annotate layer/TimeRulerLayer.cpp @ 359:020c485aa7e0

* More work on aligning copy/paste between layers. It's a surprisingly complicated business.
author Chris Cannam
date Wed, 06 Feb 2008 12:49:49 +0000
parents 2f83b6e3b8ca
children 8ebc2ce2a210
rev   line source
Chris@58 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@59 4 Sonic Visualiser
Chris@59 5 An audio file viewer and annotation editor.
Chris@59 6 Centre for Digital Music, Queen Mary, University of London.
Chris@59 7 This file copyright 2006 Chris Cannam.
Chris@0 8
Chris@59 9 This program is free software; you can redistribute it and/or
Chris@59 10 modify it under the terms of the GNU General Public License as
Chris@59 11 published by the Free Software Foundation; either version 2 of the
Chris@59 12 License, or (at your option) any later version. See the file
Chris@59 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@0 16 #include "TimeRulerLayer.h"
Chris@0 17
Chris@335 18 #include "LayerFactory.h"
Chris@335 19
Chris@128 20 #include "data/model/Model.h"
Chris@0 21 #include "base/RealTime.h"
Chris@287 22 #include "base/ColourDatabase.h"
Chris@128 23 #include "view/View.h"
Chris@0 24
Chris@0 25 #include <QPainter>
Chris@0 26
Chris@0 27 #include <iostream>
Chris@271 28 #include <cmath>
Chris@0 29
Chris@0 30 using std::cerr;
Chris@0 31 using std::endl;
Chris@0 32
Chris@44 33 TimeRulerLayer::TimeRulerLayer() :
Chris@287 34 SingleColourLayer(),
Chris@0 35 m_model(0),
Chris@0 36 m_labelHeight(LabelTop)
Chris@0 37 {
Chris@44 38
Chris@0 39 }
Chris@0 40
Chris@0 41 void
Chris@0 42 TimeRulerLayer::setModel(Model *model)
Chris@0 43 {
Chris@0 44 if (m_model == model) return;
Chris@0 45 m_model = model;
Chris@0 46 emit modelReplaced();
Chris@0 47 }
Chris@0 48
Chris@271 49 bool
Chris@271 50 TimeRulerLayer::snapToFeatureFrame(View *v, int &frame,
Chris@271 51 size_t &resolution, SnapType snap) const
Chris@271 52 {
Chris@271 53 if (!m_model) {
Chris@271 54 resolution = 1;
Chris@271 55 return false;
Chris@271 56 }
Chris@271 57
Chris@271 58 bool q;
Chris@271 59 int tick = getMajorTickSpacing(v, q);
Chris@271 60 RealTime rtick = RealTime::fromMilliseconds(tick);
Chris@271 61 int rate = m_model->getSampleRate();
Chris@271 62
Chris@271 63 RealTime rt = RealTime::frame2RealTime(frame, rate);
Chris@271 64 double ratio = rt / rtick;
Chris@271 65
Chris@272 66 int rounded = int(ratio);
Chris@271 67 RealTime rdrt = rtick * rounded;
Chris@271 68
Chris@271 69 int left = RealTime::realTime2Frame(rdrt, rate);
Chris@271 70 resolution = RealTime::realTime2Frame(rtick, rate);
Chris@271 71 int right = left + resolution;
Chris@271 72
Chris@272 73 // std::cerr << "TimeRulerLayer::snapToFeatureFrame: type "
Chris@272 74 // << int(snap) << ", frame " << frame << " (time "
Chris@272 75 // << rt << ", tick " << rtick << ", rounded " << rdrt << ") ";
Chris@272 76
Chris@271 77 switch (snap) {
Chris@271 78
Chris@271 79 case SnapLeft:
Chris@271 80 frame = left;
Chris@271 81 break;
Chris@271 82
Chris@271 83 case SnapRight:
Chris@271 84 frame = right;
Chris@271 85 break;
Chris@271 86
Chris@271 87 case SnapNearest:
Chris@271 88 {
Chris@271 89 if (abs(frame - left) > abs(right - frame)) {
Chris@271 90 frame = right;
Chris@271 91 } else {
Chris@271 92 frame = left;
Chris@271 93 }
Chris@271 94 break;
Chris@271 95 }
Chris@271 96
Chris@271 97 case SnapNeighbouring:
Chris@271 98 {
Chris@271 99 int dl = -1, dr = -1;
Chris@271 100 int x = v->getXForFrame(frame);
Chris@271 101
Chris@271 102 if (left > v->getStartFrame() &&
Chris@271 103 left < v->getEndFrame()) {
Chris@271 104 dl = abs(v->getXForFrame(left) - x);
Chris@271 105 }
Chris@271 106
Chris@271 107 if (right > v->getStartFrame() &&
Chris@271 108 right < v->getEndFrame()) {
Chris@271 109 dr = abs(v->getXForFrame(right) - x);
Chris@271 110 }
Chris@271 111
Chris@271 112 int fuzz = 2;
Chris@271 113
Chris@271 114 if (dl >= 0 && dr >= 0) {
Chris@271 115 if (dl < dr) {
Chris@271 116 if (dl <= fuzz) {
Chris@271 117 frame = left;
Chris@271 118 }
Chris@271 119 } else {
Chris@271 120 if (dr < fuzz) {
Chris@271 121 frame = right;
Chris@271 122 }
Chris@271 123 }
Chris@271 124 } else if (dl >= 0) {
Chris@271 125 if (dl <= fuzz) {
Chris@271 126 frame = left;
Chris@271 127 }
Chris@271 128 } else if (dr >= 0) {
Chris@271 129 if (dr <= fuzz) {
Chris@271 130 frame = right;
Chris@271 131 }
Chris@271 132 }
Chris@271 133 }
Chris@271 134 }
Chris@271 135
Chris@272 136 // std::cerr << " -> " << frame << " (resolution = " << resolution << ")" << std::endl;
Chris@272 137
Chris@271 138 return true;
Chris@271 139 }
Chris@271 140
Chris@271 141 int
Chris@271 142 TimeRulerLayer::getMajorTickSpacing(View *v, bool &quarterTicks) const
Chris@271 143 {
Chris@271 144 // return value is in milliseconds
Chris@271 145
Chris@271 146 if (!m_model || !v) return 1000;
Chris@271 147
Chris@271 148 int sampleRate = m_model->getSampleRate();
Chris@271 149 if (!sampleRate) return 1000;
Chris@271 150
Chris@271 151 long startFrame = v->getStartFrame();
Chris@271 152 long endFrame = v->getEndFrame();
Chris@271 153
Chris@271 154 int minPixelSpacing = 50;
Chris@271 155
Chris@271 156 RealTime rtStart = RealTime::frame2RealTime(startFrame, sampleRate);
Chris@271 157 RealTime rtEnd = RealTime::frame2RealTime(endFrame, sampleRate);
Chris@271 158
Chris@271 159 int count = v->width() / minPixelSpacing;
Chris@271 160 if (count < 1) count = 1;
Chris@271 161 RealTime rtGap = (rtEnd - rtStart) / count;
Chris@271 162
Chris@271 163 int incms;
Chris@271 164 quarterTicks = false;
Chris@271 165
Chris@271 166 if (rtGap.sec > 0) {
Chris@271 167 incms = 1000;
Chris@271 168 int s = rtGap.sec;
Chris@271 169 if (s > 0) { incms *= 5; s /= 5; }
Chris@271 170 if (s > 0) { incms *= 2; s /= 2; }
Chris@271 171 if (s > 0) { incms *= 6; s /= 6; quarterTicks = true; }
Chris@271 172 if (s > 0) { incms *= 5; s /= 5; quarterTicks = false; }
Chris@271 173 if (s > 0) { incms *= 2; s /= 2; }
Chris@271 174 if (s > 0) { incms *= 6; s /= 6; quarterTicks = true; }
Chris@271 175 while (s > 0) {
Chris@271 176 incms *= 10;
Chris@271 177 s /= 10;
Chris@271 178 quarterTicks = false;
Chris@271 179 }
Chris@271 180 } else {
Chris@271 181 incms = 1;
Chris@271 182 int ms = rtGap.msec();
Chris@271 183 if (ms > 0) { incms *= 10; ms /= 10; }
Chris@271 184 if (ms > 0) { incms *= 10; ms /= 10; }
Chris@271 185 if (ms > 0) { incms *= 5; ms /= 5; }
Chris@271 186 if (ms > 0) { incms *= 2; ms /= 2; }
Chris@271 187 }
Chris@271 188
Chris@271 189 return incms;
Chris@271 190 }
Chris@271 191
Chris@0 192 void
Chris@44 193 TimeRulerLayer::paint(View *v, QPainter &paint, QRect rect) const
Chris@0 194 {
Chris@0 195 // std::cerr << "TimeRulerLayer::paint (" << rect.x() << "," << rect.y()
Chris@0 196 // << ") [" << rect.width() << "x" << rect.height() << "]" << std::endl;
Chris@0 197
Chris@0 198 if (!m_model || !m_model->isOK()) return;
Chris@0 199
Chris@0 200 int sampleRate = m_model->getSampleRate();
Chris@0 201 if (!sampleRate) return;
Chris@0 202
Chris@44 203 long startFrame = v->getStartFrame();
Chris@44 204 long endFrame = v->getEndFrame();
Chris@0 205
Chris@44 206 int zoomLevel = v->getZoomLevel();
Chris@0 207
Chris@0 208 long rectStart = startFrame + (rect.x() - 100) * zoomLevel;
Chris@0 209 long rectEnd = startFrame + (rect.x() + rect.width() + 100) * zoomLevel;
Chris@0 210
Chris@0 211 // std::cerr << "TimeRulerLayer::paint: calling paint.save()" << std::endl;
Chris@0 212 paint.save();
Chris@44 213 //!!! paint.setClipRect(v->rect());
Chris@0 214
Chris@0 215 int minPixelSpacing = 50;
Chris@0 216
Chris@0 217 bool quarter = false;
Chris@271 218 int incms = getMajorTickSpacing(v, quarter);
Chris@0 219
Chris@0 220 RealTime rt = RealTime::frame2RealTime(rectStart, sampleRate);
Chris@0 221 long ms = rt.sec * 1000 + rt.msec();
Chris@0 222 ms = (ms / incms) * incms - incms;
Chris@0 223
Chris@30 224 RealTime incRt = RealTime::fromMilliseconds(incms);
Chris@0 225 long incFrame = RealTime::realTime2Frame(incRt, sampleRate);
Chris@0 226 int incX = incFrame / zoomLevel;
Chris@0 227 int ticks = 10;
Chris@0 228 if (incX < minPixelSpacing * 2) {
Chris@0 229 ticks = quarter ? 4 : 5;
Chris@0 230 }
Chris@0 231
Chris@0 232 QRect oldClipRect = rect;
Chris@0 233 QRect newClipRect(oldClipRect.x() - 25, oldClipRect.y(),
Chris@0 234 oldClipRect.width() + 50, oldClipRect.height());
Chris@0 235 paint.setClipRect(newClipRect);
Chris@55 236 paint.setClipRect(rect);
Chris@0 237
Chris@287 238 QColor greyColour = getPartialShades(v)[1];
Chris@0 239
Chris@0 240 while (1) {
Chris@0 241
Chris@30 242 rt = RealTime::fromMilliseconds(ms);
Chris@0 243 ms += incms;
Chris@0 244
Chris@0 245 long frame = RealTime::realTime2Frame(rt, sampleRate);
Chris@0 246 if (frame >= rectEnd) break;
Chris@0 247
Chris@0 248 int x = (frame - startFrame) / zoomLevel;
Chris@0 249 if (x < rect.x() || x >= rect.x() + rect.width()) continue;
Chris@0 250
Chris@0 251 paint.setPen(greyColour);
Chris@44 252 paint.drawLine(x, 0, x, v->height());
Chris@0 253
Chris@287 254 paint.setPen(getBaseQColor());
Chris@0 255 paint.drawLine(x, 0, x, 5);
Chris@44 256 paint.drawLine(x, v->height() - 6, x, v->height() - 1);
Chris@0 257
Chris@0 258 QString text(QString::fromStdString(rt.toText()));
Chris@0 259
Chris@0 260 int y;
Chris@0 261 QFontMetrics metrics = paint.fontMetrics();
Chris@0 262 switch (m_labelHeight) {
Chris@0 263 default:
Chris@0 264 case LabelTop:
Chris@0 265 y = 6 + metrics.ascent();
Chris@0 266 break;
Chris@0 267 case LabelMiddle:
Chris@44 268 y = v->height() / 2 - metrics.height() / 2 + metrics.ascent();
Chris@0 269 break;
Chris@0 270 case LabelBottom:
Chris@44 271 y = v->height() - metrics.height() + metrics.ascent() - 6;
Chris@0 272 }
Chris@0 273
Chris@0 274 int tw = metrics.width(text);
Chris@0 275
Chris@70 276 if (v->getViewManager() && v->getViewManager()->getOverlayMode() !=
Chris@70 277 ViewManager::NoOverlays) {
Chris@70 278
Chris@70 279 if (v->getLayer(0) == this) {
Chris@70 280 // backmost layer, don't worry about outlining the text
Chris@70 281 paint.drawText(x+2 - tw/2, y, text);
Chris@70 282 } else {
Chris@70 283 v->drawVisibleText(paint, x+2 - tw/2, y, text, View::OutlinedText);
Chris@70 284 }
Chris@70 285 }
Chris@0 286
Chris@0 287 paint.setPen(greyColour);
Chris@0 288
Chris@0 289 for (int i = 1; i < ticks; ++i) {
Chris@0 290 rt = rt + (incRt / ticks);
Chris@0 291 frame = RealTime::realTime2Frame(rt, sampleRate);
Chris@0 292 x = (frame - startFrame) / zoomLevel;
Chris@0 293 int sz = 5;
Chris@0 294 if (ticks == 10) {
Chris@0 295 if ((i % 2) == 1) {
Chris@0 296 if (i == 5) {
Chris@44 297 paint.drawLine(x, 0, x, v->height());
Chris@0 298 } else sz = 3;
Chris@0 299 } else {
Chris@0 300 sz = 7;
Chris@0 301 }
Chris@0 302 }
Chris@0 303 paint.drawLine(x, 0, x, sz);
Chris@44 304 paint.drawLine(x, v->height() - sz - 1, x, v->height() - 1);
Chris@0 305 }
Chris@0 306 }
Chris@0 307
Chris@0 308 paint.restore();
Chris@0 309 }
Chris@287 310
Chris@287 311 int
Chris@287 312 TimeRulerLayer::getDefaultColourHint(bool darkbg, bool &impose)
Chris@287 313 {
Chris@287 314 impose = true;
Chris@287 315 return ColourDatabase::getInstance()->getColourIndex
Chris@287 316 (QString(darkbg ? "White" : "Black"));
Chris@287 317 }
Chris@287 318
Chris@335 319 QString TimeRulerLayer::getLayerPresentationName() const
Chris@335 320 {
Chris@335 321 LayerFactory *factory = LayerFactory::getInstance();
Chris@335 322 QString layerName = factory->getLayerPresentationName
Chris@335 323 (factory->getLayerType(this));
Chris@335 324 return layerName;
Chris@335 325 }
Chris@335 326
Chris@316 327 void
Chris@316 328 TimeRulerLayer::toXml(QTextStream &stream,
Chris@316 329 QString indent, QString extraAttributes) const
Chris@6 330 {
Chris@316 331 SingleColourLayer::toXml(stream, indent, extraAttributes);
Chris@6 332 }
Chris@6 333
Chris@11 334 void
Chris@11 335 TimeRulerLayer::setProperties(const QXmlAttributes &attributes)
Chris@11 336 {
Chris@287 337 SingleColourLayer::setProperties(attributes);
Chris@11 338 }
Chris@11 339