log transform/RealTimeEffectModelTransformer.cpp @ 1373:7a38b2cbb6c1

age author description
2015-10-13 Chris Cannam Adjust model update during recording or writing a new wave file. Formerly we were using the model's completion percentage to indicate write proportion and completion -- that's not a good idea because some layers will reasonably avoid rendering at all until a model reaches 100% completion (it's supposed to report only progress on the initial model generation, and the model shouldn't change during completion updates). tony-2.0-integration
2015-06-15 Chris Cannam Rework audio file reader API to prefer using std containers simple-fft-model
2015-06-10 Chris Cannam Tidy dense time-value model API a bit; add first simple unit test for FFT model
2015-03-04 Chris Cannam Introduce and use a samplerate type cxx11
2015-03-03 Chris Cannam This code now compiles. Main problem: sample rate types cxx11
2014-09-03 Chris Cannam Fix some potential null derefs (from coverity scan)
2014-06-17 Chris Cannam More size_t evisceration and warning fixes warnfix_no_size_t
2013-12-02 Chris Cannam Update the rest of the transforms stuff, so now it builds and runs again tonioni_multi_transform
2013-12-02 Chris Cannam More on multi-transform stuff tonioni_multi_transform
2013-11-26 Chris Cannam Drop std:: from cout, cerr, endl -- pull these in through Debug.h
2011-06-14 Chris Cannam Seems to be a bad idea to use plain DEBUG symbol on OS/X (system wants it)
2011-06-14 Chris Cannam Merge from debug-output branch
2011-05-16 Chris Cannam Convert many cerrs to DEBUGs debug-output
2011-05-12 Chris Cannam Remove most toStdString calls (no longer needed, with debug header) debug-output
2011-05-11 Chris Cannam Avoid crash when generating/processing a very short file
2008-11-28 Chris Cannam Various fixes:
2008-06-18 Chris Cannam * Fix crash when running Generator
2008-06-11 Chris Cannam * Wait for input to be ready before running real-time effect -- even if
2008-06-09 Chris Cannam * Fix crash (always) when running any Effects Data transform
2008-03-12 Chris Cannam * Move plugin/transform to plain transform. This way transform can depend on base plugin/transform/RealTimeEffectModelTransformer.cpp@d83c578c021d