log data/model/Model.h @ 1354:97deefd38060 3.0-integration

age author description
Tue, 13 Oct 2015 14:26:40 +0100 Chris Cannam Adjust model update during recording or writing a new wave file. Formerly we were using the model's completion percentage to indicate write proportion and completion -- that's not a good idea because some layers will reasonably avoid rendering at all until a model reaches 100% completion (it's supposed to report only progress on the initial model generation, and the model shouldn't change during completion updates). tony-2.0-integration
Mon, 15 Jun 2015 12:19:47 +0100 Chris Cannam Rework audio file reader API to prefer using std containers simple-fft-model
Fri, 15 May 2015 09:15:57 +0100 Chris Cannam Fix #1222 CSV export of time-instants layer omits last point
Tue, 31 Mar 2015 12:12:31 +0100 Chris Cannam clone() is never used (therefore presumably never works either) tonioni
Mon, 30 Mar 2015 17:27:25 +0100 Chris Cannam Add data export options (not all implemented yet) tonioni
Wed, 04 Mar 2015 12:01:04 +0000 Chris Cannam Introduce and use a samplerate type cxx11
Tue, 03 Mar 2015 15:18:24 +0000 Chris Cannam Introducing the signed 64-bit frame index type, and fixing build failures from inclusion of -Wconversion with -Werror. Not finished yet. cxx11
Wed, 18 Jun 2014 08:34:46 +0100 Chris Cannam Merge from branch tony_integration warnfix_no_size_t
Tue, 17 Jun 2014 15:24:55 +0100 Chris Cannam Disambiguate signals warnfix_no_size_t
Tue, 17 Jun 2014 14:33:42 +0100 Chris Cannam Unsigned removals and warning fixes in data/ warnfix_no_size_t
Fri, 13 Jun 2014 17:39:01 +0100 Chris Cannam Add an experimental cancel button to view progress bars tonioni
Tue, 04 Feb 2014 13:54:32 +0000 Chris Cannam Avoid compiler warning tonioni
Wed, 09 Oct 2013 14:47:19 +0100 Chris Cannam Add toDelimitedDataString alternative with frame extents
Thu, 12 Feb 2009 15:26:43 +0000 Chris Cannam * Some fairly simplistic code to set up layer type properties based on
Mon, 19 May 2008 17:23:11 +0000 Chris Cannam * Permit holding Shift while dragging an instant or other edited thing,