log data/fileio/AudioFileReaderFactory.cpp @ 1169:134ce7667256

age author description
Wed, 24 Feb 2016 10:28:47 +0000 Chris Cannam Use float format for cached files in CodedAudioFileReader, to preserve internal representation (see comment)
Mon, 15 Jun 2015 19:01:44 +0100 Chris Cannam Use in-memory cache for WAV files as well, if appropriate simple-fft-model
Mon, 15 Jun 2015 14:35:37 +0100 Chris Cannam Store temporary audio files in memory if we have plenty of it simple-fft-model
Mon, 15 Jun 2015 12:38:50 +0100 Chris Cannam Tidy simple-fft-model
Wed, 04 Mar 2015 12:01:04 +0000 Chris Cannam Introduce and use a samplerate type cxx11
Wed, 18 Jun 2014 08:34:46 +0100 Chris Cannam Merge from branch tony_integration warnfix_no_size_t
Tue, 17 Jun 2014 14:33:42 +0100 Chris Cannam Unsigned removals and warning fixes in data/ warnfix_no_size_t
Fri, 13 Jun 2014 16:03:48 +0100 Chris Cannam Add normalised option to CodedAudioFileReader tonioni
Tue, 26 Nov 2013 13:43:31 +0000 Chris Cannam Drop toStdString, with debug header we can stream QStrings
Tue, 26 Nov 2013 13:35:08 +0000 Chris Cannam Drop std:: from cout, cerr, endl -- pull these in through Debug.h
Wed, 17 Jul 2013 15:40:01 +0100 Chris Cannam Rename Resampling- to DecodingWavFileReader, and use it whenever we have an audio file that is not quickly seekable using libsndfile. Avoids very slow performance when analysing ogg files.
Fri, 08 Mar 2013 20:05:49 +0000 Chris Cannam Better general approach