Chris@0: Chris@0: /* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */ Chris@0: Chris@0: /* Chris@0: A waveform viewer and audio annotation editor. Chris@0: Chris Cannam, Queen Mary University of London, 2005 Chris@0: Chris@0: This is experimental software. Not for distribution. Chris@0: */ Chris@0: Chris@0: #ifndef _VIEWER_H_ Chris@0: #define _VIEWER_H_ Chris@0: Chris@0: #include "PropertyContainer.h" Chris@0: Chris@0: #include Chris@0: #include Chris@0: Chris@0: class ZoomConstraint; Chris@0: class Model; Chris@0: class QPainter; Chris@0: class View; Chris@0: Chris@0: /** Chris@0: * The base class for visual representations of the data found in a Chris@0: * Model. Layers are expected to be able to draw themselves onto a Chris@0: * View, and may also be editable. Chris@0: */ Chris@0: Chris@0: class Layer : public QObject, Chris@0: public PropertyContainer Chris@0: { Chris@0: Q_OBJECT Chris@0: Chris@0: public: Chris@0: Layer(View *w); Chris@0: virtual ~Layer(); Chris@0: Chris@0: virtual const Model *getModel() const = 0; Chris@0: virtual const ZoomConstraint *getZoomConstraint() const { return 0; } Chris@0: virtual void paint(QPainter &, QRect) const = 0; Chris@0: Chris@0: enum VerticalPosition { Chris@0: PositionTop, PositionMiddle, PositionBottom Chris@0: }; Chris@0: virtual VerticalPosition getPreferredTimeRulerPosition() const { Chris@0: return PositionMiddle; Chris@0: } Chris@0: virtual VerticalPosition getPreferredFrameCountPosition() const { Chris@0: return PositionBottom; Chris@0: } Chris@0: Chris@0: virtual QString getPropertyContainerName() const { Chris@0: return objectName(); Chris@0: } Chris@0: Chris@0: virtual int getVerticalScaleWidth(QPainter &) const { return 0; } Chris@0: virtual void paintVerticalScale(QPainter &, QRect) const { } Chris@0: Chris@0: virtual QRect getFeatureDescriptionRect(QPainter &, QPoint) const { Chris@0: return QRect(0, 0, 0, 0); Chris@0: } Chris@0: virtual void paintLocalFeatureDescription(QPainter &, QRect, QPoint) const { Chris@0: } Chris@0: Chris@0: /** Chris@0: * This should return true if the view can safely be scrolled Chris@0: * automatically by the widget (simply copying the existing data Chris@0: * and then refreshing the exposed area) without altering its Chris@0: * meaning. For the widget as a whole this is usually not Chris@0: * possible because of invariant (non-scrolling) material Chris@0: * displayed over the top, but the widget may be able to optimise Chris@0: * scrolling better if it is known that individual views can be Chris@0: * scrolled safely in this way. Chris@0: */ Chris@0: virtual bool isLayerScrollable() const { return true; } Chris@0: Chris@0: /** Chris@0: * Return the proportion of background work complete in drawing Chris@0: * this view, as a percentage -- in most cases this will be the Chris@0: * value returned by pointer from a call to the underlying model's Chris@0: * isReady(int *) call. The widget may choose to show a progress Chris@0: * meter if it finds that this returns < 100 at any given moment. Chris@0: */ Chris@0: virtual int getCompletion() const { return 100; } Chris@0: Chris@0: virtual void setObjectName(const QString &name); Chris@0: Chris@0: signals: Chris@0: void modelChanged(); Chris@0: void modelCompletionChanged(); Chris@0: void modelChanged(size_t startFrame, size_t endFrame); Chris@0: void modelReplaced(); Chris@0: Chris@0: void layerParametersChanged(); Chris@0: void layerNameChanged(); Chris@0: Chris@0: protected: Chris@0: View *m_view; Chris@0: }; Chris@0: Chris@0: #endif Chris@0: