Chris@49: /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ Chris@28: Chris@28: /* Chris@52: Sonic Visualiser Chris@52: An audio file viewer and annotation editor. Chris@52: Centre for Digital Music, Queen Mary, University of London. Chris@52: This file copyright 2006 Chris Cannam. Chris@28: Chris@52: This program is free software; you can redistribute it and/or Chris@52: modify it under the terms of the GNU General Public License as Chris@52: published by the Free Software Foundation; either version 2 of the Chris@52: License, or (at your option) any later version. See the file Chris@52: COPYING included with this distribution for more information. Chris@28: */ Chris@28: Chris@28: #include "PlayParameterRepository.h" Chris@28: #include "PlayParameters.h" Chris@28: Chris@30: //!!! shouldn't be including this here -- restructure needed Chris@30: #include "audioio/AudioGenerator.h" Chris@30: Chris@29: #include Chris@29: Chris@28: PlayParameterRepository * Chris@28: PlayParameterRepository::m_instance = new PlayParameterRepository; Chris@28: Chris@28: PlayParameterRepository * Chris@28: PlayParameterRepository::instance() Chris@28: { Chris@28: return m_instance; Chris@28: } Chris@28: Chris@28: PlayParameterRepository::~PlayParameterRepository() Chris@28: { Chris@28: } Chris@28: Chris@30: void Chris@30: PlayParameterRepository::addModel(const Model *model) Chris@30: { Chris@30: if (!getPlayParameters(model)) { Chris@30: Chris@30: // Give all models the same type of play parameters for the Chris@30: // moment, provided they can be played at all Chris@30: Chris@30: if (AudioGenerator::canPlay(model)) { Chris@30: Chris@30: std::cerr << "PlayParameterRepository: Adding play parameters for " << model << std::endl; Chris@30: Chris@30: m_playParameters[model] = new PlayParameters; Chris@30: Chris@30: connect(m_playParameters[model], SIGNAL(playParametersChanged()), Chris@30: this, SLOT(playParametersChanged())); Chris@30: Chris@30: } else { Chris@30: Chris@30: std::cerr << "PlayParameterRepository: Model " << model << " not playable" << std::endl; Chris@30: } Chris@30: } Chris@30: } Chris@30: Chris@30: void Chris@30: PlayParameterRepository::removeModel(const Model *model) Chris@30: { Chris@30: delete m_playParameters[model]; Chris@30: m_playParameters.erase(model); Chris@30: } Chris@30: Chris@28: PlayParameters * Chris@30: PlayParameterRepository::getPlayParameters(const Model *model) const Chris@28: { Chris@30: if (m_playParameters.find(model) == m_playParameters.end()) return 0; Chris@30: return m_playParameters.find(model)->second; Chris@28: } Chris@28: Chris@28: void Chris@29: PlayParameterRepository::playParametersChanged() Chris@29: { Chris@29: emit playParametersChanged(dynamic_cast(sender())); Chris@29: } Chris@29: Chris@29: void Chris@28: PlayParameterRepository::clear() Chris@28: { Chris@30: std::cerr << "PlayParameterRepository: PlayParameterRepository::clear" << std::endl; Chris@28: while (!m_playParameters.empty()) { Chris@28: delete m_playParameters.begin()->second; Chris@28: m_playParameters.erase(m_playParameters.begin()); Chris@28: } Chris@28: } Chris@28: