view base/Resampler.h @ 1290:fa574c909c3d 3.0-integration

Add MAD_BUFFER_GUARD padding at end of mp3 buffer, in order to ensure last frame is decoded successfully (otherwise the decoded audio is truncated). Another thing learned from madplay.
author Chris Cannam
date Thu, 24 Nov 2016 17:06:31 +0000
parents cc27f35aa75c
children
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

/*
   This is a modified version of a source file from the 
   Rubber Band audio timestretcher library.
   This file copyright 2007 Chris Cannam.
*/

#ifndef _RESAMPLER_H_
#define _RESAMPLER_H_

#include "BaseTypes.h"

#include <sys/types.h>

class Resampler
{
public:
    enum Quality { Best, FastestTolerable, Fastest };

    Resampler(Quality quality, int channels, sv_frame_t chunkSize = 0);
    ~Resampler();

    sv_frame_t resample(float **in, float **out,
                        sv_frame_t incount, double ratio,
                        bool final = false);

    sv_frame_t resampleInterleaved(float *in, float *out,
                                   sv_frame_t incount, double ratio,
                                   bool final = false);

    void reset();

protected:
    class D;
    D *m_d;
};

#endif