Chris@147: /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@147:
Chris@147: /*
Chris@147: Sonic Visualiser
Chris@147: An audio file viewer and annotation editor.
Chris@147: Centre for Digital Music, Queen Mary, University of London.
Chris@147: This file copyright 2006 Chris Cannam.
Chris@147:
Chris@147: This program is free software; you can redistribute it and/or
Chris@147: modify it under the terms of the GNU General Public License as
Chris@147: published by the Free Software Foundation; either version 2 of the
Chris@147: License, or (at your option) any later version. See the file
Chris@147: COPYING included with this distribution for more information.
Chris@147: */
Chris@147:
Chris@147: #ifndef _NOTE_MODEL_H_
Chris@147: #define _NOTE_MODEL_H_
Chris@147:
Chris@147: #include "SparseValueModel.h"
Chris@150: #include "base/PlayParameterRepository.h"
Chris@147: #include "base/RealTime.h"
Chris@147:
Chris@147: /**
Chris@147: * Note type for use in a SparseModel or SparseValueModel. All we
Chris@147: * mean by a "note" is something that has an onset time, a single
Chris@147: * value, and a duration. Like other points, it can also have a
Chris@147: * label. With this point type, the model can be thought of as
Chris@147: * representing a simple MIDI-type piano roll, except that the y
Chris@147: * coordinates (values) do not have to be discrete integers.
Chris@147: */
Chris@147:
Chris@147: struct Note
Chris@147: {
Chris@147: public:
Chris@147: Note(long _frame) : frame(_frame), value(0.0f), duration(0) { }
Chris@147: Note(long _frame, float _value, size_t _duration, QString _label) :
Chris@147: frame(_frame), value(_value), duration(_duration), label(_label) { }
Chris@147:
Chris@147: int getDimensions() const { return 3; }
Chris@147:
Chris@147: long frame;
Chris@147: float value;
Chris@147: size_t duration;
Chris@147: QString label;
Chris@147:
Chris@147: QString toXmlString(QString indent = "",
Chris@147: QString extraAttributes = "") const
Chris@147: {
Chris@147: return QString("%1\n")
Chris@147: .arg(indent).arg(frame).arg(value).arg(duration).arg(label).arg(extraAttributes);
Chris@147: }
Chris@147:
Chris@147: QString toDelimitedDataString(QString delimiter, size_t sampleRate) const
Chris@147: {
Chris@147: QStringList list;
Chris@147: list << RealTime::frame2RealTime(frame, sampleRate).toString().c_str();
Chris@147: list << QString("%1").arg(value);
Chris@147: list << QString("%1").arg(duration);
Chris@147: list << label;
Chris@147: return list.join(delimiter);
Chris@147: }
Chris@147:
Chris@147: struct Comparator {
Chris@147: bool operator()(const Note &p1,
Chris@147: const Note &p2) const {
Chris@147: if (p1.frame != p2.frame) return p1.frame < p2.frame;
Chris@147: if (p1.value != p2.value) return p1.value < p2.value;
Chris@147: if (p1.duration != p2.duration) return p1.duration < p2.duration;
Chris@147: return p1.label < p2.label;
Chris@147: }
Chris@147: };
Chris@147:
Chris@147: struct OrderComparator {
Chris@147: bool operator()(const Note &p1,
Chris@147: const Note &p2) const {
Chris@147: return p1.frame < p2.frame;
Chris@147: }
Chris@147: };
Chris@147: };
Chris@147:
Chris@147:
Chris@147: class NoteModel : public SparseValueModel
Chris@147: {
Chris@147: public:
Chris@147: NoteModel(size_t sampleRate, size_t resolution,
Chris@256: bool notifyOnAdd = true) :
Chris@256: SparseValueModel(sampleRate, resolution,
Chris@256: notifyOnAdd),
Chris@256: m_valueQuantization(0)
Chris@256: {
Chris@256: PlayParameterRepository::getInstance()->addModel(this);
Chris@256: }
Chris@256:
Chris@256: NoteModel(size_t sampleRate, size_t resolution,
Chris@147: float valueMinimum, float valueMaximum,
Chris@147: bool notifyOnAdd = true) :
Chris@147: SparseValueModel(sampleRate, resolution,
Chris@147: valueMinimum, valueMaximum,
Chris@147: notifyOnAdd),
Chris@147: m_valueQuantization(0)
Chris@147: {
Chris@147: PlayParameterRepository::getInstance()->addModel(this);
Chris@147: }
Chris@147:
Chris@147: float getValueQuantization() const { return m_valueQuantization; }
Chris@147: void setValueQuantization(float q) { m_valueQuantization = q; }
Chris@147:
Chris@147: /**
Chris@147: * Notes have a duration, so this returns all points that span any
Chris@147: * of the given range (as well as the usual additional few before
Chris@147: * and after). Consequently this can be very slow (optimised data
Chris@147: * structures still to be done!).
Chris@147: */
Chris@147: virtual PointList getPoints(long start, long end) const;
Chris@147:
Chris@147: /**
Chris@147: * Notes have a duration, so this returns all points that span the
Chris@147: * given frame. Consequently this can be very slow (optimised
Chris@147: * data structures still to be done!).
Chris@147: */
Chris@147: virtual PointList getPoints(long frame) const;
Chris@147:
Chris@147: virtual QString toXmlString(QString indent = "",
Chris@147: QString extraAttributes = "") const
Chris@147: {
Chris@147: return SparseValueModel::toXmlString
Chris@147: (indent,
Chris@147: QString("%1 valueQuantization=\"%2\"")
Chris@147: .arg(extraAttributes).arg(m_valueQuantization));
Chris@147: }
Chris@147:
Chris@147: protected:
Chris@147: float m_valueQuantization;
Chris@147: };
Chris@147:
Chris@147: #endif