@195 159 bool shouldShowScaleGuides() const {
Chris@195 160 return m_overlayMode != NoOverlays;
Chris@195 161 }
Chris@189 162
Chris@133 163 void setZoomWheelsEnabled(bool enable);
Chris@133 164 bool getZoomWheelsEnabled() const { return m_zoomWheelsEnabled; }
Chris@133 165
Chris@292 166 void setGlobalDarkBackground(bool dark);
Chris@292 167 bool getGlobalDarkBackground() const;
Chris@292 168
Chris@127 169 signals:
Chris@211 170 /** Emitted when user causes the global centre frame to change. */
Chris@211 171 void globalCentreFrameChanged(unsigned long frame);
Chris@127 172
Chris@211 173 /** Emitted when user scrolls a view, but doesn't affect global centre. */
Chris@211 174 void viewCentreFrameChanged(View *v, unsigned long frame);
Chris@211 175
Chris@211 176 /** Emitted when a view zooms. */
Chris@222 177 void viewZoomLevelChanged(View *v, unsigned long zoom, bool locked);
Chris@133 178
Chris@127 179 /** Emitted when the playback frame changes. */
Chris@127 180 void playbackFrameChanged(unsigned long frame);
Chris@127 181
Chris@127 182 /** Emitted when the output levels change. Values in range 0.0 -> 1.0. */
Chris@127 183 void outputLevelsChanged(float left, float right);
Chris@127 184
Chris@127 185 /** Emitted when the selection has changed. */
Chris@127 186 void selectionChanged();
Chris@127 187
Chris@127 188 /** Emitted when the in-progress (rubberbanding) selection has changed. */
Chris@127 189 void inProgressSelectionChanged();
Chris@127 190
Chris@127 191 /** Emitted when the tool mode has been changed. */
Chris@127 192 void toolModeChanged();
Chris@127 193
Chris@127 194 /** Emitted when the play loop mode has been changed. */
Chris@127 195 void playLoopModeChanged();
Chris@177 196 void playLoopModeChanged(bool);
Chris@127 197
Chris@127 198 /** Emitted when the play selection mode has been changed. */
Chris@127 199 void playSelectionModeChanged();
Chris@177 200 void playSelectionModeChanged(bool);
Chris@127 201
Chris@127 202 /** Emitted when the overlay mode has been changed. */
Chris@127 203 void overlayModeChanged();
Chris@127 204
Chris@133 205 /** Emitted when the zoom wheels have been toggled. */
Chris@133 206 void zoomWheelsEnabledChanged();
Chris@133 207
Chris@211 208 public slots:
Chris@211 209 void viewCentreFrameChanged(unsigned long, bool, PlaybackFollowMode);
Chris@222 210 void viewZoomLevelChanged(unsigned long, bool);
Chris@211 211
Chris@127 212 protected slots:
Chris@127 213 void checkPlayStatus();
Chris@127 214 void playStatusChanged(bool playing);
Chris@211 215 void seek(unsigned long);
Chris@222 216 //!!! void considerZoomChange(void *, unsigned long, bool);
Chris@127 217
Chris@127 218 protected:
Chris@127 219 AudioPlaySource *m_playSource;
Chris@127 220 unsigned long m_globalCentreFrame;
Chris@127 221 unsigned long m_globalZoom;
Chris@127 222 mutable unsigned long m_playbackFrame;
Chris@127 223 size_t m_mainModelSampleRate;
Chris@127 224
Chris@127 225 float m_lastLeft;
Chris@127 226 float m_lastRight;
Chris@127 227
Chris@127 228 MultiSelection m_selections;
Chris@127 229 Selection m_inProgressSelection;
Chris@127 230 bool m_inProgressExclusive;
Chris@127 231
Chris@127 232 Clipboard m_clipboard;
Chris@127 233
Chris@127 234 ToolMode m_toolMode;
Chris@127 235
Chris@127 236 bool m_playLoopMode;
Chris@127 237 bool m_playSelectionMode;
Chris@127 238
Chris@127 239 void setSelections(const MultiSelection &ms);
Chris@127 240 void signalSelectionChange();
Chris@127 241
Chris@127 242 class SetSelectionCommand : public Command
Chris@127 243 {
Chris@127 244 public:
Chris@127 245 SetSelectionCommand(ViewManager *vm, const MultiSelection &ms);
Chris@127 246 virtual ~SetSelectionCommand();
Chris@127 247 virtual void execute();
Chris@127 248 virtual void unexecute();
Chris@127 249 virtual QString getName() const;
Chris@127 250
Chris@127 251 protected:
Chris@127 252 ViewManager *m_vm;
Chris@127 253 MultiSelection m_oldSelection;
Chris@127 254 MultiSelection m_newSelection;
Chris@127 255 };
Chris@127 256
Chris@127 257 OverlayMode m_overlayMode;
Chris@133 258 bool m_zoomWheelsEnabled;
Chris@292 259
Chris@292 260 QPalette m_lightPalette;
Chris@292 261 QPalette m_darkPalette;
Chris@127 262 };
Chris@127 263
Chris@127 264 #endif
Chris@127 265