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Tue, 10 Sep 2019 16:34:47 +0100
Chris Cannam
Split EditableDenseThreeDimensionalModel into explicitly compressed and uncompressed variants. Simplifies the uncompressed version, and we may want to consider whether we need the compressed one at all.
Fri, 28 Jun 2019 17:36:30 +0100
Chris Cannam
Rejig ById so as to put everything in a single pool, so that at the core you can go from numeric id (untyped) to anything the object can be dynamic_cast to. Useful for building other abstractions like PlayParameter-type registrations that don't know about e.g. Models. Probably some more tweaking needed. Also add tests
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