view data/midi/MIDIInput.cpp @ 1496:fde8c497373f

Avoid crashing if an effects plugin can't be instantiated and so the output vector is empty in the transformer's run() method
author Chris Cannam
date Mon, 13 Aug 2018 15:25:32 +0100
parents cee1be4fb8c1
children 70e172e6cc59
line wrap: on
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006-2009 Chris Cannam and QMUL.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#include "MIDIInput.h"

#include "rtmidi/RtMidi.h"

#include "system/System.h"

MIDIInput::MIDIInput(QString name, FrameTimer *timer) :
    m_rtmidi(0),
    m_frameTimer(timer),
    m_buffer(1023)
{
    try {
        std::vector<RtMidi::Api> apis;
        RtMidi::getCompiledApi(apis);
        RtMidi::Api preferredApi = RtMidi::UNSPECIFIED;
        for (auto a: apis) {
            if (a == RtMidi::UNSPECIFIED || a == RtMidi::RTMIDI_DUMMY) {
                continue;
            }
            preferredApi = a;
            break;
        }
        if (preferredApi == RtMidi::UNSPECIFIED) {
            SVCERR << "ERROR: MIDIInput: No RtMidi APIs compiled in" << endl;
        } else {

            m_rtmidi = new RtMidiIn(preferredApi, name.toStdString());

            int n = m_rtmidi->getPortCount();

            if (n == 0) {

                SVDEBUG << "NOTE: MIDIInput: No input ports available" << endl;
                delete m_rtmidi;
                m_rtmidi = 0;

            } else {

                m_rtmidi->setCallback(staticCallback, this);

                SVDEBUG << "MIDIInput: Available ports are:" << endl;
                for (int i = 0; i < n; ++i) {
                    SVDEBUG << i << ". " << m_rtmidi->getPortName(i) << endl;
                }
                SVDEBUG << "MIDIInput: Using first port (\""
                        << m_rtmidi->getPortName(0) << "\")" << endl;
            
                m_rtmidi->openPort(0, tr("Input").toStdString());
            }
        }
        
    } catch (const RtMidiError &e) {
        SVCERR << "ERROR: RtMidi error: " << e.getMessage() << endl;
        delete m_rtmidi;
        m_rtmidi = 0;
    }
}

MIDIInput::~MIDIInput()
{
    delete m_rtmidi;
}

void
MIDIInput::staticCallback(double timestamp, std::vector<unsigned char> *message,
                          void *userData)
{
    ((MIDIInput *)userData)->callback(timestamp, message);
}

void
MIDIInput::callback(double timestamp, std::vector<unsigned char> *message)
{
    SVDEBUG << "MIDIInput::callback(" << timestamp << ")" << endl;
    // In my experience so far, the timings passed to this function
    // are not reliable enough to use.  We request instead an audio
    // frame time from whatever FrameTimer we have been given, and use
    // that as the event time.
    if (!message || message->empty()) return;
    unsigned long t = m_frameTimer->getFrame();
    MIDIByte code = (*message)[0];
    MIDIEvent ev(t,
                 code,
                 message->size() > 1 ? (*message)[1] : 0,
                 message->size() > 2 ? (*message)[2] : 0);
    postEvent(ev);
}

MIDIEvent
MIDIInput::readEvent()
{
    MIDIEvent *event = m_buffer.readOne();
    MIDIEvent revent = *event;
    delete event;
    return revent;
}

void
MIDIInput::postEvent(MIDIEvent e)
{
    int count = 0, max = 5;
    while (m_buffer.getWriteSpace() == 0) {
        if (count == max) {
            SVCERR << "ERROR: MIDIInput::postEvent: MIDI event queue is full and not clearing -- abandoning incoming event" << endl;
            return;
        }
        SVCERR << "WARNING: MIDIInput::postEvent: MIDI event queue (capacity " << m_buffer.getSize() << " is full!" << endl;
        SVDEBUG << "Waiting for something to be processed" << endl;
#ifdef _WIN32
        Sleep(1);
#else
        sleep(1);
#endif
        count++;
    }

    MIDIEvent *me = new MIDIEvent(e);
    m_buffer.write(&me, 1);
    emit eventsAvailable();
}